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Re: Kickstarter Update #65: Dev room update

If indeed Ryo's model has changed, it would be more worrying than reassuring as it implies that the development is not progressing as it should. I'm a bit unclear how you come to this conclusion. Could you elaborate for me? Unclarity, that's the problem here. Either they continue their testing phas...
by Yokosuka
Wed Mar 22, 2017 1:54 pm
 
Forum: Shenmue III
Topic: Kickstarter Update #65: Dev room update
Replies: 230
Views: 5513

Re: Kickstarter Update #65: Dev room update

If indeed Ryo's model has changed, it would be more worrying than reassuring as it implies that the development is not progressing as it should.
by Yokosuka
Wed Mar 22, 2017 11:58 am
 
Forum: Shenmue III
Topic: Kickstarter Update #65: Dev room update
Replies: 230
Views: 5513

Re: Shenmue - 360º Panoramas

Hi, I installed LiveViewRift but my Rift doesn't recognize it. Your links doesn't seem compatible either as there is a black screen in the VR emulation window. Webvr.info instructions didn't work so I had to download "WebVR Plus" to make your Corfu panorama working on Nightly Firefox: http...
by Yokosuka
Tue Mar 21, 2017 8:26 am
 
Forum: Community Projects
Topic: Shenmue - 360º Panoramas
Replies: 12
Views: 408

Re: Random Shenmue III Thoughts

Image

Does anyone know how Trey Ratcliff the photographer managed to get this level of details?

I've tested TONS of 4K wallpapers but no one was as crisp as this one, that's insane. (A good sign? 8) )
by Yokosuka
Mon Mar 20, 2017 8:44 pm
 
Forum: Shenmue III
Topic: Random Shenmue III Thoughts
Replies: 641
Views: 26081

Re: Kickstarter Update #65: Dev room update

^ Besides the polished aspect of the village, that's the contrast quality that really amazes me although most of the credit highly goes to Epic. Shenmue on Dreamcast (especially Shenmue 1) had a remarkable contrast also so it's no surprise there's a continuation here. https://i.imgur.com/BXryzSA.jpg...
by Yokosuka
Mon Mar 20, 2017 6:04 am
 
Forum: Shenmue III
Topic: Kickstarter Update #65: Dev room update
Replies: 230
Views: 5513

Re: Kickstarter Update #65: Dev room update

Tbh, I'm no longer excepting something at E3. Showing stuff six months before the release date means a lot of gap. What we've seen this month is very solid but a lot of polished parts were missing. Obviously what we were shown doesn't mean what the game currently is with the gathered parts. They mig...
by Yokosuka
Sun Mar 19, 2017 8:59 pm
 
Forum: Shenmue III
Topic: Kickstarter Update #65: Dev room update
Replies: 230
Views: 5513

Re: Kickstarter Update #65: Dev room update

I agree with Himuro, too much points make no sense. If it was indeed a cutscene test, why put a work-in-progress caption there?

Infact, it looks like the trailer we always assumed to get in February. Instead we got the making of. :lol:
by Yokosuka
Sat Mar 18, 2017 9:57 pm
 
Forum: Shenmue III
Topic: Kickstarter Update #65: Dev room update
Replies: 230
Views: 5513

Re: Shenmue 2 - Game Informer Super Replay

I watched all the videos I missed in a row. At least, they loved the duck easter egg and true this thing was brillant!
Can't wait for Ghost Hall Bldg.
by Yokosuka
Sat Mar 18, 2017 7:52 pm
 
Forum: Shenmue II
Topic: Shenmue 2 - Game Informer Super Replay
Replies: 51
Views: 2540

Re: Kickstarter Update #65: Dev room update

I prefer your trailer theory.

The shot is too tight on the house to be a nightfall scene on that specific place but why not?
by Yokosuka
Sat Mar 18, 2017 7:47 pm
 
Forum: Shenmue III
Topic: Kickstarter Update #65: Dev room update
Replies: 230
Views: 5513

Re: Shenmue 2 - Game Informer Super Replay

I didn't follow their playthrough since months but OMG, one full episode dedicated to farming. :rotflmao:
by Yokosuka
Sat Mar 18, 2017 7:18 am
 
Forum: Shenmue II
Topic: Shenmue 2 - Game Informer Super Replay
Replies: 51
Views: 2540

Re: Ryo's picture poll

The photos are a little blurred. They don't have to go so far into the details anyway.
by Yokosuka
Fri Mar 17, 2017 5:08 pm
 
Forum: Shenmue III
Topic: Ryo's picture poll
Replies: 14
Views: 345

Re: Kickstarter Update #65: Dev room update

I'd be happy with Shenmue IIx graphics as long as the story is satisfying. Don't forget the OST or we'll not getting a Shenmue. 80% of its substance at least. As for now, everything seems to going fine: Shenmuism, visual and art direction, arcades machines, vast and deep areas, game design granted ...
by Yokosuka
Fri Mar 17, 2017 12:44 pm
 
Forum: Shenmue III
Topic: Kickstarter Update #65: Dev room update
Replies: 230
Views: 5513

Re: Shenmue 3 for the Nintendo Switch

The only platform that deserves Shenmue 3 beside the Sony's consoles (and Dreamcast wtf) is Linux and all other open-source OS to counter the sad Windows hegemony in pc gaming. All other platforms have to wait the post-release or pay their tithe, end of story. (I will sign the petition though 8-[ )
by Yokosuka
Fri Mar 17, 2017 6:17 am
 
Forum: Shenmue III
Topic: Shenmue 3 for the Nintendo Switch
Replies: 26
Views: 792

Re: Kickstarter Update #65: Dev room update

The arcade cabinet's neon tube light details tell me the attention to granular little touches and the obsessive attention to such minute points is still strong in this Shenmue, as with the original two games. Things are just still WIP right now. But if they're paying that much attention to things l...
by Yokosuka
Fri Mar 17, 2017 6:00 am
 
Forum: Shenmue III
Topic: Kickstarter Update #65: Dev room update
Replies: 230
Views: 5513

Re: one shenmue song...

I think Cool-Z theme sums up Shenmue saga pretty well.
by Yokosuka
Thu Mar 16, 2017 8:25 pm
 
Forum: Shenmue III
Topic: one shenmue song...
Replies: 19
Views: 334
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