Did I (or someone else) mention Mizzurna Falls before? It was quite an ambitious Twin Peaks homage directed by Taichi Ishizuka (whose career story and all the issues surrounding the development of Mizzurna Falls are worth a book imho). I would describe it as Shenmue-lite in that it was a cult game that tries to simulate an open world town, day and night and weather cycles, some vehicles, but only a rudimentary fighting system, and PS1 limits. Probably the closest thing to what Shenmue on Saturn would've been like. Still, if you like old games, you might enjoy it. It's an atmospheric experience. However, it was only released in Japan, and there was no English version till fans made one recently. You might have to do some digging to find a patch, but the text files are available on the site linked below. Resident Evie also has a YouTube channel where she translates the dialogue as she plays through the entire game.
The following interview about the making of the game is very interesting:
http://projectmizzurna.tumblr.com/post/136983221972/interview-with-mizzurna-falls-creator-taichi