xatruio wrote: The XBOX version had a slightly higher poly count on the cuffs and collar of the jacket.
Hm... I never noticed this Thanks.
I hope that texture (or even the complete Ryo's model) have been included in the first game.
xatruio wrote: The XBOX version had a slightly higher poly count on the cuffs and collar of the jacket.
Improve image quality of game screen
Express playback with 16: 9 expression