As my biggest video game request after Shenmue III, I was stoked when Ancel began teasing imagery up til the e3 announcement last year, and extremely disappointed after watching the reveal trailer and learning it would be a prequel, not a sequel, and yet another open world overly customizable adventure game.
BG&E had simple, but fun gameplay, and an interesting story that was bolstered by heartfelt, compelling characters and music. I want another 10-15 hour action RPG in the same vein, continuing the story of the original which ended on a cliffhanger.
This prequel nonsense is of little interest to me, and their backpedaling on NOT including the original characters makes me think they have no idea what they want to accomplish in terms of storytelling. So, we have preteen Jade, who is a villain - after being told for the past year she wouldn't be in the game at all. And we get to play as a build-a-character crew-member on a space pirate ship in what would appear to be just another massive open world game that probably entails of nothing more than a long list of quests that might trigger an occasional scene to propel the story.
Totally missed the mark with this one, at least as far as getting me excited about its existence after waiting 15 years for a follow-up. I'll still be watching its progress with some interest, but I really would have liked a direct story-driven sequel with similar style and gameplay. Ancel had a trilogy planned and I'm not convinced this is going to stick to his original script at all.
Remember the Ubi Days 2008 announcement trailer? Can't believe that was 10 years ago, but it showed Pey'j and Jade broken down on a desert planet and even though it was a short teaser, it seemed like it was definitely aiming to pick the story up where we left off. That's what I wanted.