So, it's my first post on this forum, but I'm reading it for some months now.
And, the more I see people talking about the logo, the more I think :
The present one seems closer to the japanese logo.
So, in a way , it was the cursive one that was not the "true" shenmue logo.
In the end it is always a debate between the first logo we were used to
and the logo that transcribe the idea of the japanese characters in roman alphabet.
(Switching styles when switching alphabet or not is a really subjective choice, in the end.)
As for the update per see, I'm interested in the idea of a more thoughtful combat system.
My guess is that we may have a more abstract battle system, not a less complex one.
Maybe, it could use a more context sensitive range of actions ?
(like "punch" or "kick" initiating different moves depending on the ennemies positions ?
Or, inputs relating to more abstract battle concepts ?)
But, whatever it is, I trust them to come up with something interesting.
Really hyped for now.