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Re: Yakuza series

^^It sounds to me likes it's not so much about the Kiwami being mediocre, but rather that old fans (the ones no doubt most excited about any entry in the series) have already basically played the game, being that it's a remake. The stuff I'm hearing doesn't seem so much like the game itself is poor, just that it's nothing new or particularly exciting.
But yeah, should be easy to adjust expectations based on that. I've played through the original game... twice, I think? And no, it's not the greatest game in the series, but I still like the story, and finally playing it in Japanese will be nice (much as I like Mark Hamill, hearing him as Majima was never anything but distracting; I did always think Michael Rosenbaum was a surprisingly good Nishiki, though).
If anything, I'll probably find the major changes to be the worst part; the excess of Majima, for example, seems like too much (like Leroy was saying). Majima has always struck me as a bit of a Jack Sparrow type of character; the one who steals the show when he's around, but probably shouldn't be milked too much. And he's definitely being milked by this point. In the original game, his presence was minimal but memorable. And that's really how it should have stayed.
by OL
Tue Sep 12, 2017 2:22 pm
 
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Re: Random Shenmue III Thoughts

I tend to stay out of the Shenmue areas of the forums for the most part, so excuse me if this gets talked about much.
But random thought: I really hope SIII maintains the replayability of the previous two games. I was thinking about it, and the first two have a very unique style of progression, where being at this place at this time will trigger a unique event, and there's absolutely no hints or indicators signalling exactly where and when they're placed. It all just happens organically, and as you play the game subsequent times you discover new little tidbits here and there, with no reward other than the experience of finding them. And yet, missing these scenes and then hearing about them later from others never makes it feel like you screwed up; it just gives you a little urge to try and see them next time. You're practically guaranteed not to see everything the first time through, and yet no playthrough of either game ever feels "incomplete."
Most games nowadays have absolutely nothing like that. Not that I can think of at least. Games nowadays tend to point you directly toward any additional scenes or events that might happen. And if they don't , then people label the un-marked events as easter eggs. By that logic, Shenmue and Shenmue II were just littered to the brim with "easter eggs," but never acted like they were anything super secret; they were just extensions of how lively the game world was.
I really hope Shenmue III follows through in the exact same way. I don't want any glowing indicators on a world map telling me where everything is; I want to stumble across it all myself, or hear about things on the forum here. I think "modernizing" the game too much with things like that would absolutely kill some of the appeal of subsequent replays.
by OL
Mon Sep 18, 2017 8:36 pm
 
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Re: "Zhu Yuan Da" or "Yuanda Zhu"? | Character Names in S1 v

I wouldn't call it a "problem." I personally prefer the first game's method, if only because it's more authentic, and I'll take authenticity over western accessibility every time with stuff like this. If they said it one way in the Japanese audio, that's how I want to see it in the subs, or hear the English VA saying it. Always bothers the crap out of me playing the Yakuza games, where the Japanese voice actor obviously says "Kiryu Kazuma" but the subs say "Kazuma Kiryu."

Anyway, as for why there's this discord between the two Shenmue games, I'd guess that the localization for the first game was just done really quickly; Ryo's name was "corrected" the way it was because he's the single most present character in the entire game, so westernizing his name was a priority, while ones like Zhu Yuan Da or Tao Li Shao are just mentions in dialogue, and therefore get passed over more quickly in the translation.
by OL
Mon Sep 18, 2017 8:46 pm
 
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Re: Random Shenmue III Thoughts

You sure about that?

I'm pretty sure no one is sure about anything.
Being that it's all conjecture.

Anyway, you're all assuming that the person in his arms is dead.
What if they just got married? Ryo might just be carrying his bride across the threshold into their new home.
Also it's not Ryo, it's Akira. So a lot may have changed since 1996 regardless.
by OL
Tue Sep 19, 2017 7:53 pm
 
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Re: Left Alive (Front Mission + Metal Gear) - Square Enix Ja

I have absolutely no doubt that many are probably whining about this, over the fact that it isn't a new mainline, wanzer-commanding strategy game. Shucks to all that; this looks and sounds fucking cool. Love the idea (oddly enough, I've actually fantasized about a stealth game against giant robots before), the visual design is in good hands, and you probably couldn't ask for a better director for something like this. Also very cool that it'll be based in Zaftra for once (one trailer says Novo Slava, but I'm guessing that's the name of the city); unless I'm mistaken, we've never really seen Zaftra before, right? Had them as enemies, but I don't think the series has ever actually gone there .
Takes place five years after FM5, so in a sense it actually is a followup to the main series.

https://www.youtube.com/watch?v=6NKXaBo3Ld8

Maybe I'm crazy, but I almost got a bit of a Nier vibe off of the music in that trailer. Just the moody, choral style of it.
I think this game just jumped to the top of my "Good god, I want to see more" list.
by OL
Thu Sep 21, 2017 1:22 am
 
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Re: Casting a real life Shenmue film?

First of all, I think it would be a mistake to cast all Japanese actors. This thing needs international appeal, and I can't think of any Japanese actors that can really draw a serious crowd.
With that in mind, my casting would go like this:

Ryo Hazuki - Fred Savage
https://image.ibb.co/ixxHEQ/1ryofred.png
For the main character, of course you need to cast the greatest actor who ever lived, Fred Savage. You could probably even recreate the carrots scene by splicing together old footage from The Wonder Years and having him dub over it. His voice is exactly the same as it was back then, so it all works out.

Iwao Hazuki - Danny Glover
https://image.ibb.co/fbkZTk/2iwaodanny.png
Because you need a black guy.

Lan Di - Ninja from Die Antwoord
https://image.ibb.co/jHNsEQ/landininja.png
If we're gonna get Neil Blomkamp to direct this thing -- and let's face it, he's the only choice there can possibly be, what with all the robots that have to be added -- then you need to get an actor that literally only Neil Blomkamp thinks is worthwhile.

Guizhang - Kevin Hart
https://image.ibb.co/jun68k/guizhangkevin.png
Because sometimes you need two black guys.

Ine-san - Amy Schumer
https://image.ibb.co/nwriok/inesanamy.png
It always seemed to me like the developers wanted Ine-san to be like super funny, and she always had this smug attitude about herself like she thought she was hilarious.
But she wasn't. Like, not even a little bit.

Megumi - Leonardo DiCaprio
http://oi68.tinypic.com/2808dbk.jpg
One of the most adventurous actors in Hollywood. I think he'd welcome the chance to really stretch his abilities by playing a little special needs Japanese girl. We could win this thing some goddamn Oscars.
by OL
Thu Sep 21, 2017 7:17 pm
 
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Re: S3 Progress Report Vol 4 Facial Animations

^^To be fair, their funding goes beyond just the money raised in the kickstarter.

Anyway, I'm not impressed, I'm not disappointed.
It just is what it is. And what it is, is a twenty-second look at someone on the dev team moving a couple sliders to make a face move. Even he's kind of making fun of it as he goes.
It's a work it progress, and only barely represents what the final product will be. It's not exactly something we can gauge overall quality on.
I don't understand this need to either be really impressed by it (it's really not impressive at all; I've seen better animation in SFM porn), or to put it down for not being on the level of a friggin' Naughty Dog game.
I'm pretty sure it's okay to be neutral about it.
by OL
Thu Sep 28, 2017 3:08 pm
 
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Re: Fun With Screenshots (Post Yours)

^^Need to play more of that.

Arkham Origins, grappling with Firefly during a midair freefall over Gotham Bridge. Part of why this is my favorite in the series; I'm not sure any of the others had boss battles quite this grand and bombastic. Not even Arkham Knight.
http://oi68.tinypic.com/64ntat.jpg
by OL
Thu Sep 28, 2017 9:52 pm
 
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Re: Random Gaming Thoughts (Read OP Before Posting)

Oh shit... it really does look like a Yakuza game.
Not a massive fan of the rendering/graphical style (even on their lower budgets, I think the Ken's Rage games had that stuff down perfectly, so I'm incredibly biased), but actually seeing how populated the world of Hokuto is is really nice, and that battle system is straight out of RGG.

https://www.youtube.com/watch?v=n_O5xBjw2Io
by OL
Thu Sep 21, 2017 3:39 am
 
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Re: How to Change Someone's Mind?

Does it really matter? If he's not interested, it's entirely possible that he's just not interested . If he immediately knew what it was (regardless of how ignorant he is to the gameplay), no doubt he knows what its aesthetics are; that of it being steeped in Japanese/Chinese culture and all that. Typically that's the most appealing aspect for the majority of the series' fans. So if that, in itself, isn't enough to get him to play it, then it's probably just not something he's gonna dig.
There are games like that for me too; stuff like Mass Effect or the Witcher come to mind. I already know what they are and know they're never gonna be favorites of mine, so I'd rather no one was setting out on a mission to "change my mind" about them. I'm just not interested. So I'd say, for people like that... just let it be. Not everyone has to like Shenmue.
by OL
Sat Sep 30, 2017 11:51 pm
 
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Re: How to Change Someone's Mind?

Tell your friend QTEs are just a mini game and that the game is mainly a 3D beat them up RPG with a strong narrative.

Well... that's not really what it is either, if we look at it honestly.
The beat-em-up elements are only as prominent as the QTE sequences, so you may as well call them a minigame as well. It's no more a beat-em-up than Indigo Prophecy/Farenheit was.
And calling it an "RPG" is, especially in the modern videogame sense of the genre, wholly misleading. It was a branding that the devs put on the game back in the day mainly because RPGs were the top-selling genre in Japan, so just about everything was being advertised as "RPG." The only RPG-esque thing about it is the fact that you can improve your moveset through use, but nowadays everything from Devil May Cry to Call of Duty to Dead By Daylight to Assassin's Creed has that.
It's always been strange to me that the series' fans rarely ever refer to the series with the most obvious genre label available: Adventure.
It's vague, sure, but it's far more accurate than most other labels the series tends to get saddled with. I'd say the series really has more in common, from a pacing and progression standpoint, with old point-n-click adventure games, just with more freedom and variety.
by OL
Mon Oct 02, 2017 4:24 pm
 
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Re: Best character model of Ryo (poll).

Uh... 1, 2, and 4 are all basically derived from the same model, and have been retouched since they're all parts of promotional art.

Shouldn't the options be more like, I dunno... Dreamcast model, Passport model, Saturn model, Shenmue Online render, SIII prototype model, and SIII final model? Something like that?
Just a thought.
by OL
Tue Oct 03, 2017 11:06 am
 
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Re: Yakuza series

^^I think that's actually the general consensus on it among most fans.
I personally really like it (mainly for the atmosphere of Okinawa), but it easily has the least-compelling story of them all outside of Y5, and little else about the game adds anything new to the series as a whole. If ever there was one that you could call "just another" Yakuza game, it'd be 3.
Still, that Okinawa atmosphere.
by OL
Thu Oct 05, 2017 8:05 pm
 
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Re: Fun With Screenshots (Post Yours)

Shweet. I'll have to check out and see if the PS4 version has that, and maybe I've just missed it all this time. Messing about in Arkham Knight with that would be amazing. Spent hours doing that in Mad Max.

Another Arkham Origins one. Not exactly posed by me, but the timing of the shot was good.

https://image.ibb.co/eg0QbG/20170815000825_1.jpg
by OL
Fri Sep 29, 2017 10:17 pm
 
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Re: Wishing Shenmue 3 the best

Jesus Christ. :lol:
I don't think I've ever seen anyone make such a big fuss over a logo. And no, not just in this topic, but ever since SIII was announced I've been hearing the same stuff.
The absolute least important thing about the entire game, and people still get uppity about it. Absolute gold. =D>
by OL
Mon Oct 09, 2017 5:43 pm
 
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Re: Yakuza series

That's actually a really interesting perspective. I mean, I'll probably still feel the way I do about it just because I am already so familiar with the series (and these two particular games), but that's still a really respectable way of looking at it.
by OL
Sun Oct 08, 2017 11:00 pm
 
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Re: Yakuza series

Game does look cool... but am I the only one that's actually put off by the way they're shoehorning Majima into everything now?
I was saying it not too long ago, but it bears repeating: too much Majima is a bad thing. He was so memorable in the first two games precisely because his presence was minimal. He was the cool, crazy, unpredictable badass, so when he shows up at various few-and-far-between points, those points absolutely stick with you . If he's constantly popping up, his appearances mean less and less. Plus, the atmosphere will take a goddamn nosedive. I haven't played through Kiwami yet, but I can only imagine that the "Majima everywhere" system is going to completely neuter the tension of the battling cages segment when I do. In the original PS2 version, it was tense and dark and compelling because you didn't know what this psycho would do, and even if I've seen the story before, that atmosphere will still remain. But if you have Majima jumping out of trashcans and showing up in goofy costumes for the whole game up to that point, it's just gonna seem like a joke.
So, honestly, I really don't want to play as Majima in Kiwami 2. I wish that kind of thing was just left out.
by OL
Sun Oct 08, 2017 9:55 am
 
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Re: Yakuza series

People bash it because of the cut content, but who cares? Am I seriously the only person wo has EVER played the series that greatly detests the hostesses stuff? I thought cutting all that out and just going on dates was super for the pacing, saved in-game money and just made for a less-detracting experience.

No, you're right, the hostess stuff has never struck me as terribly compelling either. I almost always skip right past it. Only tried delving into it once, in Y2 I think. It doesn't seem like something Kazuma, as a character, would actually bother with, so it's always felt out-of-place and pointless.
But the cut content has nothing at all to do with why I personally place Y3 kind of low when ranking the series. It's not a bad game in the least; in fact, I actually consider the early Okinawa sections to be the closest any game has ever gotten to a genuinely Shenmue-esque atmosphere. Not in terms of literal aesthetics, obviously, but rather in the sort of laid-back, leisurely progression through a small-town story that it has. A lot of people complained that it was too slow in the beginning, but I quite liked that myself.
But, while pretty much every single other title in the series has a narrative that feels grand and affecting to the entire Yakuza franchise, Y3 is the only one that strike me as feeling much smaller and less-important than any of the others. You could remove it from the series entirely, and you wouldn't really be missing anything necessary to the other games. It doesn't even do anything new in regards to gameplay, really, outside of removing the fixed camera during exploration (which Kenzan did previously anyway, right?).
It's a good game regardless but, cut content aside, I still think it makes total sense why it tends to rank a little lower among fans.
by OL
Sat Oct 07, 2017 12:31 am
 
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Re: Fun With Screenshots (Post Yours)

Messing around with the photo modes. Every game should have this feature, seriously. I just imagine being able to capture shots like this in something like Armored Core or Assassin's Creed and I get all excited. This kind of thing ought to be standard practice by now.

http://oi68.tinypic.com/4ncys.jpg
http://oi65.tinypic.com/2vcepvm.jpg
by OL
Tue Oct 10, 2017 3:59 am
 
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Re: Fun With Screenshots (Post Yours)

^^Posing in an 80s new wave music video?

Developed a bit of an obsession goin round takin pictures when I finished Arkham Knight:

https://i.imgur.com/sZg5E2B.png
https://i.imgur.com/gPmJIX6.png
https://i.imgur.com/ayIu28J.png
https://i.imgur.com/ZRiEDp9.png
https://i.imgur.com/iuF0KLy.png
https://i.imgur.com/DK9pPMr.png
https://i.imgur.com/HFZOkAO.png
https://i.imgur.com/E1cvf2p.png
https://i.imgur.com/fiyIcT0.png
https://i.imgur.com/PzgQhMO.png
https://i.imgur.com/mgnchyE.png
https://i.imgur.com/xjXr5qS.png
https://i.imgur.com/Ij9A5sy.png
https://i.imgur.com/5e6CaZD.png
https://i.imgur.com/GpwzQLp.png

That's... pretty fucking rad, actually. Does the PC version of Arkham Knight have some kind of screenshot mode (Mad Max and the PS4 version of The Last of Us had a thing like that)? Or is it the work of some outside program?

Was just trying out Tomb Raider Anniversary yesterday, and ran across a glitch where the enemies refused to attack.
So we became friends.

https://image.ibb.co/mwiQab/20170928224857_1.jpg
Lara Croft: Queen of the Wolves.
by OL
Fri Sep 29, 2017 2:56 pm
 
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Re: NeoGAF down as owner faces sexual allegations again

Since when does any of this qualify as "sexual assault"?
I don't know shit about NeoGAF. I don't pay attention to or bother with most gaming sites or forums or whatever the hell it is. So I know nothing about the guy or the people surrounding him. I don't care to know.
But just going by the article, two instances are mentioned: he grabbed somebody while in a drunken stupor back in 2012 ("grabbed," mind you; for all we know, it could have been on the shoulder), and he got in a shower naked with someone, then left when told to .
The actions of a dumb douchebag?
Sure. He doesn't sound like anyone I'd want to be friends with.
But calling this "sexual assault" is a disgusting exaggeration. "Sexual assault" is an actionable offense. It's the kind of thing people go to prison for. Hard prison. Like, "fuck you up the ass while an excited Southerner slaps you in the face and tells you to oink like a piggie" prison. Then you get stabbed with a toothbrush shiv.
The guy is clearly a dumbass, but the things he's accused of are just stupid frat boy bullshit. He didn't rape the girl in the shower; he left when she said she wasn't interested. Whether he acted like a jerk later is besides the point. And whatever "grabbing" he did five years ago was done while inebriated, and apparently led to nothing else afterward.
Sure, he sounds like a complete dong, and people can do whatever they want to defame him on the internet. But phrasing it so that he sounds like a dangerous criminal is ridiculous.
by OL
Sun Oct 22, 2017 12:37 pm
 
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Re: NeoGAF down as owner faces sexual allegations again

@ OL. Your post is very disturbing. You excuse his "grabbing" because he was drunk!?
(No, it wasn't 'maybe just on her shoulder' - OBVIOUSLY!. Even 30 seconds research would have informed you).

When is being wasted ever an excuse? "Yeh, your honor. I mowed down those school kids in my Porsche but, to be fair, I'd had 2 bottles of JD and a line of coke".
Where is the cut-off point when being drunk doesn't qualify as an excuse?
Is it before or after rape?

Then you excuse him getting into the shower naked with a shocked woman because he "left when told to".

Is it acceptable to surprise anyone by showing up naked and hoping it's welcome?

Would you make the same excuses if your mother, wife or daughter were telling you the story? No.
Maybe the definition of sexual assault should be changed:
Sexual assault is any type of sexual contact or behavior that occurs without the explicit consent of the recipient - unless you're drunk, or misjudge the situation. Then you get a free pass.

Maybe one day a guy will surprises you by getting naked and jumping into a shower with you. Maybe he'll leave when you tell him to. But maybe he''ll just f*ck you up the ass. Maybe you'll like it and you'll both live happily ever after. Who knows.

TBH I suspected you were a creep after your 21st Oct post in the Screenshots thread.
But thanks for the confirmation.

If YOU are an administrator/moderator for the dojo then, as with NeoGAF, I want no part of it. I'm outie.

Fix up.


:lol:
You do realize you just directly compared drunken groping to the mass shooting of school children, right?
Clearly you're the level-headed type.
But if you'd read my post with any ounce of non-bias, you may have picked up the vague hint that I wasn't saying it was excusable behavior, but that it was non-jailable. The guy's not a criminal, he's just a dumb jerk. And the fact that someone's a douchebag isn't an excuse to throw them in jail.
And likewise, my post in the screenshots thread was a sarcastic joke about how unsubtle and bad 3D 90s games looked. But I understand that one with such a sophisticated sense of humor such as yourself might not have recognized that.
We'll miss you! :hello:
by OL
Mon Oct 23, 2017 10:34 am
 
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Fun With Screenshots (post yours)

No clue if anyone will even post in here, but I have fun with this stuff, so maybe others will too.
Half the fun of playing anything on Steam, for me, is the ability to take screenshots. My finger hovers over the screenshot button during just about any cutscene of any game, and occasionally I go out of my way to set up cool shots during actual gameplay as well.
Sometimes it's all about the beauty of a shot, sometimes it's about how brutal it looks, sometimes it's nostalgic, sometimes it's just something funny.
Whatever the case, I love doing it, and it's always nice to see what other people come up with as well.

So post your shots here. Any game, any reason.

Might end up being a failure of a topic (not a ton of activity here lately), but I'll keep up with it as long as others do.
Can also be PS4 shots (though those are harder to take accurately, since the system tends to be a bit slower).

I'm playing a bit of the first Kane and Lynch earlier, and Lynch knocks someone out during a cutscene. It happens too fast to notice anything when you're actually playing, but her expression cracked me up when I finally saw it while sorting through the shots I'd taken. :lol:
http://oi66.tinypic.com/eg73ti.jpg
"Bitch, you just got Lynched ."
by OL
Thu Sep 28, 2017 8:30 pm
 
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Re: Spider-Man

Looking good for the most part, but I will admit: I cringed when the trailer basically started with Peter pining after a normal life.
Facepalm, eye roll.
I used to love Spider-Man as a kid, but I'd say his absolute greatest weakness in terms of appeal is his propensity toward whining about being a fucking superhero . I can really do without that shite.
Still, the game looks ever higher-grade than I was expecting from a production value standpoint. Very pretty. And the little bits I've seen of gameplay really are basically "Arkham meets Spider-Man," so that should be all good.
by OL
Mon Oct 30, 2017 11:36 pm
 
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Re: Shadow of the Colossus

I do consider it to be one of the greatest games ever, personally, mostly for the fact that it's so simple and elegant in its design, yet still manages to be as exciting and beautiful as it is. Few games before it could pull something like that off so effectively, and most games after it still over-complicate things.
Looking at the remake though, it's actually even prettier than I was expecting. Very nice upgrade. We still have yet to see legitimate gameplay, far as I'm aware, so hopefully that's remained relatively untouched. It's strange with videogames sometimes, where the slightest changes can makes something feel totally different. I know they're aiming to make it basically the exact same thing, but the slightest change in physics could make it feel "weird" to old fans, so hopefully that's not the case.
by OL
Mon Oct 30, 2017 11:23 pm
 
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Re: Disney in Talks to Buy Fox & Get Back X-Men

Ugh. I actually think Fox is on a pretty good path with the X-Men franchise at the moment. Giving it up to Marvel would seriously fuck all that up. Marvel is obsessed with their continuity and accessibility. If Marvel had owned the X-Men a few years ago, we never would have gotten movies like Logan or Deadpool, or tv ventures of the caliber of Legion. They would want it all to fit in with their shite little Avengers universe, and force it all to have the same PG-13 sense of humor and mega-mainstream appeal.
Fuck all that.
Some people blow their loads at the thought of Wolverine and Captain America teaming up, but I've always, ever since I was a kid, thought that the X-Men works much better if treated like it's in its own little universe. Even in the comics, crossovers with the rest of the Marvel universe always felt strangely crowded and ill-fitting to me.
Really hope this doesn't happen.
by OL
Tue Nov 07, 2017 2:28 pm
 
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Re: Random Thoughts

^^I feel like all this shit is being exaggerated anyway. I'm not some diehard, "he's never wrong" type of supporter of him or anything, I just think it all sounds a bit extreme for a guy who's comedy act is primarily based around taking a level-headed look at how weird and shitty the rest of the world can seem.
by OL
Fri Nov 10, 2017 2:39 pm
 
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Re: Why isn't Sega funding Shenmue III?

Shenmue is just a proven money sink for them. It technically made them next to nothing in profits with the first two games. Businesses typically run based on the numbers, and the numbers don't work out in Shenmue's favor. Even that 800,000 views is paltry compared to the views that more successful games tend to get.
I mean, they're worth way over a billion dollars so the amount required to get Shenmue III fully funded should basically be nothing compared to what they're worth, right?
That's not really how things work. That's like saying "Donald Trump is worth however many billions or hundreds of millions... why doesn't he just give me a million dollars? It's like nothing to him. He can afford it."
70 million has never been "basically nothing" to anyone. It doesn't matter how much Sega is worth, 70 million will always be a lot of money. And if they could put that toward more profitable ventures instead, then there's no way they're going to just throw it out there for a brand that previously didn't even break even.
The success of the Kickstarter likewise means nothing. It only proves that the people who put money into it are interested, not that the public as a whole is. Shenmue still isn't a huge name, no matter how well the Kickstarter did.
In another topic you also once said that 50 million would be nothing to Bill Gates, so we should get him to help fund the game. I get the sneaking suspicion you might be slightly naive about these things.
by OL
Wed Nov 15, 2017 2:12 pm
 
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Re: Marvel Cinematic Universe

So Civil War was alright. Always hated the comic event, but this one just kind of took its name rather than the story itself, so it's not so bad. Still, one of the reasons I hated the comic was that there was an obvious "right" side and an obvious "wrong" one to the conflict, and that element is still very much intact. In order to force the story into motion, you have to make some of the characters side on the "wrong" end of things, and that in turn hurts the characters.
The comic story made me hate Iron Man, when previously I fucking loved Iron Man. The movie doesn't quite hit that extreme, necessarily, but it definitely steps in that direction. Tony Stark is a fucking prick, and not even a fun one anymore. Even with all his Robert Downey Jr.-ness and witty witticisms and whatnot, he turns into a total asshat in this movie. The biggest reason being
his total willingness to recruit a child to act as a soldier for him.
Yeah, Spider-Man is fucking fifteen years old , and Tony Stark sees no problem recruiting him to fight another team of superheroes. He doesn't even present the political issue to him and convince him onto his side; he just uses his identity as rich Mr. Stark to friggin' peer pressure Peter Parker into it. The only reason Peter goes with him is to impress him, because "holy shit, celebrity!"
No two ways about it, Tony Stark is exploiting a child. He's Solidus Snake.
Not to mention that blaming the destruction of the previous movies on the Avengers is moronic (well, ignoring the fact that Ultron was Stark's fault anyway), and with so many super-threats to the world out there, the Avengers are the only protection the world has. So regardless of the casualties the world has suffered (which were the fault of the villains, not the heroes), limiting the Avengers is a dumb fucking idea.

So yeah, motivation-wise and all that, I have some issues with the way it damages certain characters. Same problem I had with the comic story.
But regardless, the action is still great, and most of the characters are still fun as hell. Captain America, Spider-Man, Hawkeye, Ant-Man, Falcon; all friggin' gold.
Iron Man, War Machine, Black Widow, Black Panther, and Scarlet Witch however; all either as boring as, or as dumb as a bag of rocks. Dear god, Elizabeth Olsen does quite possibly the worst attempt at an Eastern European accent I've ever heard in a movie.
Waitaminute, that spiraled into negativity faster than I meant for it to...
It's a fun movie with problems. Good popcorn stuff.
But I think Winter Soldier was better.
by OL
Tue May 10, 2016 10:46 pm
 
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Re: Random Thoughts

HOLY SHIT.

https://www.youtube.com/watch?v=8mVTKEc-mu8

Compared to this, that Gotham By Gaslight movie DC is coming out with soon looks like absolute dogshit. Actually, that looked like dogshit even before I had this to compare it to, but this just drives the point home even further.
Can't wait. This looks amazing.
by OL
Fri Dec 01, 2017 2:51 pm
 
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Re: What are you currently playing?

Currently alternating between a bunch of stuff, which is generally unusual for me; I usually try to focus on one at a time.

Bought a game called Ruiner on the recent Steam sale. My current avatar is from it. And actually, the avatar sums up the game pretty well: cool aesthetics and a whole lotta killing. I'm not usually interested in twin-stick isometric shooters, but this one has enough personality and enough of a sense of cool to genuinely keep my interest. The fact that it's cyberpunk (not just futuristic, but genuine cyberpunk) helps too, since I'm a nut for that shit. It's fecking hard though.

(EDIT: May as well spread some love while I'm talking about it.
https://www.youtube.com/watch?v=Rg2uB60DFS0 )

Also started a game called Scrap Mechanic. I think it's still in early access. There's no story or anything, but the whole game is all about building whatever the hell you want using a huge variety of scrap. My first attempt at a car failed pretty hard, but I'm still learning. And that's really the bottom line with it: there's a lot to learn. The potential for amazing things is high though, so it's been keeping my interest.

Found out The Saboteur was on gog.com, so I grabbed that too, fitting in with my recent groove of trying to play old PS3 favorites on PC. Game is just as fun as ever for me. Only disappointment being that there isn't a whole lot in the way of graphics options. No anti-aliasing, no option to remove motion blur, and the draw distance remains relatively short for characters and cars (even though my computer could totally handle it if the option were there to change this stuff). Still, getting to play with mouse aiming is great, and everything else functions really well with a "wasd" setup. And it looks better than the PS3 release regardless, so it's all good.
by OL
Fri Dec 01, 2017 1:24 am
 
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Re: Official Gaming Music Topic

Was just looking through my PS3 games, trying to look for ones that might have also been released on PC. On kind of a kick lately, getting games from that era and seeing how well they run on my system.
Well one game I ran across that wasn't released on PC was Asura's Wrath, and just seeing it made me start thinking about how goddamn much I always loved it back in the day. Only about five years ago now, but it strangely feels older, probably because of how quickly it built up nostalgia for me.
Being a game all about an angry god punching things, it very easily could have been just a flat, goofy actioner, but I always remember the soundtrack really giving it such a great emotional backbone.
This is basically just the theme, but man... every time I hear it, it's friggin magic.

https://www.youtube.com/watch?v=IJ5mhzi9kKQ

Gimme a damn remaster already. The graphical work was insane in that game. Would be amazing to see it running on all cylinders on current tech.
by OL
Sun Nov 26, 2017 1:51 pm
 
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Re: Anyone else sick of multiplayer?

If you don't like them, don't play them. What's tiring about something you don't have to play?
by OL
Fri Dec 08, 2017 12:18 am
 
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Re: Riku not posting what's important! (SoulCalibur VI)

Sonikku wrote: Would you just LOOK at Soul Calibur 4 Sophitia?!


I already am.
And I can't stop.

Someone help.
by OL
Thu Dec 14, 2017 1:39 am
 
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Re: Random Gaming Thoughts (Read OP Before Posting)

Suddenly I'm thinking of all kinds of classic sitcoms that ought to have their own old-school point n clicks.
I'd totally play the hell out of a Frasier one.
by OL
Wed Dec 20, 2017 12:23 am
 
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Re: Games similar to Shenmue or Yakuza?

Like Mitts said, there's really nothing out there that's going to scratch that itch in any kind of precise manner; Shenmue is unique, and though it gets compared to it very often, so is Yakuza.

The best mention I've seen in this topic so far is Kenka Bancho. It definitely has a few things down pat; brawler mechanics (and customizable combos, which is a treat), an open-ish world to trounce around in, a uniquely-Japanese aesthetic and atmosphere. Takes a little while to level up though. At first, the combat seems really slow, but as you improve, so does your speed. It also has lots of options for customizing your clothes and hair. I'm a bit of a sucker for Japanes gang genre stuff, so it's got that appeal as well. In short, it ain't exactly Shenmue or Yakuza (and being a PSP release, you may have to excuse its slight clunkiness), but it's a really fun game to dive into regardless, and totally deserves to be played.

A much less-obvious one that people often forget is Bully.
No, it's not Japanese. And yes, it is by Rockstar, which means it lacks in subtlety, and has plenty of infantile jokes and gags. Not the most Shenmue-esque qualities in the world.
But it does have a prominent hand-to-hand combat system, which lacks much depth, but is still a lot of fun. It runs on a strict clock for every day as well, giving you a limited amount of time to do things during the day before you have to get back to bed (or collapse from exhaustion). Though it isn't Japanese, it does have a really good small-town atmosphere too, as well as a ton of side-activities to waste time with, including a riding mower minigame (may as well be comparable to forklift driving), newspaper delivery, and many others.
Not the most obvious game to recommend to a Shenmue/Yakuza fan, but when it comes right down to it, it still check more boxes than most other games would.
by OL
Thu Jan 04, 2018 1:26 am
 
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Re: What are you currently playing?

Hadn't seen that cover til now. With Yakuza 2 being my favorite in the series, I gotta say... that boxart is pretty perfect.
by OL
Sat Jan 06, 2018 12:38 am
 
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Re: Random Shenmue III Thoughts

Damn, it's gotta be pretty bad if even Kenshin is speaking up. :lol:
Dude's always struck me as one of the most upbeat and positive people on here.
by OL
Sat Jan 06, 2018 12:36 am
 
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Re: How did they F the Xbox port so badly?

the storyline is anything but 70s martial arts, so it's incredibly unfitting.

"Anything but"?
Eh... I wouldn't say that.
The story is basically "martial arts badass killed my father, now I seek revenge." That's literally about 90% of 70s kung fu plots.

(I know I'm way late in replying to that, but I haven't looked at this topic in a while)
by OL
Sun Jan 14, 2018 12:26 pm
 
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Re: Random Thoughts

I do agree though, the board buttons are total gatbage.
Other adjectives I'd use are "ctappy" and "tettible."
I'm gonna go watch some potn. Give my hands something to do.
by OL
Tue Jan 16, 2018 12:59 am
 
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Re: Does Anyone Here actually like Simulation Games?

Based on this topic so far, I don't think I even understand what qualifies a game as being a "sim."
Previously I would have assumed a sim would primarily be a game that handles its subject matter realistically, in a realistic setting; most flight sims, for example, or something like the Gran Turismo series.
But now I'm seeing mentions of The Sims (which, despite the name, obviously isn't a realistic life simulator), Stardew Valley, Actraiser, Persona, Deadly Premonition, and Harvest Moon.
So uh... yeah. I'll just mention the Styx games as being my favorite murderous robbing goblin simulations. And Asura's Wrath is easily my favorite angry god on a quest for revenge sim.
I friggin love sims.
by OL
Tue Jan 16, 2018 2:20 pm
 
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Re: Yakuza series

^^I've only ordered from Play Asia once or twice, years ago, and that was pretty much my only experience with them: shit took waaaaay too long to ship and arrive. I don't think I've bothered with them since.
I tend to go with CDJapan for any import needs.
by OL
Mon Jan 22, 2018 2:21 pm
 
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Dark Souls Remastered

It's a thing.

https://www.youtube.com/watch?v=1yVOMHz9luo

Haven't seen any screens or gameplay yet, but I think we know what to expect. It'll probably look a lot like Dark Souls. But remastered.
Honestly, I might be a little more hyped if they were doing Demon's Souls Remastered; not that it's the better game necessarily, but updating it would probably make the bigger difference. All the same, Dark Souls was a damn masterpiece regardless, so gimme 60fps in Blight Town and I'll be happy anyway. Plus, it'll probably include all the Artorias DLC as well, which I never got to play. So whatever, I'll be buying.
by OL
Thu Jan 11, 2018 8:08 pm
 
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Re: Random Thoughts

Over here they kept trying to talk up the American team, but there just wasn't a ton to talk about after almost all of them flubbed a few things here and there (not to take anything away from them; it's a hard-as-fuck sport to begin with, so they're all talented as hell anyway, even if they were to finish last).
I know it's probably irritating when the "trendy" thing of the moment keeps getting airtime, but I have to say I'd have gladly taken more talk about Hanyu on tv here; at least the guy totally deserves it. Absolutely everything I saw of him (and have watched online) was downright exceptional. Dude's an artist through and through, rather than just someone grabbing at points.
It was kind of funny, it almost seemed like they were trying to talk him down on tv here ("Oh yeah, he's great, but Nathan Chen can do 15 quads in a single program, yadda yadda") , but once he actually performed, they had to shut the hell up and just recognize that he was better than anything the US had to offer. :lol:

Totally agree about Uno, though. He's been downplayed far too much. I've rewatched his free skate a few times online now, and I have to say it might have been my single favorite thing in the entire Olympics.
He falls once in the first 25 seconds, gets up like nothing happened, and continues on totally unfazed. When I mentioned how certain performances can become just so mesmerizing and absorbing, this is exactly what I was talking about; the second half of that program was obviously better than most of the guys, but I'd say it even put to shame most of the stuff done by the gold- and silver-winning Russian girls (who had a ton of hype surrounding them, and definitely delivered).
I'm not sure how things were portrayed in other countries, but watching it here, it was like Uno came out of absolutely nowhere. No talk about him beforehand, no hype. Total underdog kind of thing, and I loved watching it. It was like seeing Memento for the first time without knowing anything about it beforehand; mindblowing.

Sorry, I don't know how to be concise about anything anymore. :lol:
by OL
Sun Feb 25, 2018 2:26 am
 
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Re: Resident Evil VII

Is it just me, or have the Biohazard dev teams never really figured out how to animate mouths properly for some reason?
The lip syncing always looked weird to me in earlier games, but I always figured it was some kind of quirk of the graphics engine or something. But I just watched a bit of the opening for this one (seriously, just go take a peek on youtube or something), and it's still just as present as ever. Possibly stranger than before, too, since the graphics are generally more realistic, yet still have that problem anyway.
It's like they never figured out how lips, teeth, and tongues actually work in conjunction with each other. The mouths always look like the person should have a speech impediment of some kind, like a lisp or something, and yet the voices coming out of them are totally normal.
It's just weird to me because this isn't some common videogame problem, or even a Capcom problem; it's just something I've always noticed in the Resident Evil series specifically. Graphics engines change, entire dev teams change... and yet the problem is always there.
Did somebody put a really weird curse on the series or something? I can't imagine they just have the same confused guy doing mouth animation across every game for over a decade...
by OL
Tue Jan 24, 2017 4:56 am
 
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