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Re: Is the Yu Suzuki really living in his office?

I'm curious about the source of YS hiring Devs with UE4 experience. I remember him saying something along the lines of finding UE4 experienced talent would be hard, but I don't remember him saying he was sucessful in hiring such people.

http://shenmuedojo.net/forum/viewtopic.php?f=48&t=49948

Having made the decision to proceed with Shenmue III as a game, we asked if the project had encountered any unusual challenges. Suzuki explained that with his preferred engine Unreal 4 being relatively new, and with little information available in Japanese, it had been difficult to find experts in Japan. "Fortunately, now at our offices we do have skilled experts," he smiled.
by Let's Get Sweaty
Wed Aug 03, 2016 5:28 pm
 
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Re: What's your biggest Shenmue mystery?

Henry Spencer wrote:Why does Tom go back to America exactly?

This one's easy: because no one ever buys his frickin' hotdogs!

No matter how many moves he teaches them!
by Let's Get Sweaty
Fri Aug 05, 2016 9:55 am
 
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Re: Random Shenmue III Thoughts

Considering Sega doesn't even make games anymore, they can look all they want, and it still means nothing.

Unfortunely Sega statement Isn't really about the branded things, It's far worse I'm afraid, It's about claiming if they rerelease them at all, they want a brand new graphics engine to be built from the ground up, which is never going to happen.

You need to remember, Sega is a company that will rerelease the same game 5 times, yet have none of them released outside of Japan lol, so expecting them to follow through with that BS remake of the 1st two Shenmue games they are claiming they want to do, is idiotic at best.

It's not going to happen, especially if they keep this stupid remake mindset.

They should hust port the games as is, no so called HD remaster, and definitely no remake from the ground up. The less effort Sega has to put towards such, the better.
There are quite a few things wrong in your post. Check SEGA's statement again.


" we will need to ensure that any HD remaster lives up to the quality of the original titles. "

That part of it, is what I'm referring to, It's utterly impossible for Sega to do something like this to beginwith, but It's moot anyway, because Sega would never even try to do such, so yea It's them saying, It's never going to happen.

1+1=7
by south carmain
Thu Aug 11, 2016 1:43 am
 
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Re: Suzuki's biggest blunders in Shenmue II

Yokosuka wrote: After having randomly watched a Shenmue video, yeah that door was really a bug nest:

https://youtu.be/Qh2XSFVXrbI?t=12s

Damn, son, they should have renamed it the Man Move Over Temple.
by ShenGCH
Sun Aug 07, 2016 5:18 pm
 
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Re: Random Shenmue III Thoughts

I don't know what anybody - devs or fans - would have to gain from the demo being released so early.
It's not really too early to have a demo be released less than a year before the drop date.....
I don't know about that, but certainly not all games seem to have vultures circling with sharpened bills, salivating for an excuse to portray them as falling short of expectations.

The more polished the demo can be, the less chance there'll be of yet another round of media bashings and misplaced I-told-you-so's from people whose fourteen years of gleeful naysaying was shown up in grand fashion last summer, to their seething resentment ever since.

...Sorry, getting a little carried away. :-#
by Let's Get Sweaty
Mon Aug 15, 2016 9:07 am
 
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Re: Random Shenmue III Thoughts

Before release: "It takes more than $6 million to make a good game."

After release: "Anyone can make a good game with $6 million of scammed donations."

Just letting you know what to expect so that you'll have your arguments prepared. :)
by Let's Get Sweaty
Tue Aug 16, 2016 5:15 am
 
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Re: Shenmue III Logo Poll

Here's my take on the Shenmue logo, I also posted this on the Community Projects so I aplogise if you're seeing this twice.

Feedback welcome :D

https://pbs.twimg.com/media/CqA3y4HXYAA-tbW?format=jpg&name=large

https://pbs.twimg.com/media/CqA3y4PWYAA9ylj?format=jpg&name=large
by FRASIER v3
Tue Aug 16, 2016 6:48 pm
 
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Re: Are you still promoting the PayPal campaign?

Still promoting it (of course).

For one simple reason. The money goes to Shenmue 3 development, no matter which errors they are making in the promotion of the campaign or in the PayPal backers treatment.
At the end of the day, a better final product will benefit everyone.
by Kiske
Tue Aug 30, 2016 9:56 am
 
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Re: PAYPAL SUPPORT FOR SHENMUE 3 NOW LIVE!

Anybody else feel this $40,000 from $6.6 mil has just flown by?

I did the Math.

May 1st ~ $6,600,000
August 30th ~ $6,640,000

121 Days.

February 12th ~ $6,560,000
May 3rd ~ $6,600,000

81 Days.

Note:
February 27th -> MagicMonaco
March 16th -> Welcome China

Final Comment:
The only way to see a significant rise of the Paypal campaign numbers (with maybe PC version and KS upgrades) is a massive and positive media coverage.
That means Shenmue 3 gameplay or Shenmue HD announcement. Since the Slacker Backer is still running, you can make your bets :mrgreen:
by Kiske
Tue Aug 30, 2016 10:12 am
 
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Re: Kickstarter Update 59 (I Guess, Haven't got the email ye

A very exciting update! It is so cool to see actual in-game footage in creation before our very eyes.

Switch! We need you lol. Very interested to see what the post-it notes say on the bottom of his screen.
I hear your call!

Actually I've just written a quick blog post about the video, so I'll extract the relevant part.

⋅ Note 1 is titled "MVN Development" with some notes underneath. One looks like it might say "fly". Aha! That makes sense. MVN Studio is the name of the software used to develop with Xsens, the 3D motion tracking technology being used in Shenmue III.
⋅ Note 2: looks like business contact details, having a phone number, the name of a shop, name of the contact and an email address.
⋅ Note 3: is a single word with the number 1 after it. Er... I hope it's not a password as that would be bad security practice! (I won't give it here just in case).

P.S. As you can see from my updated signature, I've just launched a blog where I'm planning to post my Shenmue translations / updates etc.

Here's the link to my full post with some observations about today's video. Enjoy!
http://www.phantomriverstone.com/2016/09/kickstarter-update-59-observations.html
by Switch
Wed Aug 31, 2016 11:28 am
 
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Re: Kickstarter Update #59 - Dev studio video

Add me to the "100% against retconning a damn thing" club.

Spaghetti wrote:It also seems confirmed that animals will be in the game, as I noticed "Crow" was in the asset list.

That will be an exclusive restaurant menu option for non-backers.
by Let's Get Sweaty
Wed Aug 31, 2016 3:10 pm
 
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Re: Kickstarter Update #59 - Dev studio video



Also - the boulder sequence is in Baisha, and it seems the Free Battle idle pose is involved somehow at the moment, perhaps there's a battle on a clifftop?



About the boulder sequence - I was wondering the same because of the idle Free Battle trigger. What if there's actually a battle on a clifftop and this battle includes one of the "High Ground Battle System" mechanics Yu was talking about in a past interview?

And finally, the «High Ground Battle System», is the interactivity with the surrounding environment. I want to create and add strategy and realism to the battles. For example, throwing your opponent on a barrel and making it break or hitting a wall and making it fall like a wave on your enemy. I'd like to create more complex battles using the UE4's physical phenomenon.

http://www.shenmuedojo.net/forum/viewtopic.php?f=5&t=49223

Now, try to imagine a battle on a clifftop where Ryo gets overwhelmed by enemies. You can chose to fight to the death or can try to escape down the cliff. Unfortunately, you move a rock in the process and part of the cliff collapses. A QTE sequence starts: If you succeed, you live and part of your enemies get stuck in the rockslide. If you fail... well, you die.

I would love this kind of gameplay where you have multiple approaches for one situation and the opportunity to change your strategy in the middle of a free battle.

http://imgur.com/3z7xwdZ.jpg
by Kiske
Fri Sep 02, 2016 10:28 am
 
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Re: Demul v0.7 alpha build 160818 - Updated 19/08/16

Quick question - is the 160818 build linked in here more advanced than the 180816 build on the Demul website? I figured higher number is better, but some of the old build numbers start with a 2.
160818 is the latest build(more advanced). Actually i'm not sure if theres is latest build on main site right now it might not been updated because.. and I quote

person who post news and binaries on official site is semi-retired (and often do it then drunk to shit LOL)
:D
by Radar
Sat Sep 03, 2016 12:06 pm
 
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Re: Sega Europe: Shenmue 1 and 2 remakes have our full atten

I didn't expect a game announcement, I expected a better justification from Sega.
Honestly, you're reading way too much into this. This magazine interview is neither the time nor place for Sega to go into specific details about Shenmue 1 and 2 HD. We already knew that Sega wants to make this happen. Just as we already knew Sega isn't ready to make an official announcement yet. So, nothing ground breaking, this interview was just a harmless opportunity to touch base.
by Kintor
Fri Sep 02, 2016 4:26 am
 
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Re: Sega Europe: Shenmue 1 and 2 remakes have our full atten

This engine post has become the kind of urban legend which is very hard to get out of the world once it is out there. Thanks again for clarifying, Spaghetti.
by Hyo Razuki
Sun Sep 04, 2016 11:55 am
 
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Re: Sega Europe: Shenmue 1 and 2 remakes have our full atten


Crazy Taxi's port is arguably greatly diminished in lacking crucial licences like the soundtrack, and their learning experience for that spurred them to work towards mostly undoing the legal knot that was Jet Set Radio's soundtrack.


I remember buying the PSN port of Crazy Taxi and being so disappointed that they changed the soundtrack. I could live with the store names being changed, but it's just not Crazy Taxi without "YEAH YEAH YEAH YEAH YEAH!"
by Arjak
Mon Sep 05, 2016 1:09 pm
 
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Re: Demul v0.7 alpha build 160818 - Updated 19/08/16

Quick question - is the 160818 build linked in here more advanced than the 180816 build on the Demul website? I figured higher number is better, but some of the old build numbers start with a 2.

alpha build 160816 was released in 16 August 2016 --> 16(year)08(month)16(day)
alpha build 160818 was released in 18 August 2016 --> 16(year)08(month)18(day)

thus, 160816 is older than the latest 160818, it's always easier to grab the latest version from the link in the OP ...
by masterchan777
Mon Sep 05, 2016 6:58 pm
 
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Re: YsNet should produce Shenmue 3 & 4 simultaneously

They don't have a big enough team to produce one game without literally sleeping in office, much less two.
by killthesagabeforeitkillsu
Sun Sep 11, 2016 8:54 am
 
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Re: Tokyo Game Show 2016

Cédric on Twitter when asked about Shenmue 3:

Things can change but we do not plan big update regarding pics or video before december.
by Let's Get Sweaty
Mon Sep 12, 2016 4:48 pm
 
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Re: Giant Bomb: Shenmue Endurance Run (Ongoing)

Spaghetti wrote:The GAF thread is killing me, though.


Oh, it's killing me too... but still looking forward to the next episode. Image
by Kiske
Fri Sep 16, 2016 4:18 am
 
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Re: Random Shenmue III Thoughts

https://twitter.com/YSNET_Inc/status/776687158836940800

Image

Can't wait to hear from Peter and everyone else about their day with Yu!
by Amir
Fri Sep 16, 2016 4:09 am
 
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Re: Random Shenmue III Thoughts

Image

From Google Translate: "Dining in Yokohama Chinatown. Chinese food is still delicious!"

https://twitter.com/YSNET_Inc/status/776744432628408320
by Amir
Fri Sep 16, 2016 7:30 am
 
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Re: Random Shenmue III Thoughts

I have no words guys. My mind and body have been stretched to the limits in Japan, from partying with voice actors, Sega staff and Shenmue 3 developers, the dinner with Yu-san, a Shenmue pilgrimage of all Shenmue pilgrimages and secrets galore (some not even Shenmue related!!!).......

Maybe I will try a full blog when I get home, but God knows when I will post again. My mind and body need a complete backup, reset, restart.
by Peter
Sat Sep 17, 2016 10:01 am
 
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Re: Giant Bomb: Shenmue Endurance Run (Ongoing)

[...] The original pales in comparison to the sequel in terms of clarity of story and mechanics, but good god, you'd think the game was a crazed fever dream the way things are playing out in there.

Shenmue I especially, requires patient attention (and it isn't about intelligence). Shenmue II has a more streamlined version of the F.R.E.E. formula, for sure. However, personally, the first time I played SII I got disappointed, because it felt like you are on rails; you're taken from event to event hastily. The change of pace from SI to SII makes you feel dizzy and lost. I wish I hadn't bought the maps the first time, because that altered negatively the sense of exploration. I appreciate, though, that this is a change in how you feel in a strange and threatening place (like how Ryo would feel).

For all that, this is what makes me to consider SI as a favourite compared to SII. Because, in the first, you are one with the world. The pace, atmosphere, all the audiovisual sensory, the small scale, the NPCs who are much more believable and lively etc, contribute way better to stay in the "zone", to be fully immersed in the surroundings. Let's not forget the level of deep detail, especially in the Hazuki residence (which has so much but not so fully utilized potential).

Gamers have all the rights to consider Shenmue as a bad/terrible game and the freedom to mock it, if that makes them feel better. They don't understand, then, why this series is so beloved. The easiest solution for them: consider fans as lunatics or assholes... But why they do that?

Let's put aside controls and voice acting, though. I never had a problem with either one of those. Controls need you, again, to apply effortful attention, especially in space orientation terms on a structured space; some gamers expect to move the joystick and just have the avatar slide through. Voice acting never bothered me, because 1) I am not a native English speaker, so the accent does not sound strange to my ears, 2) it really makes you laugh (euphoria feelings) and adds to the charm (such a cliche phrase, but true...) and it creates memorable lines.

They try to find fixed and trusted game elements in Shenmue. Pure gaming elements. But Shenmue, by definition, tried to overcome the taboos and the traditional, to transcend them. It seems to me that, their gaming backgrounds favour fast paced and GTA-like games ( eg ) and/or ones that favour action first (frequent fighting events). Also, they need the game to tell them what to do.

In Shenmue there's a linear storyline to follow, and then the freedom to proceed when you want. It favours culture representation and interaction with the world, with a quality that makes it feel real; earthly, grounded, rudimentary and with the everyday-realities (interactive lifelike audiovisual experience) . It's also pro-social; converse with anyone and be kind. And, at specific occasions, to act altruistically.

Yu Suzuki himself said (in the Project Berkley video) that he wanted to create a mind-calm, soothing gaming experience with Shenmue. To portray the romance and mystique of the cultures featured. A think-based approach, with expectations for your heart to be touched emotionally; feelings of warmth. How to explain it... a visceral/gut feeling that you are organically one with what is being shown on the screen.

We shouldn't expect to see the day when the vast majority of people will show respect for this series. It has a lot of idiosyncrasies that only certain people (but certainly not few, as it was believed some time ago) will relate to and be enchanted/entranced by.

The worst feeling, at the end of the day, when writing about Shenmue (and its acceptance or not by players), is that you haven't covered everything about all these...

In case someone thought about the following: What...? Pseudo-intellectual? Haha! Just writing out thoughts. I am not trying to deceive you; just trying to explain what I think.
by Giorgio
Sat Sep 17, 2016 5:47 am
 
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Re: Random Shenmue III Thoughts

I have no words guys. My mind and body have been stretched to the limits in Japan, from partying with voice actors, Sega staff and Shenmue 3 developers, the dinner with Yu-san, a Shenmue pilgrimage of all Shenmue pilgrimages and secrets galore (some not even Shenmue related!!!).......

Maybe I will try a full blog when I get home, but God knows when I will post again. My mind and body need a complete backup, reset, restart.

I'm genuinely happy for you Peter. I think you deserve those moments of joy.

Could you have imagined only two years ago, all the great events you would live through and thanks to your passion for Shenmue? From what you say and what we read here and there about the backers dinner and this journey, Suzuki-San is an absolute true gentleman.

Looking forward to your blog!
by Kiske
Mon Sep 19, 2016 5:22 am
 
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Random Shenmue III Thoughts

Boom got it :) Went to TGS with Peter and Adam Sipione. Awesome item :) http://uploads.tapatalk-cdn.com/20160918/19aa15b3bc16a8c2348677f91418c13e.jpg
Nice, how many attempts did it take? With only a 4% chance of a hit, that's an extremely elusive item!
Incredibly.. I got it on my first try. Peter and Adam not so much.. i'll leave them to comment on how many times cause I sure as hell lost count. In the end, its an extremely rare official item that im proud to have joining my collection. :)
by Axm
Mon Sep 19, 2016 9:33 am
 
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Re: Poll: Which platform will you be playing Shenmue III on?

PC version. I plan on playing it on a 21:9 ultra widescreen monitor. Assuming it will support it which I think it will.

Image
by Ziming
Wed Sep 21, 2016 7:25 pm
 
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Re: Tokyo Game Show 2016

http://i.imgur.com/74ujtH0.jpg

Was an absolute pleasure finally meeting the Snoopbob after 14 years! Also the awesome translato we have had doing great work for the past 2 years, Switch, for a coffee on my last day in Japan.

It's a shame we didn't have more time, but we will meet again for sure!
by Peter
Wed Sep 21, 2016 10:40 am
 
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Re: Random Shenmue Thoughts

"Green Field" in Guilin is a remix of "Meditation" from Shenmue I.

phpBB [video]


phpBB [video]
by Mr357
Thu Sep 22, 2016 5:10 pm
 
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Re: Random Shenmue Thoughts

Hold your applause until we've confirmed whether anyone's actually seen Yu since the dinner.
by Let's Get Sweaty
Sat Sep 24, 2016 5:18 am
 
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Re: Random Shenmue Thoughts

TGS 2016 - Old Shenmue Promo shown at SEGA Booth (Recorded by Peter)

phpBB [video]
by Ziming
Fri Sep 23, 2016 6:25 am
 
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Re: Poll: Which platform will you be playing Shenmue III on?

Spaghetti wrote: Weren't the MAGIC Monaco screens in 21:9 ratio?


It does appear wider than 16:9.

Image
by Ziming
Sat Sep 24, 2016 1:47 pm
 
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Re: BlueMue Shenmue videos

I took the idea of placing Ryo on the bicycle on Wish Road two steps further and turned it into a full mod videos.

phpBB [video]
by BlueMue
Sun Aug 14, 2016 5:28 pm
 
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Re: Random Shenmue III Thoughts

I have no words guys. My mind and body have been stretched to the limits in Japan, from partying with voice actors, Sega staff and Shenmue 3 developers, the dinner with Yu-san, a Shenmue pilgrimage of all Shenmue pilgrimages and secrets galore (some not even Shenmue related!!!).......

Maybe I will try a full blog when I get home, but God knows when I will post again. My mind and body need a complete backup, reset, restart.

Oh, Peter... Just saw this discussion about Shenmue HD.

http://i.imgur.com/kFXQTHy.jpg

Do you (also) mean keep #SaveShenmueHD campaign strong by "keep the hope alive"?
by Kiske
Mon Sep 26, 2016 9:45 am
 
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Re: Is the Yu Suzuki really living in his office?

What about sending them a few of these?

Image

We could make them delivered directly to their office, granted someone knows the address. :king:
by Kiske
Tue Sep 27, 2016 4:19 am
 
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Re: Random Shenmue Thoughts

Found a rare official Shenmue II trailer.

phpBB [video]


The musics sound slightly different than the original ones. Could they be the uncompressed versions we'll heard in the hypothetical remaster?
by Yokosuka
Tue Sep 27, 2016 12:36 pm
 
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Re: Random Shenmue III Thoughts

Image

Saturday, December 3rd... I have the feeling this is a date we shouldn't (and won't) forget.
And not only because it's #SaveShenmueHD Tweetathon.
by Kiske
Tue Sep 27, 2016 6:11 pm
 
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Re: Random Shenmue Thoughts

phpBB [video]
by Mr357
Tue Sep 27, 2016 3:42 pm
 
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Re: Random Shenmue III Thoughts

FlagshipFighter wrote:Perhaps, but didn't Biscay say not to really expect anything substantial until Magic Monaco 2017?

He's also said not to expect anything before December, when asked about new footage of Shenmue 3. Although that, of course, doesn't promise there'll actually be anything in December.
by Let's Get Sweaty
Tue Sep 27, 2016 6:42 pm
 
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Place name titles (What's Shenmue)

I found this set of place name titles that were left on the What's Shenmue disk, referring to major locations in the full game.

While some of them are seen on loading screens of Shenmue I & II, some like the Ship were not used.

Guess we'll be seeing the last one in a year or two!

http://i.imgur.com/XRIOUbum.png Yokosuka
http://i.imgur.com/O97IO4zm.png Yokosuka - Winter
http://i.imgur.com/4ZPKjbKm.png Passenger-Cargo Ship
http://i.imgur.com/avmfsRAm.png Hong Kong
http://i.imgur.com/SxcAeivm.png Kowloon
http://i.imgur.com/BZZjQ1bm.png Li River
http://i.imgur.com/yJJMWkem.png Baisha
by Switch
Sun Jul 03, 2016 8:20 am
 
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Re: Playstation Experience - December 2016

I would say to look forward to the event.

Spags I've been thinking about it a lot and people need to be careful about MAGIC 17. I haven't booked yet, and despite it being almost a lock that Suzuki-san will be there due to his relationship wit Shibuya Productions, they still haven't announced him as a guest, when he was the first to be announced for 2016. Of course Cedrics reply to Arnaud does seem to indicate he will be there, but we are also still waiting on a PC Paypal option almost a year later after a separate cryptic tweet.

Another reason I would be more inclined to believe he may not be there is because if what I think is going to happen before the year is out does indeed happen, then there's no way they could follow that up with something as equally as impressive a couple of months later at Monaco. Plus, we will be down to the last 10 months of production so it will be full steam ahead, and avoid 15 hour trips around the world.

I'm curious to see how it plays out.
by Peter
Wed Sep 28, 2016 8:56 am
 
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Re: Playstation Experience - December 2016

I would say to look forward to the event.

Spags I've been thinking about it a lot and people need to be careful about MAGIC 17. I haven't booked yet, and despite it being almost a lock that Suzuki-san will be there due to his relationship wit Shibuya Productions, they still haven't announced him as a guest, when he was the first to be announced for 2016. Of course Cedrics reply to Arnaud does seem to indicate he will be there, but we are also still waiting on a PC Paypal option almost a year later after a separate cryptic tweet.

Another reason I would be more inclined to believe he may not be there is because if what I think is going to happen before the year is out does indeed happen , then there's no way they could follow that up with something as equally as impressive a couple of months later at Monaco. Plus, we will be down to the last 10 months of production so it will be full steam ahead, and avoid 15 hour trips around the world.

I'm curious to see how it plays out.

I'm not going to sleep for at least a week because of this phrase, you know that? :-o
by Kiske
Wed Sep 28, 2016 9:12 am
 
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Re: Playstation Experience - December 2016

I would say to look forward to the event.

Spags I've been thinking about it a lot and people need to be careful about MAGIC 17. I haven't booked yet, and despite it being almost a lock that Suzuki-san will be there due to his relationship wit Shibuya Productions, they still haven't announced him as a guest, when he was the first to be announced for 2016. Of course Cedrics reply to Arnaud does seem to indicate he will be there, but we are also still waiting on a PC Paypal option almost a year later after a separate cryptic tweet.

Another reason I would be more inclined to believe he may not be there is because if what I think is going to happen before the year is out does indeed happen , then there's no way they could follow that up with something as equally as impressive a couple of months later at Monaco. Plus, we will be down to the last 10 months of production so it will be full steam ahead, and avoid 15 hour trips around the world.

I'm curious to see how it plays out.

I'm not going to sleep for at least a week because of this phrase, you know that? :-o

Well don't go on my word lol. I'm just trying to keep everyone happy and positive. Yes, YSNET have been quiet with the last proper content drop being 7 months ago, but think about it. They have been working hard and we are getting to the stage where we will see the fruits of that hard work.

Just stay a little bit more patient, and look forward to the future! :D


Spags I've been thinking about it a lot and people need to be careful about MAGIC 17. I haven't booked yet, and despite it being almost a lock that Suzuki-san will be there due to his relationship wit Shibuya Productions, they still haven't announced him as a guest, when he was the first to be announced for 2016. Of course Cedrics reply to Arnaud does seem to indicate he will be there, but we are also still waiting on a PC Paypal option almost a year later after a separate cryptic tweet.
Now that you mention it, Yu doesn't appear on MAGIC Monaco's 2017 guest list, despite being top of the pile in 2016's listings. Not that the incomplete guest list is any smoking gun, but you'd think given Yu and Cedric's working relationship they'd have a good enough idea of whether the production schedule will allow for the trip or not.

I think, even if Yu doesn't turn up, we'll probably get a batch of new screens. MAGIC still gets some exposure thanks to Shenmue III, Yu doesn't have to leave production for a few days; everybody wins.

Another reason I would be more inclined to believe he may not be there is because if what I think is going to happen before the year is out does indeed happen, then there's no way they could follow that up with something as equally as impressive a couple of months later at Monaco. Plus, we will be down to the last 10 months of production so it will be full steam ahead, and avoid 15 hour trips around the world.

I'm curious to see how it plays out.
Now this is interesting. You're in a better position than any of us to know what's coming, so you're probably going to be right about this. I can't wait to see what they have up their sleeve for Shenmue III.

I'm trying not to read into what you're saying too much (and you're probably locked up under an NDA, right?), but it's very encouraging that you're talking about the "last 10 months of production" in a very definite way. I guess they're a lot further along than any of us have seen?


No, no. None of us at the dinner are tied into an NDA, but we may as well have. We were given trust by Suzuki-san and YSNET and I would never breach that. All I would say is just be a patient for a little while longer, and that concept video we seen last year, and those level of graphics which people still seem to base an opinion of Shenmue 3 on.... throw them out of your mind, keep it clear like a polished mirror and look forward to the (possibly near) future.

I feel.comfortable enough saying that because Cedric has already more or less said the same things on Twitter.
by Peter
Wed Sep 28, 2016 9:36 am
 
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Re: Playstation Experience - December 2016

100% this is the real Shenmue. Yu Suzuki said that "the full on Shenmue experience we have been waiting for."

He wasn't lying.
by Peter
Wed Sep 28, 2016 10:31 am
 
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