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Re: What was the one thing you found unique about Shenmue?

How everyday is different (in-game) due to a unique set of dialog, every character feels real and their emotions really do show with it's regular changes as you interact with them (conversations, looking after the cat). It is essentially real life.
by Shibiryo
Sat Aug 15, 2015 11:35 am
 
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Re: Recent Gaming Purchases

PS4 version

http://www.consoleplanet.it/media/catalog/product/cache/1/image/376x/040ec09b1e35df139433887a97daa66f/8/9/89efd7o.jpg
I'm not really into simulators, but I couldn't resist the thought of experiencing the actual daily struggles and shenanigans of a goat.

It's on PS4? I got it for PC. And yeah, it's pretty dead-on to what I'd expect the life of a goat to be.
Gripping stuff.
Indeed, though I was rapaciously disappointed in finding out that senseless-gaming noobers *cough* PewDieShitHead* crammed YouTube with painful videos regarding the misuse of Goat Simulator like the schoolkids living next door, shameful.
by Shibiryo
Wed Aug 12, 2015 4:10 pm
 
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Re: Shenmue playable in Windows 10 in nulldc?

Windows 10 is confusing as rocket science, I laughed hard at those adverts that claim children of the future will grow up with it, it sucking fucks, it fucking sucks. Windows 99 FTW!

I prefer Demul than NullDC.
by Shibiryo
Fri Aug 14, 2015 2:04 pm
 
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Re: Metal Gear Solid V: The Phantom Pain

It's worth it. GZ has good replay value and you can play it at your own pace. As PP is coming out very soon, you can get a taste of the gameplay and kick ass easier when it arrives so that you aren't unsure how to control certain things.
by Shibiryo
Sat Aug 15, 2015 6:33 am
 
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Re: What movie are you watching right now?

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Shenmue as a movie. Except that the case of revenge involves, well, elephants..
by Shibiryo
Wed Aug 12, 2015 4:36 pm
 
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Re: Metal Gear Solid V: The Phantom Pain

Naked Raiden in MGS2 was hillarious. I hope this isin't considered pornography.
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MGS2 is my fav out of all of em' btw.
by Shibiryo
Mon Aug 17, 2015 12:13 pm
 
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Re: Dark Souls 3

Combines the godspeed of Bloodborne and the quaint kiln of Dark Souls 1 n' 2's setting. Pure gold, pure gold.
by Shibiryo
Mon Aug 17, 2015 3:39 pm
 
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Re: Random Shenmue Thoughts

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Hands down, this is one of the best tracks from Shenmue. It is beyond the limits of relaxation. Thank you Shenmue Dojo for uploading this extended version.
by Shibiryo
Wed Aug 19, 2015 5:59 am
 
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Re: OVA or Manga/a better option and less controversial? [ra

I'm sure somebody will illegally port to Xbone shenanigans.

Domosuke wrote:GTA V came and out blew the gaming industry out of the water. It was cross platform, and still has a good booming multiplater. After playing that game, I look at Shenmue like worn out tennis shoes.


How art thou a fan?
by Shibiryo
Thu Aug 20, 2015 10:44 am
 
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Re: Random Shenmue Thoughts

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Beautiful!
by Shibiryo
Fri Aug 21, 2015 6:17 am
 
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Re: Come on who pressed it

I honestly did not know what was wrong at this point. It took ages for me to realise what to do.
by Shibiryo
Fri Sep 04, 2015 1:26 pm
 
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People should lie to you

I think that Shenmue 1 and 2 were missing something very crucial in making it much more diverse. People never lied to you and always told you the right direction to travel, and always told the truth. Hopefully in Shenmue 3, people can lie to us meaning that every NPC would be different and it would be much more challenging to complete the game.
by Shibiryo
Tue Sep 08, 2015 10:58 am
 
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Sonic Moments

Until Sanic debuted on the Genesis, a fat plumber somewhat inexplicably served as the game industry's most recognizable icon. All of that changed when gamers saw SEGA's blue blur careening off springs, zipping through loops and wagging his finger disapprovingly at people still playing "baby games" on Super Nintendo. After several failed mascots (Alex Kidd, we hardly knew ye!) SEGA scored a major hit with Sonic, and he as remained the company's spokes-hedgehog for two decades, appearing in dozens of titles across SEGA platforms. Even after the failure of the Dreamcast, Sonic endured, finding new life on Microsoft, Sony and even -- gasp -- Nintendo consoles. An early SEGA advertising campaign stressed that Genesis did what "Nintendon't," but no amount of "blast processing" could hide the fact that collecting rings, busting blocks and running from left to right were moves straight out of Mario's playbook. What set Sonic apart? Certainly speed, but back in 1991 "attitude" (or 'tude, for you 90s enthusiasts), went a long way, and Sonic had it in spades.

Do you remember these days? And what were your sonic moments?

I have to say that Sonic Unleashed is the best modern sonic game ever.
https://upload.wikimedia.org/wikipedia/en/a/a0/Sonic_unleashed_boxart.jpg


I can't believe you didin't even make a thread regarding Sonic Sonikku, ya knob' :P
by Shibiryo
Fri Sep 18, 2015 2:04 pm
 
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Why is Shenmue 1 so different to the sequel?

I'm here to say that the original Shenmue is very unique and of its's own kind, well kind of, we all know this very well but how are they different and why?

Shenmue 1 is without a doubt more environmental and a day-to-day experience. No two Shenmue days are the same with Ryo able to practice in depth the moves he learns whilst also being able to collect many things and pet a kitten and also bizzarly communicating with his girlfreind.

Shenmue 2 makes up for what the original had to offer and thus polishes it in return for limited environments so that Ryo is unable to truly go through that day-to-day experience which always feels different but the more open world hong kong makes up for this, therefore we do not notice much. Not to mention the fact there are more orphanes and women in this game compared to the first. The people are all different and not just moderately rich Japanese people from Shenmue 1.

Shenmue 1 is a different type of game in comparison to two, this is due to the timex timey time thing where the days go faster. Shenmue 1 is like no other whilst the second game ditched that by adding time skip and making days go by slower. Man Shenmue 1 and its environment with full on dialogue wiith every unique NPC is something we may not see again, Shenmue 3 bring it back because Shenmue 1 is so superior to 2 and if you dont think so I fnd that unusual since Shenmue 1 was damn unique. To be fair Shenmue 2 is epic but the gameplay is not as realistic and much of an experience in terms of the nostalgic area and high end NPC dialogue. Of course they're both great however we all have our preference. Funny how both the two games not similar in terms of small things like in game time. Shenmue 1's biggest flaw is not being able to save anywhere though, they had their reasons for that though I guess.

When the night falls in Shenmue 1 I honestly love it, Shenmue 2 however not so much. The 7pm night fall in 2 is not as great, sadly. What are your thoughts about the difference in the two games?

Sorry that the title is quite out of context about what I'm on here but mabye you didin't even get what I said in the first place anyway, heh.
by Shibiryo
Sun Sep 20, 2015 4:23 pm
 
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Re: We should really push for full voice acting

Personally, for me, I would like full English voice acting with every NPC or at least most of them fully voiced with different conversations and alternate ways to complete objectives/information. Full voice acting is priority.
by Shibiryo
Sun Sep 20, 2015 4:32 pm
 
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Re: Why is Shenmue 1 so different to the sequel?

Shenmue I was like urban surrealism, while Shenmue II was more like an adventure movie--a really good adventure movie, but I tend to favor the former. It's the feeling of having an adventure in your hometown, where things happen that are far more interesting than you'd ever expect from life--versus going out on an epic journey. On one hand, you have people who know you on the streets, and people who care about you. You find that things you once thought were just ordinary turn out to be far from it, and the whole thing folds out like a tale of personal discovery. On the other hand, you're somewhere entirely new. You have the opportunity to meet new people and to find out about the rest of the world. You're no longer the insider, but you've come to mix thing up.
by Shibiryo
Sun Sep 20, 2015 5:29 pm
 
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Re: Why is Shenmue 1 so different to the sequel?

Can't argue against any of that Himuro, good points but I like replaying Shenmue 1 more than 2 just due to the greater emphasis on the atmosphere and for me, I repeat for me.. It is a little more cozier where Ryo is closer to home and his first friends.
by Shibiryo
Wed Sep 23, 2015 3:13 pm
 
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Yakuza 4 reference to Shenmue 2

Yakuza 4 references Shenmue: In a side quest
involving a disk, the woman's nickname was "Blue Rose" which is also the name of Joy's bike in Shenmue 2.
by Shibiryo
Sat Oct 03, 2015 4:22 pm
 
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Re: Want to set up a Shenmue table at Hyper Japan in London

Amir, I'm from London and would be glad to help. This idea sounds amazing
by Shibiryo
Tue Oct 06, 2015 2:53 am
 
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Re: "I Could Do With A Bit More Money" Yu Interview @Eurogam

They are gonna do what they are gonna do.

I don't read games media because it's basically some random guy rambling about something that it's pretty much a press release, gaming "news" are promotional trailers, we all know that.

YSnet isn't those big companies that can pay reviews, trips to play the game, press them with withdrawing ads, etc.

While it's interesting seeing different opinions on a game, I can't/won't say that they shouldn't voice it. There are different voices/opinions, and reviews are subjective as fuck.

I do care about shitty journalism, but it happens everywhere, even in politics. It doesn't take much to just call Shenmue fans a "mob" and do their narrative flow. And people get as touchy as we can get on Shenmue. It's a matter of perspective.

I do not want censorship, I do not like clickbait, and sadly the only thing they can say it's: "that's our take on it". They do it because it works, there's not that much to it.
Yes, exactly.

I'm going to write using proper punctuation for
once, to show you that I mean it. What Shenmue 3 has shown me, is that the dividing line between message board poster and video game journalist is a lot narrower than anybody ever thought. Eurogamer's recent article is really great. It is. It tells the story of a game developer icon emerging from a decade in the background. Revitalised by his fans, a creative given back his medium to work in. Someone who has recovered their purpose in life. But the headline is of course "I could do with a bit more money!" A single quote, from a very small part of the article. There's a great story in the article as a whole, there truly is. Sadly, that story has been sacrificed for clicks. They don't want you to read about a man who is enriched by the support of fans and looking to pay them back with something they've wanted for so long. They want you to read about this imaginary greedy man rubbing his hands to get your money. Because outrage gets page views. Even if there's nothing there to be outraged about. And so the headline gets passed around, and people think that's the whole story. Then you get awful opinion pieces like Ben Kuchera's. His baffling, weird, confusing opinion piece where you can't figure out what the point is, besides a character assassination on Yu Suzuki for purposes unknown.

Some information about Shenmue 3 has been confusing. Some quotes taken out of context, some information that wasn't immediately clarified. The campaign wasn't perfect, the fans know that better than anybody. What's awful is that the misinformation continues to spread, even after issues have been clarified. Despite best efforts of fans who have been following Shenmue 3's development closer thanp retty much anybody in the games media. When we get annoyed or angry that a journalist has cited their own opinions about it as fact, or just disappointed us with a poor title choice like Eurogamer did, suddenly we're 'outraged fanboys' and Twitter post fodder for some game journalists to sneer at. I've seen Shenmue called a sacred cow. It's anything but. Shenmue has been openly ridiculed for years and years. Sometimes for valid reasons, and sometimes just because.

It's only in the last couple of years we've seen articles like the great Guardian piece where the writer looked past the meme-bait voice acting and reputation for being 'boring walking simulator' to find a game they really liked, even without any nostalgic factor on their part. People like Colin Moriarty writing the game off three months into development is just dumb.

Nobody doubts making Shenmue 3 is a
monumental task, but Yu Suzuki is a video game
icon that this industry owes huge amounts to. Just as much as Miyamoto and others. Yu Suzuki seems revitalised, energised, and creatively refreshed. That's something to be excited about. An industry great, stripped of his old superstar status, but given new purpose by his fans. It's a lot of pressure, but I definitely think he can handle it. But nobody wants to read about that, right?
by Shibiryo
Tue Oct 06, 2015 3:26 pm
 
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Re: "I Could Do With A Bit More Money" Yu Interview @Eurogam

When this game comes out how much do you guys wanna bet these people all double down because that's all gaming journalists seem to know how to do. Double down when they're wrong instead of just being a man/woman and saying "Hey you know what? I was wrong. I've learned something from this." I really hate the ego/pride that it seems like a majority of the gaming writers seem to have. I mean shit, it's not the end of the world to just say "I don't know" or "I was wrong".

It's not journalism people, don't expect it to be what it'll never be. Good coverage about a wider range of games, without bias and a constructive opinion is the best we should expect. And clearly if there's good journalists out there I really hope they'll cover something else than gaming (world news is lacking good journalists and it's way more important). This said, it's sad for Shenmue and our community because I always had the impression a lot of "gaming journalists" were sharing the same enthusiasm regarding some anthological games revival or hommage.

Why does this even matter though? All I care is I get what's promised (the game) for contributing. How they allocate my contribution, what other funding they receive, etc is not relevant. Just like any other product from a store, I'm paying money to own it and that's where my inquiry ends.

Only difference is that I'm paying for this in advance. If someone is not comfortable doing so, nobody is forcing them to back it. But playing misguided detective while pretending to white Knight gamers and consumers is really insulting and frustrating as some of us have waited over a decade for this pipe dream of a game to happen. Who knows what hoops needed to be jumped through to even get this project off the ground. If someone's not interested, that's absolutely fine, but shitting on the parade under the facade of "fair investigative gaming journalism" is bullcrap.
by Shibiryo
Thu Oct 08, 2015 2:30 pm
 
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Re: What's Shenmue: Article about the saga's history

Finally something long enough and Shenmue-worthy to read until 3 comes out.
by Shibiryo
Sun Oct 11, 2015 7:23 am
 
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Re: Top 10 Lists

1. Shenmue 3 PS4
2. Shenmue 3 PC
3. Shenmue 2 DC
4. Shenmue 1 DC
5. Shenmue 2 360
6. Shenmue 2 Xbox
7. What's Shenmue DC
8. US Shenmue
9. Shenmue Gaiden
10. Shenmue Passport
by Shibiryo
Sun Oct 11, 2015 10:38 am
 
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Re: Well isn't that nice

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So peaceful
by Shibiryo
Tue Oct 13, 2015 12:55 pm
 
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Shenmue 3 Beta Footage Parody

Haha

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by Shibiryo
Fri Oct 16, 2015 1:45 pm
 
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Re: Revisiting Gamespot's 6.8 Review

What, all reviews are cynical. Stay away from them.
by Shibiryo
Mon Oct 05, 2015 2:52 pm
 
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Re: NoconKid working on Shenmue III :)

Just take a moment to see what he is capable of. I have so much faith in him.

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by Shibiryo
Sat Oct 03, 2015 2:42 pm
 
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Re: Great Videogame Boxart

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Halo 2's box art is fantastic.

Halo 4's is pretty good too, 3, CE and Reach are meh..

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by Shibiryo
Sun Sep 13, 2015 12:26 pm
 
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