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Re: Recreation of shenmue 2 map

"Found the model collection from the BHW Mods site" dreamcastpast you genius you have saved im sure many of us a fair bit of work :D
by mrslig100
Sat Aug 18, 2012 5:49 pm
 
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Re: Ryo model from Sonic & SEGA All-Stars Racing mod for GTA

am I the only one who thinks they fucked up ryo's face in all star racing? also he seems to have lost a lot of muscle, I guess all time time waiting in a cave made him lose some weight
by south carmain
Mon Aug 27, 2012 8:14 am
 
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Shenmue featured on Modern Marvels

[youtube]http://www.youtube.com/watch?v=G4rx3F9_NS4[/youtube]

Starts around the 6:20 mark.
by Crimson Ryan
Mon Sep 03, 2012 5:45 pm
 
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Re: Shenmue in CryEngine

Thats why i feel that Shenmue III done on its original engine, and released as DLC would be the cheapest and most efficent way to go. Much more of a realistic approach, but still one that gets neglected.
by Peter
Sun Sep 09, 2012 4:32 pm
 
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Re: Shenmue 1080p

Started with getting Wide Screen HD images of Shenmue 2. Here's the first 2 I took.

3 Blades St.

Image

Pop Ice Cream

Image
by wdrpgwd
Fri Sep 14, 2012 12:09 am
 
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Re: Shenmue 1080p

Nice work wdrpgwd :)

the library
Image
by wude
Fri Sep 14, 2012 3:47 pm
 
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I'm so lame but I was bored. Ryudo's Dojo

[youtube]http://www.youtube.com/watch?v=fQv9i61fDL8[/youtube]
by Bluecast
Mon Sep 17, 2012 12:34 am
 
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Shenmue 3d/2d Art Download

http://shenmueangel.free.fr/images/shenmue2/bannieres/gimage_sh2.png

Here are download links to all the original Shenmue art files I've amassed over the years. It ranges from original .bmp wallpaper from Shenmue.com, scans from strategy guides, and high resolution .psd artwork from Shenmue II.

Most of this art was acquired from Microsoft Game Studios website years ago. Since Microsoft was publishing the game in the U.S they were provided these files to promote/advertise it. The .psd artwork I mentioned above is the most interesting out of the bunch. They come in some insane resolutions and are separated by layers, meaning you can easily separate a character and the background behind it. Included below are raw scans from the various Shenmue game soundtracks, and screen captures from the Xbox game.

Custom High Res Shenmue Logos
http://www.shenmuedojo.net/forum/viewtopic.php?f=5&t=47899

Shenmue Art (Mostly original wallpaper from Shenmue.com and from the gd-roms)
http://www.mediafire.com/?b98jt6dotog6lu2

Shenmue II Art - First Batch (Download both parts and then extract)
Part 1- http://www.mediafire.com/download.php?g7s7ft5l6hcy4dz
Part 2- http://www.mediafire.com/download.php?6pm3lfjc3x24f4k

Shenmue II Art - Second Batch (Download both parts and then extract)
Part 1- http://www.mediafire.com/download.php?46kx9j4d63ur3y2
Part 2- http://www.mediafire.com/download.php?hm1x65ap55xorkf

Shenmue II Art - Third Batch (Ren and Lan Di) - http://www.mediafire.com/?alahqu9h7f88zij

Shenmue II Game Poster - http://www.mediafire.com/?cdv4fci3vqkageb

Shenmue 2d Art - (Drawn artwork mostly from magazine scans and the internet)
http://www.mediafire.com/?0ma89dj3us6dvlp

Shenmue Album Raw Scans - (Download both parts and then extract)
Part 1- http://www.mediafire.com/download.php?0blirht3yx44rso
Part 2- http://www.mediafire.com/download.php?ck9rlueqhpa5t60

Shenmue II High resolution screenshots (Xbox Version - Microsoft Game Studios Site)
http://www.mediafire.com/download.php?pf96id2ya6663a3

Shenmue II Normal resolution screenshots (Xbox Version - Microsoft Game Studios Site)
http://www.mediafire.com/download.php?bxfp3yxmsqj4pk2

-------------------------------------------------------------------------

Shenmue Dojo's gallery
http://www.shenmuedojo.net/gallery/
Facebook Gallery
http://www.facebook.com/pages/Shenmue-Dojo/131503470216625?sk=photos_stream
by Ziming
Tue Oct 30, 2012 11:43 am
 
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Re: Variations of the patch image on the front of Ryo's jack

No, I think that represents something. But what does a unicorn stamd for? I'll look this up.

I found this: " The Qilin is generally considered a symbol of happiness, peacefulness, justice, and the blessing of children."

from what i have found the chinese unicorn Qilin looks a lot different to the western unicorn. the unicorn on ryo's jacket looks more like a western unicorn.

Quilin
http://i873.photobucket.com/albums/ab295/AsiaParanormal/Beast4.jpg

western black unicorn
http://www.allaboutunicorns.com/gallery/0024.jpg


found this
"The Four Sacred Beasts: The Chinese Unicorn

There is an ancient Chinese myth which explains the creation of the universe. In the beginning, the universe was merely an egg. Heaven and earth were not separate. The stars and the planets were one. But when the egg of the universe cracked, Chaos spilled out. Heaven and earth separated and the stars and planets split.

Into this chaos came P'an Ku, the first god/human. It took him 18,000 years to create the present universe and earth. He was assisted in this work of creation by the four most fortunate animals--the dragon, the phoenix, the tortoise and the unicorn. When P'an Ku's work was completed, he died. The dragon swan into the seas. The tortoise crawled into the swampy wetlands. The phoenix rose into the sky and flew to the open lands. The unicorn galloped into the green forests. These four sacred animals became the guardians of the hidden realms upon the earth and those places beyond, where their strength is undiminished by contact with humans."

4 compass directions
4 sacred beasts assisting P'an Ku, with the creation of the earth

'The unicorn galloped into the green forests.' - is Ryo a representation of the unicorn and when he reached Guilin he galloped in the green forest? its a stretch...

whole site about unicorns here if anyone is interested. i look through it more later.
http://www.allaboutunicorns.com
by johnvivant
Tue Nov 06, 2012 12:22 pm
 
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Re: Let's just say SIII is in development and....

Well, Shenmue 2 always felt very different from Shenmue 1 to me, and it's something that I always loved about it. But it didn't feel like it wast trying to be different just to add a few new bullet points on the back of the box, and changing things for the sake of it. It was just that the content and feel of the game was always very much dictated by the location and story, and if your moving from one country to another (and a relatively small town to a massive city, at that) then it only felt right that the two games should feel quite distinct from one another (but in a natural and perfectly flowing way).

I'd just be happy for Shenmue 3 to keep up that way of doing things, and let the location of game dictate the feel of everything in a natural way. I don't need any developers trying to make it feel like S1 or S2 to make us happy, just let the game be what it is, and what it was always meant to be.
by mue 26
Fri Nov 16, 2012 7:55 pm
 
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Re: Let's just say SIII is in development and....

Side stories are a big plus along with the ideas Ryudo mentioned.

As for the pc version,releasing dev tools would be a big bonus in my book.The community may not be as big as say the elder scrolls but I'm sure dedicated fans would put in time to make mods.
by Samanosuke Akechi
Sat Nov 17, 2012 1:55 am
 
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SII CHAR DATABASE-ALL 700 (AND 1) CHARACTERS! UPDATE 27/3/15

http://i767.photobucket.com/albums/xx318/askvera/s2cd_sigbanner.png


DOWNLOAD - https://www.dropbox.com/s/8qkby011a3tkgg2/Shenmue%20II%20Character%20Database.rar

Yep. After nearly a decade, it's done, people :D

HISTORY OF THE SHENMUE II CHARACTER DATABASE PROJECT
Ever since casting my eyes upon screenshots of Shenmue published in the (now defunct) UK magazine Computer and Video Games, I have been absolutely enthralled by the series. This game was definitely something different. As the famous tagline proclaimed in the trailers before its release – RPG had changed. Sure, hailing the game as being its own exciting new “genre” with a somewhat silly acronym as its name (FREE- Full Reactive Eyes Entertainment) was being a tad overzealous perhaps, but you had to admire Yu Suzuki’s ambition for this game. When I finally got to play it on the Christmas morning of 2000, it did not disappoint. The atmosphere created was just amazing to me – a realistic, living, breathing town with over 300 individual characters – all with their own specific daily routines and, in supplementary materials, all named and given detailed biographies! Throw in the fantastic music and the engaging (if not completely original) story and you really had something special. And this was only part one of the saga...

Bundled with the game was the ‘Shenmue Passport’ disc. Through the Dreamcast’s internet connection, this enabled access to all sorts of information about the game, as well as ranking leaderboards for the various mini-games and the chance to get exclusive capsule toys. One of the best features was the character profile section however; as you met and conversed with the characters during a playthrough, their profiles would gradually be added to the Passport. Now to some, giving all 300+ characters names, stats, and biographies may seem extraneous, (especially given characters that Ryo can’t even speak to have detailed information about them!) but it really shows the love and care put into the game by the developers and the amount of depth to Shenmue that few games have matched.

PASSPORT EXPIRED
The Passport service was eventually taken offline in April 2002, but thankfully the character profiles had also been published in Prima’s strategy guide book for the game, so the information was still readily available to fans.
Which brings us to the sequel game, Shenmue II – which I got the following Christmas in 2001. This sadly could end up being the last game in the series, despite it ending on a cliffhanger and at a game-changing point in the saga’s story. Nonetheless, the sequel’s world was even bigger than the first’s– Ryo travels to Hong Kong to continue his quest, with most of its areas completely dwarfing Shenmue I’s in terms of size, as well as the amount of characters – around 700. There was also a lot more mini-games and sidequests to discover, and fans generally agree it is more action-packed and that the plot moves a lot quicker than the first game (though some will argue Shenmue I’s atmosphere has more charm) And what of these 700-odd characters? Were they all named and profiled as per the original game? As it turns out, yes – but these were not readily available to the fans outside of Japan.

Firstly, unlike the first Shenmue, there was no Passport. There was no Prima guide either, as the Dreamcast version had been cancelled in America. America eventually saw an updated version of Shenmue II on the Microsoft Xbox, and a Prima guide was finally published. However, unlike the Shenmue I book, there were only profiles on the main characters; Ryo, Shenhua, Xiuying, Fangmei, Ren, Joy, Wong, Lan Di, Dou Niu and Yuan. The Xbox version, with the new snapshot feature, did include profiles on some of the other characters; unlocked when you took pictures of them, but it didn't come close to having profiles for all the characters. Would we ever know the names and backgrounds of the reams of anonymous characters?

A FAN EFFORT
Shortly after I had completed Shenmue II, I looked around on the internet for fansites/information about the series, ultimately finding the excellent Shenmue Dojo website. I joined the forums, and this was in fact one of the first message boards I signed up to on the internet. My handle on the forum was (and still is) ‘Miles Prower’, as I am also a long-time fan of the Sonic the Hedgehog series of games (and Sega games in general). I made a lot of good friends through the Dojo community and have many fond memories associated with the forums. I think between us we have probably discussed every single aspect of the games to death, but as many fans will attest, you find or notice something new with every playthrough of these wonderful games. Not to mention the very active hacking/modding scene that developed, mostly headed by longtime member LanDC, in which reams of unused content was discovered and many interesting and or humourous modifications made to the game. I still get a warm nostalgic feeling every time I watch LanDC’s Road to Amihama videos in particular.

And indeed, the question of whether detailed character profiles existed for Shenmue II’s cast was raised in discussion. In a thread from 2003, a member named Eek the Cat shared some scans of a guidebook he owned published in Japan called the Shenmue II Perfect Guidebook. The scans showed that there were indeed names and profiles for each and every character.
Eek was even kind enough to put all of the scans together on a CD for me and mail it to me, and even threw in a couple of audio CD’s he had compiled containing music from Shenmue II (sadly the second game never had any official soundtracks released).

The problem? Being that this book was from Japan, the character names were in Chinese and the information in Japanese. Through discussion in the topic, another forum member called khien agreed to help with translating the character names as she could read Chinese. And so began the effort to translate the many character profiles. I began by gradually posting them within the topic, and then eventually creating a website (which, thanks to Web Archive, you can still view here , albeit with most of the images missing).

Continuing into 2004 and beyond, progress was quite slow, mainly due to me starting university. Khien’s life ended up becoming quite busy as well, but thanks to the efforts of another forum member, Oda Ryo, the translation work still continued. The forum member Kiyuu (possibly Japan’s biggest Shenmue fan, and often referred to as the ‘Shenmue Queen’), also informed me that another book existed, the Shenmue II Complete Guide, which contained profiles for characters not included in the Perfect Guidebook; namely those for the many pedestrians who wander the streets of Hong Kong. I made the effort to acquire this book myself and make scans for the remaining profiles.

RESSURECTING THE PROJECT
As the years went on, however, my free time became less and less. I studied for three years at university and after graduating in 2008, I was working full time; in short I was growing up. It was also looking increasingly unlikely that a Shenmue III would ever emerge. Life went on. However, my enthusiasm to complete the project was somewhat fired up again when Peter from the forums (who most likely owns the biggest Shenmue collection in Ireland) got in touch with me on Facebook asking if I was still working on it, as the Dojo staff had managed to get an interview with one of the voice actors for the English dub of Shenmue II (a very interesting read by the way, which can be found here , and they had requested that video clips be assembled of the characters he voiced, which he supplied a list of – but only by name and brief descriptions. Using the information from my project I helped with finding some of them. I then found myself wanting to get the project finished once and for all, and got back in touch with Oda Ryo who happily assisted me with getting the remaining names translated.

I had also spoken to the member ‘thegreatchai’, who had also been attempting to catalogue the character information on her wiki site, and over time we assisted each other greatly. I began transferring the information to an Excel spreadsheet with the intention of creating a complete database of all the Shenmue II characters – which after assembling a numbered list I discovered there are exactly 700 – surely a deliberate intention of the creators? At any rate, after a few months work the project was finally finished. I am glad that this information is now easily accessible to Shenmue fans, and while some may consider me obsessive or downright insane for pursuing with the project, it was worth it for a game series that I love so much and one day hope will be continued in some form. We can but hope. The saga may still go on....

DOWNLOAD - https://www.dropbox.com/s/8qkby011a3tkgg2/Shenmue%20II%20Character%20Database.rar

Please feedback and let me know if you spot any mistakes or errors, or any factoids about the characters that I may have missed. Most of all, enjoy :D
by Miles Prower
Tue Nov 27, 2012 2:41 pm
 
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Re: SHENMUE II CHARACTER DATABASE - ALL 700 CHARACTERS!!

Agh - if I'd remembered today, Nov 29th, was Ryo's birthday (as well as the date Shenmue I begins), I would have held off from releasing the database until today to make it special haha :lol:

I do have one present though ;-) For those who might be interested, I've uploaded the scans of the profiles from the Perfect Guidebook that were sent to me by Eek the Cat all those years ago...just in case anyone was curious to see them. The text in these scans is Chinese/Japanese - obviously you now have the database itself for the translations :P

Here's the link:
https://www.dropbox.com/s/x963i8zekunixte/Shenmue%20II%20Perfect%20Guidebook%20Scans.rar?m

And a pic of one the pages as a preview:
http://i767.photobucket.com/albums/xx318/askvera/shen2profiles_page02.png

And thanks for the kind words everyone - felt good to finally get it finished :D

this is fantastic work BUT its a shame it still isn't as detailed as Shenmue 1's Biography's.. I would have given my soul if the people who created this wrote their own in line with what the chracaters did in the game
Yeah, I hear you, it is a pity...writing 700 detailed bios probably would have been a bit of a tall order though, it's still pretty cool they bothered to name/give stats to everybody :)

EDIT: Link corrected, apologies!!
by Miles Prower
Thu Nov 29, 2012 11:39 am
 
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Re: Shenmue 1080p

Journey to Bailu Village.

http://i.imgur.com/7F5sv.jpg

http://i.imgur.com/FGoPm.jpg

http://i.imgur.com/wMHcT.jpg

http://i.imgur.com/nJvgs.jpg

http://i.imgur.com/ZHC7x.jpg

http://i.imgur.com/xwJ5z.jpg

http://i.imgur.com/PlPNo.jpg

http://i.imgur.com/4mLGm.jpg

http://i.imgur.com/IxDAn.jpg

http://i.imgur.com/jC6kY.jpg

http://i.imgur.com/u1Y6h.jpg

http://i.imgur.com/6mVUk.jpg

http://i.imgur.com/xh9kJ.jpg
by wdrpgwd
Sat Dec 01, 2012 2:42 pm
 
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Re: Shenmue 1080p

Thanks to wude for providing me a save file.

Image
by Ziming
Sun Dec 09, 2012 2:29 pm
 
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Re: I'd love to start ShenmueII but I have a problem/questio

Just burn a PAL and an NSTC copy of S2 disc one n check like that. Personally though I'd skip the DC version and get the Xbox version. No continued save file, but English dub > Japanese w/subtitles.


I don't know if it's meant to be a joke or not but either way he's right. The English voices kick ass and have way more charm than the Japanese ones. Wanna get into a Shenmue lull? Well then play it in English yo! It's awesome.
by Thief
Mon Jan 14, 2013 2:06 pm
 
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Re: Shenmue Picture Extravaganza!

Having buried Lan Di the previous week, 40-year old Ryo Hazuki takes his dog for walksies around his home. And thus the saga--- ends.

Image
by Vyse Hazuky
Thu Dec 27, 2012 5:06 am
 
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Re: Shenmue Picture Extravaganza!

Hi guys!

I got the package in the mail and I was so overjoyed, I want to say thanks to everyone who voted for me, and especially to Thief for sending me this awesome package!!

[youtube]http://www.youtube.com/watch?v=WnuXPQjkLEc[/youtube]
by shengoro86
Mon Jan 14, 2013 11:35 pm
 
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Re: Shenmue Picture Extravaganza!

Thief is "So fuckin' awesome."
by Rakim
Tue Jan 15, 2013 1:25 pm
 
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Shenmue Meme depository thread

Ok so ive been thinking about this for awhile now and finally decided to execute on it. Yes I know ive been going Meme happy lately. That was just the start of it.
Inspired by the likes of Sir Yokosuka Martian with his Shenmue meme's, I thought it would be great if we can all come together in good intentions and make fun of Shenmue, ourselves and Sega/Yu Suzuki.

Shall I begin? Yes I shall.
Apologies to those that don't "get it". This thread wasn't made for you.
Thanks to those that choose to contribute other works of art to this thread. Your donations go towards no starving children or any good causes what so ever. Only to our cheap sense of humor and bucket of tears.

Right away, my "in game" Shenmue ones arent as good as my IRL Shenmue 3/Sega ones.
I hope someone else can contribute more of those.
I feel this series has alot of material to be used.


http://imageshack.us/a/img819/5756/ryocollege.jpg

http://imageshack.us/a/img14/5163/goestochina.jpg

http://imageshack.us/a/img402/442/tomtornado.jpg


http://imageshack.us/a/img600/3059/shenmuetimemachine.jpg

http://imageshack.us/a/img687/3773/capsules.jpg

http://imageshack.us/a/img10/8793/clymealiver.jpg

http://imageshack.us/a/img13/3779/duckraces.jpg

http://imageshack.us/a/img197/9324/enterhongkong.jpg

http://imageshack.us/a/img441/1748/heavyraine.jpg

http://imageshack.us/a/img138/5913/itneverended.jpg

http://imageshack.us/a/img546/4861/jesusdied.jpg

http://imageshack.us/a/img46/1043/jesusjustkidding.jpg

http://imageshack.us/a/img19/4020/moveallthecrates.jpg

http://imageshack.us/a/img801/6393/neverfinished.jpg

http://imageshack.us/a/img59/9551/neverplayedshenmue.jpg

http://imageshack.us/a/img252/4743/obamas3.jpg

http://imageshack.us/a/img21/74/shenmue3dosxx.jpg

http://imageshack.us/a/img41/8151/shenmue2013.jpg

http://imageshack.us/a/img801/6421/shenmuecollection.jpg

http://imageshack.us/a/img195/7538/shenmuekinect.jpg

http://imageshack.us/a/img267/7094/shenmueonline.jpg

http://imageshack.us/a/img268/8707/thisissd.jpg

http://imageshack.us/a/img209/2433/whydontthey.jpg

http://imageshack.us/a/img252/9265/yunoshenmue3.jpg

http://imageshack.us/a/img407/5469/yakuza7.jpg

http://imageshack.us/a/img705/7786/yodawgchaper.jpg
by Axm
Fri Jan 18, 2013 3:12 am
 
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Re: Yu Suzuki At Monaco Anime Game Show On The 2nd/3rd Of Ma

A second phase was to begin last year. Or perhaps its being developed for the western devices. Either way, its another opportunity to question Suzuki and get a yearly update on anything Shenmue related. If we could get some Italian fans, or journalists to ask questions, that would be great. Id especially like someone to push him hard on the Kickstarter idea. To simplify things, if its all about the money, then i would honestly believe that a Shenmue Kickstarter would be one of the biggest gaming Kickstarters so far.
by Peter
Mon Feb 04, 2013 11:25 am
 
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Re: Yu Suzuki At Monaco Anime Game Show

Part 1 within an hour ready at:

http://youtu.be/mYnbHkTrb5s

I'm sorry but there is a GAP:

Local time:
Part 1:
16:17H -- duration 20 minutes
Part 2:
16:37H -- duration 17 minutes
Gap
16:54H -- gap because of a overheated Nikon J1 7 minutes
Part 3:
17:01H -- duration 8 minutes
by rdk_nl
Mon Mar 04, 2013 3:01 pm
 
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Re: Yu Suzuki At Monaco Anime Game Show

2nd part of my videos, the most interesting I believe:

http://youtu.be/8zbEmRLrhJE
Thank you for the videos. I'll summarize what Yu Suzuki said about Shenmue in Japanese as directly as possible. So, forgive me if some part would not sound natural for English.

*He named Virtua Fighter as the most memorable game of all his games, for he had to go through various hardships while making it. And, he added "Shenmue as well" at the end of the answer.

*He admitted that he regrets Shenmue III hasn't been made yet.

*He has no concrete plans for the next generation consoles, but he'd like to do something for them.

*About "the crowd-funding," he plainly said "there's such possibility," showing no particular interest.

*He wants to make Shenmue III for sure, if a good partner is found. He used the same phrase twice; "if circumstances allow." He's glad that French fans are still talking about Shenmue a lot.
by Kiyuu
Tue Mar 05, 2013 1:16 am
 
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Re: Yu Suzuki At Monaco Anime Game Show

I think what was the main driver of the losses in the chart above is that they were a console manufacturer in the years with the big losses and started to turn it around after exiting the console business (which was bleeding money). I don't think you can say that Shenmue was the main reason for those losses. It may have have been a part, but not the main driver. I think we all understand that Shenmue came out on a console that was on its last legs, and that Shenmue II never had a chance. I think it is crazy to think that this game wouldn't sell at this point if it were made for PS4, Wii-U and/or the next XBox. They just can't make the same mistake and release it on the current gen which will probably disappear in the next few years.
by japalp
Tue Mar 05, 2013 3:28 pm
 
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Re: Yu Suzuki At Monaco Anime Game Show

Hi Shenmue fans !
Let me clarify this for you. After a travel of 1200km made just to meet Yu, I was in Monaco this weekend, where I met Richard ( rdk_nl ) from this board. He filmed me when I asked this question http://www.youtube.com/watch?v=6p3PjvKA7m0 that was misinterpreted since...

The question was " If Mr. Suzuki ends up being unable to find the financial resources or the good circumstances to develop Shenmue 3, would it be possible to him to decide to finish the story as an Anime in 3D, or even cheaper : as a book ".

His answer was, if I can relate to the translator (really not sure about that) : " Maybe, it's a possibility... Even in that form, I would like to make some more Shenmue ".

2 things :

1. With the conference translation, I still don't know if Yu Suzuki means that "Even in that form...some more Shenmue" means : "If I wanted to do it, I would not make one episode, but a series of anime or books" or "If I chose to release Shenmue on those medias, I would still want to release more Shenmue as a videogame". Maybe one of you japanese speaking fans might translate Yu's answer there, it would be really nice ;-) .

2. I never said anything about a "manga", I spoke about a book (refering in french to the word "romancé" that relates to a novel, a written adaptation of the original script). I hope it's been well translated to Yu Suzuki. It's that french journalist who made the connection between an Anime and a manga book, not me.

Let's hope we'll have something concrete in the near future... Thank you !
Lucky you for having been there. Here's the direct translation of the Q&A in Japanese:

The translator: "Instead of a video game, will there be any chance that you depict the story of Shenmue 3 in other forms, like movie or novel?"

Yu Suzuki: "there will be such possibilities, I think. Even in such forms I want to do something related to Shenmue."
by Kiyuu
Thu Mar 07, 2013 12:03 am
 
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Re: Yu Suzuki At Monaco Anime Game Show

This is just a tidbit about Yu Suzuki while he was in Monaco.
According to the following facebook page in Japanese, Yu-san took a tour of Côte d'Azur on March 1st.

http://www.facebook.com/permalink.php?id=208376462514654&story_fbid=568956586456638

http://i1004.photobucket.com/albums/af167/Kiyuu/Monaco2013_2.jpg
Yu-san with Go Nagai, a famous animator, and the tour guide

As he wanted to stroll some old village with an ambience that would be suitable for a game, the guide took him to Dolceacqua . He liked the village very much and took a lot of pictures. Some day, we might stroll an old village like this in some video game. ;-)

http://i1004.photobucket.com/albums/af167/Kiyuu/Dolceacqua38_-_Panorama_del_paese_vecchio.jpg
by Kiyuu
Thu Mar 07, 2013 2:38 pm
 
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Re: Shenmue Re-texturing in HD

Maybe, maybe...
but:
- I don't think there's really will be big difference at real Dreamcast (probably only on extremly close-up scenes)
- Texture file size will be increased, so after all you also need to fit it on CD-R somehow, if you gonna play on real hardware of course ;-)
- also there is chance of glitches, bugs, lags etc. who knows..
- yep, there's reaaaly alot of work.
Anyway, i just tested on Shenmue 2 Ryo model( NullDC, 1600x900)
I replaced this http://www.adslclub.ru/upload/img/2013-03/10-18412411539.png to this(I got it from Shenmue passport) http://www.adslclub.ru/upload/img/2013-03/10-18435574064.png and the result is below, don't forget to zoom:

First:
http://www.adslclub.ru/upload/img/2013-03/10-18491184635.jpg
Second:
http://www.adslclub.ru/upload/img/2013-03/10-18535537552.jpg

First:
http://www.adslclub.ru/upload/img/2013-03/10-18552164534.jpg
Second:
http://www.adslclub.ru/upload/img/2013-03/10-18562328447.jpg
by Radar
Sun Mar 10, 2013 10:58 am
 
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Re: Yu Suzuki At Monaco Anime Game Show

Here a video of the complete conference of the Sunday March 3.

https://www.youtube.com/watch?v=il8bSiWu_CA

Thank you for the video. Now that I can hear the Q&A part clearly, I've fixed the inaudible part in my translation.

Can you please add time stamps to the duration of each Shenmue question.
Here's the translation of the Shenmue related Q&A:

21:24-TR: What is the most memorable game to you?
21:29-YS: Every game is memorable to me. But, Virtua Fighter is the most memorable as it was
the hardest game to make, having had to go through various hardships. Shenmue as well.

24:01-TR: Is there any regrets?
24:04-YS: Ah... I hate this (kind of question.) Not having been able to make Shenmue III yet, of course.

24:43-TR: Do you have any plan or project for the next-generation consoles?
24:52-YS: I don't have any concrete plans, but I'd like to do something for them.

25:23-TR: What do you think about using the service like crowd-funding, such as Kickstarter?
25:33-YS: There's such possibility, I think.
(Here, the translator took the liberty of connecting the answer of YS with Shenmue III, and the MC got excited.)
15:47-YS: That was a leading question, wasn't it?

26:06-TR: Perhaps you've already been asked this a lot, but everybody wants to know it. How is Shenmue III
going at the moment?
26:17-YS: I want to make it for sure, if a good partner is found.
26:30-YS: If the circumstances allow, I want to make it.
26:41-TR: Everybody wants to help you in anyway.
26:45-YS: Thank you. Merci beaucoup.

26:51-YS: May I speak a little here? French fans, especially, have been caring about Shenmue a lot and
always ask me about Shenmue III. I'm very glad about it.
27:18-YS: I sincerely want to make it, if circumstances allow.

36:50-TR: Now, there's a rumor that Shenmue I or II will be playable soon by downloading with PSN or Xbox...
37:06-YS: Where is it from?
37:10-TR: Huh? He (the questioner) says so.
37:15-YS: Well, I don't get it. Every year a rumor says Shenmue III is coming. I wonder who is making it.

42:24-TR: Do you have a plan to make Shenmue HD?
42:50-YS: The license of Shenmue I and II belongs to SEGA. Now that I've left SEGA, it's not my decision,
but SEGA's, to remake and sell them like that. It'd be possible for SEGA, I guess.
43:27-YS: I could make anything related to Shenmue series, though, by getting the license from SEGA,
if they say OK.

45:10-TR: Instead of a video game, will there be any chance that you depict the story of Shenmue 3
in other forms, like movie or novel?
45:24-YS: There will be such possibilities, I think. Even in such forms I want to do something related to Shenmue.
by Kiyuu
Mon Mar 11, 2013 9:00 am
 
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Re: Yu Suzuki At Monaco Anime Game Show

Thank you Kiyuu! :D I'm now going to put a video together with English subtitles. This will tide us over until Kenji's YS interview is up.
by Ziming
Mon Mar 11, 2013 3:56 pm
 
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Re: Yu Suzuki At Monaco Anime Game Show

http://www.youtube.com/watch?v=mwPDFBCDM_c

Here's the translation of the Shenmue related Q&A:

21:24-TR: What is the most memorable game to you?
21:29-YS: Every game is memorable to me. But, Virtua Fighter is the most memorable as it was
the hardest game to make, having had to go through various hardships. Shenmue as well.

24:01-TR: Is there any regrets?
24:04-YS: Ah... I hate this (kind of question.) Not having been able to make Shenmue III yet, of course.

24:43-TR: Do you have any plan or project for the next-generation consoles?
24:52-YS: I don't have any concrete plans, but I'd like to do something for them.

25:23-TR: What do you think about using the service like crowd-funding, such as Kickstarter?
25:33-YS: There's such possibility, I think.
(Here, the translator took the liberty of connecting the answer of YS with Shenmue III, and the MC got excited.)
15:47-YS: That was a leading question, wasn't it?

26:06-TR: Perhaps you've already been asked this a lot, but everybody wants to know it. How is Shenmue III
going at the moment?
26:17-YS: I want to make it for sure, if a good partner is found.
26:30-YS: If the circumstances allow, I want to make it.
26:41-TR: Everybody wants to help you in anyway.
26:45-YS: Thank you. Merci beaucoup.

26:51-YS: May I speak a little here? French fans, especially, have been caring about Shenmue a lot and
always ask me about Shenmue III. I'm very glad about it. I really want to make it, if circumstances allow.

36:50-TR: Now, there's a rumor that Shenmue I or II will be playable soon by downloading with PSN or Xbox...
37:06-YS: Where is it from?
37:10-TR: Huh? He (the questioner) says so.
37:15-YS: Well, I don't get it. Every year a rumor says Shenmue III is coming. I wonder who is making it.

42:24-TR: Do you have a plan to make Shenmue HD?
42:50-YS: The license of Shenmue I and II belongs to SEGA. Now that I've left SEGA, it's not my decision,
but SEGA's, to remake and sell them like that. It'd be possible for SEGA, I guess.
43:27-YS: I could make anything related to Shenmue series, though, by getting the license from SEGA,
if they say OK.

45:10-TR: Instead of a video game, will there be any chance that you depict the story of Shenmue 3
in other forms, like movie or novel?
45:24-YS: There will be such possibilities, I think. Even in such forms I want to do something related to Shenmue.
by Ziming
Tue Mar 12, 2013 6:37 am
 
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Re: GDC manager tweet rumors Shenmue 3 for PS4.

I made a video about this, it's nearly an hour long (yes really) so I'll totally understand if you guys don't want to watch it or sit through it all, but none the less here it is.

[youtube]http://www.youtube.com/watch?v=D-01RIqtttE[/youtube]
by AdamKoralik
Sun Mar 31, 2013 3:43 am
 
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Re: GDC manager tweet rumors Shenmue 3 for PS4.

Yes, that is fair enough - that the WiiU could easily be just as viable an option for S3 as PS4, albeit with some quibbles.

It is not just about the controller/control modalities of the WiiU. Any games that come out on WiiU need to be fundamentally designed to incorporate, or at least involve passingly, some kind of motion control or touch screen functionality to justify why that game either 'needs to be on the WiiU' or is presumably 'a better experience' with the WiiU's tablet and motion control innovations.

For example, both Batman/Arkham 2 and Deus Ex: Human Revolution are definitively traditionally playing games - they are best played as pure and simple cord and controller games. But when a retooled and exclusive WiiU 'armored edition' of Arkham 2 shipped as a launch title for WiiU, the major difference of this WiiU version was that it was modified to incorporate the WiiU's motion sensing tablet controller's touch screen functionality as an integral aspect to the gameplay (ie. inventory, x-ray scanning aiming, projectile toss aiming, etc.). The same will go for the upcoming WiiU Deus Ex re-release as well - it will tout some sort of touch screen interface designed to be integral to the game's experience on the WiiU.

All of this IS NOT a bad thing in and of itself and Shenmue 3 could theoretically 'fit culturally' within this way of doing things, but from the examples above, I want to imagine that we can appreciate that for Suzuki to be able to successfully 'sell' Nintendo on making Shenmue a part of the WiiU portfolio he would have to propose how he could potentially make motion control and tablet touch screen functionalities integral to the play of Shenmue 3 in order to make it 'fit' into the kind of game playing experience that Nintendo is trying to sell with the WiiU. And this IS fine (after all Shenmue 3 on any platform - be it even WiiU or Xbox 720 - would be far better than no Shenmue 3 at all) - after all how hard is it to tack on a touch screen inventory and motion controlled first person perspective camera control - but it just seems exactly like that: extraneous hoops for Suzuki to have to tack on WiiU functionality to make S3 attractive to the Nintendo businessmen he has to sell it to.

Besides - Mark Cerny *is* the chief architect for the PS4. But never mind that he is the chief architect, actually. For someone like Cerny, who is good friends with Suzuki and is sincerely appreciative of what Shenmue was and is, to be working within a position of some potential decision making power at a competent company like Sony does/should count a heck of a lot for something, if at all. Remember - if even at the very back of his mind, precisely because Cerny is friends with Suzuki and is sympathetic to Shenmue's circumstances, he might always be cognizant of when maybe a chance will present itself within Sony's strategies to re-introduce Shenmue and give his buddy Suzuki something to work with, at long last.

Or, maybe not. And all of us long-standing Shenmue fans will be left with nothing once again. Which is well, what we've always had in the first place. Cheers.
by Wanderin'
Mon Apr 01, 2013 11:27 pm
 
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Shenmue Dojo 70 Man Battle Competition Winner/Results

https://fbcdn-sphotos-a-a.akamaihd.net/hphotos-ak-ash3/p480x480/941724_10151334106170927_990592229_n.png
Winner: James Brown Time Scored: 3:49:36

Entry Video

http://www.youtube.com/watch?v=4tNlV9tKERc

Competition Rankings

1. James Brown (UK) - 3:49:36
2. Moonwalker123 (AUS) - 4:14:43
3. SONICSPEED36 (UK) - 4:32:56
4. Bertie Wiseman (UK) - 4:39:30
5. Sailesh D. (USA) - 4:40:83
6. Mestre (POR) - 4:48:66
7. Michael K. (IE) - 5:09:00
8. iQDaTruthMTL (CAN) - 5:11:13
9. Giorgio Sotiro (GRE) - 8:03:40
by Ziming
Wed May 01, 2013 7:59 am
 
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Re: Ryo's Room mapping in Source Engine [WIP]

New screenshots (I have resized bookcase and desk, and I add Ryo's chair):

http://cloud-4.steampowered.com/ugc/487824553733797443/55FD1AD306038C2D0A84B1F0DA6987DFA552F102/

http://cloud-3.steampowered.com/ugc/487824553733801840/F6E93A3AA7E009963A47078F466F39BB1D761F60/

http://cloud-4.steampowered.com/ugc/487824553733799686/DDEAB87EAD73999742AF80443815A6134594FE23/
by Rafik
Sun May 18, 2014 1:02 pm
 
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Shenmue 2 Documentary (Real Life)

Hey guys,

I just came across this on youtube and thought it was pretty cool. Definitely check it out if you have a spare 20 minutes, and props to the dude who created it. :)


phpBB [video]
by ShenSun
Wed May 15, 2013 5:49 am
 
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Some of Ren Dan's model swaps.

With wude's instructions, kakuzawa's swapper, and the Stentrad Team's notebook editor I was successfully able to mod Shenmue II Discs 1 and 2.

Thanks everyone! =D>

http://i1308.photobucket.com/albums/s619/RenDanComeOverGH/IwaoRevived_zpse1889c98.jpg
Iwao has been revived from the dead and is on the dock.

http://i1308.photobucket.com/albums/s619/RenDanComeOverGH/ChaiNLanDi_zps16a94792.jpg
Lan Di and Chai are also hanging out on the dock.

http://i1308.photobucket.com/albums/s619/RenDanComeOverGH/JimenezTheGirl_zpsd69fa0a7.jpg
Jimenez acts like a scared little girl.

http://i1308.photobucket.com/albums/s619/RenDanComeOverGH/ToughLilGirl_zps4760bf1b.jpg
A little girl arm wrestles with Sam as the bookie.

http://i1308.photobucket.com/albums/s619/RenDanComeOverGH/GuixiangOnMotorcycle_zpsd9611b39.jpg
Guixiang goes crazy on Joy's motorcycle!

http://i1308.photobucket.com/albums/s619/RenDanComeOverGH/HawaiianGang_zps93a60953.jpg
The Hawaiian shirt gang!

http://i1308.photobucket.com/albums/s619/RenDanComeOverGH/DrunkXiuyingNHanhui_zps2c540957.jpg
A drunk Xiuying and Hanhui try to kill Ryo.

http://i1308.photobucket.com/albums/s619/RenDanComeOverGH/RenDanChildish_zps7da08194.jpg
Ren Dan acts like a child.

Hope y'all got a good laugh. :)
by Ren Dan
Tue Mar 12, 2013 12:27 pm
 
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Shenmue themed Dreamcast console

Hi all

Just joined forum although I've been here many times reading through threads etc.

Made a Dreamcast Shenmue themed console at work

Image

Will be making some more soon. :D
by spinksy
Fri May 31, 2013 7:43 am
 
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Re: Is it just too late for Shenmue III?

they should remake shenmue as a gritty fps. no seriously. Imagine the beginning dubstep starts playing then lan di comes in all guns blazing murdering ine san with a shotgun shell to the face then shanks fuku san leaving him to bleed to death in front of the dojo, Then when ryo arrive he sees his father being executed and instead of spiritual martial arts journey ryo becomes like max payne abusing drugs and alcohol as he shoots martial artists dead all across Asia looking for lan di. and instead of gay immersive open worlds we can have corridor levels where men in black suits charge in to your line of sight endlessly, beats following children around gritty tower blocks like a pedophile in shenmue 2 anyway...

anyway I'm sure this will save the series and make it a better experience for all of us
by south carmain
Sat Jun 01, 2013 6:44 pm
 
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SegaNerds Podcast with Corey Marshall

Image

SegaNerds recently hosted a podcast with voice actor Corey Marshall. As many of you know, he's the English voice of Ryo Hazuki in the Shenmue games. You can listen to the podcast with him here.
by Ziming
Fri Jun 07, 2013 9:34 am
 
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Re: Shenmue Bicycle Mod Project by James Reiner (Progress Vi

If you guys have any questions, feel free to PM me.

This was an idea that was brought to my attention and now that I am done with school, I figure that I should work on it.

I will hand the project off if needed.

This mod is based on ideas given to me from various members here.
by shengoro86
Sat Jun 08, 2013 1:22 am
 
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