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Radio Monaco Interview: Cedric Biscay

http://i.imgur.com/M3WWOQs.png

Radio Monaco has interviewed Shibuya Productions president and Shenmue 3 producer, Cedric Biscay.

The interview is entirely in French, but there is a rough English translation available on the Dojo forums, courtesy of community member NeoShredder.

Links & Hashtags: #Shenmue3
Original Article In French | Forum Discussion | News Archive
by Sonoshee
Wed Jul 22, 2015 3:51 pm
 
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Tweetathon & Submit Your Questions for Yu Suzuki

http://s1.postimg.cc/yhs6nlxjj/david_yu_dojo.png

Lasting all day Monday is the #SaveShenmueHD Tweetathon, with Shenmue fans gathering to make themselves heard on the 3rd.

As a special part of this event, French super fan De ville David would like to announce an opportunity for the community to utilize that unity, by pooling ideas for an upcoming interview he has scheduled with Shenmue creator Yu Suzuki.

Over to David to explain - in English, French, and Japanese!
by Team Yu
Mon Aug 03, 2015 12:56 am
 
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Re: Yu Suzuki : a new interview about Shenmue III incoming !

Hello guys,

Thanks again for providing so many questions. I've been working on it and It's going well so far. I will keep adding different questions as much as I can and try to give it all my best to make sure you'll be satisfied.

Some questions, even asked differently tend to have the same meaning so I have to cut some parts here and there to make sure It doesn't sounds too repetitive. But combining your questions with mine should result in an interesting interview.

More news asap.

Best regards,

David


Un grand merci aussi pour toutes tes traductions réalisées jusque là. ;)
by Yokosuka
Thu Aug 13, 2015 2:45 pm
 
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Re: Yu Suzuki : a new interview about Shenmue III incoming !

Awesome, congratulations!

I would LOVE to know if there is anything he can officially say about Shenmue Online, and if he can discuss any Shenmue III development history prior to Sony/Shibuya/Ys Net.

If he could shed any light on all of the clues pointing to Ziming being a leader of the Chiyoumen, and then finally debunked by himself in your prior interview, that would be great. If you could reference the famous IIx comic strip with Niao Sun and Ziming talking, as well as the Muecas picture of the four leaders, with two completely blacked out, Lan Di in full view, and Niao Sun partially blacked out. The character on the far right looks just like Ziming in the comic strip.

Will there be any chance Guizhang will come back eventually and catch up with Ryo in China like he promised? He is one of my absolute favorite characters.

With regards to Proect Berkley, if he could talk to us about the mysterious old man: https://scontent-dfw1-1.xx.fbcdn.net/hphotos-xpf1/v/t1.0-9/10898033_10203597606123047_7107137264443224214_n.jpg?oh=637eae2ff881168687af3ee6136c56d1&oe=5653B658

I know he may not even remember just by looking, or maybe this was just a placeholder character, or even his story has been changed/cut. But I still would love to know if we will see some of this stuff in the future.

Or some of these characters: http://shenmuedojo.net/new/history/projectberkley.html

Just to see what he says. Even something like "We'll definitely see the guy with the raised hand soon!" or something would make me giddy.
by Supa
Mon Aug 03, 2015 1:33 am
 
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Re: Yu Suzuki : a new interview about Shenmue III incoming !


With regards to Proect Berkley, if he could talk to us about the mysterious old man: https://scontent-dfw1-1.xx.fbcdn.net/hphotos-xpf1/v/t1.0-9/10898033_10203597606123047_7107137264443224214_n.jpg?oh=637eae2ff881168687af3ee6136c56d1&oe=5653B658

I know he may not even remember just by looking, or maybe this was just a placeholder character, or even his story has been changed/cut. But I still would love to know if we will see some of this stuff in the future.


http://cdn.staticneo.com/w/shenmue/5/5b/Chiyoumen.jpg Looks similar to the outline of the Chi You Men leader on the left perhaps?

It's surprising find so much of the game had already been completed from the Saturn & Berkley versions compared to the released Dreamcast versions.

Personally I don't mind the mystery, it makes the reveal even more exciting when we experience it in the game.
by fittersau
Mon Aug 03, 2015 1:51 am
 
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Re: Yu Suzuki : a new interview about Shenmue III incoming !

Hello everyone ! How are you ?

Today, I have something special to announce so I hope you will all take some time to read it. Thanks !

Last year, I had the chance to meet Yu Suzuki and interviewed him regarding Shenmue and Shenmue III . My best pleasure was to share with you all the latest informations I could get and many of you really appreciated my work, or atleast, that's the feeling I was getting from your messages. Never felt so much love and can't thank you enough for that.

During the Kickstarter, I was going to pledge 2000 dollars because that's the maximum I had, but during the last days I've decided to reduce it to 600 dollars. The reason I've reduced my pledge is because I had another project in my head and wanted to get it done for me and for you. And this project was : a new interview with Yu Suzuki !

Yes, since it's official now I can finally announce it : I will meet Yu Suzuki on september in Japan. It wasn't easy to do as I had to cut my pledge, sell some of my rare video games gems in order to gather enough money for the flight and any fees I will have to pay in Japan, but I am glad that it was possible.

Meeting Yu Suzuki once again is something I am really looking forward to. I will bring in my own questions. However, since I've also been doing this for you, I am going to ask YOURS. Of course, I might not be able to ask all of them but as always, I will do my best.

So here we go :

What kind of questions would you like me to ask ?

What are you looking forward ?

Anything that comes through your mind, even if that's not a question, I'll try to turn it into one.

You can either answer directly through comments or you can send your questions to : [email protected]

I cannot provide details about the day of the interview and when it will be published on Shenmue 500k , Shenmue Dojo and Shenmue Master , but whenever I am allowed to do so, you'll be the first to know.

My dream of working as Shenmue III Community Manager is far ahead and It's highly possible that It'll never come true, but that's as far as I am willing to go to show my motivation and how much I am into this to make it happen.

Thanks for your continued support, it helps me a lot.

Best regards,

David



Please ask and advocate for the option to play with Japanese audio and English subtitles. Will it be possible to play the game this way?

Please express to Mr. Suzuki that a huge proportion of fans played Shenmue II this way, preferred it, and want to play Shenmue III this way, and are passionate about this to the extent that they even made a mod for the first Shenmue with JPN audio and English subs. But mods are buggy, and since these are people who've been into Shenmue and waited this long, and the Japanese audio and English subs would be produced anyway, it doesn't hurt to put the option in- the amount of money in filesize it would save not to include audio that has already been recorded that many fans strongly prefer wouldn't be worth how upsetting it would be to fans who have already been waiting over a decade for their game.
by shenmue852
Mon Aug 03, 2015 2:06 am
 
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Re: Yu Suzuki : a new interview about Shenmue III incoming !

I salute you Deville! I'm imagining Fuku San offering you his piggy bank so you can buy that plane ticket ;)

http://lparchive.org/Shenmue/Update%2039/lpshen_39_58.jpg

What I'd be interested to know is will Shenmue 3 differ from Yu's original vision for the game at all? Specifically storywise (e.g. adding or removing characters, story arcs etc.) And if he could elaborate on why if so.

Just curious as 14 years is a long time to be influenced and decide to change things...
by joka
Mon Aug 03, 2015 2:34 am
 
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Re: Yu Suzuki : a new interview about Shenmue III incoming !

Congrats on interviewing Suzuki-san :)

1. I'd like to know how far Shenmue III got into development for the Dreamcast and/or any subsequent consoles over the years. Was he working on it all between the release of Shenmue II DC and Shenmue II Xbox? It's funny how most of the preview images I remember from '98 and '99 ended up being scenes from Shenmue II so we know that was already far into development before the game was split in two and Shenmue I was released.

2. Will the White Leaf and the Mysterious Scroll be in Ryo's inventory in Shenmue III? What about photos of Nozomi, Fangmei and Joy?

3. What is the AI Battling stretch goal? I asked about this and the High Ground Battle System during the 2nd Twitter Q&A and he responded that the latter involved some chain reaction system which put images of rolling boulders or something down hills in my head, but I still don't understand what AI Battling is.

4. Was Sega working on subsequent hardware after the release of the Dreamcast before they decided to become a third-party developer/publisher, and was he involved at all like he was with the development of the Dreamcast? It's standard practice to work on the next console not long after the release of the current one, so I'd be surprised if they didn't look into it in some way.

5. Was Virtua FIghter 3 for Saturn actually completed? I've heard rumours that AM2 ported the game in some fashion to the Saturn before Sega pulled the plug on it and got Genki to do a rush-job port to the Dreamcast.
by Amir
Mon Aug 03, 2015 3:00 am
 
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Re: Yu Suzuki : a new interview about Shenmue III incoming !

Had a question for mr Yu Suzuki

"In shenhua a house, there is a painting of some mountains in Guilin, shenhua mentions these mountains are dangerous and no one goes there anymore as they don't return, is there more details on what lies in these mountains?"
by PILMAN
Mon Aug 03, 2015 3:29 am
 
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Re: Yu Suzuki : a new interview about Shenmue III incoming !

Is it motion capture being used for all animations, including in game chars and npcs?
by murdiaries
Mon Aug 03, 2015 3:37 am
 
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Re: Yu Suzuki : a new interview about Shenmue III incoming !

5. Was Virtua FIghter 3 for Saturn actually completed? I've heard rumours that AM2 ported the game in some fashion to the Saturn before Sega pulled the plug on it and got Genki to do a rush-job port to the Dreamcast.

I think this video has some footage at one point. Or a still. https://www.youtube.com/watch?v=0hk84nSsAv4

I'll add my own questions for the OP a little later. About to go to work.
by LucBu
Mon Aug 03, 2015 4:01 am
 
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Re: Yu Suzuki : a new interview about Shenmue III incoming !

Thank you for doing this David! I have but one question, but it's for you:

Can you take me along for this interview? 8)

Have a great trip!!!
by sand4fish
Mon Aug 03, 2015 4:14 am
 
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Re: Yu Suzuki : a new interview about Shenmue III incoming !

These are my questions btw... in case you didn't get my e-mail:

1. Being a big fan of series like Virtua Fighter and OutRun, have you ever considered making another arcade game in the future? If so what game genre (shooter, racing etc) would you like to tackle?

2. In Shenmue 3, one of the new features is the ability to play with multiple characters during a certain scenario. What prompt you to go for such a drastic change, since we always accompanied Shenmue's story only through Ryo's eyes?

3. What FREE combat system have you planned for Shenmue 3? Are we expecting something as deep and complex as Virtua Fighter 5?

4. With the upcoming virtual reality headsets like the Project Morpheus and Oculus Rift, are you happy with the direction the gaming industry is taking? Is there any kind of game you would like to make for such devices?

Thanks again David!!! Hope your dreams come to fruition.
by sand4fish
Mon Aug 03, 2015 4:25 am
 
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Re: Yu Suzuki : a new interview about Shenmue III incoming !

5. Was Virtua FIghter 3 for Saturn actually completed? I've heard rumours that AM2 ported the game in some fashion to the Saturn before Sega pulled the plug on it and got Genki to do a rush-job port to the Dreamcast.

I think this video has some footage at one point. Or a still. https://www.youtube.com/watch?v=0hk84nSsAv4

I'll add my own questions for the OP a little later. About to go to work.

I've read that those are fakes made by messing around with a Model 3 emulator, don't think any footage got out.



6. What is the music that accompanies the Shenmue Saturn footage? Was it from the Saturn version of the game or was it unused music for the Dreamcast games?

https://www.youtube.com/watch?v=LCt-TFzuwmw
by Amir
Mon Aug 03, 2015 8:13 am
 
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Re: Yu Suzuki : a new interview about Shenmue III incoming !

I hope you do become community manager David, I can't imagine anyone else being better suited for the task - you know the 3 most relevant languages and you are a dedicated mega fan. Good Luck!

here are some questions for Yu - i might add more to it later:

-In Shenmue 3 will we still be able to open cupboards and looks through draws?

-In Shennmue 3 will be still be able to pick up many objects and examine them, even if those objects aren’t directly related to the story or quest - like in the previous games?

-Will Shenmue 3 have a proper Virtua Fighter style free-battle system?

-Can you incorporate the Virtua fighter 5 fighting engine and/or animations into Shenmue 3 to save costs?

-Could you clarify your comments about the size of each of the villages. You made a comparison between the size of Dobuita in Shenmue 1 to the size of the locations in Shenmue 3. Will each village have at least the scale and depth of Dobuita from Shenmue 1?
-How big is Choubu by comparison with Dobuita from Shenmue 1?

-Does the rapport system imply that the overall plot-line will vary based the players actions? or will the overall plot-line remain the same regardless? For example will having a bad relationship with one of the characters make them turn against you, or remove them for the rest of the story completely?

-Will Shenhua be a regular companion throughout the whole Shenmue 3? i.e. will she actually be walking around with us like in disc 4 of Shenmue 2. And will her company be optional for the player?

-Can you give us any information about how magic is going to be implemented in the future games?
-Can you give us any information about Shenhua’s magical abilities?
-Is Shenhua a reincarnated personality?
-Is Ryo a reincarnated personality?

-Was the Shenmue Online CG movie that depicted Shenhua summoning a Phoenix and battling a huge Dragon (seemingly being controlled by Lan Di) a canonical event to the main series?

-In Shenmue 3 will you be including an option for the player to choose which language dub and subtitle options they prefer?

-If Sega does release HD remastered ports of Shenmue 1+2 will the save transfer system be compatible with Shenmue 3?

-At the end of the Shenmue saga will the player be able to choose which girl Ryo ends up with? :heart: ;-)


Bonus question:
-Any information on Virtua Fighter 6?
by johnvivant
Mon Aug 03, 2015 10:44 am
 
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Re: Yu Suzuki : a new interview about Shenmue III incoming !

Please ask and advocate for the option to play with Japanese audio and English subtitles. Will it be possible to play the game this way?

Please express to Mr. Suzuki that a huge proportion of fans played Shenmue II this way, preferred it, and want to play Shenmue III this way, and are passionate about this to the extent that they even made a mod for the first Shenmue with JPN audio and English subs. But mods are buggy, and since these are people who've been into Shenmue and waited this long, and the Japanese audio and English subs would be produced anyway, it doesn't hurt to put the option in- the amount of money in filesize it would save not to include audio that has already been recorded that many fans strongly prefer wouldn't be worth how upsetting it would be to fans who have already been waiting over a decade for their game.

It sucks there are people who generalize the fan base just to get what they want. Sure, there are people who prefer the original dub, but there are also others who prefer to have an English dub, and I am one of them. No point in dramatizing your point by saying he'd upset the fans by not doing it your way. Sheesh.

I also upvote these questions:

What I'd be interested to know is will Shenmue 3 differ from Yu's original vision for the game at all? Specifically storywise (e.g. adding or removing characters, story arcs etc.) And if he could elaborate on why if so.

Will the White Leaf and the Mysterious Scroll be in Ryo's inventory in Shenmue III? What about photos of Nozomi, Fangmei and Joy?

What is the AI Battling stretch goal? I asked about this and the High Ground Battle System during the 2nd Twitter Q&A and he responded that the latter involved some chain reaction system which put images of rolling boulders or something down hills in my head, but I still don't understand what AI Battling is.

Is it motion capture being used for all animations, including in game chars and npcs?

What FREE combat system have you planned for Shenmue 3? Are we expecting something as deep and complex as Virtua Fighter 5?

-In Shenmue 3 will we still be able to open cupboards and looks through draws?

-In Shennmue 3 will be still be able to pick up many objects and examine them, even if those objects aren’t directly related to the story or quest - like in the previous games?

-Will Shenmue 3 have a proper Virtua Fighter style free-battle system?

-Could you clarify your comments about the size of each of the villages. You made a comparison between the size of Dobuita in Shenmue 1 to the size of the locations in Shenmue 3. Will each village have at least the scale and depth of Dobuita from Shenmue 1?

-How big is Choubu by comparison with Dobuita from Shenmue 1?

-Does the rapport system imply that the overall plot-line will vary based the players actions? or will the overall plot-line remain the same regardless? For example will having a bad relationship with one of the characters make them turn against you, or remove them for the rest of the story completely?

-Will Shenhua be a regular companion throughout the whole Shenmue 3? i.e. will she actually be walking around with us like in disc 4 of Shenmue 2. And will her company be optional for the player?

-In Shenmue 3 will you be including an option for the player to choose which language dub and subtitle options they prefer?

-If Sega does release HD remastered ports of Shenmue 1+2 will the save transfer system be compatible with Shenmue 3?

While I would like to know about spoilery Shenmue III stuff, I left all of that out as I would prefer to find out in game.
by Supa
Mon Aug 03, 2015 12:03 pm
 
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Re: Yu Suzuki : a new interview about Shenmue III incoming !

i thought of some more questions:

-Will the backer exclusive ‘calling card DLC’ involve multiple conversations with the characters from the previous games (especially Nozomi) rather than just one conversation?
-During these 'calling card' conversations will Ryo be mentioning any of the events occurring in Shenmue 3?

-Can you confirm whether or not the majority of Sega IP capsule toys from the previous games will be returning in Shenmue 3?

-In Shenmue 3 will each area, shop and building have its own musical theme like in the previous games?

-In Shenmue 3 will there be a cut-scene during the 7pm night time transitions like in the previous games?

-In Shenmue 3 will there be loading screens between areas and also upon entering a building like in the previous games?

-Whats happening with the paypal campaign? (If its not already active by the the time of the interview)

-In Shenmue 3 will Ryo still generally have an 11:00pm curfew?

-In Shenmue 3 will fans be able - for the first time - to see directly the rising and setting of the sun in the Shenmue universe?
by johnvivant
Mon Aug 03, 2015 2:48 pm
 
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Re: Yu Suzuki : a new interview about Shenmue III incoming !

Ask Yu Suzuki if Shenhua, Ren and Xiuying Hong Japanese voice actor from Shenmue 2 will be back for Shenmue 3?
by The_Intruder
Mon Aug 03, 2015 6:18 pm
 
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Re: Yu Suzuki : a new interview about Shenmue III incoming !

:shock:

I would like to ask him a LOT of questions, about everything, nothing only Shenmue 3, if possible... #-o , and with the none or very few spoilers. Sorry for my garbled English... :oops:

In the omake from Shenmue 2, in some reports, some older interviews, and even in the promo for S3, former staff members usually talked about that job as a very perfeccionist one, with high level requirements. Did Yu got to head the team in a easygoing way or being more like a Steve Jobs as usually portrayed (sometimes agressive)? How much different was to producing a game like Shenmue from producing a Virtua Fighter?

In the past, the AM2 team was well known as the technical excelence side of Sega R&D, helping Yu to pushing boundaries in a very consistent pace, and being true innovators for the gaming industry as a whole. Shenmue itself was the flagcarrier of these technical achievements. Will Shenmue 3 pursue such things too?

How different will be producing and directing a game in a small studio instead of a big company? Some key staff members were well known for other works in Sega, some of them are still there, some don't. How much confident are Yu about recruiting them for this work? Is there someone he would like to work with, but probably wont?

I would ask a few non-Shenmue questions... and returning to them later.

Yu left Sega, but is still a consultant. Did Yu leave someone to carry the flag?

A lot of good staff left Sega. What do he think about Sega as it is now?

How attached is Yu to his previous franchises? Do Yu are still having ideas for Virtua Fighter?... WHEN IS VF6? Persuade Sega to release it for PC, please!!!! [-o<

It was known that Harada from Namco had approached Sega for a eventual crossover VFxTekken, and since it isn't was successful, they partnered to Capcom. As a fighter gamer, that was a bummer... What Yu think about it?

If Yu could change something in the way that Shenmue was developed in the saturn and dreamcast era, what would it be?

Since Shenmue is a saga being produced for decades, and having since the beginning planned for a lot of different platforms, it is natural that some of the script had to be modified due to new possibilites or constraints; it was said before that there is a script which is fundamental since the beginning. It is great to have this flexibility to add or cut as needed (for example, the ship chapter)... How much of the script won't be used in games? When the script was closed for further edition? It was? Is there a single ending possible or are Yu making choices right now?

Shenmue I and II were being developed at same time, or in a continuum; I suppose that since the saturn the project were always under working. Was Shenmue III being produced at the ending of S2? If yes, how much of it?

How different will Shenmue III will be from, lets, say, a hipotetical S3 developed for xbox?

I finished Shenmue II and I had the impression that the game would take a more magical and fantastic routing, departing a little from the "physical" reality; later I saw the videos from Shenmue Online, and somehow my impression was not so far from this game never released. Even later I watched the Project Berkley promo and powerful explosions were there. Will Shenmue III have something fantastic as this?
Oh, that was a bad question, I don't want spoilers but... "!!!!! ](*,)

Was Shenmue Online planned to end the saga?

When kickstarter was announced, I really wished that it would end the saga, and I was surprised to know that Yu is really very ambitious, and will not end this saga in this game, for storytelling sake. I know that this is the real deal, that is what I want for a Shenmue game, but... what is the maximum predicted game, if the game is a success, or a huge success, or a game of the century? S4? S5?

The big hiatus in the development of the third game will have great influence over it? Would Yu want to make it different somehow, but having the need to make it a little more familiar than originally intended? If Shenmue I & II were released in HD, it would interfere in development of S3, due to no need to flashback?

A big thank you for David, for having this time to listen to us, and a big thank you for Yu!
by strider16
Mon Aug 03, 2015 8:10 pm
 
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Re: Yu Suzuki : a new interview about Shenmue III incoming !

Has he considered changing parts of the story because it's been 14 years since two and his thoughts or feelings may have changed since all those years ago?

Who's the Jacky Bryant esque looking character in shenmue online?

Did he ever consider making a spin off game where you play as one of the main characters in the game in between the main series? ( Example: playing as gui zhang after his injury in between 2 and 3 )

How many months or years does the series stretch? Such as does it make it to 1988 or possibly beyond.

Any chance of seeing nozomi or any of the other shenmue 1 (aside from lan di or through flashbacks lol) characters in future installments?
by Jesse
Mon Aug 03, 2015 9:00 pm
 
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Re: Yu Suzuki : a new interview about Shenmue III incoming !

I also think it's worth asking if he'd consider using VF5 resources for the battle system, if Sega would license those. They built Yakuza on Shenmue technology, and it'd cost them nothing to allow use of VF and Yakuza resources.
by shenmue852
Mon Aug 03, 2015 10:52 pm
 
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Re: Yu Suzuki : a new interview about Shenmue III incoming !

Looking forward to the interview! Although I'd love to know more about III, I think I'd wait for the game, as I already regret watching the spoiler in the Niconico interview. Here are some of my questions (including upvotes for ones already asked):

(Already asked)
- Curious about Shenmue Online, can he talk about how he was asked to make it, how faithful it would have been to the Shenmue story, was he disappointed it was cancelled?
- Japanese audio and English subtitles is a must!
- How far along was SIII was on Dreamcast before being cancelled?
- How does he feel about the supernatural elements of the floating sword and Shenhua's powers contrasting with the realism of the first two games?
- What game (arcade or any other) would he like to make other than Shenmue?

(New questions)
- Has he met Shigeru Miyamoto? What is his opinion of Miyamoto's games?
- What was Zhu Yuanda's relationship like with Iwao? I felt that this was not really discussed at the end of disc 3 of Shenmue II. All we heard was that Zhu was friends with Zhao Sunming, but nothing about Zhu and Iwao.
- Does Yu Suzuki practice martial arts?
- If everything goes well with Shenmue III, how does he foresee IV and V coming along? Can we expect them in 2019 and 2021? Referring to the GDC map, can we assume IV would take place in Xian/Luoyang, and V would be in Mengcun and Beijing? Would we ever see a side story set in Shanghai/Suzhou or Tibet/Xinjiang?
by kuwakodono
Tue Aug 04, 2015 12:15 am
 
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Re: Yu Suzuki : a new interview about Shenmue III incoming !

Congratulation on getting to interview Yu again. \:D/ Here is my question:

- since the Dreamcast allows to transfer savegame files to the Internet and back to your PC, wouldn't it be technically possible to import our datas from previous games into Shenmue III, without necessarily needing that Shenmue I & II HD be released? Wouldn't it be just a matter of writing a piece of code that can read Dreamcast savefile data?
by PacemaŜinobo
Tue Aug 04, 2015 2:35 am
 
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Re: Yu Suzuki : a new interview about Shenmue III incoming !

- Will the number of musics be as monumental as the previous episodes ?
- Will there be new orchestra musics ?
- Will there be new Sega capsule toys in addition of the original ones ?
- If fans are happy with Shenmue 3, can you promise Shenmue 4 will become a reality ? If yes, how will you estimate this level of happiness ?
- Will we see the real Shenmue 3, the Shenmue from Yu's vision ?
- How long did you work on your Shenmue III prototypes before choosing one for the kickstarter ?
- What are the respective roles of Neilo and YSnet ?
- How many NPCs will be there per locations ?
- Have you plan some travel in China to get your team into the atmosphere ?
- What kind of motion capture are you going to use ?
by Yokosuka
Tue Aug 04, 2015 2:22 pm
 
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Re: Yu Suzuki : a new interview about Shenmue III incoming !

I have some things I would love to know about.

The first one may have been mentioned.

1. Have you ever made any alterations - big or small - to the full Shenmue story over the years, or has it always remained the same since the beginning?

This second one may not be up to Yu exactly - more the localisation team, I guess - but it would be nice to know which convention the dialogue will follow for consistency.

2. Will Shenmue 3 follow Shenmue 1 or Shenmue 2's naming conventions in the English translation? e.g. in Shenmue 1 it was Chi You Men and Zhu Yuanda; in Shenmue 2 it was Chiyoumen and Yuanda Zhu.

Finally, this one may not be up to Yu - more like SEGA - but it would be nice to know what his thoughts are.

3. With Virtua Fighter characters now appearing in Dead or Alive, and bearing in mind that DOA director Yosuke Hayashi once said his dream character to include would be Ryo Hazuki, would you also like to see Ryo as a playable character in the DOA series?
by Azuardo
Tue Aug 04, 2015 5:03 pm
 
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Re: Yu Suzuki : a new interview about Shenmue III incoming !

Yeah please ask about Japanese VO with English subs. Very important to me.
by Gen
Tue Aug 04, 2015 5:10 pm
 
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Re: Yu Suzuki : a new interview about Shenmue III incoming !

Thank u for ur efforts my question is how far did development get to in the saturn version of the game ie story wise where did you get up to. How did you manage to get so much out if that console. And finally can you release a comic about ryos train journey from Hong kong to china.

Again thanks
by 7heavens
Tue Aug 04, 2015 6:38 pm
 
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Re: Yu Suzuki : a new interview about Shenmue III incoming !

Thank you for your efforts doing this for our community.
by Himuro
Tue Aug 04, 2015 8:41 pm
 
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Re: Yu Suzuki : a new interview about Shenmue III incoming !

Thank you so much guys, so many questions, I'll have to work harder than expected hehe.

I am probably going to gather everything until August 15th and will work from there.

Seems like people want to avoid spoilers etc and looking forward japanese voices being added to the game. I will work on this and tell Yu Suzuki that the demand is high and that he should definetly think about it. ;-)

About spoilers, you should inform him about the issue with his Nico Nico Douga video. Thanks of the fans effort (and the lack of interest from the media) , it was possible to avoid his spoiler for many of us. You should ask him whether this part is planned to be revealed in the future promotion anyway or he could still keep it secret two more years again.
by Yokosuka
Tue Aug 04, 2015 9:10 pm
 
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Re: Yu Suzuki : a new interview about Shenmue III incoming !

Last year, I had the chance to meet Yu Suzuki and interviewed him regarding Shenmue and Shenmue III. Best thing coming out of this was to share with you all the latest informations I could get.
In case anyone wanted to check out David's interview(again, or for the first time) from last year it's on the main page.

http://shenmuedojo.net/new/extras/interview1114.html

So here we go :

What kind of questions would you like me to ask ?

What are you looking forward ?

Share anything that you're thinking about even if that's not a question, I'll try to turn it into one.

You can either answer directly through comments or you can send your questions to : [email protected]
I cannot provide details about the day of the interview and when it will be published on Shenmue 500k, Shenmue Dojo and Shenmue Master, but whenever I am allowed to do so, you'll be the first to know.
http://s9.postimg.org/smmg8xiun/david_yu.png

Thank you very much. Your last interview Yu brought up NPC's and talked about their daily routines.

One question to Yu would be about the NPC's, how many does he want to include in Shenmue 3, and will we be able ask them about multiple things as we could in S2. Basically how detailed will conversation with NPC's be.
by rome
Wed Aug 05, 2015 10:46 am
 
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Re: Yu Suzuki : a new interview about Shenmue III incoming !

I have thought of yet more questions :D :

-Do you plan to release any game-play footage of the ‘The Old Man and The Peach Tree’ prototype? Its an important and fascinating part of Shenmue history and fans are curious to see what it looked like.

-Do you plan to release any more of the CG video sequences from Project Berkeley or any more in-game footage of the Saturn version of Shenmue. Again I emphasize that there is a huge interest and curiosity among fans to see versions of Shenmue in its earliest forms.

-Unfortunately a high quality video of the ‘Shenmue Premier’ event has never been released. Would it be possible to make this available to the fans at some point?

-You have said in the past that many of your ideas come to you through dreams. You have a notebook by your bed to record those ideas. Can you recount any of the ideas specifically relating to Shenmue that came to you through a dream?
-Did the idea for a magical ‘Spirit tree’ come to you through a dream?

-Some fans have speculated that in the creation of Shenmue you were influenced by Chinese Wuxia stories and the art and literary genre called ‘Magic Realism’. Are these accurate observations? Can you speak about your influences in the creation of the Shenmue story?

-Do you plan to create new version of ‘Shenmue Passport’ for Shenmue 3? Will this include online features like leader boards, detailed game-play stats, online capsule toy trading, gameplay guide, detailed character profiles ect.

-Will it be possible to have an online Player vs Player (PvP) competitive mode for the mini and betting games like lucky hit?

- Will winning cans be returning? And will it be possible to trade them in at a store rather than having the capsule toy appear out of thin air like it does in Shenmue 2?

-Do you plan to create a ‘Making of Shenmue 3’ featurette to be included with Shenmue 3 or available elsewhere?

- In Shenmue 3 will the NPCs in the villages have their own daily schedules of behaviour with a similar - if not greater - level of complexity as Shenmue 1?

-In Shenmue 3 will all NPCs be fully voiced?
by johnvivant
Wed Aug 05, 2015 1:38 pm
 
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Re: Yu Suzuki : a new interview about Shenmue III incoming !

Will there be a rapport/relationship system with Ren as well as Shenhua?
by shenmue852
Wed Aug 05, 2015 1:45 pm
 
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Re: Yu Suzuki : a new interview about Shenmue III incoming !

No worries guys. I can understand that some people want to have the choice between english/japanese voices etc. I am not going to ask for something specific but telling him that there's a demand and adding an option to allow us to choose would be great.

I am receiving all your mails so even if I don't reply, don't worry. Right now I am busy with my travel schedule etc, but I will read all your questions one by one, I promise.

I can't thank you enough for your support.

I'll get back to you as soon as possible !

Have a nice day.
Thanks David. I hope we can frame the issue in a way where it's not a conflict of dub vs sub fans since they could just sell a download for an audio or subtitle track or something, but what's important is that there's a way to get it with JPN audio and English text when it's released, even if it costs a little extra we're willing to pay! Although of course if there's a way to avoid paying extra, we trust in his goodwill :-o

I was really hoping that if technical or logistical limitations prevent shipping 2 language audio tracks, you could mention the idea of selling a separate voice track as DLC, or (effectively) allowing people to purchase the Japanese release with English text files?

I think everyone would be willing to pay extra instead of making unreasonable demands or having arguments over it. It seems like it's an easily solved issue that people care a lot about. In other words, there isn't necessarily a conflict over which version is released by default if they allow people to pay extra for something that's already produced, in which case not only do all Shenmue fans win, but they can potentially make some extra revenue on the game, which we as fans would be happy about as well.

One of the main reasons I don't argue against a dub is because a dub might expose people who are unwilling to read subtitles to the game- and that's a great thing. However, I myself simply cannot enjoy the dub.
by shenmue852
Thu Aug 06, 2015 11:30 pm
 
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Re: Yu Suzuki : a new interview about Shenmue III incoming !

- Were there plans for more meaningful choices in Shenmue I and II? One can guess that the conversation choices in Guilin with Shenhua in Shenmue II were an early version of the Rapport System and were meant to lead to different outcomes in Shenmue III (and there is also the oft-overlooked Fangmei sidequest), but I was wondering if there were any other areas you wanted to implement choices that had to be cut for time/budget/disc space reasons.

- Was there/is there a plan for multiple endings to the saga (be it in Shenmue IV or V), besides the taking-too-long style Bad Ending as seen in the first two games? You mentioned the main story being 11 chapters but there being more with branching chapters, is that what these branching chapters would be?

This is the Q&A I'm referring to:

Q. Were there originally 16 chapters in the Shenmue saga or were there 11? please elaborate as to why some say 16 and some say 11.

A. It is 11 chapters, but with branched story line, it will be more than 11.
by Amir
Sat Aug 08, 2015 4:01 pm
 
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Re: Yu Suzuki : a new interview about Shenmue III incoming !

-In Shenmue 3 and beyond, will the player's choices have a larger impact on the outcome of the overall story?
-Why did you call the fictional tree 'Sedge' 莎, when the tree in no ways resembles the Sedge plant in either its foliage or flower?
by johnvivant
Sun Aug 09, 2015 6:14 am
 
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Re: Yu Suzuki : a new interview about Shenmue III incoming !

- There is a old screen-shot of a scene where Ryo is giving Xiaoqin (the little girl from 'Sunny Capital Pharmacy' in Shenmue 2) a ride on the back of a bicycle. Can you explain what was happening in this scene and why it never appeared in the final game?

- In South Carmain Qr. of Shenmue 2 there is a mysterious dead end alley just to the right of Sunny Capital Pharmacy. This alley has always intrigued fans. Some have speculated that this might have been the location for the removed 'Man Mo Travel Company' or a through road to a completely new location. There is also some evidence that Sunny Capital Pharmacy was originally located there. Can you provide any information about this alley?

-Are you aware of any secrets or easter eggs in the original games that still have not been discovered by fans?

- Can you give us any information about the village of martial artists that was completely removed from Shenmue 2? Was this a village in Guilin?
by johnvivant
Tue Aug 11, 2015 12:12 pm
 
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Re: Yu Suzuki : a new interview about Shenmue III incoming !

- Can we expect the new Shenmue merchandise before and after the launch of Shenmue 3? I hope the success of the Kickstarter rewards in enough to show the community's desire for more Shenmue related merchandise.

- Are you planning to secure product licensing from Coca-cola and Timex again? Many fans really appreciate these brands association with Shenmue.

Light-hearted question; 8)
- During and after the Kickstarter campaign many fans have noticed that in the majority of videos and photos in which you appear, you are wearing a white and navy-blue striped t-shirt. Fans have jokingly suggested that this is your lucky ‘Shenmue sailors’ t-shirt. Other suggestions include various speculations regarding your possible wash day schedules, or your preference for buying identical shirts in bulk. Do you care to comment? The Shenmue community awaits with bated breath! :D

(@David - i just thought it would be funny for Suzuki (and us) to hear that fans were talking about his t-shirt. if it sounds too rude or inappropriate then don't bother with it. most of the questions are serious so i thought a light-hearted one would add more variety)
by johnvivant
Wed Aug 12, 2015 2:58 pm
 
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Re: Yu Suzuki : a new interview about Shenmue III incoming !

I thought of a comment/question that I'm not sure has been addressed in the past. Chinese is like Japanese in that people are usually addressed by their family names unless they are exceptionally close, family, or much younger. Heck, Ryo and Nozomi only call each other by their family names in Japanese in Shenmue I. Thus, I found it a little bit jarring in Shenmue II where Ryo would call folks like Xiuying, Jianming, Guixiang, and even Delin by their first (given) names. Not sure if there was a reason for this that Suzuki-san can comment on.

I can answer this one, it's normal for Japanese classmates to call each other by their last names, especially if not super close, and Ryo is kind of conflicted and obviously very restrained about his feelings for Nozomi and doesn't want to admit to her that he wants to be close, especially once he's focused on finding Lan Di, so he continues to call her Harasaki like when they were classmates. With Naoyuki on the other hand, he's more casual because there isn't romantic tension between them and feelings that Ryo is unsure how to deal with, and that's reflected by the fact that he calls him by his first name with no honorific even in the Japanese version (his last name is Ito)

Ryo is close to Nozomi, he just doesn't show it. Nozomi shows it more than he does. Hence they address each other by last name despite actually being close enough to use first names, using last names to address each other doesn't necessarily make people not close anyway.


He doesn't address Fuku San or Goro or Tom by last name, for example. The last name without an honorific thing is really only for school/college/army contexts. Fuku san is like family and there's respect as training partners, so he uses his first name plus the honorific. Goro and Tom were met informally, not through school. Gui Zhang is also not a classmate he met through school, so he calls him by his first name. They have a slightly teasing/trolling friendship/rivalry dynamic so neither use honorifics with each other, plus people generally don't use them with people of their own age and similar status anyway, unless it's a formal context.

The last name thing is also used with elders whom it is customary to greet in a more formal context. He doesn't do this in hong kong for various reasons, because Jianming, Guixiang etc. introduce themselves by their first names and meet Ryo when he's an adult, while people like Yamagishi san in Dobuita has known Ryo since he was kid and it's common even in Western cultures to call such people Mr. so and so. Also, despite the fact that they speak Japanese, the characters in Shenmue II are Chinese, hence almost none of them are addressed as "san". Some Shenmue II characters speak Japanese with a Chinese accent as well. Although in Cantonese the word "saang" means pretty much the same thing as san, san is still used differently in a Japanese cultural context, and not using san would emphasize to a JPN audience that the setting is a foreign country.
by shenmue852
Wed Aug 12, 2015 6:56 pm
 
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-

-
by danny
Wed Aug 12, 2015 11:32 pm
 
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Re: Yu Suzuki : a new interview about Shenmue III incoming !

- Why did you decide to reveal Niao Sun well in advance of the release of Shenmue 1 when she doesn’t actually appear in either of the first two games? Were there ever any plans to have her appear in Shenmue 1 or 2 in some way?
by johnvivant
Thu Aug 13, 2015 4:06 pm
 
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Re: TGS 2015 - Too Early?

According to Sega Nerds, Sega's line up has been announced. There are 2 rumored surprises aswell...we'll have to see what those will be. Not much from the list strikes me as Sega changing their ways and being more fan driven though, although they have announced a large amount of games, how many of these will see the light of day over here is another story though.

http://www.seganerds.com/2015/09/10/tgs-2015-segas-game-lineup-merch-booth-information/

Some of the merch looks cool though, looks like a set of badges and a Dreamcast 2016 Calender! Would love to get these as both features Shenmue. Even just the little Shenmue button, I don't know if anyone on the forum is attending, but if they happen to get a few Shenmue buttons, please send one my way :D

http://i2.wp.com/www.seganerds.com/wp-content/uploads/2015/09/goods_150911_08.jpg?resize=271%2C213

http://i1.wp.com/www.seganerds.com/wp-content/uploads/2015/09/goods_150911_09_01.gif?resize=202%2C134 http://i0.wp.com/www.seganerds.com/wp-content/uploads/2015/09/goods_150911_09_03.gif?resize=202%2C134
by James Brown
Thu Sep 10, 2015 9:11 pm
 
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Re: New Famitsu Interview with Yu (Sept 8th)

Ok, here is a translation for Part 1 of the Famitsu article. I hope this will minimize the pain of having to read the auto-translation from Google.

The second part will follow as soon as it is completed, although I know it's probably where the most interesting snippets of information may lie!

What will Shenmue III be like? A post-Kickstarter interview with Yu Suzuki (Part 1/2)

Shenmue 3 has drawn a lot of attention, after breaking several records on the crowd-funding site Kickstarter. We asked Yu Suzuki for his thoughts following the completion of Kickstarter, including the additional features that were reached through stretch goals.

How does Yu envision Shenmue 3?

The development of Shenmue 3 via crowd funding was announced at the Sony Computer Entertainment press conference, held the day before the opening of E3 2015. Through the crowd-funding campaign that was launched immediately on Kickstarter following the announcement, the funding milestone of $1,000,000 was achieved in record time; also a new record was set for the highest-funding for a Video Game on the platform, and total of approximately 780m yen of funding was gathered, making it the 6th most-funded project in Kickstarter history.

Famitsu.com carried out an interview with Yu Suzuki, director of the game that has been receiving all the attention: Shenmue 3. As this is the first interview after the end of the crowd funding, we also wanted to ask him about additional features achieved by the stretch goals. Check it out!

Looking back on a tumultuous month after the end of the Kickstarter project

Q: The Kickstarter campaign for Shenmue 3 recently finished as the most-funded Video Game on the platform. Please tell us honestly how you are feeling now.

Yu Suzuki (YS): Honestly speaking, it's "Here we go!"

Q: So you're feeling keen to get underway, rather than sitting back after a successful campaign?

YS: Yes, what I'd really like would be to make the development period longer. So it's like, "Hurry up, let's get started!"

Q: Will you move forward with development without any change to the planned release target date of the end of 2017?

YS: Yes. The budget from Kickstarter has now been confirmed, so I'm at the stage of seeing how far I can stretch the width and scale of the project within that budget.

Q: Looking back on the period from the Shenmue 3 announcement at E3 until now, what has been the most memorable thing for you?

YS: Most memorable for me while I was away at the E3 conference has to be the moment of the announcement. Right before it, while I was waiting backstage, the remake of Final Fantasy VII was announced, and I could hear the tremendous commotion. I was worrying and thinking "I hope Shenemue's going to be ok, 14 years on (from the previous game)" but when the video was shown I heard a huge cheer...

http://www.famitsu.com/images/000/087/158/l_55e03d3fd1969.jpg

Q: The cheering was really loud, wasn't it. People were getting to their feet in joy.

YS: Of the whole conference, that was the moment when the audience's reaction most sounded like screaming.

Q: Is it one you will always remember?

YS: A lot has happened since then, but that was the moment that touched me the most. Later on I watched videos of people's reactions to the Shenmue 3 announcement. There were people whose voices cracked with excitement, and others who didn't stop crying. I was really moved when I saw everyone's reactions.

Q: You have mentioned in previously that you had been considering Kickstarter for a long time. What things did you find most difficult or surprising when you actually ran the campaign?

YS: There was a lot to learn. I had heard that with Kickstarter, starting at a fast pace is important, so although I really wanted to announce something beforehand, I wasn't able to because it was to be announced at the Sony conference. So I thought about whether there was anything at all I could do, and on the morning of the conference I put up a photo of a forklift on Twitter… which got me scolded by someone from Sony (laughs).

https://pbs.twimg.com/media/CHeMgPTUMAADEN1.jpg

Q: Fans will guess what's going on simply from seeing a forklift, you know! (laughs)

YS: But... it's just a forklift!

Q: I think it shows the extent to which forklifts have remained in everyone's hearts.

YS: That's true. In a survey of Shenmue fans, the third most popular thing people wanted to know was whether forklifts would make an appearance in Shenmue 3 (laughs).

Q: (laughs) By the way, approximately 780m yen was raised through the Kickstarter campaign; do you have plans for other ways to accept funding?

YS: I'm planning on accepting funding via PayPal. It is still being coordinated so I can't give details at the moment, but progress is being made on getting it ready.

Q: Depending on the amount of further funding, is there a possibility that stretch goals not reached during the Kickstarter campaign will be included?

YS: I would like to add them if possible. Kickstarter is a non-Japanese site and so I think it may have been hard for Japanese people to use. Even for the mailing address entry, people may have worried that making a slight mistake might result in their rewards not being delivered. So when accepting funding through PayPal, I'd like to ensure it supports Japanese language.

Q: That makes sense. With Japanese support, fans in Japan will feel relieved, won't they. Development work on Shenmue 3 will start in earnest from here, so are there any roles you are particularly looking for to help the development move forward?

YS: I would especially welcome any planners or programmers who would like to work together with us. Development will be carried out with Unreal Engine, so I'd be happy if they have experience in Unreal Engine development as well as in development for the home game market.

Appearance of new characters - and the return of some from the past, such as Nozomi

Q: Next I'd like to ask you in more detail about what kind of game Shenmue 3 will be. Firstly, there wasn't a stretch goal for "Japanese language support" in the stretch goals revealed on the Kickstarter site. But since Masaya Matsukaze has been announced as the voice actor for the lead character of Ryo Hazuki, there will be Japanese-language support, won't there?

YS: That's right. I won't be able to express subtle nuances unless I make it in Japanese first. After the Japanese version we'll make the English version, and then support for other languages will follow.

Q: So although the video for the Kickstarter project had the main character speaking in English, development of the game will be carried out with Japanese voices?

YS: Yes.

Q: I'm sure the fans are wondering who will be cast as voice actors for the Japanese version..?

YS: I haven't decided the cast of voice actors yet. Some of those who were cast for the previous games are no longer active in voice acting, so...

Q: But if you tell them "I'm making Shenmue 3!", maybe they'll come out of retirement for you!

YS: If that happened, I would be really happy. I'd love to have them return.

Q: I hope we can get everyone from the cast to read this interview. So, at the moment are you in the middle of writing the scenarios?

YS: Yes, I'm working on them now, and the main scenario is largely done. I'm discussing with Yoshimoto-san the parts I'd like to expand a bit more [Editor's note: scriptwriter Masahiro Yoshimoto, who is in charge of the scripts for the series].

Q: Have you already started making maps and character models?

YS: No, not yet. They will be done after we've finished adjusting things like the scenario structure and the order in which each of the maps will be traveled to.

Q: Shenmue 3 will feature the three villages of Bailu, Choubu and Baisha, with gameplay differing in each of the villages - could you tell us about the characteristics of each of the villages?

YS: The village of Bailu, which you visit first, is where Ryo ended up at the end of Shenmue 2. You will be exploring the mountain village and the inner depths of the mountains of Guilin. Choubu is more developed than Bailu village, more like a town. The size of the town will be set accordingly for the funding that was achieved through Kickstarter. It looks like I will be able to make its scale slightly larger than I had originally planned. In Choubu you can buy things and carry out quests. You will be able to play minigames, and there will be food stalls, souvenir shops, lodges, temples and other buildings there.

Q: So Bailu village will feature in the story as somewhere to enjoy the scenery, while Choubu will be where you can enjoy open-world gameplay like in the previous game?

YS: Yes, although the word "open-world" may lead to misunderstanding as there are now many great open world games around…. Choubu is a place with "Shenmue-like" gameplay - what I called FREE for the earlier Shenmue games. I consider Bailu village to be a place where you can enjoy spending time with Shenhua. And for Baisha, I'm planning to make it a place where you can play in completely different way from the earlier Shenmue games. It's the place I want to focus on most.

Q: Could you give a little more detail about Baisha?

http://www.famitsu.com/images/000/087/158/l_55e03d474bf9e.jpg

YS: It has several enemy hideouts, and you can enjoy the situation of infiltrating one; protecting your friends from external attack as you battle with enemies to take it over. You will not simply be fighting, but will make full use of war tactics that resemble famous tactics from China's Three Kingdoms period, such as the Water Attack or the Fire Attack, as you fight. This may sound very difficult, but I plan to make it straight-forward when you try playing, so please don't worry about that.

Q: In a previous interview, you mentioned being able to change your player character during these operations, didn't you?

YS: That would be the stretch goal that was successfully reached during the Kickstarter, called the Character Perspective system. I'd like to allow you to be able to play not just as Ryo, but also as others like Shenhua and Ren, and clearly portray the characteristics of each of the characters. For example… Shenhua, a girl, wouldn't do something like suddenly hit someone else.

Q: She doesn't seem like the type to do that, does she.

YS: And so, if you have selected Shenhua, you won't have the option to hit. However, if it is Ren, he may well suddenly strike out (laughs). In this way, depending on the character the things you can do differ, and depending on your choice the outcome will change. I'd also like to portray the differences between men and women.

Q: Between men and women?

YS: In the places where Character Perspective occurs, there are events where you advance as a pair. At that time, if you are controlling Ren then he'll be like "Hey, I'm so cool" and try to put on an act, whereas if you control Shenhua she'll look at his posing and think "What an idiot…" - that kind of thing (laughs).

It's something that happens in real life too, right? It is said that if you talk to two people that have had an argument, they will give you completely different stories about it, although they have experienced the same thing. I'd like to express the difference in values between men and women, as well as the kind of everyday life situations that everyone can relate to. I don't think many games have delved into this kind of thing deeply, so I think it will be an attractive new aspect of Shenmue which sets it apart from other games, as well as from the previous chapters.

Q: It makes me want to try controlling various different characters. On that point, I'd like to ask about the characters. Could you tell us about Ren, once again?

YS: Ren is a character who appeared in Shenmue 2, and is the leader of a Hong Kong street gang. He's cunning, intelligent, and skillful at fighting. At first he travels with Ryo from impure motives - "I smell money involved!", but gradually starts to look up to Ryo. I haven't yet mentioned about how Ren makes this transition, but I hope you will enjoy it. Shenmue 3 contains some fun scenes with Ren.

Q: It sounds like Ren will be quite heavily involved in Shenmue 3's story...?

YS: Who knows? (laughs)

Q: We're looking forward to hearing more about that (laughs). Next, could you tell us about Niao Sun, a woman who will make her appearance in Shenmue 3?

YS: She is one of the four Chiyoumen leaders and rules over the South. Ruling over the East is the Blue Dragon ("Sōryū"), Lan Di. Niao Sun is the Flame Empress ("Entei") who rules over the South, and is a beautiful but cruel character. I'm really excited as I'm able to at last portray Niao Sun, in Shenmue 3. [Editor's note: Niao Sun was presented to the public prior to the release of the first chapter of Shenmue, and was introduced in the character introduction video but she did not appear in Shenmue or Shenmue II.]

Q: And in Shenmue 3, Shenhua will finally become fully involved in the story, won't she.

http://www.famitsu.com/images/000/087/158/l_55e03d45d7658.jpg

YS: I took a vote on the most popular characters from Shenmue up until now and, most likely because she didn't appear much, Shenhua ranked low. Even after the announcement of the Kickstarter campaign, all I heard was "Please include Nozomi" (laughs). So I've made it possible to make a phone call to Nozomi.

Q: In this next game, it has been announced that there will be parameters that represent your relationship with Shenhua. I believe that in Shenmue 2 Fang Mei also had an affinity parameter - will it be something similar but more in-depth than that? [Editor's note: depending on how favorable her impression of Ryo was, Fang Mei would change how she called him, and special events would take place].

YS: Well, I hadn't really been thinking of Fang Mei.

Q: Are you able to give more details about the parameters for Shenhua at this point?

YS: I haven't finalised them yet, but I'm thinking of setting up around 3 parameters like level of trust, level of intimacy, friendliness toward you… something like these would be the top contenders. With a high level of friendliness, cooperation with Shenhua will go smoothly, that sort of thing. With the Character Perspective which will feature in the latter half of the game, if you choose to play as Shenhua, her true feelings will be revealed, and you may be in for a shock - "So that's what she thinks of me…!" That's something I'd like to try to do. (laughs)

Q: You might find she actually doesn't think much of you! (laughs)

YS: I think male players make up the majority, so I think it will be fun to introduce an element where they will think "Ouch!".

Q: Will the parameters be set up only for Shenhua? Do you plan to set up parameters for any other characters, such as Nozomi?

YS: It would be more enjoyable if there were parameters for other characters too, wouldn't it. For example if you get along too well with Shenhua, Nozomi may get jealous and cut your phone call short with a cool "Oh. Really….". I haven't decided the details yet, but I'll consider it.

End of Part 1
by Switch
Fri Sep 11, 2015 8:58 am
 
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Re: TGS 2015 - Too Early?

For anyone going TGS, there's meant to be a Shenmue tshirt aswell :-o

Image
by James Brown
Sun Sep 13, 2015 10:50 am
 
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Re: A new book about Yu Suzuki

Hello,
I will try to reassure you friends, by saying first that I never wrote this book with the intention to harm anyone.
I started this book in 2010, in parallel to my trilogy on "L’Histoire des jeux polémiques." I love Shenmue, and from there I expanded the circle of increasing my research, and I've never stop writing, hence the 500 pages. As soon as I found a publisher, last year, I paused on the last volume "L’Histoire des jeux polémiques" (after two volumes published) and I'm dedicated myself only on Yu Suzuki, for whom I have great admiration.

Second, I am a journalist and foremost, my duty is to inform readers. My book does not have to serve the interests of a person or an editor. It is a biography, not an apology.
To help you understand what I mean, I'll give you a concrete example.
It happens that there is a book formalized by SEGA in France, called "L'Histoire de Sonic the Hedgehog".
It is a book made by people I know very well and I really appreciate in human terms.
On the form, the book is a beautiful object that provides a panorama of the Sonic games.
But I was saddened because the dark side developments of misfire games simply is not in this book, because SEGA would not permit it. This kind of censorship is to me unthinkable.

Last,if you go on the website of the publisher you will have the accurate presentation of my book:
"Discover Yū Suzuki as he is, through his childhood and adolescence, his philosophy of the game, visions, worship games and unfinished projects."
by Benjamin Berget
Tue Sep 15, 2015 10:42 am
 
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Yū Suzuki Biography - Le Maître de Sega

http://i.imgur.com/jdTQFtr.png

A new book by French author Benjamin Berget, which covers Yu Suzuki's outstanding career in the gaming industry, will be published on September 25th 2015 by Geeks-Line. An English version will be available in 2016.

Dojo member DEVILLE_David has also been working on the project as a Japanese to French translator.

You can preorder the book via the Geeks-Line website here .

Links:
Yū Suzuki Biography - Le Maître de Sega | Forum Discussion | News Archive
by Sonoshee
Sun Sep 13, 2015 7:12 pm
 
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