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Re: Dark Souls

Just beat Demon's Souls. What a wild ride that was. The King Alant fight at the end of the Boletarian Palace stage was the bitch to end all bitches. Unlike the boss of Dark Souls, it just takes place in a big, empty room, so there was nowhere that I could get behind to act as "cover". Had to get really good at dodging, and had to completely change my usual equipment load so that I'd be light enough to roll properly.
The ending to the game was much, much better than in Dark Souls though. I actually understood what was going on. Kind of an important factor. And the Old One was just surreal enough to creep me the hell out.

Having played them both, I think I like Dark Souls more, but both games had their obvious advantages.
Demon's Souls had, in my eyes, the better implementation of a story and a slightly better personality to it (which counts for a lot ). And that King Alant fight was a definite highlight for me (best one-on-one, human vs. human fight in the series so far, for my money)
Dark Souls had the better visual design and music, though, and made all the right tweaks to the areas of leveling up and equipment modifying.
Dark Souls 2 can't come out soon enough. I haven't felt this satisfied with pure RPG character development in a long time.
by OL
Fri Jan 11, 2013 4:49 am
 
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Re: Team Yu needs you!

We helped Ryo to beat Miku in the All-Stars race. Now let's have him topple John Cena as the most requested Make-A-Wish personality. :king:
by Let's Get Sweaty
Tue Jan 15, 2013 6:01 pm
 
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Re: Dark Souls

I love both, but Dark is, in my opinion, the far superior game in nearly every respect. If you play Demon's, in the first few seconds of Dark you will notice how much nicer everything is... the menus, the character creation, the atmosphere, the open world, etc. Basically, it boils down to whether you'd prefer to be an ethereal spirit or a rotting corpse after you die. But also, Dark has absolutely fantastic creatures and world, whereas Demon's is a bit claustrophobic with fewer "Wow!" moments. Analogy: Demon's is to Dark as Shenmue is to Shenmue 2. Naturally, therefore, (since this world is the place where the good must be destroyed) the doinks making Dark Souls 2 (the original mastermind has left the building, sadly) are taking a giant leap backwards by making the game linear, thereby murdering what was most awe-inspiring about Dark Souls.

I don't know about the rest of you, but I'm very proud of my Dark Souls character, not only statistically, but aesthetically, as I am a character creation perfectionist. Let's post pictures! I'll do so later.

Certainly, all that matters is unique beauty. Thus, I have the dark purple hair and eyes of a near-extinct race, combined, of course, with the face of a far eastern traveler... the most perfect combination!
by KiBa
Thu Jan 17, 2013 9:25 pm
 
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Re: Creepiest moments in gaming

The mansion where you meet Emil in Nier. Pretty much the whole thing at the mansion, I will never forget the hall where the paintings change after you return to it and they have evil looks on their faces when you return.
by Spokane
Wed Jan 16, 2013 12:04 am
 
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Re: Gaming thoughts of the day

Top 3 Nintendo DS games whose Japan-only status still bothers the hell out of me :

#3 .) Sakura Note

This always looked like it would appeal to me in a huge way, from the graphical style, to the small-town setting, to the obvious presence of sentimentality. It just looked like a fun, attractive, unpretentious little game with a lot of charm going for it.

http://www.youtube.com/watch?v=LoYAklTGRXQ

#2 .) Nanashi no Game

Atmospheric horror on the DS. The kind that doesn't just involve a bunch of blood and gore (Dementium always looked kind of... "eh" to me).
And the concept of an old, haunted videogame cartridge... how can you not love that?
Square localizes stuff like Theatrhythm, but passed this one up. Insanity.

http://www.youtube.com/watch?v=-bFyk6Cl-gY

#1 .) Front Mission 2089: Border of Madness

The fact that this was essentially just more Front Mission 1st (which was the game that convinced me to get a DS in the first place) makes it a guaranteed buy from me. Prequel to the entire series? Awesome.
I've always had a soft spot for the original Front Mission's style of presentation. Think about it: this was a new release, made using all of the old resources from the 1994 game (or at least emulating the original game in an incredibly accurate way). We don't get that kind of thing often enough.

http://www.youtube.com/watch?v=7t67WX_zVko
by OL
Sun Jan 20, 2013 11:08 am
 
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Re: Your favourite boxart

I like these two, how they first show the throne room in its "heyday" so to speak, in proper condition while the king still rules, while the second shows it in a ruinous state, as a knight (the player character) goes about exploring. Pretty cool representation of the games themselves.

http://oi49.tinypic.com/2qmj3h4.jpg http://oi46.tinypic.com/2sb4k0p.jpg
by OL
Sat Jan 12, 2013 5:04 pm
 
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Re: 2003 Members

Yep. July 9,2003. Just 13 years old.

The Dojo was a big part of my teenage years. :lol:
by Spokane
Sun Jan 20, 2013 7:09 pm
 
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Project X Zone

http://www.destructoid.com/project-x-zone-getting-localized-coming-to-north-america-242789.phtml

:D

http://www.youtube.com/watch?v=nbgA_K0KjpM

The game is developed by Monolith oft. It combines characters from Namco,Capcom,SEGA. Spiritual Successor to Namco X Capcom. And now we get it! For the old school Dante fans the real dante is in here.
by Bluecast
Mon Jan 21, 2013 1:26 pm
 
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Re: Gaming thoughts of the day

Oh man, but if we get Time Travelers, EX Troopers and Bravely Default all released in US and EU too. \:D/

Absolutely. The demo for EX Troopers was great on PS3.
But I'm even more excited over Time Travelers. That one looked like it'd have a really great story. And the cinematic presentation of it is fantastic. I was so sure we wouldn't be getting it, but it'd be great to be wrong.
by OL
Mon Jan 21, 2013 7:48 pm
 
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Re: Gaming thoughts of the day

Believe it or not Time Travelers has the best shot of being localized of the three.
by Segata Sanshiro Jr.
Mon Jan 21, 2013 8:04 pm
 
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X (New Monolith Soft Title)

[youtube]http://www.youtube.com/watch?v=2nowUbao1Pc[/youtube]
by Riku Rose
Wed Jan 23, 2013 10:54 am
 
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Re: Gaming thoughts of the day

The 3DS could be an RPG paradise. DQ7, DQ:Terry's Wonderland and Bravely Default joining SMT4, Soul Hackers, Overclocked, Project X Zone, Unchained Blades, Crimson shroud, Tales of the Abyss, Fire Emblem, Mystery dungeon, Etrian odyssey 4, Monster Hunter 3 and 4, Kingdom hearts 3d, and pokemon x/y
by Segata Sanshiro Jr.
Wed Jan 23, 2013 2:52 pm
 
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Re: What Song Are You Listening To Now?

[youtube]http://www.youtube.com/watch?v=me1jvpfOdPM[/youtube]
by south carmain
Tue Jan 22, 2013 11:43 pm
 
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Re: Review The Last Game You Beat

Unmanned (2012)
http://i.imgur.com/0MDWuaa.png
Unmanned is the latest interactive piece by Molleindustria (of Every Day the Same Dream fame). Written by Jim Munroe ( Guilded Youth ), you play a father, husband and drone pilot. Gameplay consists of different episodes: one has you shaving your face, another playing FPS games with your son, and just choosing answers through the various conversations. After each episode you'll be awarded with badges depending on your performance. As with all of Molleindustria's games, though, what you get is a very intimate experience regarding what choices (by gameplay) you make. There is definitely something of the provocative here, and it certainly won't leave anyone unaffected.
A single game might turn out for just 5 to 10 minutes, but repeated playthroughs are needed to see everything. The game is well made with a distinctive art-style (something out of the Frederick Raynal book) and presentation. Hard not to recommend as a very intriguing and thought provoking experience.
http://i.imgur.com/vD9fNy3.jpg
Avaiable for play online or download here: http://unmanned.molleindustria.org/

Process (2012)
http://i.imgur.com/5HuMXHL.jpg
This is a first-person horror point & click made in Russia. You see yourself on a moving train and must uncover its secrets before the inevitability of a countdown dwindles down. While there are no easy frights, there's a great deal of atmosphere due to a successful use of lighting and sound. Even though the game is mostly static (although you can swirl around 360º, while rooted to the same spot), there is a sense of urgency brought about by the countdown. The gameplay itself, while not exactly being a "pixel"-hunter, is simple but, due to the dark atmosphere, makes some objects difficult to see. Even though, to be fair, that's probably the point, it does make you pretty much click everywhere in a panic to see what works and otherwise not fully appreciate the environment.
The game has very few locations and takes at most 20 minutes to beat in a single playthrough (any more and the game is over). There really isn't much text and what is there communicates well, which is seldom true in eastern europe-developed games. The game also exhudes a very clean, polished, feel which is quite surprising in a free game. In all, a well made short experience that should appeal to adventure and horror enthusiasts.
http://i.imgur.com/EJO4v95.jpg
Get it free at: http://www.indiedb.com/games/process/downloads/process-english (Desura)

subAtomic (2012)
http://i.imgur.com/lgIMzbG.png
subAtomic is a game made in 72 hours for a Ludum Dare competition. As such it's quite short and simple, yet full of charm. Most of this comes from its brilliantly anarchic writing, resembling something like a crazy brainstorm of ideas that somehow gets made into a game.
There aren't really any puzzles, and interactions are kept to a minimum. While the backgrounds are quite simplistic, the characters are reasonably well animated.
Definitely an inspirational and entertaining piece, well worth playing.
http://i.imgur.com/zFtrmCL.png
Get it free here: http://www.ludumdare.com/compo/ludum-dare-23/?uid=7835
by Vyse Hazuky
Sat Jan 19, 2013 3:44 am
 
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Re: Review The Last Game You Beat

Nikopol: Secrets of the Immortal (PC, 2008)
http://i.imgur.com/asohGaa.jpg
This is a first person point & click adventure, where you advance through static screens, although you can rotate the camera in 360º. Despite this ancient structure the games does attempt to do a few things different. The game is divided through sort of episodes, relating to areas. These can feel quite confined and disjointed, and are a bit of a hindrance regarding the "megapolis" backdrop where the story is set. The main character is a rebel of sorts against the futuristic dictatorship cliché. There is, however a weird subplot as a mysterious pyramid hovers over Paris (where the game is set) and you discover that your father who you thought had died, lives. All through this, you'll meet egyptian gods who are a bit of the "Stargate" variety. As this description shows, the story is a mess and the script doesn't aid one bit. Alcide Nikopol, the main character, has no distinguishing features to speak of and barely meets other characters directly. The thought of a futuristic game set in Paris is promising, but here, with the very limited locales, and all in-doors, it's a dead miss. The game is an adaptation of renowned French comic book writer Enki Bilal's Nikopol trilogy, which I haven't read so I can't say how faithful it is. The graphic novel heritage is mostly displayed during the cutscenes that link the episodes of gameplay together, but otherwise it's hard to see.
The gameplay, while classic, does present some clever and enjoyable puzzles (although at times illogical), also including some more action-oriented sequences that work quite well, and add a novel sense of urgency and adrenaline that one seldom gets in an adventure game, like stealth-y sequences, sniping, etc.
In all, it's an interesting experience that does just about different to warrant interest. I certainly was expecting something worse, so I am quite happy with it.
http://i.imgur.com/MhvY9x4.jpg
by Vyse Hazuky
Tue Jan 22, 2013 11:29 am
 
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Re: Things that pissed you off

oh and I would like to add that serbia isn't even a part of the EU
by south carmain
Wed Jan 23, 2013 3:13 pm
 
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Re: Random Thoughts! v2.0

^^Brilliant. Could add a complexity to the character; loves gaming, but ain't a fan of most others who are into it.
Shine a different light on everything, that we're not all Big Bang Theory or Grandma's Boy fuckwits.

Completely separate note: I keep seeing this damn ad when I upload a picture.
Website content aside (I'm not trying to incite any anti-religious talk), why the fuck are they trying to advertise a dating site by showing what's apparently a half-shaven forest rodent?
Is that what guys are in to now?

http://oi50.tinypic.com/35d48xd.jpg

But yeah, she's fucking weird-looking.
by OL
Sun Jan 27, 2013 10:56 am
 
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Re: Gaming thoughts of the day

Riku Rose wrote: People would be really pissed if they knew how I got the money to buy them...


So you pawned the wallet then?
by Rakim
Tue Jan 29, 2013 4:49 pm
 
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Re: What movie are you watching right now?

black belt jones. kinda run-of-the-mill blaxploitation film, but really fun to watch, some amusing moments. black dynamite references it quite a bit too
by beedle
Wed Jan 30, 2013 5:47 pm
 
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Please welcome our newest moderator...

Wude!

Admittedly the community has been quite tame as of late and has seemed to come into it's own once again. Despite that, having a team that works collectively is key. Due to some previous drops from months ago and time zone differences, we've discussed adding a couple of new moderators.

With that said, we're confident Wude will do a great job. There are more potential additions on the horizon, no eta as of yet though.
by Yama
Mon Jan 28, 2013 1:04 pm
 
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Re: Please welcome our newest moderator...

Thanks a lot guys,i'll do my best :)
by wude
Mon Jan 28, 2013 4:29 pm
 
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Re: What Game/Games Are You Currently Playing?

^
Yes sir. It's actually the only Fire Emblem I've played. Hell, all this talk about it is making me want to play it again.

Which other Fire Emblems should I take a gander at? I'll probably get Sacred Stones at the same time I get Radiant Dawn (whenever that may be).

Almost all the games have a good translations these days.

In terms of games you can just go and buy theres Fire Emblem(7), Sacred Stones(8), Radiant Dawn(10), and Shadow Dragon which is a remake of 1. If you really liked PoR then you'll find a game thats wholly upgraded in Radiant Dawn. Sacred Stones is one of the easier games in the series but its a lot of fun, especially with its branching path and map system. It has alot in common with the new game coming out Awakening. I'd really recommend plain ole Fire Emblem which is really called rekka no ken or Blazing Sword. It might be alittle harder to go back to after all the freedom that Sacred Stones and Awakening give you.

Now when we're talking games you've got to patch, you're better off skipping the first and 3rd games since Shadow Dragon is a remake of the first, and theres a DS remake of the 3rd that has a good translation faq (and I think they're doing a patch too). 2 is hard, and an NES game, and not particularly terrific, but if you want to see where Sacred Stones and Awakening started conceptually thats it. 4, aka seisen no keifu aka geneology of the holy war is HARD and LONG. Innuendo aside eahch chapter is like 5 chapters in 1 but its the darkest grittiest and one of the best written in the series. Theres incest, rape, demonology. It and its sequel Thracia 776 justify a crossover with SMT. Finally we have 6, known as fuuin no tsurugi or Sealed Sword. Its the game that has rot in it, and if you ever get curious about what happens after "Fire Emblem" on gba it continues that story.

in terms of personal preference I rank the series
Awakening->
Thracia 776->
Radiant Dawn->
Sealed Sword->
Genealogy of the Holy War->
Blazing Sword->
Path of Radiance->
New Mystery->
Shadow Dragon->
Sacred Stones->
Gaiden

I replay them alot so the list changes all the time but Thraciaa 776 is always my favorite and Gaiden is always my least favorite, any game in great.
by Segata Sanshiro Jr.
Sun Feb 03, 2013 6:17 am
 
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Re: Guess the game 2 (LEAVE A GOOD HINT PER PIC)

Lost Odyssey
Image

UK Amiga (and DOS) classic.
by Vyse Hazuky
Mon Feb 04, 2013 6:15 pm
 
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Re: Shenmue HD/3 Kickstarter

Don't be that guy... But yeah, the idea's been "kicked" around, but only SEGA or Suzuki himself would be able to do it.
by MiTT3NZ
Mon Feb 04, 2013 5:33 pm
 
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Re: Great Videogame Music

I love the FSR remixes of classic tunes. This has always been a favorite Debussy tune for me, and this little "music box" version is just great.
[youtube]http://www.youtube.com/watch?v=R4xFdQnjCm4[/youtube]
by OL
Fri Feb 08, 2013 3:01 pm
 
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Re: What Game/Games Are You Currently Playing?

"Boring but addictive" is how I like to describe Oblivion. Almost as if it puts you under mind control telling you that you're having fun, but deep down you know it's not true.
by MiTT3NZ
Sat Feb 09, 2013 5:26 pm
 
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Re: Review The Last Game You Beat

DmC.

Yep, it really comes as no surprise. If I had been bitching about every little update about this game, ruling it out as a piece of crap not worthy of the name Devil May Cry, I would've been feeling so stupid coming in this game. Personally, I only give things the condescending "In Name Only" title to things that not only stray too far from an established formula but have absolutely no business sharing the same title from the series prior to it.

I really don't think it's the case here. There are obvious differences and a few gripes, but I came out really enjoying it for the most part. The new Dante is cool, face it. He's nowhere near the potty mouthed scene kid that was advertised, which probably only served to show how different this interpretation was going to be. He's every bit as likable as a character should be. He's got cool one liners (that are not "Fuck You" a million times over as previous assumed) and definitive traits that a hero should have all the way down to the end. When his obnoxiousness comes in, it doesn't hurt to see it in motion...cause IN CONTEXT IT WORKS!!

Other things I thought I would have a problem with, like the Fox News satire that I thought had no business in a DMC game, all fit just fine. Again, IN CONTEXT it's perfectly alright. If anything, despite all the flash it showcased, I was a little disappointed how vanilla certain stages and boss fights were. They were fun, sure, but i'm too spoiled with today's age of over the top battle action set pieces. Even thought I liked the final battle, it felt more expected than surprising.

The gripes I had were generally the story's direction towards the end. It started out very cool, and it has alot of great action cutscenes and interactive moments. But then at some point it goes into "auto pilot". All the plot twists (except for maybe the final one) and story directions were typical. The exposition was really clumsy and tacked on too. We come to find out more about this Dante and Virgil but in a way where it felt too paint by numbers. I don't remember DMC having a great storyline anyway, but the original from what I remember had a wave of mysteriousness surrounding it that made it more interesting. But then again that time traveling T-Rex Virgil turned into turned out to be the biggest load of crap ever to--oh wait, that never happened . My mistake. Moving on.

As much as I like this new Dante, the voice still doesn't work for me. It's passable but there were times where it sounded like a guy reading from a script. And the main villians...I dunno, didn't work for me. But they're going with the whole evil business tycoon as opposed to ancient demon thing that was in the original. I know it's different, but somehow it could've been more. Plus the whole thing with Dante wearing the white wig and throwing it down saying "not in a milion years":

http://www.youtube.com/watch?v=iDeXYKibH3o

I thought that was in poor taste. Ninja Theory was being no different from the fanboys in terms of being childish.

As far as the actual gameplay goes, it's fine the way it is. Sure, it was too easy to get a SSS rank (as I was getting them practically every stage) but that's the only flaw I can think of. It progressively gets more difficult each stage but nothing you can get over in a few tries. While the bosses are not nearly close to being punishingly difficult as the ones from the original game, it was a joy to juggle enemies and smash them to bits. If all you care about is challenge and nothing else, then you're going to be in for a disappointment. Unless you care to beat the game and play it in Hard.

Funny how a game I was originally planning on ignoring turned into an enjoyable way to pass time. Now I'm putting it on my "To Buy" list and gonna it next to the DMC Collection I plan on getting. This never would've happened if there wasn't such a prolonged hissy fit going on for MONTHS.
by Kenny
Sun Feb 10, 2013 6:21 am
 
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Re: Control video games with your penis!

I guess it's too late to add "stroke of genius" to my post. I finished prematurely. :sad:
by Let's Get Sweaty
Sun Feb 10, 2013 5:50 pm
 
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Re: Review The Last Game You Beat

Henry Spencer wrote: Hey, Kenny's more of a man than me anyway. He beat Superman 64, for crying out loud.


DMC2 is game of the century compared to that abomination.
by Kenny
Mon Feb 11, 2013 3:04 am
 
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Re: What movie are you watching right now?

I actually don't really consider Lynch to be all that pretentious. I usually think of pretentiousness as feeling forced. And even though Lynch's work is weird , and is usually considered to be "art" film (which is, almost inherently, kind of a pretentious term to begin with), it rarely feels like he's necessarily forcing anything. It all seems pretty natural for him.
So I don't really think of him as considering his work in a high-and-mighty fashion, as most truly pretentious creators do.
by OL
Thu Feb 14, 2013 4:21 pm
 
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Re: Last Game/System/Peripheral You Bought

I caved. I'd been looking for a good deal for an XL, but missed out on a 169.99 sale for it at Best Buy a couple weeks back. So I saw it today at Target for the regular price, but with a 25 dollar giftcard with purchase. So I got the system, and used the giftcard toward Kid Icarus.

http://oi50.tinypic.com/2rc9zfd.jpg
by OL
Sat Feb 16, 2013 2:34 pm
 
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Re: Xbox 3 & PS4 Talk

That's a GTA killer if I ever seen one. No offense Segata.
by MiTT3NZ
Wed Feb 20, 2013 8:52 pm
 
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Kavinsky next album "Outrun" (Praises Yu Suzuki/Games)

http://upload.wikimedia.org/wikipedia/en/thumb/8/83/Kavinksy_Outrun_Cover.jpg/618px-Kavinksy_Outrun_Cover.jpg

Here is a interview with Kavinsky, he's a popular French electro house artist. If anyone has seen the movie "Drive", then you've already heard his work. In this interview he's asked if his upcoming album "Outrun" is related to a racing game.

http://www.spin.com/articles/kavinsky-outrun-drive-skrillex-tattoo-interview


Is the title for Outrun a reference to the racecar video game?

Yes! It's a game I used to play a lot. It's from a very talented game creator, Yu Suzuki, who is the guy who also did Hang-On, Shenmue , so many. Each time he had a new concept or a new way to play — it was always a revolution for each game he did.

"ProtoVision" is the new single taken from Kavinsky's album "OutRun"

http://www.youtube.com/watch?v=DX9Yk_B3cwY

Listen to more of his music below.
http://www.youtube.com/watch?v=MV_3Dpw-BRY&list=AL94UKMTqg-9Do4sG4cDYt-Wd7gNv95upQ
by Ziming
Wed Feb 20, 2013 6:28 pm
 
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Re: Review The Last Game You Beat

http://g-ec2.images-amazon.com/images/G/02/uk-videogames/2011/dp/B008LTGEGQ/logo._V393697231_.jpg
Recently a lack of press and sales of games in the JRPG genre for anything not called Final Fantasy has left many feeling like the genre has gone away or is lacking what it used to have. An RPG asks for more than most games do in wanting you to spend sometimes over a month playing one game. Is Ni No Kuni something that is worth spending that time away from other games?

In the game you play as Oliver a young boy who just like any kid lives a carefree life running around town with his friends in a perfect little American town. When his mother gets into an accident Oliver is left alone since his Dad didn’t care enough to stick around and the local authorities have no problem with an 8 year old living alone. Left with nothing but his life in ruins Mr Drippy a fairy with a welsh accent from a mysterious world appears telling Oliver he can bring his mother back by becoming a wizard. So the journey begins as you jump into a gateway to a brand new world.

http://s.pro-gmedia.com/videogamer/media/images/ps3/ni_no_kuni/screens/ni_no_kuni_56.jpg
The women don't even wear proper bikini's so fuck this game

As mentioned above the story is quite simple. Oliver must learn to become a wizard so he can bring his mother back. Sadly that’s the problem with the story and it lacks being an engaging epic story like many other RPG’s and doesn’t actually feel epic at all. You‘re told to go meet someone so that they can teach you some magic and after jumping over some obstacles to meet them they teach you a trick or two and give you the name of the next place or person you must go and see. The only time the story seems interesting is when we see the bad guys themselves rather than random enemies and dungeon bosses. It would have been nice to see more of them as they seem to only appear once every 5 hours and only feature heavily in the last few hours.

The main characters don’t do much to aid the story and are really rather boring. A few of them make good first impressions but soon fall back into just standing next to Oliver in cut scenes and pointing out the obvious. Conversations drag on for about 20 dialog boxes which consist of nothing more than maybe someone in town knows where we can find a key. When Mr Drippy first appears he oozes personality and charm but after 2 hours he becomes nothing more than a nodding head and being the third person to mention that maybe we should go to the next town. It may have helped a little if Oliver himself was a bit brighter but his role is to be confused by everything even when the player figured it out half an hour ago.

http://www.dpadmagazine.com/wp-content/uploads/2013/01/Ni-No-Kuni-01.jpg
I thought drug trafficking was a strange side quest at first but it works

The worst people in the game are the NPC’s in town who need your help which makes up the side quests in the game. You will get the regular people who need you to go and find a hammer for them that they dropped in a cave or to deliver a letter but some are broken hearted. This is when a piece of their heart such as courage or ambition has been taken away and they walk around like mindless zombies. You need to go around town and find someone who has enough to spare so that you can share with the person who needs it. After doing this 50 times it gets pretty boring to listen to a guy who doesn’t have the ambition to tie his shoelaces anymore. I found myself skipping the dialog and waiting for the red highlighted word so I knew what I had to get.

Take away the NPC’s and you have a beautiful world. There where times when I would stop and think that in the distance was just a Studio Ghibi style drawing only to find I could go there. There’re 6 towns in the game which are all beautiful in their own right but it would have been nice to see more bright and colourful locations as after the halfway point of the game everywhere is very dark and drab.

http://8bitfoundation.com/wp-content/uploads/2013/02/AttackPanel.jpg
Any game where you can name a creature Matt Damon is good with me

In this beautiful world are a kind of Pokemon animal which are called familiars which you capture and use in battle. Every member of your squad can equip 3 each to make a tag team system of 12 playable characters. Since you only control one character or familiar at a time you have to trust the AI with some instructions on what you want them to do. It’s pretty much impossible to get them to do exactly what you want leaving you a lot of the time as the only one with MP and not getting killed. A menu option like FFXII where you could give strict instructions outside of battle would have been much better and saved a lot of sighing and eye rolling. Outside of the battles the game lets you know when you’re ready for the next boss battle by enemies running away from you in the field. This takes away some tension that other JRPG’s have when you don’t if you have what it take to beat the boss, leading up to the boss you will walk through the dungeon like you own the place with enemies running at the first sight of you. The boss fights themselves feel a little silly as you control a small animal that would struggle to reach your knee with an even smaller sword as it fights a giant lava monster ten stories high that’s just climbed out of a volcano.

The music is something that is undoubtedly epic. Having surround sound makes it even more amazing as you walk over the bright green hills you feel like you have an orchestra in the room with you. One problem with the music is when it plays over some of the characters with masks making it sound like Bane if he had walked around with a violin player at all times.

I wouldn’t say Ni No Kuni is the thing to ‘save’ the JRPG genre as it falls short by quite a bit. It’s not a bad game but if someone was to ask for suggestions on games I would place it quite low on my list of suggestions even if it does offer 50+ hours of gameplay.
by Riku Rose
Thu Feb 28, 2013 10:17 am
 
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Re: Gaming Thoughts Of The Day 2.0

Having a fantastic few days off with the SNES emulator on the Gamecube. Played Goof Troop, Pinocchio, Street Fighter, Secrets of Mana, Lord of The Rings, Chuck Rock, Prince of Persia, Aladdin (Mega Drive one is better though) Lion King, Wheel of Fortune, Jeapordy. Any other games like Goof Troop though, because me and my friend like the single room top down format.
by Peter
Tue Mar 05, 2013 12:10 pm
 
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Re: Last Game/System/Peripheral You Bought

My copy of Gun Hazard just came in the mail yesterday. Nice bit of work here. I think the cartridge itself is completely new (it's a darker-color plastic than regular SNES carts). And it plays perfectly. Felt amazing playing that Cybernator style of gameplay on an SNES pad again.
Gonna have a great time playing through this sometime soon.

http://oi49.tinypic.com/2qdbu3r.jpg
by OL
Tue Mar 05, 2013 1:50 pm
 
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Re: Gaming Thoughts Of The Day 2.0

Genesis had a more animated look and Aladdin used a sword for attacks. SNES he was more PoP and as a weapon used apples or jumped on them.
by Bluecast
Tue Mar 05, 2013 3:07 pm
 
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Re: Is It Just Me Or Is It Dead Here Now?

This is the slowest its felt in a long time.
by Who Really Cares?
Sun Mar 10, 2013 5:44 am
 
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Re: Gaming Thoughts Of The Day 2.0

alpha footage of the upcoming shadowrun returns
[youtube]http://www.youtube.com/watch?v=9MiMjQwd2VE[/youtube]
by south carmain
Wed Mar 13, 2013 4:19 pm
 
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PoliceNauts for Sega Saturn - English Version

http://www.youtube.com/watch?v=BevWB86UAkg
Policenauts is without a doubt one of the greatest cinematic adventure games ever released. Despite being such a timeless title with a huge following, Konami's multi-console release never ventured out of Japan. The final port of Policenauts, the more complete Sega Saturn version, is finally being fan translated.

Policenauts? You're not alone in wondering what this elusive title might be. In 1994 Hideo Kojima wrote and directed an adventure game featuring a hard science fiction storyline for Konami, which was initially released for the PC-9821 computer platform in 1994. The game focuses around our protagonist, Jonathan Ingram, a detective who travels to the stars into Earth's space colony in an attempt investigate the mysterious circumstances surrounding his ex-wife's murder and her new husband's disappearance.

The arrival of this Sega Saturn translation, however, is not the first time Policenauts has been made accessible to English speaking audiences. Game hackers successfully converted all of the in-game dialogue in the PlayStation 1 port to English, releasing their work on Hideo Kojima's 46th birthday. While this feat may have been unofficial, Konami supposedly worked on an official English translation of the Sega Saturn version many years ago, only to scrap development following various complications.

So why exactly should you care about this fan translation patch - especially when there is already a PlayStation 1 version available? The Sega Saturn port of Policenauts features several additional scenes, a slightly modified story and light gun support - effectively making the Sega Saturn edition of the game the definitive one.

The patch to convert the Sega Saturn port's in-game dialogue to English is still in development, however, the team behind this release recently demonstrated their work at the Spanish retro gaming convention, RetroMadrid.
- Source.

Not sure if this has been discussed already but I know it would interest a couple of you.
by Bambi
Thu Mar 14, 2013 3:25 pm
 
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