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Re: Phantom River Stone Articles [Updated Regularly]

Great stuff as always. Thank you for all the work!
by sand4fish
Sun Jan 07, 2018 4:15 pm
 
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Re: Just woke up from a SIII dream!

Truck_1_0_1_ wrote:It was so damn bright last night, one of the brightest moons I can ever remember in my life.


Image
by Sonoshee
Wed Jan 31, 2018 1:32 pm
 
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Re: Trying to Obtain the Shenmue "Sacred Spot" Guide Map

Entered. Thanks for the heads up.
by spud1897
Thu Feb 01, 2018 12:15 pm
 
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Help Ryo Hazuki Appear in SEGA's Mobile Game "Kotodaman"

from http://www.phantomriverstone.com/2018/02/help-ryo-hazuki-appear-in-segas-mobile.html :

How to Pre-Register

Every entry counts! To pre-register, do one or both of the following:
Follow on Twitter: @kotodaman_pr
Register an email address via this entry page:
https://pre.sega-net.jp/regist/index?cid=kotodaman_pre&lang=ja&sync=1
Enter your email address in the white box;
Clear the checkboxes;
Press the green registration button.
For people in Japan only, there are other additional options such as pre-registering the app on Google Play.
Note: to remain valid, your pre-registration must be maintained until the app is released.

https://2.bp.blogspot.com/-1XjLrwmxEGQ/WnqohvIBAtI/AAAAAAAAEVQ/wQ_9ZWeKWKIaUFkPcSYuHFRjqtYZ0BI9gCLcBGAs/s1600/rewards.png
by celsowm
Wed Feb 07, 2018 10:30 am
 
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Help add Ryo Hazuki to new Sega mobile game

https://s18.postimg.cc/maw2px67d/ryo-mobile-dojo.png

If enough people follow the developer on Twitter or pre-register on Sega's website, Ryo Hazuki will be added to a new mobile game. The Phantom River Stone blog has full instructions for playing your quick and easy part in achieving that goal and bringing new awareness to the Shenmue franchise.

Links: Twitter Account | Pre-Registration Page | Forum Discussion
by Team Yu
Wed Feb 07, 2018 4:52 pm
 
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Shenmue Gaiden: A Christmas Story

Hey Shenmue community,

Today, i bring you the latest instalment from the Shenmue Gaiden series. This chapter was suppose to be released during the Christmas holiday. However, personal commitments along with my job didn't allow me to finish the project on time. :(

I decided to still release the game however as the alternative would be to wait until Christmas 2018. Fortunately, this is the year of Shenmue, so hopefully, this is the first game of many to come out in 2018

If you enjoyed the first Shenmue Gaiden Christmas game, chances are you're going love this one. I really wanted this game to over deliver in terms of value. Therefore, it has a ton of fighting, tons of character interactions, tons of cameo/random appearances, toy capsules, tomato stores and much more.

Play time is around 2 hours and 30 minutes . There's alot of story and text in this game. I recommend everyone take breaks in between days, especially if you're not use to reading so much text. (I took several breaks personally lol). Alternatively, use the save function and come back to it later.

Keep in mind, this game is very light-hearted and fun game and is not suppose to be taken seriously at all. You'll probably realise this once you see the cameos and how events play out. Sit back, enjoy and have a great time.

https://i.imgur.com/09Bjmsu.png

http://i.imgur.com/cVIzoEH.png

https://i.imgur.com/C09EMTd.jpg

The festive season is finally upon us and you've been invited to spend the next four days in Dobuita at Hazuki residence. This enjoyment doesn't last long however as Christmas is thrown into complete chaos. Scrooge is back and is now in possession of two important Shenmue items. He also has an army of fighters at his disposal. It's up to you and Santa to recruit a team of capable individuals to confront Scrooge and save Christmas once and for all

A new threat lurks in the shadows and is said to be the strongest fighter of them all.

https://i.imgur.com/RtczTxs.jpg

There is a 3rd threat in the game other than Scrooge and his henchman. This threat promises to destroy Christmas once and for all.

Like the last game, YOU are the player. Once you arrive in Dobuita, the game will ask you to enter your name. From that point on, all NPCS and character will refer to you by your actual name.

http://i.imgur.com/S7AyfkI.png

I strongly recommend you enter your proper name here or whatever nickname you like to be called in real life. By doing so, the game will feel much more personal as you interact with the characters and progress through the story.

http://i.imgur.com/P2uIdnE.png
Dynamic Choices

The previous Shenmue Gaiden entry had choices in its dialog. However, the responses were very similar regardless of what you chose. This new entry has around 80% choice variation in its responses. That means you can play through the game entirely as a nice guy or bad guy or somewhere in between. This should hopefully spice things up and make replay ability more enjoyable.

https://i.imgur.com/chJzrId.jpg

The game also features Toy Capsule machines, access to the Yokosuka Harbour and access to a limit number of stores.

Toy Capsule Machines

https://i.imgur.com/EF0HV2K.jpg

Yokosuka Harbour

https://i.imgur.com/kOj3dQ3.jpg

Lapis Fortune Teller

https://i.imgur.com/UB0FhnH.jpg

Tomato Store

https://i.imgur.com/CGV1ixb.jpg

http://i.imgur.com/ii8cqnu.png
How To Play

--The game is played by simply clicking the mouse on the screen once a character finishes speaking
--Choose from the various choices to affect the game's direction.
-- Left click continues
-- Right click opens up the option menu
--- Play in fullscreen for desired effect

https://i.imgur.com/yXgGrxz.jpg

http://i.imgur.com/4MBqfkm.png
How To Install The Game

1) First install the Arlrdbd font. Download here http://www.fontsupply.com/fonts/A/Arlrdbd.html
Unzip font

Windows XP Font Install:
Drag arlrdbd.ttf into C:\Windows\Fonts - The font will automatically install.

- Windows 7/Vista/Windows 10 Font Install:
Right click arlrdbd.ttf and then click "Install".

2)Download the game using the link below.

3) Extract file and open the main file (.exe file)

4) Enjoy

https://i.imgur.com/BJMl07R.jpg

http://i.imgur.com/ln6LFTh.png

Bugs / Glitches
Due to a limited amount of time, i was unable to address all the bugs and glitches in the game. I'll fix them with a patch down the road. In the mean time, you may run into the following issues.

Sound Issues - At certain points of the game, the sound will lower or get higher. If this happens, raise the volume on your speaker or adjust the sound in the options menu (right click). Tends to happen on the 4th day.

Menus - Some menu buttons are not functioning as they should. Will be updated at a later date.
I've managed to find good consistent results with the game using the following settings.

https://i.imgur.com/6EoXNUK.jpg

Adjust how you see fit.

SCREEN RESOLUTION (VERY IMPORTANT)
This game was created with a screen resolution of 1920 width and 1080 height. The game should look like the following screen shot. If it looks stretch or out of place, you may have to adjust you monitor's screen resolution. You can do this by right clicking on the desktop and pressing screen resolution. (Set resolution to 1920 * 1080).

Good Resolution

https://i.imgur.com/MHfu0HV.jpg

Bad Resolution

https://i.imgur.com/ggS18Eb.jpg

http://i.imgur.com/PSOxpcR.png

Do not skip transitions or click at a fast pace due to impatience. The game has a deliberate pace. At some points you may think the game is hanging or taking long to load. If this happens, an event is about to occur. Sit back and enjoy the ride.

Also play in full screen.

Other issues

I need to clean up some of the portraits, adjust the voice clips to sound more consistent and not super loud.

I also left some save files in the game. Dont load them if you have not already finished the game
If you come across any other issues, please let me know

Patches / Fixes

i'll be applying various patches over the coming weeks to address the sound issues. I also want to try and shorten some segments as some parts of the game can drag on. More voice clips will also be added.

https://i.imgur.com/HT1jObG.jpg

http://i.imgur.com/BAAAXNF.png

Here we go people. This is my LATE Christmas present to you all. I hope you find some joy and fun in this game. I had a blast exploring my imagination and creating it. Here's to an amazing Shenmue year for all of us..

DOWNLOAD

Windows
http://bit.ly/2G7IUd9

Mac
http://bit.ly/2Heg9wv

Linux
http://bit.ly/2o34t8b

Please note: The game was built on a Windows PC.

Let me know what you think and post any bugs or issues you encounter.

Thanks alot and have a wonderful new year.

Best wishes

https://i.imgur.com/fZysttZ.jpg

https://i.imgur.com/gwyMgHy.jpg
by ShenSun
Sun Feb 11, 2018 10:19 pm
 
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Re: Random Shenmue Thoughts

A YouTuber by the name of Martial Gamer laying the smackdown while dressed as Ryo Hazuki:

phpBB [video]


phpBB [video]
by ShenGCH
Tue Feb 13, 2018 4:52 am
 
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Re: La Odisea De Shenmue - English Translation

The Shenmue Odyssey - Page 27-28

SHENMUE SATURN VERSION

Although at the time there were many rumours about a role playing game based on the Virtua Fighter franchise, little to nothing was revealed about this title for years. It wasn’t the only title for the Saturn that seemed to be victim of development hell syndrome, as other productions such as Sonic X-Treme, Resident Evil 2 and Tomb Raider 2 would also begin their development on the 32-bit Sega console, but they would eventually fall into ostracism for their respective reasons. However while these other titles were occasionally shown to the public, even though they didn’t see a Saturn retail release, Virtua Fighter RPG did not, it was one of Sega's best kept secrets. So much so that we did not see anything of this title until Shenmue II was released, in which a small bonus video was unlocked upon completion that showed several moments of the production in its first year. What was shown of this first “Saturn Version” of Shenmue was something simply spectacular. At a technical level, it showed a graphical and sound demonstration to a degree that no other had accomplished in the 32 bit generation. Many people even today see the images or watch the video and disbelieve that this was possible on the Saturn. Shenmue was going to be one of the few games that made use of the Saturn SDK 2.0 development kit, which allowed developers to increase graphical potential of the console and remained unknown to most users and devs. It was to be, along with Virtua Fighter 3, one of the latest and greatest 32-bit console releases, and both promised to raise the bar and prove that Sega's console could continue to contend with the PlayStation and Nintendo 64. It is true that the differences in comparison to the Dreamcast version are astonishing, since the power of the new machine was 128 bits. However regardless of the generational jump the Saturn version was a remarkable feat as in its own right, as most details on screen remained the same as its eventual Dreamcast counterpart, and graphically it outshone most titles released to the market during that generation. It was evident that Yu Suzuki had managed to create something that from a technical standpoint was light years ahead of the competition.

The video showed off several scenes from Shenmue Chapter 1 Yokosuka, such as: Iwao training Ryo and Fukuhara, the introduction sequence with Lan Di, Ryo's encounter with Chen Gui Zhang (which takes place on the street instead of at the harbour), Ryo’s search of for the mirror at the Hazuki residence (although he uses a simple trapdoor in the floor of the external garden, instead of a false door in the dojo) and the confrontation against Chai. It also showed off of many scenes from Shenmue 2; Ryo's first encounter with Ren Wu Ying and the Heavens, the scene where Ryo and Ren return to the hideout with a bunch of cassette tapes to find clues, when the two traverse through the buildings of Kowloon together, the Man Mo Temple scene with Xuying Hong (however she is wearing her maroon outfit instead of the blue variant) and finally various shots with Shenhua in the forest of Guilin and her home in Bailu Village. The particularly curious and interesting thing about the video of the “Saturn Version” lies in the events that we are shown. In the short time of development that the game had (after the preparation of the script, the graphic engine and other things), it had already reached at least chapter five of the 11 planned, and got as far as the end of what we now know as the finale of Shenmue II. This has led many to hypothesise if the development video stopped at that chapter to prevent spoilers and not reveal more of the potential third game, and in fact the development of the Saturn Version was more advanced and much further along than previously thought. If we take into account the numerous images of characters and locations not seen in a game to date, it is clear to see why this theory holds some merit. There is also the original release schedule to consider; was it the intention of Sega to annually release shorter games, each containing a single chapter? Or was it meant to be a single incredibly lengthy title? There are so many questions we can ponder over, but we may never know the answers. Sega has always been quite secretive about Shenmue, and not even Yu Suzuki has provided much more information on this first version, beyond which relates directly to the retail releases we know.
by Scribe86
Thu Feb 22, 2018 5:22 pm
 
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Re: Is it possible to get a notification when quoted?

Jerid'sRamenShop wrote: I think it would be useful unless people were only


What do you mean?
by Let's Get Sweaty
Tue Feb 27, 2018 5:40 am
 
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Shenmue II Special Trailer HD Remaster

I've always wanted an HD version of the "Shenmue II Special Trailer" that Sega released at some point in the middle of 2001. I remember back then IGN usually had 640x480 versions of most of the trailers, but those have been lost to time. The only remaining copy that I can find is the low res-version on Disc 4 when you place it in a PC. This project was to remaster the trailer in HD.

Version 1 completed trailer:
https://youtu.be/oRhlxgtr1ps

My primary video source has been Mr357's Shenmue 2 movie, but there are several clips that are either from the wrong time of day, different in the final game (the lighthouse scene in Beverly Hills Wharf for example), or just aren't part of the 9 hours that Mr357 recorded. (7pm night transitions, Fengmei scene in the diner, etc.) Also, the font used in the trailer doesn't appear to be publicly available. A font search engine found me one that's close, but as you can see some letters are slightly different.

There are also some interesting differences to be noted in the scenes that do match. For example, the scene with Yuan and Duck Race Man in the basement of the warehouse, one of the random henchmen is different in the trailer. In some cases characters blink at different times.

This project has given me new appreciation for the time and effort required to produce a trailer, and it make sense now how time consuming it would've been for YSnet to produce a Shenmue 3 trailer for MAGIC this year. Putting together what you've seen so far took over 8 hours, and it's less than 2 minutes long. There are several scenes where things are chopped together not only in small bits, but out of order that they appear in the game. I wouldn't be surprised if the original version of this trailer took someone a few weeks to make.

I'm hoping to have a finished "draft" of the base trailer using the clips I have already have finished in a few weeks, then I can go back and replace some of the stuff that's inaccurate. I might also consider using something like SVP to interpolate the source footage to 60fps, but my current video editor actually only does 30. (There's a newer version that does 60, I just haven't had a reason to buy it yet.) I wanted to post the WIP here in case anyone's interested in helping to improve the accuracy at all. I can replace the font for example, if someone either finds the original or wants to recreate the existing text as vectors. Or if someone is interested in recording more 1080p source footage, it would save me time. Either way, I plan to finish this since it's over half way done.

What do you think?
by Sappharad
Mon Mar 12, 2018 10:36 pm
 
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New Shenmue Dojo

Hey everyone,

I'm excited to announce that the Dojo will be moving forward starting today and into new hands. Congratulations to Peter, a dedicated member willing to put Shenmue first at all costs. This has been in the works for quite some time and I have 110% faith and comfort in this decision. I'll remain an administrator and contribute more freely going forward, however he will be leading the overall project from here on out.

I want to be clear when I say in no way is the original vision from when I took over Shenmue Dojo changing, but instead being built upon. There's no brighter time to do so than now. When I originally took the site over, Shenmue was in a dark place but I pushed to make the site Shenmue centric again in hopes of the series regaining relevance. I believe that challenge was achieved, however now with Shenmue at the literal forefront thanks to Shenmue III, it's time for the site to move forward along with the series.

For the sake of transparency, I'd like to be clear on why I'm doing this. In no way is it a lack of passion, my heart has always been with Shenmue and still is. I've since however created my own business that has consumed every second of my time and then some, so while that goal was achieved and I'm thankful for it, I believe Shenmue Dojo deserves more time than I'm able to dedicate. It's with a heavy heart I'm doing this, but the passion Peter has shown for the project filled it with joy and excitement.

Over the past year or so I did work on a new site. The idea was to be a mobile first, responsive site and bring things up to date with a central focus on community, social integrations and the like.

https://i.imgur.com/rZxnGcX.jpg

With a site as historic as Shenmue Dojo, it's tough to pull the trigger on anything quickly or without heavy consideration. While this will likely just end up as inspiration or a base for the future project at this point, I fully support Peter and the rest of our teams ideas going forward. Having so many working iterations to brainstorm with, the future will only benefit from it and with Shenmue III nearing, it'll be perfect timing.

I ask that everyone approaches the new leadership with respect and the willingness to think outside of the box. Please trust that the entire team, not just myself or Peter, is leading with our heart and has the best interest of Shenmue at the forefront of our minds every step of the way.

Thank you for all of the support over the years, I really do love and cherish the relationships I've built here.

Take care.
Yama
by Yama
Thu Mar 15, 2018 4:46 pm
 
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Re: Yu Suzuki's Conference at MAGIC 2018 [ENG]

Thanks Switch!

Interesting to read more into what Suzuki means by 'platonic love' between Ryo and Shenhua as I've never found it quite clear what he meant by that. My interpretation of Suzuki's answer is that it will be more of a compassionate relationship rather than a romantic one. I'd say that's definitely a better fit.
by Jibby
Fri Mar 16, 2018 3:57 pm
 
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Re: New Shenmue Dojo

Thank you so much Yama for the opportunity, support and kind words. Thank you as well to everyone for their messages.

I will be making a more detailed post over the weekend about, well, everything really, in terms of the site, structure, and future. Its no easy task, thats for sure, and i will need a lot of help and support from anyone willing to offer. But this site and all the great work done by Yama will be built upon, and bring this place in line with where it should be. This is a place for Shenmue fans first and foremost, and as we edge closer to Shenmue 3 (and hopefully HD releases!) i want this site to be ready.

We are a passionate community, and this once was a passionate site. Its my aim to get that Shenmue passion back, encourage positivity, and make The Shenmue Dojo a place where Shenmue fans can hang out and talk absolutely anything and everything about this great series. Keep an eye out for a more detailed post over the weekend in the News section, where i will cover specific aspects of the site, forums and branches of social media in a lot more detail.
by Peter
Fri Mar 16, 2018 3:58 pm
 
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The Shenmue Dojo - past, present and future.

Grab a cup of coffee or some snacks. Its about to get detailed!

So, hello everyone!

A lot of visitors here may recognise my name, but for anyone who doesn't, or is unsure, allow me to introduce myself. My names Peter Campbell, im 34 years old and live in Belfast, Northern Ireland. Life was going swimmingly until one day i picked up a copy of Official Dreamcast Magazine off of the shop bookshelf, and my life changed course from that moment on. I have been a huge Shenmue fan since that day, and it wasnt too after finishing the games back in the early 2000s that i found this site, The Shenmue Dojo. Over the course of the past 14 years i have regularly contributed to this site, firstly as a registered user, and then as a staff member. After a brief hiatus last year, i was contacted recently by the then current owner, George aka "Yama", and offered the chance to become the owner of the site and begin to get this place ready for the crazy future we have soon ahead of us. If you missed his topic, you can check it out HERE!
Shenmue has been a huge part of my life for the past decade and a half, from playing the games beyond any sort of countable number, to finally realising a dream come true, meeting Yu Suzuki in Japan during the Kickstarter Backer Dinner. This series and this site was dead just a few years ago. It really was. 8 years ago Yama took over and did an outstanding job making the site more appealing and accessible for anyone who visited, and all during that time we lived in hope that it wouldn't all be for nothing. It really did begin to look like a waste of time and effort, but thanks to excellent fan spirit and great community building and campaigning from the 500k Facebook group, Team Yu group and longstanding French partner site Shenmue Master, a relatively impossible dream came true and we are well on the road to actually holding a controller in our hands and walking down to Bailu Village to get some clues on the hunt for Lan Di. Its been an insane ride! But the rides nowhere near over yet!

In this post, i will be going over a few key areas in detail, about what the aim of this fansite is, and any subsequent changes may be coming in relation to the future release of Shenmue games. One of the key words i hope to always stick to is transparency, so everyone knows exactly what is going on. So like i said at the top, i hope you got some food and drink!

______________________________________________________

~~~~~FORUMS~~~~~

We may as well start where we are, and that's with the place most members, if not all members visit the most; The Forums. Its where we all talk and get to know one another. Realise each individuals reactions to all things Shenmue. In terms of changes here, it will mostly be structure based, with a few cosmetic tweaks for reason i will explain.

First off, before even taking over me and Yama discussed at length the staffing of the boards, and what their roles are. A lot of users within the roles were either AWOL or just didnt bother to make any decisions or act when needed to. So we put together a list of names that we both felt from the beginning of my tenure that we felt comfortable with, and also what role they will play. Below is our selection, and what that role means:

Shenmue Dojo Owner & Administrator - Peter
Administrator - Yama

The role of myself and Yama as administrators means that we have access to the ACP, and can make relatively any decisions in terms of usergroups, permissions, cosmetic look of the forum makeup etc. Its all pretty much behind the scenes stuff. We also take the wheel of the ship, and help make sure the site has the right tone and feel in terms of staffing and making sure this place serves the best interests of Shenmue and the site itself.
Yama has kindly offered any advice 24/7, but as owner, the overall look of the site design and any future changes to anything i will have to decide upon. That means everything, from a new site, social media ideas and direction, forum upgrades and design, listening to members, staffing members.... its no easy job thats for sure, and these past two weeks, i could count the hours of sleep ive has with just my 2 hands. I will be active on the boards, that goes without saying, but i wont be as active as i was back years ago as a regular member. Gone are the full weekends of chatting, bottle of wine, and nude pictures (dont ask!).

Global Moderators - BlueMue, Henry Spencer, James Brown, Jibby, OL, ShenSun, Sonoshee, Spaghetti

The team selected i feel is a great mix of everything. Old members, new members, full of ideas and all sing off of the same hymn sheet. First and foremost, this is a Shenmue fans website. We come here for our love of the series, and as of late, it doesnt seem to be that way. Open troll comments which differ from constructive criticism, and branding the entire Kickstarter as a scam are not topics of conversation that serve both Shenmue and this website well. Theres a fine line between keeping negativity off the boards and censorship, and the reason ive selected this team is because i feel they have the experience and intelligence to make a call and do whats right. We are a site for the fans by the fans, and i hope the staff sets the tone and attitude for people who contribute to the site.
If someone is just joining up here to troll for some giggles, or get some hits on their Youtube site by badmouthing the series then they will act swiftly and appropriately. All staff have been given instructions to be as transparent as they can. If a user gets warned, or banned, their post will be edited by the moderator taking action, so that everyone can see. Sadly until the forums are upgraded this is the only real way of being transparent with other users so until then, please bear with us. Any more issues or questions, please dont hesitate to ask!

News Posters/Veteran Contributors - alimn, Axm, Bysby, Kiske, Kiyuu, LanDC, Sonikku, Switch

These members have the ability to post in the current News and Updates forum, where we try and bring any and all Shenmue news to the public as quicky and clearly as possible. It was an original group, which has been merged with longtime veteran contributors of the site whom also have been given the same permissions. They have no moderator permissions outside of this.

Shenmue 500k Staff - Shenmue Stare, shengoro86
Shenmue Master Staff - Shendream
Team Yu Staff - Team Yu

The Shenmue Community has grown a lot over the past 6 years, and i will be trying my best to make sure we remain as a team. Any sort of mentality of "us versus them" i want put to bed from the start. We all co-exist and form one entity, and it offers every Shenmue fan their own unique platform to which they want to contribute to! If you dont like the Forums here, Facebook has you covered with 500k. If you want to help with the #SaveShenmueHD campaign, then Team Yu is the spot for you. Shenmue Master has any French speaking Shenmue fans covered and has been around for as long as the same time the Dojo has. It doesnt matter where you contribute, it matters that you contribute in the first place, be it here, there or anywhere! The one common goal here is the success of Shenmue, and thats all we want together. But wait, doesnt the Shenmue Dojo have a Facebook page? Yes it does! But its a page, and we use that primarily as a news outlet extension to the forums. 500k offers a group platform, to talk about everything Shenmue in a more hot take/smaller post type of fashion. The Dojo forums offer intense debate into any little aspect of Shenmue, so again, its all there to cater to the Shenmue fan. Its not a competition if we are all trying to reach the same goal with the same intention.


Shenmue Dojo Coder - MrRod

I finally had the pleasure of speaking to MrRod on social media over the past few weeks, and he is a great guy. I cannot stress enough the work he has done in the past, and to be honest, it would not be online if it was not for him. He has kindly offered to continue on serving as our coder when we need him in the future, which i will touch upon in more detail in a little bit.

But for now, thats what will make up the structure of the site.


One other thing i need to mention is the option users have had in the past to donate to the forums for upkeep and maintenance. Now let me be clear on this topic, this isnt a negative take on Yamas tenure, where he introduced this feature. It just feel that if anyone has any money they would like to give to the site, give it to the Shenmue 3 PayPal campaign. Or hold onto it and buy the game when its released!! I will cover all costs of the site, and look at any upgrades to the service if we get to that stage and need it. Anyone that knows me, knows what i am like with money. If this site is mine, its my responsibility to cover it financially, and it will continue to be 100% free for all members to use. I do this out of love for Shenmue and thats where i stand.
With removing the donation option, i have decided to remove the various "donor" usergroups, and the relevant username colours and titles, and i humbly thank you all for any support you have given in the past. I know this is the Shenmue Dojo, and change usually brings with it a 15 page argument with nothing but popcorn bags left in its wake. But i do have reasons. This site is on the cusp of its biggest moments in its history. Yes we are in a lull now for many reasons, but Shenmue 3 is fast approaching, and possibly Shenmue HD with it. The attention the series will get, and as an extension the community and this site, will rise to numbers we may not have seen before. When get have new members join here, i want them to see clearly who is who, and what is what. The only people with any sort of distinction are those with key roles, and the colours simply make them easy to identify. Green = moderator. White = newsposter. So on an so forth, This means people know who to go to if they need anything, and also who is making staff decisions at any given time.
Another reason the groups have been streamlined and tidied up is because of something that i touched upon earlier. With a site thats been online this long, and one which started out on its own before becoming part of a community, its inevitable that a hive atmosphere can develop over time. Like i also said, we are all friends, but we are all here for Shenmue, and ultimately on the same page. I want things to be as transparent as possible, and as clear and straightforward as possible, so any sort of special privelidges or cosmetic changes have been removed. I dont want a hierarchy here, and if i could run the place without any sort of groupings then i would, but unfortunately thats not how the way the world works. But, outside of the staff, we are all human being. All together. All Shenmue fans, and i dont want anyone seeming like they are above someone else. It cant be helped when a user joined, or how many posts they have made. We all contribute equally, and great users come along at anytime. Being here for 10 years doesnt give you a badge of honour or any sort of hierarchical standing. We are all Shenmue fans, regardless of if you picked up the controller last week, last month or last year.

The last thing i have to say about the forums is it is currently on an old version of PHPBB. Thats why it looks the way it does, doesnt have Emoji support and other bells and whistles which other more modern platforms may have. The plan is to upgrade the forums ASAP, but it will take a lot of work. As i touched upon earlier, MrRod has kindly agreed to help out with this, and we will try to get to work on it as soon as we can. In preparation for future Shenmue games, we know we also have to move forward. We will have more information on that in the future as it happens!

______________________________________________________

~~~~~WEBSITE~~~~~

The website runs off of both links of shenmuedojo.net, with shenmuedojo.com as a redirect. We pay and own both domains, and each will take you to the website designed by Yama almost 10 years ago. Along with the forums we will be aiming to update them and bring them in line with modern day sites. At the beginning of the process of the handover, Yama had designed a brand new site which i had seen at various stages along its development. Yama has done a great job with a new website design, with a more clear structure, greater social media integration, community partnership and mobile response.

https://i.imgur.com/rZxnGcX.jpg

As much as i would love to use the new design (it would be in place right now!), its been designed on a Wix site for ease of access and user friendliness. The problem is however is that its not our first option. The most ideal method would be to build a new website from scratch, but if anyone who has any experience knows, this is indepth and time consuming. As well as needing knowledge of HTML, CSS, databases and other such technological wizardry.
Another major issue with the Wix site is that the forums cannot be brought along for the ride, and the support isnt there on the Wix end. This would mean one of two things; the forums as we know them would be deleted with new forums created over on the Wix end, or, the furrent forums have a domain change, and run separately on another link. This could be an option, and linking it to the main site would be straightforward, but that means the new domain would be starting from scratch. All previous links that exist across the internet from the past 15 years would essentially be broken. We would also lose our Google hit rating and for a time, the new link would not show up for any searches.
The option i think is best, is to build a new site with Wordpress, and retain everything together. I have been reassured by a lot of people supporting me that its more then accomplishable, but despite that, its a much deeper job then just putting a few things in place. Ive toyed with the idea of a new logo, and that means design work. Then theres the look and tone of the new logo defining the look and tone of a new site. Image assets need to be obtained, a new layout needs to be designed, what plug in options are available and how will they be implemented, all links to social media, community sites, wiki links, forums etc all need to be working. All of that takes time and effort not just from me,but from anyone willing to offer help and support. Will i get that? I dont know, and if i have to i will outsource a new site to a company here in Belfast, which could compromise the Shenmue feeling this place has always had. All of that is in the future which i will have to decide on, but for now i just wanted to keep everyone updated.

~~~~~SOCIAL MEDIA~~~~~

The site has various forms of social media, which are generally used to post news updates as well as other content.

Facebook Page (Shenmue & community news posts)
Twitter Account (Shenmue & community news posts)
Twitch Channel (Streaming service)
Instagram Page (Shenmue artwork & image service)

We did have a YouTube Channel, which i would like to go into in a bit more detail in the interests of transparency.
The second owner of the website was a person by the name of Hellraiser, whom you would know better here now as Ziming. In 2009-2010 he then passed the website to Yama who built it to its current stage. Unfortunately i am not sure of the arrangement they had or how we was still involved with the site. But he did own the YouTube Channel which, for many years was under the title of The Shenmue Dojo. There is a difference between just a title change and an actual domain ownership, but it doesn't change the fact that he does, and always owned that channel. He also was responsible for all of the content added to the channel, and no one can argue it is a huge Shenmue resource.
Recently during the MAGIC 2018 conference a video was shown with a disclaimer for it not to be recorded. The video was an extended cut of the released Shenmue 3 teaser from last August, and was only shown to journalists at the event. Of course people either missed the instruction or chose to ignore it, the video was recorded and it appeared online, including the YouTube channel owned by Ziming. This wouldn't be an issue except not only was the disclaimer clear for it not to be recorded, but i spoke personally with Deep Silver staff after the event as well as Yu-san himself and both said that the trailer was not to go online. Other members of the community at the event were also told the same thing, and we all have refused to host the video as per request. Of course, individual people posting it was inevitable, but a YouTube Channel with the content and subscriber size that's supposed to stand for Shenmue going against the wishes of both the creator and the publisher is not something i can support or endorse.
Ziming has been a unique character over the course of the history of the Shenmue Dojo, and an opinion on him will very to neutral to negative depending on whoever you ask. But in terms of the YouTube Channel not being owned by the Dojo exclusively, it was asked of Ziming to remove all Shenmue Dojo links and branding in light of not removing the video. 2 days ago, i sent him a message asking for him to remove the video and explained the reasons why. As far as i know, i am certainly not the first person to do so. If he feels differently to the hosting of the video that's his business, but with no responses to my messages i will be banning his account here, with no promotion of that Shenmue outlet. If anyone posts a video that's linked to his channel, and its in the context of a conversation at that point in time, then it will be allowed to remain. We are not going blanket banning videos to his site at the punishment of the user. But there will not be dedicated topics to videos that appear on the site.
This was not an easy decision, or one that was quickly made. Nor was it a personal decision, and the list of people i spoke to about the matter for advice should emphasise that. I should also say that i understand if it was such a huge issue, then perhaps Deep Silver or YSNET should issue a copyright strike against it and i shouldn't be making this decision. That may be true, but that's their business, and maybe they don't want the hassle. Again i don't know, but what i do know is i need to make the best decision for both this site as well as Shenmue. One final point is that this call does not reflect or represent the Shenmue 3 team in any official way. This is a site decision, and I wish him all the best with his Channel.

That brings me onto the resulting matter.

Its because of this, that we will need to build a new Shenmue Dojo YouTube Channel. Now as tempting and as easy it would be to begin ripping content or duplicating the channel we once had, its a messy road to go down, and one which benefits no one. There's no point confusing that platform for a user searching for Shenmue related videos. So, the idea which Yama had for the entire Dojo will carry over to the new channel. It will serve as a fan service, with playlists and links to fan created content. A Rolodex for the amount of excellent fan content that's on YouTube. We will of course have our own content being added to the site, aiming to serve as an introduction to Shenmue for new users which, again, we will be expecting with the release of the new games and the attention it brings. Also on there will be a library of live streams and Shenmue Lets Plays both conducted by ourselves at the Dojo, as well as across the web. All content not ours will be play listed only so that when people click on any said video, the proper content creator will get the view, not us, which is fair.
Again, that's the plan, which will take time and manpower to create so bear with us. That applies to all forms of social media which i open the doors to any fans who feel they could contribute to the brand. From updating Facebook and Twitter with news, posting images and artwork to our Instagram etc. I used to stream and work across the board on all sorts of social media when i was a staff member but i very much doubt i could handle it all on my own now.

______________________________________________________

TL;DR

Yea i know. A huge intake of words. I know. I apologise if i've rambled in any areas but its been 3 days and i cannot remember what sleep is like.

One last personal request i can only ask for is from everyone, to help get this site to whats generally regarded as its former glory. I don't want to see people at each others throats and attacking each other which the Dojo seems to bring out in people throughout the years. Also, if you can keep in mind I've never been in a position such as this before, and to please help be supportive. We are all human and make mistakes, and again in the interests of transparency, I've already clicked the wrong button and deleted a forum which was created for a members work, so i am reluctant to even type on this keyboard right now in case i nuke the site by some mad ass command. I apologise to Mittens too for the forum deletion. He undertook a Shenmue Project with other fans of the site to make a fanmade shenmue game. The project was dropped a while back, and no valuable content was lost thanks to him having back ups, but still, i made the mistake of deleting them instead of hiding them in the ACP and humbly apologise. Even if i mess up, you will hear about it. Theres no brushing of anything under the rug anymore. Not even from me.
But in the run up to this, i can only say thank you to the numerous people that have said the kindest things to me, encouraged me, and gave me confidence that actually makes me believe that i can do this and make this place a success!

I genuinely hope we can all move forward together towards Shenmue 3, and hopefully Shenmue HD. I don't think i need to reiterate that i will be giving this my all, and if you ever want to talk to me about anything then drop me a message on here, or do a search on Facebook for me and drop me a message!

Oh and thank you for lasting this long if you read through it all!!
by Peter
Sun Mar 18, 2018 6:28 pm
 
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Re: Random Shenmue Thoughts

While checking back some footage of the 70 Person Free Battle that I recorded I noticed that the game replaces the low-poly Ryo from the fight 1 frame early for the following cutscene. This made an interesting comparsion gif.

Image
by BlueMue
Mon Mar 19, 2018 4:55 pm
 
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Re: Yu Suzuki's Conference at MAGIC 2018 [ENG]

Thanks for the subtitles!!!
by shengoro86
Mon Mar 19, 2018 11:54 am
 
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Corey Marshall currently set to record VO in late May

Thanks to mjq jazz bar for finding this out. It seems to have slipped through the net.


A few days ago Corey posted a status on Facebook, and a fan asked him when VO recording for the English dub begins. Corey replied that currently the plan is for him to begin in late May.

https://abload.de/img/cm2blankl9qvn.jpg

While it's possible things could slip, seems the intention is to begin recording ASAP.
by Spaghetti
Tue Mar 20, 2018 1:01 pm
 
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Shenmusings (My Shenmue blog) UPDATED 3/7/18

https://i2.wp.com/shenmusings.files.wordpress.com/2018/02/cropped-shenmusings-banner-notext1.png?ssl=1&w=450
http://shenmusings.wordpress.com

Hi all! I've recently started my own Shenmue blog. I am intending this blog to be my space to share my thoughts, reflections, trivia and little known facts about the series - writing is the other passion I have in life, and I have wanted to somehow combine these passions for a long time now, hence Shenmusings. Some posts will get into my own personal history of the series, and of course my experiences with this very forum.

I hope you find the blog informative and enlightening to read - here are all of the posts I have made so far:

Discovering Shenmue (Part 1 of 2)
Discovering Shenmue (Part 2 of 2)
The Shenmue II Character Database
Antiquity Trees and Flower Girls: Symbolism in Shenmue (Part 1 of 2)
Antiquity Trees and Flower Girls: Symbolism in Shenmue (Part 2 of 2)
Men in Black Mix Up

LATEST POST:
The Phantom Teahouse Lady (And Other Devious Guidebook Lies)


Also, keep up to date via the Shenmusings Facebook and Twitter pages:
Facebook
Twitter
by Miles Prower
Wed Mar 21, 2018 3:33 am
 
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Re: Shenmue Modding Knowledge

Shenmue Mods has a new home and it is now on Github: https://github.com/Shenmue-Mods

This new platform provides great versatility and accessibility to (contribute, that is) add new and edit existing resources of knowledge (compared to an obscure and rigid Google Site). The content looks prettier and more "professional", too.

The first post of this thread has been edited to reflect the new changes.
by Giorgio
Wed Mar 21, 2018 2:55 pm
 
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Re: Is Niao Sun still planned to be the villain in Shenmue I

Speaking of Niao Sun and Mr Muscles, I just learned that there are two "Praying Mantis" Kung Fu styles.

"Shanxi" (relying on inner strength and borrowing power to fight), also known as the "gentle Praying Mantis" style and "Shandong", which style looks very hard and strong.

Very interesting video about the "Shanxi Style" Praying Mantis Kung Fu:
https://youtu.be/GUw4JMKz0Uk

I'm now wondering which of the two styles, if Yu makes a distinction between them, Niao Sun and maybe also Mr Muscles will be using in Shenmue 3.

https://i.imgur.com/j28E2nv.jpg
by Kiske
Mon Mar 26, 2018 9:52 am
 
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s2 mini games on xbox

s2 mini games can apparently be installed onto the xbox and played without the need for the disc. (modded xbox)

phpBB [video]
by redline
Wed Mar 28, 2018 5:45 pm
 
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(APRIL FOOLS) Project Update #81: Shenmue 3 by Ys Net

Greetings backers!
Today we have something very special indeed for you.
Throughout this campaign, many people have voiced their concerns that newcomers to the Shenmue series may feel alienated. Currently, there is no easy or convenient way to play Shenmue I and II without original Dreamcast/Xbox hardware and that's something we'd like to change.

We don't have the budget to fund fully fledged HD remasters of the first two games. But we're not going to let this stop us from bringing new fans a way to enjoy Shenmue I and II.

After much hard work, we proudly present to you: Shenmue HD: The Choose Your Own Adventure novel!

https://i.imgur.com/G2vwAUj.png

A Story Retold:

Shenmue HD: The Choose Your Own Adventure is a complete retelling of the original two games in interactive novel form. Story and progression awaits you with every page turn. Much like the original video adaptation of the game, you can directly control Ryo's decisions and effect the way in which the story plays out.

https://i.imgur.com/WrGntty.jpg

New Features:

Shenmue HD: The Choose Your Own Adventure will also include extra features that were not previously available in the original games. An example of this is the ability to save anywhere in Shenmue I with the included 'Save Anywhere' bookmark!

https://i.imgur.com/mKn1IXo.png

Modding API:

And finally, here's something all you modders and hackers will love. For the first time EVER , an official modding API will be available for Shenmue I and II. With this powerful and flexible API you can do almost anything; from tweaking the story to your liking, to using our advanced 'book engine' to make something completely different. The possibilities are endless. The only limit is your imagination!

https://i.imgur.com/WqH7NS0.png


That about wraps up our special announcement. We hope that you're just as excited as we are for Shenmue HD: The Choose Your Own Adventure .
Be sure to catch us at E3 this June where we will have a playable demo available for the public to enjoy.

Many thanks for your continued support:
- The Awesome Japan Team and YS.NET



As always Dojo, have a great April!
by Jibby
Sat Mar 31, 2018 7:01 pm
 
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Re: Yu Suzuki Conference in English (MAGIC 2018)

Thanks for sharing this! \:D/
by anee
Fri Mar 23, 2018 8:08 am
 
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Re: Interview with Creator of the You Arcade Diorama

Thanks for the interview. It's so dedicated and well done. Congrats to the creator.
by Nankeiro
Sun Apr 01, 2018 12:26 am
 
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Fanboy Reliving Shenmue in Time For Shenmue 3

I've just started a series on my Youtube channel of probably my favourite game of all time.

No other game excites me as much at the thought of playing Shenmue. It's just such an epic, immersive world and story.

Please give this a watch, let me know what you think. I'd love to get the thoughts of a few of you Shenmue experts to let me know if there are any bits I miss.

https://www.youtube.com/watch?v=Bk5huWgpiiE

I figured this was the perfect time to start because I'm hoping that by the time I finish Shenmue 1 + 2 on my channel, the 3rd instalment will be due for release and then I can get stuck straight into it on release day :D

Can't wait!

I'd love to get the thoughts of a few of you Shenmue experts too to let me know if there are any bits I miss cos I'm sure there's lots!
by ScouseMouse
Tue Apr 03, 2018 4:37 pm
 
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3D - Ryo's Room remake [ Updated : 04/17/2018 ]

Hello everyone,

I'm doing a remake of Ryo's room, everything is done from scratch, I don't reuse models and textures of original game, I used models only to respect the proportions

Do not hesitate to tell me what you think or if you have suggestions to improve my work.

Work in Progress ! ;-)

Render 04/17/2018:

https://i.imgur.com/SUNDHdG.jpg

https://i.imgur.com/RtdNlG7.jpg

https://i.imgur.com/Pu7jk78.jpg

https://i.imgur.com/x6hM2uL.jpg
by Rafik
Tue Apr 03, 2018 11:41 am
 
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Re: Random Shenmue III Thoughts

The burden of being a crowdfunded project is definitely putting a lot of pressure onto the team.
It's a shame because what they need the most is serenity and trust. As Pollito Diablo said, we are lucky compared to plenty of other "conventional" projects because we have seen way more from behind the scenes that gamers usually see from games under development. And as Spaghetti points out, we know for a fact from various interviews and comments from both Yu Suzuki and his entourage that the whole team is working 7 days a week in order to deliver what we have all dreamed of for 14 years before it finally became real.

I'm sure though that for most of the people, backers and fans, having the feeling that we don't know enough about what is going on with the development fuels an irrational fear that things may be going wrong. I do understand that feeling, but we need to keep calm and trust Yu.

(Should do a t-shirt or a mug with that)

https://i.imgur.com/JdeWtSg.png
:P
by Kiske
Thu Apr 05, 2018 10:58 am
 
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Re: Going to Hong Kong + Guilin/Yangshuo in March 2018

Some photos:

Hong Kong Island:

https://scontent-syd2-1.xx.fbcdn.net/v/t1.0-9/29388760_10101207359603842_8545960105483436032_o.jpg?_nc_cat=0&oh=1d8052cb2d3811d9e4f2d3ab931d4623&oe=5B74865C

Kowloon Walled City South Gate:

https://scontent-syd2-1.xx.fbcdn.net/v/t1.0-9/29425805_10101207360292462_8049196564461125632_n.jpg?_nc_cat=0&oh=75cc08b5179142e156117b48d4ccbe0f&oe=5B36C0FA

Kowloon Walled City remnants:

https://scontent-syd2-1.xx.fbcdn.net/v/t1.0-9/29497848_10101207360342362_6876747363977789440_n.jpg?_nc_cat=0&oh=1a282e5b10240f74f1927bff508a742d&oe=5B3D01DD

Aberdeen:

https://scontent-syd2-1.xx.fbcdn.net/v/t1.0-9/29386841_10101207360487072_1573389628835102720_n.jpg?_nc_cat=0&oh=389bef13bece55f0f18a6055985c1ce1&oe=5B73D4F9

Aberdeen 2:

https://scontent-syd2-1.xx.fbcdn.net/v/t1.0-9/29389149_10101207360631782_6857770390282829824_o.jpg?_nc_cat=0&oh=c5b2ce16f6d06ef8ed54ac308ccb6da2&oe=5B3A3AF8

Man Mo Temple Coke Machine:

https://scontent-syd2-1.xx.fbcdn.net/v/t1.0-9/s2048x2048/29340320_10101205411378102_1582621794181840896_o.jpg?_nc_cat=0&oh=2c50a169ab6fc7f1e87d3acd3f8467a5&oe=5B30D589

Li River:

https://scontent-syd2-1.xx.fbcdn.net/v/t31.0-8/29872545_10101216967509522_3983474054776251517_o.jpg?_nc_cat=0&oh=57bbd88ff3a31c9e0330153970c92668&oe=5B284C58

Couple of dudes going through a swim in Li River:

https://scontent-syd2-1.xx.fbcdn.net/v/t31.0-8/29355204_10101216967554432_8784429816084690385_o.jpg?_nc_cat=0&oh=811ea4b5c298fe99af02f3eda33672ce&oe=5B27DFAA

Xingping Village:

https://scontent-syd2-1.xx.fbcdn.net/v/t31.0-8/29749966_10101216968422692_4597006663863939813_o.jpg?_nc_cat=0&oh=228e83ee7ca222d2931f3220efbc784e&oe=5B2B4BF9

Dude who takes photos with tourists for money in Xingping:

https://scontent-syd2-1.xx.fbcdn.net/v/t31.0-8/29352140_10101216968572392_6722186292002904309_o.jpg?_nc_cat=0&oh=3e3aa37082f43e4d22175fadf8f4e00e&oe=5B32F6AB

On the Li River in Xingping:

https://scontent-syd2-1.xx.fbcdn.net/v/t31.0-8/29744842_10101216971561402_7027774442840151786_o.jpg?_nc_cat=0&oh=9989b826b195c81a777eb06ee7172c5e&oe=5B6E16BB

Waves of Morning Haze in Yangshuo:

https://scontent-syd2-1.xx.fbcdn.net/v/t31.0-8/29662419_10101218135658542_6096691318229750947_o.jpg?_nc_cat=0&oh=6f2da58610fed271dcfdca14f88401ba&oe=5B7363CD

Besides the Li River in Yangshuo:

https://scontent-syd2-1.xx.fbcdn.net/v/t31.0-8/29355164_10101218135778302_3886485253324888274_o.jpg?_nc_cat=0&oh=d56f9146549908091c6813afebc92644&oe=5B6A48CC

Women washing clothes in Li River in Yangshuo:

https://scontent-syd2-1.xx.fbcdn.net/v/t31.0-8/29982829_10101218135818222_3297370173132844910_o.jpg?_nc_cat=0&oh=373d3d5bd660628bb8276296dea392a0&oe=5B65C3ED

Some dude in Yangshuo:

https://scontent-syd2-1.xx.fbcdn.net/v/t31.0-8/29355196_10101218135823212_6273564861859114192_o.jpg?_nc_cat=0&oh=8a3c7b4d08e4e066897cdbfe198b8012&oe=5B6E4E11
by Amir
Sun Apr 01, 2018 8:38 am
 
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Sega Festival 2018 - FES

If anyone wasn't aware, Sega are hosting their own event in Japan this weekend (14/4). SEGA FES 2018 will be taking place in Akihabara of Tokyo and will span across both Saturday and Sunday! There's also going to be a "Special Announcement"!

http://segafes.sega.jp/img/ogimg.jpg

Fellow Dojo member Switch of http://www.phantomriverstone.com has been hard at work on his latest blog post, which details all of the information about the event and has a fantastic translated schedule!

Check out the full details over on his blog post :) - http://www.phantomriverstone.com/2018/04/sega-fes-event-schedule-14-15-april-2018.html

Please use this topic as a general discussion about the event if you are interested in it!

The event is going to be live streamed over on:
Youtube - https://www.youtube.com/watch?v=bLHAMwGyDNE
Twitch - https://www.twitch.tv/segaofjapan

We're currently unsure exactly which time slot the "Special Announcement" will feature in, but keep an eye out, and watch the live stream - it should be a great event regardless! =P~

For anyone wishing to know when the event actually starts here's a handy countdown timer :)
http://www.webcountdown.net/?a=5fJZjNk
by James Brown
Thu Apr 12, 2018 1:22 pm
 
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Shenmue HD announced for PS4 / XBOX ONE / PC

Trailer

https://youtu.be/tdiqIPdCP2c

Adam Koralik report

https://www.youtube.com/watch?v=Z04hUT23RiQ

Michael Huber Reaction

https://youtu.be/tFQx8Pw2pZc



Features

Will run in 1080p
Fully scaleable screen resolution
PS4 & XBOX ONE - Physical release
Dual control scheme - updated & classic
Both audio dubs - English & Japanese
New user interface
Release - by end of 2018

Steam link - http://store.steampowered.com/app/758330/Shenmue_I__II/

https://pbs.twimg.com/media/DateX0BX0AARnIF.png


Some screenshots Via IGN. http://www.ign.com/articles/2018/04/14/shenmue-1-and-2-being-re-released-on-ps4-xbox-one-and-pc


http://c-8oqtgrjgwu46x24cuugvu3x2ekipkoiux2eeqo.g00.ign.com/g00/3_c-8yyy.kip.eqo_/c-8OQTGRJGWU46x24jvvrx3ax2fx2fcuugvu3.kipkoiu.eqox2f4230x2f26x2f36x2fujgpowg-kk-nqecvkqpu-8-3745838855-3745892780453_3402y.lrix3fk32e.octmx3dkocig_$/$/$/$/$

http://c-8oqtgrjgwu46x24cuugvu3x2ekipkoiux2eeqo.g00.ign.com/g00/3_c-8yyy.kip.eqo_/c-8OQTGRJGWU46x24jvvrx3ax2fx2fcuugvu3.kipkoiu.eqox2f4230x2f26x2f36x2fujgpowg-kk-oggvkpi-ujgpjwc-hktuv-vkog-57-3745838855-3745892780450_3402y.lrix3fk32e.octmx3dkocig_$/$/$/$/$

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John Clarke - Sega Europe Executive Vice President of Publishing

"I'm really excited to be part of this announcement in front of so many Japanese Sega fans. Shenmue represents Segas spirit of challenge, as our number one most requested re-release in the West. We have carefully ported the classic look and feel of the original, in response to the long time fan expectations.
I decided when Shenmue was brought back, i would wear this in celebration. I also decided when Shenmue is brought back, i would have to be with Shenhua.
In Europe, Shenmue was released in 2000, and was an unprecedented title at the time. It was a time when Grand Theft Auto 3 or the Elder Scrolls did not exist. Yokosuka was an unknown world to us in Europe, but that only lent to its exotic charm.
Im in charge of marketing, publishing and sales strategies in Europe. In recent years I've also been in charge of the world wide release of European developed titles, such as Total War. Not only am i excited for the re-release of Shenmue, but i can say there are tonnes of fans worldwide who have been waiting for the re-release of Shenmue, as one of Segas most legendary titles. I think right now, i can hear the applause from around the world."
by Peter
Fri Apr 13, 2018 9:45 pm
 
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Re: Shenmue HD announced for PS4 / XBOX ONE / PC

As a day one fan.. This has been a crazy couple of years.. From visiting Dobuita to meeting Yu and fellow fans at gamescom and now seeing 3 Shenmue titles in production..

Better prepare my wallet!

Have a great weekend everyone.
by Snoopbob2006
Sat Apr 14, 2018 4:54 am
 
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Re: Random Shenmue III Thoughts

Another interview from Monaco - https://www.youtube.com/watch?v=Rwl-CROL_Q4 via http://www.segasaturno.com

In Spanish but with English subtitles.
by KidMarine
Fri Apr 13, 2018 12:04 pm
 
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Masaya Matsukaze (Ryo's JP VA) gearing up to resume role

As per Switch. https://twitter.com/phantom_river/status/985688424815312897

Much like with Corey Marshall, Masaya Matsukaze is getting ready to put on the brown leather jacket again sometime in the near future.

It's possible Japanese and English voice recording might be happening concurrently in Tokyo and LA, if the late May date Corey Marshall gave us holds; but that's just my take on it.
by Spaghetti
Sun Apr 15, 2018 9:32 pm
 
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Re: BlueMue's Shenmue Blog

Haven't been using this topic for updates in a looong time but didn't want to throw this in any of the "HD" topics.

Shenmue I & II - Initial Thoughts

It's basically a collection of all the thoughts I had in the last 2 days surrounding the announcement said game.
Those of you who might have been reading through the vast amount of posts since then around here will recognize a lot of it repeats...

Shenmue I & II just filled me with an incredible amount of writing energy.
by BlueMue
Sun Apr 15, 2018 12:06 pm
 
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Shenmue Dojo Competition - Sacred Spot Guide *NOW ENDED*

https://i.imgur.com/uREQhmi.png

Hi guys! On behalf of the Dojo, I have 3 of the English Shenmue Sacred Spot Guides to giveaway!

It's really easy to enter, just click the link at the bottom of this post and follow the steps! There are 8 ways to enter, and they're all really simple, especially for the majority of you guys, since you probably have already done the things that are required already :D

The ultimate goal for this giveaway is for the new Youtube channel to gain some traction. Along with the other outlets the Dojo provides such as Twitter, Facebook etc...As you may be aware the old Youtube Channel wasn't actually a part of the Dojo and was ran by an individual using the Dojo name, so Peter has been hard at work behind the scenes trying to get the new channel up to speed and jam packed with content for you all!

You can enter the giveaway here -

https://gleam.io/AxlSi/shenmue-dojo-sacred-spot-guide-english-version-giveaway

Best of luck guys, I will email the 3 winners this time next week! Hopefully...it'll be you! :D Haha, cheers!
by James Brown
Mon Apr 16, 2018 1:13 pm
 
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Famitsu Article

Famitsu have a two page article on the game. I know we have a few people who like to translate this stuff and there may be some new info included.

https://s.famitsu.com/news/201804/17155759.html
by Riku Rose
Wed Apr 18, 2018 6:15 am
 
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Re: Famitsu Article

Gamefront.de, one of the best video game news outlets in Germany have a short summary of the Famitsu article. I'll give you guys a quick translation of it.

Shenmue I & II mit moderner und klassischer Steuerung / Gameplay-Szenen 16:9
18.04.18 - Der Fertigungsstand von Shenmue I & II (PS4, Xbox One) bei Sega und d3t beträgt 70 Prozent. Das schreibt die neueste Famitsu.

Weiter heißt es, dass das Spiel eine moderne und klassische Steuerung besitzen wird. Bei der modernen Steuerung bewegt sich Held Ryo mittels linkem Analogstick, bei der klassischen Steuerung bewegt er sich mit dem Digitalkreuz.

In normalen Gameplay-Sequenzen wird das Bild beim Spielen im 16:9 Verhältnis gezeigt. Event-Szenen werden hingegen weiterhin im Original 4:3 Verhältnis dargestellt, heißt es in dem Bericht werden. Release: 2018 (Europa)

Shenmue 1 & 2 with modern and classic controls/gameplay scenes 16:9

Shenmue 1 & 2, at Sega and D3t is about 70% complete, says the latest Famitsu issue.

Furthermore, the article says the game will have a modern and a classic control scheme. In the modern control scheme, the hero Ryo will be moved by the left analog stick, whereas in the classic control scheme he will be moved by the d-pad.

In regular gameplay sequences, the picture will be displayed in 16:9. Event scenes (cutscenes) however, will be kept in the original 4:3 proportions.

Just a quick translation of a translation by myself. Hope I could help you guys out.
by Hyo Razuki
Wed Apr 18, 2018 3:47 pm
 
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Re: Famitsu Article

Alright, just registered to bring my input on that. BlueMue is 100% right. Stop spreading false information about the aspect ratio. Yes, the remaster is "stretched" because this is HOW the game is supposed to look. Back then, the game was developped with CRT in mind and was meant to be stretched. What evidences do I have ? Pretty simple.
Here's an official screenshot of Shenmue from SEGA:
http://image.noelshack.com/fichiers/2018/16/5/1524237875-forklift.jpg
As you can see, it's at 640x480 but with black bars. Which according to people here, is how the game is supposed to be display. It's true, it's the native resolution of the game. BUT pay attention to the watch. It's not round:
http://image.noelshack.com/fichiers/2018/16/5/1524236067-corrected2.jpg
As you can see, the watch on the HUD is 69*78 pixels.
But if you take the picture inside the black bars and stretch it at 640*480 like the remaster does...
http://image.noelshack.com/fichiers/2018/16/5/1524236068-corrected3.jpg
TADA ! It's now perfectly round at 78*78 pixels.

You don't believe me yet ? Well, take a look at the game on Dreamcast when captured with a capture device, so displaying the game how the Dreamcast intend to display it and not how the Dreamcast process it...
https://3.bp.blogspot.com/-YbCRlCMonJs/V0MItsL40KI/AAAAAAAAQqo/j4RNPGOCMgsK8spdoJVduq9l5YhsuTxRACLcB/s1600/shenmue%2Bsnow.jpg
As you can see, round again. And the proportion of Ryo match.

More simple, here's a screen capture from the Xbox version of Shenmue II, so without any dreamcast internal resolution shenanigans...
http://shenmuedb.com/wp-content/gallery/shenmue-ii/183554-shenmue2_001_large.jpg
The watch is round again and Ryo has the same body proportions. And the watch is again 78*78 pixels.

Now here's the remaster screenshot:
http://shenmue1-2.sega.jp/img/ss/shenmue03.jpg

As you can see, Ryo's body match. I even made a gif to prove it:
http://image.noelshack.com/fichiers/2018/16/5/1524235572-comparison.gif

So please, don't spread false information that may mislead d3t ltd's work. I seen bad stuff said about them already, so please don't spread misinformation.
by GhostTrick
Fri Apr 20, 2018 11:14 am
 
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Re: Famitsu Article

People didn't believe me earlier when I said that round objects like the watch are meant to be round and are only round when the image fills the 4:3 format. Thanks for pointing this out in images, I think that makes the message a lot more clear.
by BlueMue
Fri Apr 20, 2018 11:25 am
 
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Re: Bad Ending for taking too long?

Ah, I stand corrected. Nice one Switch!
by Jibby
Sun Apr 22, 2018 9:55 pm
 
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Shenmue III gets provisional PEGI rating

As per Gameblog's Romain, who noticed Shenmue III also now had a retail listing on Amazon FR; https://twitter.com/RomainMahut/status/988419535014367233

https://pbs.twimg.com/media/Dbetx48WAAI_7FG.jpg

Pretty sure the white on black placeholder cover has appeared before, but what appears to be new is the provisional PEGI rating.

In order to get a provisional rating, the publisher has to pay a fee, fill out a questionnaire about the game's content, and allow PEGI to play a portion of the game and review video sequences. From what I can gather, this happens when the publisher is moving forwards with the retail process (pre-orders, etc) and looking to get games certified by platform holders.

Not that it means a whole lot, but I've gone back through a few games Deep Silver have distributed and saw they had a provisional rating within 6-8 months of release.

Safe to say the wheels are turning in the background, though.
by Spaghetti
Mon Apr 23, 2018 11:25 pm
 
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May 3rd: 75th Tweetathon

https://s14.postimg.cc/fezwdduw1/May3rd-_Dojo.png

Hello Dojo! As you're probably aware by now, Shenmue I+II are available to preorder , which brings a close to the #SaveShenmueHD campaign. So what happens next?

This Thursday, May 3rd, marks the 75th edition of the monthly Shenmue Tweetathon, so there's no better opportunity as an organized community to celebrate #ShenmueSaved, the hashtag chosen by Sega to promote their upcoming release. There'll also be giveaways throughout the day on the @TeamYu Twitter account, posing questions based on the Campaign Timeline available on the newly updated TeamYu.net .

With the campaign project reaching its conclusion, from June onwards fans are invited to continue tweeting an all-purpose #Shenmue hashtag every 3rd to help promote the series in a viral fashion, attracting new interest in Shenmue I+II and Shenmue III to drive sales and support the future of the franchise. Above all, it's just a really fun way to connect with other fans around the world and share in our enthusiasm for a legendary video game, so it would be wrong to let the tradition go to waste now that the campaign is over. We can all just enjoy it now, as it's become as much a part of being a Shenmue fan as looking for sailors and drinking soda in a very particular way. :)

We'd like to thank everyone for your support throughout the campaign, and have gone into more detail on this via Facebook . We hope to see you on Thursday for the 75th Tweetathon celebration!
by Team Yu
Sun Apr 29, 2018 5:45 am
 
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Re: Shenmue HD in magazines

Not the biggest article that I was expecting, but there's a smallish blurb in the latest issue of the Official Playstation UK Magazine -

https://i.imgur.com/sEI1Tnp.jpg

Full Page:
https://i.imgur.com/LvtwTX4.jpg

Full Spread:
https://i.imgur.com/rJNRpyy.jpg
by James Brown
Fri May 04, 2018 12:45 pm
 
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