Works great, I lowered the layers from 32 to 16 and it removed minor freezing in the opening. I assume lowering this value has some disadvantage though?
I've been using V-Sync since the last ver. (it smoothed out the game), but I use Nvidia's adaptive V-Sync as the emulator's V-Sync warped the audio for me.
From my tests 16 layers is all you need for Shenmue.
64 layers no difference at all except gives you lag if you raise internal resolution over x2 and it may crash your emulator.
I see notice no difference at all between 32 layers and 16 layers.Except as above explanation.
8 layers does makes a negative difference. I only saw it while practicing moves. If layers at 8 you will see Ryo white shirt through Ryo Jacket. Changing it to 16 layers and that does not happens.
I have not played the whole game to see if there any difference between 32 and 16 layers. But from my test I saw no differences.
Also Having 2x FXAA makes no difference at all. Just 1x FXAA is enough.
Its better to set x FXAA and another filter like Cartoon.
Cartoon makes the game more bright and makes plants more colorful and better looking.
But makes Ryo face looks a little weird.