Its over, its finally all over. I beat Xenoblade today. Some aspects of the ending were meh, and I understand many of dorians points now. But on the collective I still must say this game is legendary, and I have never played anything quite like it. Its mainly the size content and customization that make this game shine, because all of those aspects are on steroids. And with a good to above average story and characters, spectacular art direction and aesthetics, it really is a fine wine in the genre. Also, its a Takahashi game through and through, he has little aspects that make his games his own and you can tell usually mechs, religious philosophy, gods and creators, legendary ancient weapons, and as I suspected his most "complete" game that he has made, there arent nearly as many strings left hanging after this one as compared to Gears/Saga, I am sure he is very proud of that.
I know I posted about this game long before it came out and long after it was released, but I am glad to say I have beaten my most anticipated game of this year, and I sucked every morsel I could out of this game. And it was so much more than I thought it was going to be, but then again you dont really understand the ride you are about to experience, until you experience it, with this one. Nothing can really prepare you for this game, you just have to play it for yourself. You dont understand how big it is, how much content there is etc. until you play it start to finish, while many other JRPGs are very predictable before you put in the game disc you know what you are getting yourself into more or less, this one breaks through that confinement and pushes the genre forward, bravo Monolith, you have done it.
Not real sure how I am gonna react to not playing it anymore, the Xenocrack epidemic is finally over for AG after 190 hours :P