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Re: Ideas to help the Kickstarter campaign

We need to work on this! Contact Rocco!

I posted this on the Kickstarter comment section. Agree/Disagree?

Thank you Yu, and everyone else involved doing this. However, there's a lot of confusion with this Kickstarter. I think you guys are unknowingly damaging the potential for the Kickstarter. Besides revealing Sony's involvement on the first day of the Kickstarter, giving people the idea that there is no more need to back it on Kickstarter because a big company like Sony is supporting it, there's also a lot of vagueness in relation to the stretch goals.

For example, what exactly is Raport? What is the Skill Tree? What are Character Perspectives? No one knows or understands, and this vagueness leaves doubts not only on your potential backers but current backers. Could you further expound upon these features?

Finally, why isn't Yu doing interviews all over the place for the Kickstarter to give information? There was a French interview on Youtube, but not one available in English. A lot of the marketing so far is scattershot and unorganized. Please do better. Thank you, a grateful Shenmue fan.

Just be a total slut for 30 days. Try and get interviewed by everyone and get news sites posting about Shenmue. Yu needs to get in the public light similar to how other Kickstarter project leaders have. Get more developers to make videos about why they love Shenmue, plenty of people have said they love it over the years in interviews. Get someone in the team to interview Yu and put it on the Kickstarter page and drop them every few days. Interviews should have been arranged weeks ago for every major gaming news outlet. I can imagine Yu will just go back to Japan after E3 and we won't hear from him again for months.

Make it clear what these S I&II scenes are. If it's like Shenmue the movie let people know so it doesn't put people off who have never played the series and that they can catch up. Nowhere on the Kickstarter page does it sound welcoming at all to newcomers to the series.

Do a let's play of certain sections of the original Shenmue. In these Yu could just speak about making the game and the history at SEGA. Let's plays aren't my cup of tea but people go crazy for them. Add a tier where you get a monthy skype session or online Q&A's with members of the team working on the games.

Get an english twitter account similar to what Kojima has. The Japansese audience is very small compared to America and America has the biggest funding potential. Only starting to use Twitter again about a day before E3 was silly. This isn't like the FFVII announcement where it's a nice surprise. For a Kickstarter that only lasts 30 days you should be teasing it for quite awhile.

Don't announce you'll do shows like the one in Monoco. Announce stretch goals that you will go to places like PAX, Tokyo Game Show, Playstation Experiance and Gamecom. No one outside of the core people who already have donated will care about seeing a game at an anime convention in Monoco. A tier could be made that if you donate enough you get access to a special Q&A with Yu or early hands on time with the game at Pax would bring in some extra money. If people are willing to pay £10,000 and also pay to fly to Tokyo to have dinner with the guy they'll do it if they don't have to pay to fly and his coming to PAX so extra dinners is something.

Include tiers like letting people voice a character or to let them name something in a tier between the $500-$10,000. You're letting people include their name in the credits why not let some people add a message next to their name for a few extra dollars to get a few people to up their pledge. Heck for even more money get your photo in the credits. Include a tier where people can have themselves made into a toy capsule Ryo can collect.

The toy capsules replicas are great but have a donation pledge to get replicas of the mirrors. Make them a decent quality so you can ask for more to get them.

The Double Fine team did a documentary about making the game that certain backers got access to. The Shenmue III story will be one people want to watch.

http://www.shenmuedojo.net/forum/viewtopic.php?f=5&t=47619&p=1090026#p1089927

FUck yeah, a let's play commentated by Yu Suzuki would be incredible.

Gametrailers is doing one of Shenmue II, would be awesome to see Huber, Yu Suzuki, Rocco from mega64, or some guys hyping the shit of Shenmue for people that haven't played it.

The whole 70 man battle scenes, the third disk of shenmue II, the ending.

Don't make it 1 hour long, but something like 15 minutes hyping the shit out of the game.

+1 to the mirrors replicas.

The documentary is great, but actually quite expensive, DF hurted a lot, it was awesome (even more so than the actual game), but just saying "exclusive making of videos for X tier backers" would be great.

http://www.shenmuedojo.net/forum/viewtopic.php?f=5&t=47619&p=1090026#p1089941
by Himuro
Thu Jun 18, 2015 10:22 am
 
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Shenmue III Kickstarter marketing needs some work

The marketing for this KS is atrocious. The video tells nobody who doesn't know what Shenmue is anything about it or why it's special. It's just "here's Shenmue III, do you like it???" When it should be recapping the story of a boy driven by anger and revenge as he goes to extremes to find his fathers killer on an epic coming of age Kung fu story. But no, Yu talks about move scrolls instead. They could even go the "You know QTE's? Well Shenmue modernized it and every game you've played since that has had them since is jacking our shit without the quality. Suck on it" or how about "Shenmue was a game of ahead of its time that had unparalled attention to detail and tight, focused storytelling." It makes no sense.

It has been coasting on the goodwill of Shenmue fans and the interest of non-fans. It needs more than that and to articulate why such a game would make Huber act like an excited child and end up grasping his co-workers hands in tears. It needs to show WHY it's so special to us so it can be passed on to a new generation.

Even the Kickstarters aesthetic looks amateur.

You got all these interviews and stuff, and how many of them are in English? Please stop with the French stuff. The game will only be at Monaco? But not TGS or GDC or PAX? What is this foolishness? France isn't that special and doesn't have a monopoly on Shenmue fans. Try marketing this in China, for isntance.

The marketing for this KS is AWFUL and we as Shenmue fans can do better than them. Yu needs our help!
by Himuro
Thu Jun 18, 2015 12:11 pm
 
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Re: Yu Suzuki doing Reddit AMA tomorrow!

This is really strange I know, but I've never used Reddit, I don't know what it is or how to use it. How can I access Yu Suzuki's Q+A tomorrow on the website? The layout is pretty confusing to me. Is there anyway we can submit our questions in advance on the reddit website?


No you can't submit in advance. Sign up and tomorrow when his AMA goes up, post a question in it. What confuses you about the layout? Maybe I can help?

Thanks Himuro. To be honest I can't work out exactly how the website actually works. I'm not really sure what Reddit actually is.

I go onto http://www.reddit.com and i'm just greeted with a list of different topics down the main page, just seems a bit confusing. Is it just a website where people comment any certain topics? :???:

(Feel like I'm starting to show my age lol)

The subreddit where Yu will likely show is either r/gaming or r/iama

You can see them here:

http://www.reddit.com/r/gaming

and

http://www.reddit.com/r/iama
by Himuro
Thu Jun 18, 2015 4:21 pm
 
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Yu Suzuki - Reddit AMA Today 21:30 PST / 05.30 GMT

In the latest update that's what it says! It starts at 9:30 PM PST!

I have compiled a list of questions and concerns from users of Shenmue Dojo:

FINAL SHENMUE DOJO QUESTIONS

Updated questions:

1. Will Shenmue III enable PayPal or a means to donate the project when the Kickstarter ends? Projects like Star Citizen gained tens of millions in donations by allowing this.

2. In Shenmue III will Ryo's notebook and Timex watch return?

3. the kickstarter page seems to be lacking a detailed summary of the series so far, are there any plans to update the page in order to provide more information for Shenmue newcomers? It makes the series not come off as friendly for newcomers.

4. In Shenmue III, will battles return? There has been talk that you are simplifying them, does this mean we will no longer get Virtua Fighter like fights? How will fights work? Will they be entirely QTE-based as seen in modern titles like Heavy Rain or will they still have corresponding punch and kick buttons like before?

5. How accurately will Shenmue III be compared to your original vision of the game or will there be major compromises?

6. Will Shenmue III be at Tokyo Game Show, GDC, and PAX or only Monaco?

7. Many fans want the option to play the game with a Japanese voice track. Is YSnet considering implementing this?

8. Are all the towns listed in the Kickstarter stretch goals in the game already, or are the stretch goals only there as a means to help give them more features and spice?

9. Sony and other investors are only funding a part of the games budget. Does this mean most of the budget will come from the Kickstarter? More importantly, how much does Suzuki-san want the Kickstater to reach in order for him to make the FULL vision for Shenmue III?

10. It would be helpful if the Kickstarter made stretch goals more straightforward. As they are now, they are quite vague and confusing, even to experienced Shenmue fans. For example, what exactly is rapport?

11. Will the gameplay in Shenmue III be more contemporary or will it be more in line with past Shenmue iterations?

12. Seeing as how the game is set in a remote forested region how sparsely populated will the game be, will there be wildlife?

13. What will the level of npc interactivity be and how detailed will their behavior be?

14. How much of an influence will fan base feedback have during the making of this game?

15. Will you try to finish the story over the course of 2-3 more games as you originally envisioned?

16. Online is a big component of modern day gaming, is there any consideration for incorporating some type of online game play? Some type of mini-games, co-op missions or fighting modes?

17. I am new to Shenmue and don't find the Kickstarter promotional video to be terribly informative. Are there plans in making a new one? I'd like to back it on Kickstarter but nothing on the page is telling me what Shenmue remotely is.

18. Will character polls compromise your artistic vision?


GavinGT from Neogaf has a good set of questions for his AMA. What questions would you like to see or ask?! Post them here!!

Updated List of Questions for Friday's Yu Suzuki AMA

- Why no physical PS4 disc?
- What's the deal with the other two towns mentioned in the Kickstarter video?
- Can we have some more higher tier Kickstarter rewards, please?
- What do you forecast the final budget to be?
- Will the game have English and Japanese VO?
- Will Corey Marshall reprise his role?
- Will you finish the story with Shemue III?
- Do you have access to Sega-branded arcade games and capsule toys?
- Can you go into more detail about what the stretch goals actually mean?
- Will you update the controls?
- Will we see a return of some Shenmue I systems, such as lots of interactivity with objects?
- Will the free battle system still exist in the game?
- How will you update QTEs?
- How many developers do you plan to have working on the game?
- Is an Xbox One version out of the question?
- Do you have any specific cost-cutting measures in mind?
- Will the final game be at full price?
by Himuro
Thu Jun 18, 2015 12:51 pm
 
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Re: Legit concerns you have for Shenmue 3

Seems like Yu Suzuki just wants to finish the story instead of making a great game...I hope I am wrong.

I mean the Goal was $2million, that isn't much for the scale of a great Shenmue game....I know I would sound crazy but the goal should've been much higher at least $10million.

A $10 million goal would of lit a fire under every bodies asses and made people much more hyped.

Of course they need proper marketing/trailer to pull that off....The Trailer was really meh, didn't show anything about the game, a proper done trailer showing Shenmue's cities in the new Unreal 4 engine would of hyped the game much more.

As for Yu Suzuki, he is an innovator but yeah it has been a long time...Yu Suzuki is a guy who pushes the limits, thats what Im hoping for shenmue 3, but sadly that takes money.

Shenmue 3 Immersivness pushing the envelope on games>story IMO

The 2 million was never said to fund the whole game. Holy shit, how many times do we have to go over this?

He says very clearly he is embracing the open world game nature of Shenmue's past right here:

http://mobile.siliconera.com/all/2015-06-17-yu-suzuki-wants-to-introduce-a-new-qte-system-for-shenmue-3#1
by Himuro
Thu Jun 18, 2015 2:20 pm
 
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Re: Yu Suzuki - Reddit AMA Today!

I have compiled a best of list of all of Shenmue Dojo's questions and concerns throughout this entire forum. I hope I did it with accuracy and respect. Please comment on how these may be improved and do not come off as combative towards Suzuki-san. Please share it on GAF and other sites so we may have some communication and sharing of ideas between our fanbase.

1. Will Shenmue III enable PayPal or a means to donate the project when the Kickstarter ends? Projects like Star Citizen gained tens of millions in donations by allowing this.

2. In Shenmue III will Ryo's notebook and Timex watch return?

3. Why does the Kickstarter page not give a good summary of the series thus far? It makes the series not come off as friendly for newcomers. Also, the Kickstarter page does not have the sites updates on it. That could be useful information for backers, would you consider implementing it?

4. In Shenmue III, will battles return? There has been talk that you are simplifying them, does this mean we will no longer get Virtua Fighter like fights? How will fights work? Will they be entirely QTE-based as seen in modern titles like Heavy Rain or will they still have corresponding punch and kick buttons like before?

5. How accurately will Shenmue III be compared to your original vision of the game or will there be major compromises?

6. Will Shenmue III be at Tokyo Game Show, GDC, and PAX or only Monaco?

7. Many fans want the option to play the game with a Japanese voice track. Is YSnet considering implementing this?

8. Are all the towns listed in the Kickstarter stretch goals in the game already, or are the stretch goals only there as a means to help give them more features and spice?

9. Sony and other investors only funding a part of the games budget. Does this mean most of the budget will come from the Kickstarter? More importantly, how much does Suzuki-san want the Kickstater to reach in order for him to make the FULL vision for Shenmue III?

10. It would be helpful if the Kickstarter made stretch goals more straightforward. As they are now, they are quite vague and confusing, even to experienced Shenmue fans. For example, what exactly is rapport?

11. Will the gameplay in Shenmue III be more contemporary or will it be more in line with past Shenmue iterations?

12. Seeing as how the game is set in a remote forested region how sparsely populated will the game be, will there be wildlife?

13. What will the level of npc interactivity be and how detailed will their behavior be?

14. How much of an influence will fan base feedback have during the making of this game?

15. Will you try to finish the story over the course of 2-3 more games as you originally envisioned?

16. Online is a big component of modern day gaming, is there any consideration for incorporating some type of online game play? Some type of mini-games, co-op missions or fighting modes?

17. I am new to Shenmue and don't find the Kickstarter promotional video to be terribly informative. Are there plans in making a new one? I'd like to back it on Kickstarter but nothing on the page is telling me what Shenmue remotely is.
by Himuro
Fri Jun 19, 2015 9:55 am
 
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Re: Yu Suzuki - Reddit AMA Today!

For a new page.

I have compiled a best of list of all of Shenmue Dojo's questions and concerns throughout this entire forum. I hope I did it with accuracy and respect. Please comment on how these may be improved and do not come off as combative towards Suzuki-san. Please share it on GAF and other sites so we may have some communication and sharing of ideas between our fanbase.

1. Will Shenmue III enable PayPal or a means to donate the project when the Kickstarter ends? Projects like Star Citizen gained tens of millions in donations by allowing this.

2. In Shenmue III will Ryo's notebook and Timex watch return?

3. Why does the Kickstarter page not give a good summary of the series thus far? It makes the series not come off as friendly for newcomers. Also, the Kickstarter page does not have the sites updates on it. That could be useful information for backers, would you consider implementing it?

4. In Shenmue III, will battles return? There has been talk that you are simplifying them, does this mean we will no longer get Virtua Fighter like fights? How will fights work? Will they be entirely QTE-based as seen in modern titles like Heavy Rain or will they still have corresponding punch and kick buttons like before?

5. How accurately will Shenmue III be compared to your original vision of the game or will there be major compromises?

6. Will Shenmue III be at Tokyo Game Show, GDC, and PAX or only Monaco?

7. Many fans want the option to play the game with a Japanese voice track. Is YSnet considering implementing this?

8. Are all the towns listed in the Kickstarter stretch goals in the game already, or are the stretch goals only there as a means to help give them more features and spice?

9. Sony and other investors only funding a part of the games budget. Does this mean most of the budget will come from the Kickstarter? More importantly, how much does Suzuki-san want the Kickstater to reach in order for him to make the FULL vision for Shenmue III?

10. It would be helpful if the Kickstarter made stretch goals more straightforward. As they are now, they are quite vague and confusing, even to experienced Shenmue fans. For example, what exactly is rapport?

11. Will the gameplay in Shenmue III be more contemporary or will it be more in line with past Shenmue iterations?

12. Seeing as how the game is set in a remote forested region how sparsely populated will the game be, will there be wildlife?

13. What will the level of npc interactivity be and how detailed will their behavior be?

14. How much of an influence will fan base feedback have during the making of this game?

15. Will you try to finish the story over the course of 2-3 more games as you originally envisioned?

16. Online is a big component of modern day gaming, is there any consideration for incorporating some type of online game play? Some type of mini-games, co-op missions or fighting modes?

17. I am new to Shenmue and don't find the Kickstarter promotional video to be terribly informative. Are there plans in making a new one? I'd like to back it on Kickstarter but nothing on the page is telling me what Shenmue remotely is.
by Himuro
Fri Jun 19, 2015 10:10 am
 
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Re: Yu Suzuki - Reddit AMA Today!

For a new page.

I have compiled a best of list of all of Shenmue Dojo's questions and concerns throughout this entire forum. I hope I did it with accuracy and respect. Please comment on how these may be improved and do not come off as combative towards Suzuki-san. Please share it on GAF and other sites so we may have some communication and sharing of ideas between our fanbase.

1. Will Shenmue III enable PayPal or a means to donate the project when the Kickstarter ends? Projects like Star Citizen gained tens of millions in donations by allowing this.

2. In Shenmue III will Ryo's notebook and Timex watch return?

3. The Kickstarter page isn't helpful for newcomers to Shenmue as it could be. For example, it doesn't accurately show what Shenmue is or why it's special to people. However, the website does. There feels like there's a lack of communication between the Kickstarter and the official site. For example, there is a Shenmue history video on the website that isn't on the Kickstarter. There's also an interview with Tak Hirai that isn't on the Kickstarter. Could you possibly make the Kickstarter page more accurately convey what Shenmue is and why it matters to people who have never heard of it by communicating more between the Kickstarter and the official website?

4. In Shenmue III, will battles return? There has been talk that you are simplifying them, does this mean we will no longer get Virtua Fighter like fights? How will fights work? Will they be entirely QTE-based as seen in modern titles like Heavy Rain or will they still have corresponding punch and kick buttons like before?

5. How accurately will Shenmue III be compared to your original vision of the game or will there be major compromises?

6. Will Shenmue III be at Tokyo Game Show, GDC, and PAX or only Monaco?

7. Many fans want the option to play the game with a Japanese voice track. Is YSnet considering implementing this?

8. Are all the towns listed in the Kickstarter stretch goals in the game already, or are the stretch goals only there as a means to help give them more features and spice?

9. Sony and other investors only funding a part of the games budget. Does this mean most of the budget will come from the Kickstarter? More importantly, how much does Suzuki-san want the Kickstater to reach in order for him to make the FULL vision for Shenmue III?

10. It would be helpful if the Kickstarter made stretch goals more straightforward. As they are now, they are quite vague and confusing, even to experienced Shenmue fans. For example, what exactly is rapport?

11. Will the gameplay in Shenmue III be more contemporary or will it be more in line with past Shenmue iterations?

12. Seeing as how the game is set in a remote forested region how sparsely populated will the game be, will there be wildlife?

13. What will the level of npc interactivity be and how detailed will their behavior be?

14. How much of an influence will fan base feedback have during the making of this game?

15. Will you try to finish the story over the course of 2-3 more games as you originally envisioned?

16. Online is a big component of modern day gaming, is there any consideration for incorporating some type of online game play? Some type of mini-games, co-op missions or fighting modes?

17. I am new to Shenmue and don't find the Kickstarter promotional video to be terribly informative. Are there plans in making a new one? I'd like to back it on Kickstarter but nothing on the page is telling me what Shenmue remotely is.

It's a great list and between this and gavinGT's list I think all bases are pretty well covered, but to be honest I think some of the questions involving kickstarter are a bit harsh. If you were to ask a question about kickstarter I wouldn't start out by criticizing what you think is wrong with it, I'd simply ask, "Why doesn't kickstarter feature ______? or "Will the Kickstarter page include ________ "?

So for example for question 3 instead of starting out by saying "the kickstarter page isn't helpful" you could say "Will you be updating the kickstarter page to make it more informative for newcomers to the series?" Or you could go the q #17 route and make it sound like more of a personal complaint as opposed to an outright criticism.

It's unlikely that anyone will get more than one question in at a time so hopefully people will review both lists and if they see a question hasn't been asked yet they will try to do so.

At the very least someone should tell Yu Suzuki they love him..

Great feedback.
by Himuro
Fri Jun 19, 2015 11:40 am
 
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Re: Yu Suzuki - Reddit AMA Today!

Jack, I have rephrased the question.

How is this?

3. Why does the Kickstarter page not give a good summary of the series thus far? It makes the series not come off as friendly for newcomers. Also, the Kickstarter page does not have the sites updates on it. That could be useful information for backers, would you consider implementing it?
by Himuro
Fri Jun 19, 2015 11:47 am
 
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Re: Yu Suzuki - Reddit AMA Today!

Hyo Razuki wrote: Could someone please post a link to the YS AMA? I find the layout extremely confusing.


It hasn't started yet.
by Himuro
Fri Jun 19, 2015 12:39 pm
 
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Re: Yu Suzuki - Reddit AMA Today 21:30 PST / 05.30 GMT

Sorry. I am freaking out because I want this kickstarter to do well and they making me pull my hair out over here.
by Himuro
Fri Jun 19, 2015 1:24 pm
 
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Re: Yu Suzuki - Reddit AMA Today 21:30 PST / 05.30 GMT

Peter, they have had 14 years to prepare for Shenmue III and this game is nowhere on Facebook, Twitter, and other social media platforms. It is coasting on good will of Shenmue fans.

This isn't a "bandwagon of negativity". This is being realistic. The game has been funded, but at the current trajectory, the game may bomb. Emphasis on may. They are doing an awful job here, and your "only positive thoughts" schtick isn't helping. It is not only unrealistic, it comes across as highly naive and boyish.

Let's be honest here, Peter. They are having an AMA on Reddit when most people are busy doing things or are asleep, and you're completely fine with it. They could offer poop in a box as a Tier Reward and you would be fine with it.

There's a difference between "negativity" and objectivity. Any and all criticisms thrown towards this Kickstarter campaign in this thread are all objective and factual.
by Himuro
Fri Jun 19, 2015 1:38 pm
 
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Re: What modern gaming features would you like to see in S3?

I'd really like an online mode strictly for minigames. I'd like to have an online mode where you can choose a character and fight against them Virtua Fighter style. Or if you choose, you can play against them in Darts like you do in II with those NPCs and challenge each other for score.
by Himuro
Wed Jun 17, 2015 3:49 pm
 
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Re: What modern gaming features would you like to see in S3?

I'd like for more ways to have conversations. I wish there were a way to pick what you wanted to say with npc's, for instance. Sometimes I want to talk to an NPC about what they're doing today and Ryo just asks a question about what to do next or the next plot point. To be fair, Shenmue II expanded this and allowed for wider npc interaction, but at the same time I want more! :D :lol:
by Himuro
Fri Jun 19, 2015 4:16 pm
 
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Re: Yu Suzuki - Reddit AMA Today 21:30 PST / 05.30 GMT

FourWuDu1026 wrote:
staplepuffs27 wrote: I hope they realize that they need to make a new post. Guys, please know that questions will not be answered in the threat they linked to. It's against reddit rules as Arm Wrestler noted.


Wait did something happen?


Image
by Himuro
Sat Jun 20, 2015 12:39 am
 
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Re: Yu Suzuki - Reddit AMA Today 21:30 PST / 05.30 GMT

sand4fish wrote:
Himuro wrote: Yu is answering questions in the old AMA. *facepalm*


Where's the link???


http://www.reddit.com/r/IAmA/comments/3 ... ma/cscmzsa
by Himuro
Sat Jun 20, 2015 12:44 am
 
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Re: Yu Suzuki - Reddit AMA Today 21:30 PST / 05.30 GMT

OMG!!!! SUZUKI-SAN REPLIED TO ME!!!!
by Himuro
Sat Jun 20, 2015 12:59 am
 
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Re: Yu Suzuki - Reddit AMA Today 21:30 PST / 05.30 GMT

Wow people are downvoting my Shenmue Saturn comment. What Shenmue fan wouldn't want to play the Saturn version? It literally pushed the system further than any other 3D game I have seen.

They're probably doing it because we want answers for III and could care less about the Saturn version haha. I'll upvote you!
by Himuro
Sat Jun 20, 2015 1:06 am
 
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Re: Yu Suzuki - Reddit AMA Today 21:30 PST / 05.30 GMT

Q: Will the band-aid ever come off?

A: I am considering a special option where it could be removed.


Q: Will we see Ryo's Journal return? Would be cool to be able to flip the pages using the PS4's touchpad.

A: I would like to bring back the Journal. That is an interesting idea, I will look into it. Thank you.
by Himuro
Sat Jun 20, 2015 2:01 am
 
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Re: Yu Suzuki - Reddit AMA Today 21:30 PST / 05.30 GMT

Q: What do you think of the current state of Japanese game development?

A: I see the share of mobile games increasing, the budgets of games decreasing. It will be harder to express a game's vision. I would hope the console and PC markets gain more popularity.
by Himuro
Sat Jun 20, 2015 2:06 am
 
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Re: Yu Suzuki - Reddit AMA Today 21:30 PST / 05.30 GMT

We need to stress the incredible turn out for this AMA. Over 730 comments.
by Himuro
Sat Jun 20, 2015 2:09 am
 
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Re: Yu Suzuki - Reddit AMA Today 21:30 PST / 05.30 GMT

Q: Any possibility of a bicycle finally being added to Shenmue 3? Thank you so much again, Yu!

A: There is a 60 horsepower bike in Shenmue 1. For Shenmue, 3 I was thinking about something with 1 horsepower.
by Himuro
Sat Jun 20, 2015 2:10 am
 
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Re: Yu Suzuki - Reddit AMA Today 21:30 PST / 05.30 GMT

How long will the AMA be, I wonder?

It's been going on for two hours now. Yu needs to be really patted on the back here for being such a trooper. Most AMA's are only a mere hour long but here Yu is still going on like a soldier. It truly shows you how much he loves this fanbase. =D> =D> =D>
by Himuro
Sat Jun 20, 2015 2:13 am
 
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Re: Yu Suzuki - Reddit AMA Today 21:30 PST / 05.30 GMT

Q: 鈴木さんの意見で,アーケードゲームの真髄は何ですか? その影響シェンムの中でありますか? In Suzuki-san’s opinion, what is the essence of arcade games? Are those influences in Shenmue?

A: アーケードでずっと3分に表現にしばられてきたために時間制約のないコンソールでのびのびとゲームを表現したかった結果、シェンムーというゲームが出来上がった。With an arcade game, you are restricted to a 3 minute window to express what the game is. That is how I made games for the longest time. I wanted to create a game that could be played at a more leisurely pace, so I created what ended up being Shenmue.

Q: Our twenty eighth question from the 500k community. -Will Shenmue 3 have any sort of multiplayer component? Perhaps Co-op or a versus mode?

A: I am thinking about something that would resemble that.
by Himuro
Sat Jun 20, 2015 2:34 am
 
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Re: Yu Suzuki - Reddit AMA Today 21:30 PST / 05.30 GMT

Guys, can you stop debating that in this thread? This is for the AMA.
by Himuro
Sat Jun 20, 2015 2:54 am
 
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Re: Yu Suzuki - Reddit AMA Today 21:30 PST / 05.30 GMT

Q: What will Ryo do to earn money in Shenmue 3?

As great and engrossing as the story and gameplay were in Shenmue 1 and 2, I (and many others) really really liked the forklift driving. It was like I could learn a new (video game) skill, get good at it, and putter around the docks like a badass.

A: There will be part time jobs that will be indicative of those you would find in China. In the Stretch goals there will also be the old favorites.
by Himuro
Sat Jun 20, 2015 2:55 am
 
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Re: Yu Suzuki - Reddit AMA Today 21:30 PST / 05.30 GMT

Q: Do you have any dogs or cats?

A: 3 yorkshire terriers and a turtle.
by Himuro
Sat Jun 20, 2015 2:57 am
 
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Re: Yu Suzuki - Reddit AMA Today 21:30 PST / 05.30 GMT

Amir wrote: $5 million is a certainty, but 10... I think we'll end up around 7 or 8, but hope I'm wrong!


If they enable Paypal donations it will get to 10 million.
by Himuro
Sat Jun 20, 2015 3:13 am
 
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Re: Yu Suzuki - Reddit AMA Today 21:30 PST / 05.30 GMT

I'm going to bed. Great night, Dojo. We did a great job! Keep the answers updated!
by Himuro
Sat Jun 20, 2015 3:33 am
 
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Re: Yu Suzuki - Reddit AMA Today 21:30 PST / 05.30 GMT

Q: Love your work! You are a pioneer in this industry! As for my question: How much game elements/features will we be missing in the game if the campaign doesn't reach the $5 million mark?

A: I will say this: if we reach the $5 mil mark, one of the things I really want to do with Shenmue 3 will become a reality.

At $10 million, it will truly have the features of an open world.
by Himuro
Sat Jun 20, 2015 3:10 am
 
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Re: $10 million

You guys are looking at this narrow minded. It is more than possible.

YSNet needs to enable PayPal donations for Shenmue III, as well as the ability to donate money after the Kickstarter ends so we can keep going.

This is how Star Citizen had over 84 million dollars donated towards it.

http://i.imgur.com/e3JLVcf.jpg

We need to keep pushing for those two things and we will make it.
by Himuro
Sat Jun 20, 2015 8:24 am
 
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Re: How Do You Feel About Shenmue III Becoming More Spiritua

I love it. It perfectly punctuates the general tone of the series, and especially which throws it right in your face. Ryo goes through a decaying, decrepit old crime filled city in order to find information on his fathers killer. Kowloon represents Ryo's inner demons as the cracks expose themselves leading to his own perdition. Xiuying tells him as much in the church and many times in Honk Kong. The analogy for Ryo's spiritual journey from Kowloon to Guilin is both figurative and literal in the scope of the games themes. Ryo, having found Zhu Yuanda, travels from a place that eats his soul and forces him to go to extremes to find vengeance that will never sate him, to a place separated from civilization, surrounded by nature in all of its wonders. It is through the nature of spirituality and friendship, which Ryo starts to embrace as seen in the Tai Chi scene at the crag, that will save Ryo and deliver him from becoming the exact person he hates.

The naturalism vs urbanism dynamic in II is a natural part of the evolution of the story, and one that gives it far more emotional weight.

I don't take it as an west vs east debate. I think that pits the story at its most reduced form. After all, Hong Kong is more advanced than Yokosuka which is a small town and many people that live in these places, like Xiuying, are on the straight and narrow. It isn't about west vs east, so much as I feel it is about Ryo's spiritual transformation as he grows from boy to man. He has two options. He thinks he NEEDS revenge, but it consumes him. The secret to his sating heartache is within him all along, and that is his own natural spirit.

The spiritualism is needed.

Further, I think people's take on east vs west debate is exotifying the east and trying to find a way to say the east is better when this is never explicitly said in neither games at all.
by Himuro
Sat Jun 20, 2015 5:43 pm
 
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Shenmue Dojo Twitch streaming Let's Play promotion thread!!!

Twitch added ALL Shenmue games to its game list - yes, including Online! This is a great opportunity to show people what Shenmue is and participate in the Twitch community!

Posts your twitch links and let's get this started. The idea is to play a lot of Shenmue games on Twitch and catch attention and show newcomers why we love it while being a helpful and welcoming environment to allow community participation.

If all plans to right I should be streaming tonight. Let's do this!

http://www.twitch.tv/shenmuedojo
by Himuro
Fri Jun 19, 2015 3:30 pm
 
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Re: Campaign to get Sony to make statement about involvement

They haven't made an official definitive statement. There has been lots of miscommunication even within Sony. This is why this is needed.
by Himuro
Sun Jun 21, 2015 9:06 am
 
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Re: SHENMUE 3 ANNOUNCED FOR PS4 KICKSTARTER (INFORMATION INS

Posted in another thread but will repeat here: have posted that Escapist article to reddit, please upvote so more people see it!:

http://www.reddit.com/r/Games/comments/3amkun/the_escapist_understanding_sonys_role_in_shenmue_3/

I posted this. I'm upvoting your post.

http://www.reddit.com/r/gaming/comments/3amo1d/understanding_sonys_role_in_shenmue_3/
by Himuro
Sun Jun 21, 2015 2:55 pm
 
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Spread this Escapist article - Understanding Sony's Role

Post it on reddit, facebook, twitter, share it on forums. We need to kill this misinformation.

http://www.escapistmagazine.com/news/vi ... -Shenmue-3
by Himuro
Sun Jun 21, 2015 2:52 pm
 
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Re: The PS4 Physical Copy Issue & the $10 Million Goal Strug

I cannot realistically call someone who won't put down more money because there's no physical ps4 copy a Shenmue fan. No elitism here, but it's how I feel. I'm putting in overtime so I can hopefully afford the 170 tier just so I can show Suzuki how much I love him and vision.
by Himuro
Sat Jun 20, 2015 10:44 pm
 
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Re: Jim Sterling talks about Shenmue III KS

For reference, I was disappointed in his thing about "he won't like it".

I read his post on gaf about journalistic integrity and redacted findings in light of new information and it's the same good ol' Jim. I never unsubbed from him and never said I did.

http://www.neogaf.com/forum/showpost.php?p=169394629&postcount=184
by Himuro
Mon Jun 22, 2015 11:54 am
 
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Re: Suzuki, "I want to make Shenmue 4"

I'd rather have a passionate, beautiful game than a rushed game whose existence was merely just to end the story. That said, I hope 4 is the last one.
by Himuro
Tue Jun 23, 2015 10:08 am
 
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Re: Remember this?

Fuck the Q&A at that post mortem. Completely shitting Yu-san's legacy with bullshit questions in a professional journalist setting.
by Himuro
Wed Jun 24, 2015 1:10 am
 
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Re: There's No Reason For Negativity

We can still voice our opinions though, be they negative, positive or neutral. Some people have legitimate concerns over Awesome Japan's credentials and ability to handle such a huge campaign. Then there's the fact that YSNet essentially need $10mil for us to get Shenmue III "proper".

I've never understood this need that people have - Shenmue fans in particular - to silence anything even slightly negative. It's almost like that dystopian society cliché where the big bad evil corporations lock up anyone who doesn't sing along to "Everything is Awesome". Comply or die n all that.

He's not trying to silence anyone or anything. He's trying to maintain morale.
by Himuro
Wed Jun 24, 2015 12:38 pm
 
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Re: There Is No Reason For Negativity

See, I don't agree with that being relevant. Positivity, imo, means "oh, it doesn't matter, we're getting it anyway". Negativity leads to "not good enough, I want better, I want more !" And is that not the point of the stretch goals?

I dunno, as I say - again - it just comes down to perspective.

IMO, it just comes down to you having something else to bitch about. We can all agree we want the game to be the best it can be. In any case, the only point of this thread was to help assuage the concerns people are having for reaching the 10 million figure or the fear it won't even top Bloodstained. People are getting anxious and nervous. That was all this thread was about, not saying criticism isn't warranted. You say you want it better, you want more but from what I've observed, you just want things perfect. But things won't always BE perfect, and sometimes "pretty good" is good enough. Let this thread be.
by Himuro
Wed Jun 24, 2015 12:50 pm
 
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