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Re: Video Tutorials on Shenmue Hacking Procedures

Many thanks, I was looking for a way to appreciate more the Shenmue charadesign and hacking of this kind appeared to be the best solution, i'll will definitively try it.
by Yokosuka
Wed Aug 27, 2014 12:37 am
 
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Re: Random Shenmue Thoughts

Image

Why does it remind me something familiar ? :-k
by Yokosuka
Sat Sep 06, 2014 11:52 am
 
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Re: Shenmue In The Media

A french national video game magazine has published a retrogaming review of Shenmue this month in its 11th issue written by someone who has never played it before, amazed by the reputation of the game.

I have not been able to scan as I only read it in the shop but the article has itself nothing particular anyway. It's only focused on two pages but was covered as one of the three biggest features of the issue by the magazine promotion, demonstrating how Shenmue is still well considered in a country where Shenmue has never been translated (terrible decision by Sega) and where Dreamcast and Xbox sales were very confidential.

http://nsa33.casimages.com/img/2014/09/19//140919080221145060.jpg

The article is pretty well written and mainly focused on the the art essence and the gameplay mechanics. Among the positive remarks, the writer is impressed by the radical approach of life routine, surprised by the quality of QTEs, qualifies the game as an "anti-AAA" and finishes his article by describing the beautiful end of the game.

The weaknesses have also been mentioned like the linearity or the abusive use of "go to point C before to go to point B awaiting to go to point A".

The only thing that has annoyed me is when he talked about Shenmue as a bad selling game which I still think it's a cliche.

Well, it's always a pleasure to see Shenmue still alive in the local medias.

http://nsa33.casimages.com/img/2014/09/19//140919075903314169.jpg
Title translation : Shenmue, the UFO from Japan
by Yokosuka
Fri Sep 19, 2014 2:08 am
 
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Re: Newly found Shenmue art from the Sega Saturn era

About the Babel Tower, I found an old interview asking Yu Suzuki about the development of the demo that seems to have inspired the Kowloon part. Not that interesting as no mention to Shenmue there but still better than nothing.

Google-translated from french with some edits by mine :

http://images.eurogamer.net/2013/articles/1/6/8/3/2/3/5/140206890988.jpg/EG11/resize/300x-1/quality/80/format/jpg " We started working on this technical demonstration when I was asked to do something for the event Dreamcast. We started work on Monday, a week before the presentation of the console! To design this demo "Babel's Tower ', I was inspired to" Eight Man "and" Babel Niseil "(old Japanese animated) whom I am a fan. I prepared sketches and other sketches and storyboards [this is to draw the scene by scene sequence to see what happens] to define the "scenario". From that day, it took us ten days to complete this demo. "

"The team was composed of a designer and two programmers, and with this very small sample of people, we managed to set up this demonstration. If we had used a specialist cutscenes, it would have cost between 10 million and 20 million yen (roughly between 88,000 and 177,000 euros) for three minutes, but we managed to do it ourselves same without preparation. The Dreamcast is much easier to program than most machines, to the extent that everything is already in place (read there, libraries). Without being from the profession, it is even possible to understand its operation. If the demo includes about 1 million polygons per second, the machine is capable of achieving the triple without flinching. Obviously, it takes time and effort, but if you want to push it, the Dreamcast is capable of reaching 3 to 3.5 million polygons per second. But we are yet to see if the Model 3 is able to reach such a figure. Moreover, the Dreamcast is higher than the Model 3. When we designed the Dreamcast Model, we wanted to ensure that conversions between Model 3 and the Dreamcast is done easily without stress. I really think we have designed the machine that we will achieve this goal. It is true that the Dreamcast is a powerhouse for 3D but do not imagine it will not be able to handle the 2D. It can produce very large 2D. This machine is truly amazing. I can not wait for players to discover. "

source :
https://translate.google.fr/translate?sl=fr&tl=en&js=y&prev=_t&hl=en&ie=UTF-8&u=http%3A%2F%2Fjoypad.fr%2Fdreamcast-les-coulisses-du-lancement%2F&edit-text=&act=url
(have no idea who is the guy below)


It reminds me how Suzuki was a so talented developer. Hope he has not lost his skills and his sense of management since his glory days.

For those who are still interested by Suzuki as the developer, I possess a french article focused on his career from his child until Virtua Fighter 2, describing for example his relation with US army technologies or the way he approached the Virtua Fighter development. It's only by private message as it's a paid article.
by Yokosuka
Fri Sep 19, 2014 10:29 pm
 
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Re: Shenmue 2 I want to share this map I made

I hate to be bumping, but did you guys know that "Wise Men's Qr." in Chinese actually means "too old street"? lol

lol I did not personally, are you chinese ?

Reminds me when I learnt recently the meaning of Lishao Tao by discussing with the shaolin master. Even Xuiying surname has been made to troll people.
by Yokosuka
Mon Sep 29, 2014 9:53 pm
 
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Re: Shenmue 2 I want to share this map I made

If I remember well Lishao Tao, which is her surname, means "few students".
To learn it by yourself, you have to speak to the shaolin master when Xuying is bringing you to her home for the first time. This is the only moment where you can ask people around and learn some interesting things about her. You have all the day to do as she's waiting for you until the night in front of her apartment (lol).
by Yokosuka
Sun Oct 05, 2014 9:43 pm
 
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Re: Yu Suzuki Interview: Shenmue, From Prototypes to Today

He only mentioned Shenmue V but it's still clear that investors who are ready to cover several episodes would be in his first list. That could explain why Shenmue III takes so long to see the daylight, Yu seems to be still highly ambitious and refuses any average project for the moment with Sega giving him a lot of freedom to make the right choice.

In fact, the problem has never been Sega but Yu Suzuki himself. At the other side, Sega is putting more and more pressure to Yu as the economic health of the company is getting worse, and Sega definitively need a big game other than Sonic to make money before it is too late.

So it's pretty sure to see Shenmue III as a videogame one day, with Suzuki or not at the head project. Now the question is when and at which level of quality ?
by Yokosuka
Mon Nov 17, 2014 11:26 pm
 
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Re: Shenmue E3 Discussion

"People are crying in the audience. Real tears."

Eurogamer about Shenmue 3 announce
by Yokosuka
Mon Jun 15, 2015 11:02 pm
 
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Re: Wasting money on smaller languages

If you remove European subtitles, I see a lot of donors leaving the kickstarter. Bad idea considering the fanbase in Europe is huge.
by Yokosuka
Sat Jun 20, 2015 2:22 pm
 
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Vote Shenmue as the most anticipated game

http://www.favslist.com/MostAnticipatedGames

1) Register
2) Make Shenmue 3 number one
3) Fill all the rest of your list because more you add games on your list, more your higher game gets points.

-----
Jun 21, 2015
Two days ago, it was at #36. Today it has reached the top 10. Keep it up to give Shenmue 3 the maximum publicity!

Do the same with any community gaming site you belong if it is possible.
by Yokosuka
Sun Jun 21, 2015 1:21 pm
 
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Re: why i need to help shenmue 3

I find some of his answers pretty exciting and ambitious.

"Well, things are really just getting started. I’m always looking to try new challenges , and so in order to take on as many of these as possible, the more budget we can collect the better."

"How much money will be raised is becoming increasingly of interest.

YS: Yes. It’s not that we will not be implementing an open world, but doing so lavishly will cause the budget to shoot up. On the other hand, since I am a creator, I’d like to try new mechanisms. I have set stretch goals with that balance in mind."

"I will say this: if we reach the $5 mil mark, one of the things I really want to do with Shenmue 3 will become a reality.
At $10 million, it will truly have the features of an open world."

They are new systems, so naturally they need new names. The Rapport System will govern changes in Shenhua's actions depending on your conversations with or actions towards her. The "Character Perspective System" will highlight different characters personalities as they go through the story."

If we were to have 100 characters and split the budget among them, we’d be limited in terms of what we could do with each one; however, if we were to split that budget among just 10 characters, we could do a lot more with them.

He does not want only make Shenmue 3 but a great and innovative videogame that stands out from the concurrence.
by Yokosuka
Sun Jun 21, 2015 4:47 pm
 
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Re: Reddit AMA Answers

What Yu Suzuki thinks of others :

phpBB [video]


;-)
by Yokosuka
Sun Jun 21, 2015 10:40 pm
 
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Re: Kickstarter Update #14 - Yu Suzuki on Twitch this Friday

Waste of time.
Unprofessional.
Nothing to learn.
And I live in Europe.
by Yokosuka
Fri Jun 26, 2015 11:08 pm
 
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Re: [video] - Full Shenmue 3 Kickstarter Twitch Broadcast

Rough transcript of the interview by benayun88 (don't waste your time on the video, really) :
viewtopic.php?f=5&t=48103
by Yokosuka
Fri Jun 26, 2015 11:42 pm
 
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Re: Updated Ryo Model

Still terrible, I don't think this deserved a thread.
by Yokosuka
Fri Jun 26, 2015 11:10 pm
 
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Awesome Japan

https://youtu.be/GwphQVMDJvY?t=14m30s

For those who don't know, "Awesome Japan" are the company in charge of the Shenmue kickstarter.

Their staff : https://translate.google.fr/translate?sl=ja&tl=en&js=y&prev=_t&hl=en&ie=UTF-8&u=http%3A%2F%2Fwww.awesome-japan.com%2Fabout%2F&edit-text=

Some statistics :
- Awesome Japan has "helped" 13 kickstarters prior to this (in a span of 11 months), only 7 were successful
- Only 1 videogame kickstarter ,Soul Knights (ex Nippon Ichi staff), barely met the goal of $60k with only 246 backers
- only 1550 backers and $170k for all their campaigns combined so far
- they had no native english speaker before this kickstarter apparently. All of their previous campaigns had significant spelling and translation mistakes
http://www.neogaf.com/forum/showpost.php?p=170024411&postcount=800
http://www.gamerevolution.com/features/shenmue-3-kickstarter-confuses-customers-angers-idiots--best-video-game-podcast-ep-5

https://www.youtube.com/watch?v=eZm-HzCVzL4
by Yokosuka
Sat Jun 27, 2015 11:19 am
 
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Re: Awesome Japan

Hyo Razuki wrote: I'm not saying that not every day can make a difference. But I think it will be hard to get a differnt company to run the KS. Please tweet Cedric though. :)


I know Schweini, I know.

Just tweeted him, I regret that I have not done before.
by Yokosuka
Sat Jun 27, 2015 1:37 pm
 
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Re: What in the world happened with the KS today?

19 days to go. It's still the moment to fire them. I wish.
by Yokosuka
Sun Jun 28, 2015 9:57 am
 
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Re: "$30 on the 3rd" - ROAD TO $10 MILLION

Cédric Bislay :
(about the possibility of active paypal after kickstarter like Star Citizen)
"Yu is informed about this possibility"
by Yokosuka
Sun Jun 28, 2015 12:30 pm
 
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Re: Awesome Japan

Cédric is actually answering a lot of tweets about AJ complains !

mémémargot : " Cedric I am disappointed, I know you love Shenmue more than anything else, don't let Awesome Japan destroy everything "
Cédric Biscay : " It is being looked into. "

I love when he writes like this. [-o< I don't expect so much though.
by Yokosuka
Sun Jun 28, 2015 5:11 pm
 
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Re: Shenmue 1080p

I made quickly these 1080p wallpapers by adding ash55's logo on Ricardo Valverde's works (Riken Productions).

Image

Image
by Yokosuka
Sun Jun 28, 2015 6:54 pm
 
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Re: Shenmue 3d/2d Art Download

I never found the HD cover too, I don't think it ever exists.

For Shenhua alone : http://cdn-static.gamekult.com/gamekult ... 1210_2.jpg
by Yokosuka
Mon Jun 29, 2015 2:05 pm
 
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Re: Awesome Japan

From an outside point of view, Shenmue looks naturally boring. No fantasy and no transgression ; the two keys of mainstream success are absents. And on the Kickstarter page, neither power nor game design originality are put forward. The Shenmue concept does simply not exist. Even the artworks look awful (although I sincerely love Kenji Miyawaki's style).

Yesterday, I found this excellent video explaining what is Shenmue : https://www.youtube.com/watch?v=1cmuc5ia3go

There is also the Yu's old intervew about Project Berkley which is still very interesting and enlightening.
by Yokosuka
Mon Jun 29, 2015 7:35 pm
 
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Re: IGN continues to fumble funding facts

95 % ? First misinformation, now invention ?
by Yokosuka
Tue Jun 30, 2015 5:08 am
 
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Re: Big update to the Kickstarter coming today!

Cédric is playing with my heart.
by Yokosuka
Tue Jun 30, 2015 7:47 am
 
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Re: Should we be expecting AAA standards or indie standards?

Yu and Neilo are the biggest mysteries of this adventure, no one can really say what we can expect from them. And we live at the time the West has surpassed the East technically. However The Vanishing of Ethan Carter is the first reason of my faith with Yu himself.
by Yokosuka
Tue Jun 30, 2015 3:12 pm
 
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Re: Favourite Yu Suzuki Game Outside of Shenmue?

VF3 that I found better than Shenmue battle system.
by Yokosuka
Wed Jul 01, 2015 2:37 pm
 
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Re: Where is this shop?

It's the Man Mo General Store at Lucky Charm Quarter.
by Yokosuka
Wed Jul 01, 2015 9:52 pm
 
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Re: Kickstarter Redesigned!

I might be really naive, but I think anyone who's interested enough to look at the page will do their own investigating if they find the Kickstarter information insufficient. After all, it is about to become the second most funded Kickstarter of all time. That's worth investigating. There has to be something there that's interesting us enough to boost the game so much.

If they look at Youtube, they will probably think it's outdated, no more original, weak combat system, no fantasy, no transgression, an ordinary story of vengeance, no attractive visuals, etc...
Even if they investigate outside the kickstarter, It's pretty hard to know what exactly is Shenmue. Even most of the fans can't explain it convincingly.
by Yokosuka
Fri Jul 03, 2015 3:06 pm
 
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Re: Eurogamer - What Makes Shenmue's Open World So Special?

Shenmue 2's Hong Kong isn't the biggest of open worlds, and unlike the Yokosuka suburb that preceded it, it can hardly claim to be the densest.

Considering these were pretty much the first open world games, that comment is a bit unfair. Of course they are no longer the biggest, but at the time they were.

The author isn't talking about Shenmue as a game from a past point of view but as a modern game, and that's why this article is way more interesting than any other articles explaining why Shenmue was so revolutionary at its time (that no one cares).
by Yokosuka
Sun Jul 05, 2015 5:21 am
 
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Re: Band Aid/Plaster on ryos face...due to injury intourname

I would have preferred to learn that from a Shenhua & Ryo discussion but it's ok.
by Yokosuka
Sun Jul 05, 2015 9:14 am
 
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Re: How was Shenmue II released on Dreamcast in Europe Anywa

Privilege of release, privilege of original dub and privilege of the better box. :-o
by Yokosuka
Mon Jun 22, 2015 12:28 pm
 
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Re: How much "magic" will be in Shenmue III? (spoiler Shenmu

If you think magic is awkward, why not to see Shenmue from a geopolitical point of view ? Magic is just supposed to be the equivalent of the new nuclear power with powers looking for them, including one of the most important mafias of the world. It's still the story of life.

I really can't see Shenmue turning into a world where this magic is easily mastered by Ryo. If the worst comes to the worst, don't forget all these things can be well and slowly implanted if the story is written with the utmost care. It's just a question of how to introduce them.
by Yokosuka
Mon Jul 06, 2015 12:50 pm
 
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Re: The Shenmue Saga - Huber Hype! (Game Trailers)

I find Shenmue playthroughs usually boring but their last video about Shenmue II was really funny to follow with 200 people watching. Huber is great.
by Yokosuka
Tue Jul 07, 2015 3:55 pm
 
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Re: I replayed Shenmue II disc 4 last night

Beyond what has been said, these things stick me :

- Relation between Bailu Village and China Emperors, supposing a lot of marvelous (and secret) stuff to discover.

- The mountains of death described in the right painting. " Those who set foot in these mountains have ever returned. " It smells a Shenmue 3 intermediate location with a lot of action and tension moments. I wonder if the "high ground battle" feature is related.
http://nsa37.casimages.com/img/2015/07/07/150707114637212257.jpg

- 50 people live in Bailu Village.

- Assuming Shenmue 3 begins straight away after the S2 end, just imagine this with Unreal Engine 4 :
http://nsa38.casimages.com/img/2015/07/07/150707114700212302.jpg
http://nsa38.casimages.com/img/2015/07/07/150707114648118577.jpg
http://nsa37.casimages.com/img/2015/07/07/150707114651241277.jpg
http://nsa37.casimages.com/img/2015/07/07/150707114633702469.jpg
http://nsa37.casimages.com/img/2015/07/07/15070711565081713.jpg
http://nsa38.casimages.com/img/2015/07/07/150707115929876656.jpg
by Yokosuka
Tue Jul 07, 2015 5:59 pm
 
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Re: How much "magic" will be in Shenmue III? (spoiler Shenmu

We already know that Shenmue is supposed to turn into Dragon Ball battles since Shenmue Online, sorry.
by Yokosuka
Mon Jul 06, 2015 2:30 am
 
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Re: KS Suggetion- 2 player VS Fighting 5.5m- NPC head re. 10

ElephantStone wrote: As much as this appeals to me, I really hope they don't waste resources on something like this.


It could be a profitable DLC or Shenmue 4 feature. "Shenmue, the adventure game with a true VS fighting mode inside" sounds pretty attractive for a newcomer.
by Yokosuka
Wed Jul 08, 2015 12:41 pm
 
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Re: Names Everywhere

Have you seen the beautiful irl illustrations on the different threads ? The only thing that could interfere our experience is the lucky hit reward and they are only 2 backers at the moment. Yu Suzuki leads the development, not Joel Tess.
by Yokosuka
Wed Jul 08, 2015 3:05 pm
 
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Re: Shenmue III Kickstarter closing in on 4.5 million!

See, i know i am probably in the minority here, but the free battles were my least exciting bits of the game. I prefer detective work, exploring, mini games, QTE sequences and cut scenes. The free battles aere just OK to me. Like the 70 man battle, or the Beverly Hills Wharf fiasco, or the black suits in the Yellow Head Building. I could leave most of that.

One more good reason to enhance the combat system, right ? Apart for VS fighting fans, Shenmue battle system is hard to handle smoothly while for example Virtua Fighter 5 is much more accessible and pleasing without sacrifice the gameplay depth.
by Yokosuka
Wed Jul 08, 2015 11:19 pm
 
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Re: Twitter Q&A Round 2 with Yu coming later!

Himuro wrote: #YouaskYu Some are worried Shenmue will turn into Dragon Ball ala Shenmue Online. People think 3 will turn into a game about magic.Thoughts?


"It's a good idea. Thanks you very much."
by Yokosuka
Thu Jul 09, 2015 3:09 pm
 
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Re: KS Update #31 - Interview with Kenji Itoso

Mixing old branches and young buds makes you always the best team.
by Yokosuka
Fri Jul 10, 2015 10:58 am
 
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Re: Twitter Q&A Round 2 with Yu coming 10th (USA) 11th (UK/J

shredingskin wrote: Don't have twitter so if someone could ask mine, grateful.


Done.
by Yokosuka
Fri Jul 10, 2015 9:20 pm
 
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Re: Yu Suzuki Twitter Q&A Recap 10/7/15

No one cares but I still wonder why they don't use the official Shenmue font.
by Yokosuka
Sat Jul 11, 2015 2:06 am
 
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Re: Shenmue Arcade Cabinet!

Wude-Tang Clan wrote:Where's that from?


Tokyo Network Jungle (Digitaliland) in 1999 may 9th.

Image

viewtopic.php?t=21138
by Yokosuka
Sat Jul 11, 2015 3:00 pm
 
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