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Re: Yu Suzuki Live on Nico Nico Douga 07/12

Ziming wrote:
Technophilz wrote: I'll rebroadcast the interview on my twitch : http://www.twitch.tv/technophilz


Do you have a link to download this video, or watch it on Youtube?


I've uploaded the video for you, please check your inbox ..

phpBB [video]
by Technophilz
Sun Jul 12, 2015 7:39 pm
 
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New shenmue tribute, about revenge and enlightenment.

Hey there, I’ve been a member here, since I was about 13years old. Never really posted however, Today I just finished creating a new video, to get people hyped about Shenmue 3
I can’t even explain how happy I am about Shenmue 3 finally coming.
As you all know, there’s only a few days left, so be sure to make your last contributions to the kickstarter

shenmuedojo.com can feel free to request the video, I’ll send high-quality 1080P link for their channel on youtube If they want

This is a revenge/spiritual enlightenment tribute video hope you like it & spread it around: D

http://youtu.be/WXtCjJaiKfA

thanks!

Edit:video improved
by ShenmueP1
Mon Jul 13, 2015 8:16 pm
 
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Re: Shenmue art book question

Seems like you were correct with your fishing mini-game idea Switch, as it's been revealed to be an activity in Shenmue 3. I'd like to think those stars are fishing spots on the edge of a floating village like this: http://i.imgur.com/sXj6k5I.jpg
by colacube
Mon Jul 13, 2015 1:56 pm
 
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Re: KS Update #36: New Trailer & NPC Reward Added

I seriously liked this vid 100000 times more than initial reveal vid. I love the animation. I \love the way the lighting looks and I can't imagine how it'll look in a more finalized state. I love the way the camera pans out for the zoom in on Shenhua and it transitions to the sky. The cinematography is excellent for a small time tech demo that was barely in the oven. Just imagining the possibilities with actual money and staff, I'm even less skeptical about this game.

http://i.imgur.com/ucy9njR.png

Incredible art direction and aesthetic for such little time and such little money. The potential for this game has me \:D/ and I screamed "OH MY GOD" out loud as I watched it for the first time.

Shenmue's back! =D>
by Himuro
Wed Jul 15, 2015 2:24 am
 
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Re: [Video] Yu Suzuki Shenmue 3 Interview on Niconico Live

Thank you switch! I'll add the link to the video to the front page article 8)
by Sonoshee
Wed Jul 15, 2015 11:24 am
 
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5 million!

We did it!!! \:D/

Image
by Mr357
Wed Jul 15, 2015 1:12 pm
 
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Re: [Video] Yu Suzuki SM3 Interview on Niconico Live [Englis

Spoilers worked perfectly, just make sure to activate the Youtube annotations.

The Character Perspective System definitely hypes me, hopefully the switch will be as free as possible. =D>
by Yokosuka
Wed Jul 15, 2015 11:16 pm
 
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Re: Random Shenmue Thoughts

phpBB [video]
by Ziming
Wed Jul 15, 2015 5:15 am
 
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For those freaking out about Shenmue not hitting $10 million

I wanted to make this post as it seems there is still some fear going around in the media that somehow because Shenmues kickstarter didn't pass 10 million dollars that somehow it didn't succeed. Unfortunately I have heard this from others who claim that in order for the game to be truly open world that it would need 10 million.
Based on Suzukis quotes and also his answers, it sounds like this isn't actually the case at all, regardless of the case, if you can donate in the future on paypal, we should definitely encourage further investing but should not promote a negative mentality that somehow we did not succeed in this.

If you check the stretch goals at 11 million, it indicates "Bailu Village Expanded Magic Maze" which simply seems to indicate that if all stretch goals were met (which were added along the time of the kickstarter because we already reached the actual amount requested of 2 million), that due to fan requests of certain things like minigames, forklift, jobs, etc. that Suzuki would offer fan service in exchange for the stretch goals. Actually, it seems to indicate the game already was going to be open world from the beginning and all the stretch goals would do would add some additional options to fighting and some expanded things to do in the other rural villages while Baisha seemed to be the most concern in regards to development. Suzuki even mentioned that he was trying to figure out how forklifts would be utilized that one of the towns was a port town.

So overall I guess the moral is, be happy, we succeeded and I believe Yu Suzuki is happy, and if you "can" contribute more in the future to paypal, by all means feel free to do so, but don't think or expect somehow the game will be any less based on how much was contributed, the figures that were raised are impressive and we should be proud of this!

https://ksr-ugc.imgix.net/assets/004/168/972/1dbb7cc467ba9a1f98f08d96d7034620_original.png?v=1437183142&w=680&fit=max&auto=format&lossless=true&s=6cea5cf28ef6d68f5fb96a2c663ee42f

Also for those who need some reassurance, check this out even though it's old news.

https://www.kickstarter.com/projects/ysnet/shenmue-3/posts/1283666
by PILMAN
Sat Jul 18, 2015 12:41 am
 
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Re: Nocon Kid & Shenmue III

Here's a good interview with Nocon Kid, for those that haven't seen it:
http://teamyu.net/Shenmue.III?topic=189.0

I wonder if Yu Suzuki chose Unreal for part III after seeing Nocon Kid's work, it wouldn't surprise me.

And there is precedent for Sega hiring this guy, as they used fans to port the original Sonic to ios back in 2013:
http://www.cultofmac.com/313342/two-sonic-fans-brought-ageing-franchise-back-life-ios
by colacube
Sat Jul 18, 2015 2:15 pm
 
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ScottishDuck17- I Was On The Shenmue 3 Countdown Stream! :D

phpBB [video]
by Ziming
Sun Jul 19, 2015 11:54 am
 
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Re: [Video] Yu Suzuki SM3 Interview on Niconico Live [Englis

You are a true 努力家 Switch. Keep up the great work!
by Rakim
Mon Jul 20, 2015 11:08 am
 
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Re: Future of Shenmue series after 2017

People around the world eagerly wait for the clock to strike 12:00 AM to get their physical and digital copies of Shenmue 3. The president holds an impromptu summit with all word leaders with the help of holographic Abe Lincoln to determine how to contain Shenmue 3 pandemonium from causing world wide hysteria and stampedes.
Everyone at the summit surely feels the tremendous gravity of the situation, and is moved to tears.

Suddenly, Kim Jong-un appears on the main-monitor, crying and apologizing profusely for then pain and suffering he has caused. He states that only now, after the release of Shenmue 3, has he seen the folly of his ways and the suffering of his people.
The room erupts with applause and cheers, and every world leader unanimously agrees that this day be made officially as, 'world-wide Shenmue day'. It's a new festive holiday where everyone is encouraged to wear leather bomber jackets, blue jeans and white sneakers while drinking Fanta soda as a sign of world peace and solidarity.

The new rules of the holiday are written on a scroll with an ink quill and signed by every world leader. It's put over a candle to give it those brown hues that make it look like a older document that it actually is, then, it's rolled up and shot through a pneumatic tube, where it is sent directly to replace the constitution at the Smithsonian in Washington D.C.

Meanwhile, broadcasts are interrupted all over the globe, informing all citizens to go home and be with their families to enjoy the new holiday: Shenmue day.
Gabe Newell announces Half-Life 3, and in the same breath states that Gordon Freeman will be replaced by Ryo Hazuki.

Reviews are pouring in as 10's all across the board, it's hailed as a master stroke of pure genius by all media; small and large; local news to national 24 hour networks are wall-to-wall Shenmue coverage around the clock. Bill O'reilly renames the O'reilly factor to the Hazuki factor for Shenmue day.

Old critics and haters have taken to self-flagellation with HDMI cables. The Pope offers the papacy to Suzuki-san at the Vatican, but he graciously declines as he addresses the throngs of people who wait for his words.
He states, only, "Thank you for making Shenmue 3 possible. Now, we can make Shenmue 4, next. Thank you all." The crowds watching from around the world in stadiums and pubs, in public squares and homes are raucous and jubilant.

Suzuki-san hops into his red F355 Ferrari, but it has no wheels at all. Somehow finding the time while developing Shenmue 3, his genius has created the worlds first fully modified hover-Ferrari. He winks, puts on his sunglasses, and turns the stereo to the song, splash wave. Then turns the key and the car gradually takes flight and soars into the sky.
Subsequently, Elon Musk purchases the hover-Ferrari technology from Suzuki-san for his Tesla factories. Suzuki-san uses this massive windfall to purchase SEGA, using an unlimited budget for all future Shenmue games.
by Wude-Tang Clan
Tue Jul 21, 2015 11:31 am
 
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Re: Translation requests here!

It also looks like it might say 母性(maternal instinct) under shenhua, which would be really interesting.
by Rakim
Tue Jul 21, 2015 9:46 pm
 
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Re: Translation requests here!

Interesting that the word "promise" links Ryo and Shenhua together.

"Maternal Instinct"

Interesting stuff! :-k

If you guys want to make a real go of it, here's the video within a frame by frame webapp that I've used:

http://rowvid.com/?v=iCvCEtes1xI&t=286.3&s=1

EDIT: Also, there's obviously those roman numerals just under his hand on the left...chapters?

http://i.imgur.com/OSIgrmU.png

I can see at least "2,4,5,6,7"

No three....
by NeoShredder
Tue Jul 21, 2015 10:31 pm
 
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Re: Translation requests here!

If we decipher a few words every day maybe we'll get the full text eventually :)

Okay because its interesting stuff i've tried to CSI the screens but it's Japanese script I have no idea what i'm looking at to enhance properly! Can you at least tell me if i'm going in the right direction?

Original:
http://i.imgur.com/BvVWsLq.png

Color Levels/Sharpness Adjusted a bit:
http://i.imgur.com/6Et53s2.png

A bit more:
http://i.imgur.com/j1c394E.png

Smaller image (Might be clearer?)
http://i.imgur.com/6o8tmhr.png

http://www.operatorchan.org/arch/src/135702470350.jpg
by NeoShredder
Wed Jul 22, 2015 2:51 pm
 
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Ryo Hazuki quoted in the Guinness Storehouse

"This is cool!"

(Guinness Storehouse is a Guinness-themed tourist attraction at the St. James's Gate Brewery in Dublin, Ireland.)

https://twitter.com/bonpian/status/624122215001399296

Image
by Sonoshee
Thu Jul 23, 2015 5:09 am
 
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Re: YS NET address

"Oh hi, I just moved in down the hall, and I.." (tries to peer around you) "...just wondered if I could borrow some sugar..." (tip-toes to look over your shoulder) "...or if you wanted to borrow some of mine."
by Let's Get Sweaty
Thu Jul 23, 2015 4:00 pm
 
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Re: Stuff in Shenmue

That is actually a different Baisha village. Shenmue III will feature a Hakka walled village with Tulou buildings named Baisha, which is actually more typical in Fujian than Guanxi (Guilin) but they exist all over Southern China in various forms.

https://www.youtube.com/watch?v=wNl_WbeFyiU

I don't think they've specifically said if Shenmue III is set within Guilin/Guanxi or not.
by shenmue852
Fri Jul 24, 2015 1:22 am
 
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Re: Shenmue 3 In UK Games Magazines

Games TM
http://i.imgur.com/QZDZu9B.png
http://i.imgur.com/bCY9DRr.jpg

Official PlayStation Magazine UK
http://i.imgur.com/K209i8v.png

GamesMaster
http://i.imgur.com/KrkurSv.jpg

Play Magazine UK
http://i.imgur.com/1mLxKPa.jpg

Retro Gamer Magazine
http://i.imgur.com/1IwXSmL.jpg
http://i.imgur.com/Y3DvEfj.jpg
by Technophilz
Fri Jul 24, 2015 4:46 pm
 
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Shenmue 3 In UK Games Magazines

Hey guys,

Just picked up 2 magazines from my local newsagents here in the UK, I got the Official Playstation 4 mag, and Games TM. After reading through both magazines, I would say Games TM sound more like fans, as alot of the early "hype" in the magazine bearing E3 mentions Shenmue 3 quite alot. I took shots of the main Shenmue 3 related pages though incase you were interested. Feel free to post your own shots from your own magazines you might find with Shenmue 3 tidbits in :)

Games TM:

https://farm1.staticflickr.com/348/19787150568_f956ca1c9d_k.jpg
Games TM August 2015 Editor Note by James Brown , on Flickr

https://farm1.staticflickr.com/512/19354231983_0cba5cf7bd_k.jpg Games TM Shenmue 3 Article by James Brown , on Flickr


Official Playstation 4:

https://farm1.staticflickr.com/408/19788502979_f2584fcf64_k.jpg Official Playstation 4 Magazine Shenmue 3 Article by James Brown , on Flickr
by James Brown
Fri Jul 24, 2015 2:22 pm
 
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Re: YS NET address

So I went to the place today. I found the exactly same building you can see from the photos posted by Switch. You can't see anything from the outside, and there are no signs of "YS NET" at all. I really can't say if someone is really working there or if it is just used as a postal address for the studio. I wasn't expecting anything special at all so.. :???:

Anyway these are some pics I took today of the area, from Ebisu station to the hypotetical YS NET studio. Enjoy! 8)

http://postimg.org/image/nssrvvddr/
http://postimg.org/image/wqetrrasx/
http://postimg.org/image/s3w761cwp/
http://postimg.org/image/yqku9g3xf/
http://postimg.org/image/vrc1t8wfb/
http://postimg.org/image/ikwo0lo11/
by abaww
Fri Jul 24, 2015 12:05 pm
 
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Re: Translation requests here!

New request:

http://i.imgur.com/NnyIfly.png
"At the Ming Dynasty tombs. Left: Ms Zhang, my travel guide. Right: my guide for the Beijing area, Mr Bravo Zhang."

What book/ pamphlet is it from?

:nice!:

Some travel guide trivia we discovered from a Chinese fan just recently:

http://www.shenmuedojo.net/forum/viewtopic.php?f=4&t=48769
by NeoShredder
Fri Jul 24, 2015 10:04 pm
 
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Re: Rapport system

Loosely translated from the Spanish interview:

http://www.shenmuedojo.net/forum/viewtopic.php?f=5&t=48828

no juego a otros titulos, asi que no sabria decirte. Idealmente, los cambios no solo influirian en las conversaciones, sino tambien en las misiones y los eventos.


[Rapport system, like in the Witcher?] I do not play other titles, so I would not know. Ideally, changes would influence not only talks, but also in missions and events.
by NeoShredder
Mon Jul 27, 2015 1:53 pm
 
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Phil Spencer (Xbox) talks about Shenmue 3

Nothing really new but Spencer talked to Gameblog.fr at the Gamescom 2015.

https://youtu.be/bv_gCP5Dfg4?t=209

The Shenmue 3 announcement was not a real surprise to me. Our industry is not that big you know, we are aware of most of the deals which are being established. Yu Suzuki and the games he made represent an important part of gaming history. It's cool that he succeeded in his kickstarter, although I think a lot of work is remaining to give to the fans the Shenmue they expect. I know he stays very focused.

Yes I have talked to Suzuki ( gameblog.fr note : before the deal ). As I said before, our industry is a tiny world. Whether you are from Sony, Nintendo, Microsoft or a developer... we all know each other. We talk with everyone, but we can't make marketing deals with everyone. It's just impossible. So you have to choose the games you think are going to have the biggest impact on your gaming system.

Personally I'm focused on one goal : raise our first party titles. You saw our catalog this year... all the time and money you spend in marketing deals on short-term take you away from what you could do with your own games. I want to concentrate on our exclusive titles for our Xbox fans.

http://www.gameblog.fr/news/52588-gamescom-2015-phil-spencer-nous-parle-de-shenmue-et-des-deal
by Yokosuka
Thu Aug 06, 2015 6:37 am
 
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Re: Translation requests here!

Great contribution, as always!

Switch wrote:3. 天龍地友 - "Heaven, Dragon, Earth, Comrades". Seen on the paper about the Chawan Sign.

That's also found in the altar room of the Hazukis.
by Kiyuu
Sun Aug 30, 2015 12:23 am
 
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RELEASE: Shenmue Exploration Mod V 1.3

OUTDATED. PLEASE USE 1.4!
http://shenmuedojo.net/forum/viewtopic.php?f=37&t=50503


Hello.

I am proud to announce that the Shenmue Exploration Mod has hit version 1.3!
UPDATES:
-What's Shenmue Dobuita improved mapinfo hack
-YOU Arcade now hacked with Abe Store Pre-ECAM Metrics with removed warp zone
Video:
https://www.youtube.com/watch?v=GhEXA-J5_zc
-Tomato Convenience Store now hacked with Abe Store Pre-ECAM Metrics with removed warp zone
Video:
https://www.youtube.com/watch?v=8DNYYXVmAQY

What is it?
This is a mod of Shendream's BETA release of Shenmue 1 Disc 3.
This mod allows you to walk around most areas without clipping. This allows you to walk through walls and most objects.
It also contains playable maps for Dobuita in Whats Shenmue, Beta Yamanose, Beta Sakuragaoka, and Wish Road!

Why?
I made this for my own purpose but I wanted to share it with everyone. I always wanted to go wherever I wanted to when inside of shops and stuff. It was also made as a framework for my upcoming bike mod.

How?
Each mapinfo.bin has been hacked to remove all clipping data.

Who?
The original clipping method was developed by Giorgio.
The ECAM warp zone removals were developed by Me.
The beta maps were hacked by Wude.
The Beta itself was released by Shendream.
The grunt work was done by me :)

Which areas can I free roam?
Here is the list: D000 - Retail Dobuita
JD00 - Retail Sakuragaoka
JD01 - Beta Sakuragaoka
JHD0 - Hazuki Residence
JOMO - Ryo's House
JU00 - Retail Yamanose
JU01 - Beta Yamanose
MFSY - Harbor
MKSG - Old Warehouse District
DCBN - Tomato Convenience Store
DYKZ - Nagai Industries
DURN - Lapis Fortune Teller
DTKY - Maeda Barber Shop
DSLT - Slot House
DSLI - Bar Linda
DSKI - Global Travel Agency
DRSA - Russiya China Shop
DRME - Manpukuken Ramen
DPIZ - Bob's Pizzaeria
DKTY - Antique Shop
DKPA - Nana's Karaoke Bar
DJAZ - MJQ Jazz Bar
DGCT - You Arcade
DCHA - Ajiichi
DBYO - Bar Yokosuka
DBHB - Heartbeats Bar
TATQ - Tattoo Parlor
JABE - Abe Store Candy Shop
MKYU - Harbor Lounge
YDB1 - Hazuki Basement
D001 - Wish Road
D002 - What's Shenmue Dobuita NEW TO VERSION 1.2!!!!!!

How do I use it? Just like in the original beta release, you can call these specific maps up with the main debug menu.
For the shops that are closed when you go into them with the menu, just use the 4th player controller debug menu to set the time in the game to a time where the shop is open!

Are there bugs?
Yes! Like all arcane Shenmue hacks, bugs will exist.
-What's Shenmue Dobuita has a soda machine that is fused with the retail soda machine. (This is easily fixed)
-Ryo's House is completely broken and invisible.
-Random textures disappear and pop in when you are walking through walls. (This is normal and cannot be fixed.)

NOTE: You cannot play through this as normal!!!!!! It is disc 3 AND the maps are hacked to the point where the normal game will not flow and cutscenes may not trigger. It is for exploring only!

What can I play it on?
Confirmed working on NullDC, DEmul, Reicast, Chankast, and actual DC hardware via CD-R or GDEMU.

WARNING: NOT COMPLETELY STABLE ON ACTUAL HARDWARE. KNOWN FREEZING ISSUES IN BETA SAKURAGAOKA WHEN TOUCHING POTENTIAL LOADING ZONES

Photos: http://i1159.photobucket.com/albums/p622/shengoro86/2014-09-2312_16_06-nullDC104_n-9371-VPS_4686PAL480i5000RPS_2343Vert_5730KSh4__zps98835b4a.jpg

http://i1159.photobucket.com/albums/p622/shengoro86/2014-09-2311_53_19-nullDC104_n-9975-VPS_4988PAL480i5000RPS_2494Vert_56847KSh4__zps58d8af94.jpg

http://i1159.photobucket.com/albums/p622/shengoro86/2014-09-2311_44_27-nullDC104_n-10012-VPS_5006PAL480i5000RPS_2564Vert_13552KSh4_zps48726907.jpg

http://i1159.photobucket.com/albums/p622/shengoro86/2014-09-2311_55_52-nullDC104_n-10037-VPS_5018PAL480i5000RPS_2570Vert_9109KSh4__zpsfa12b134.jpg

http://i1159.photobucket.com/albums/p622/shengoro86/2014-09-2311_37_29-nullDC104_n-10049-VPS_5025PAL480i5000RPS_2451Vert_29812KSh4_zps92f9be07.jpg

http://i1159.photobucket.com/albums/p622/shengoro86/2014-09-2311_43_15-nullDC104_n-10012-VPS_5006PAL480i5000RPS_2442Vert_13262KSh4_zps89384b76.jpg

http://i1159.photobucket.com/albums/p622/shengoro86/2014-09-2311_44_13-nullDC104_n-8845-VPS_4423PAL480i5000RPS_2211Vert_24128KSh4__zpse8613fc0.jpg

http://i1159.photobucket.com/albums/p622/shengoro86/2014-09-2311_36_59-nullDC104_n-9975-VPS_4988PAL480i5000RPS_2494Vert_26721KSh4__zpsb2da57b7.jpg

http://i1159.photobucket.com/albums/p622/shengoro86/2014-09-2311_36_10-nullDC104_n-10000-VPS_5000PAL480i5000RPS_2561Vert_43047KSh4_zps71760b27.jpg


How do I download it?
Send me a pm and I'll share it with you.
I don't want to get my MEGA account banned.
by shengoro86
Wed Aug 12, 2015 11:34 am
 
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Re: Translation requests here!

Thank you so much for all of your effort, Switch. Your domain in the language is... awesome.
by Nankeiro
Wed Aug 26, 2015 10:37 pm
 
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Re: Project Berkley article translation (Nov 1998)

Immense contribution as always. Thank you very much, Switch! This additional information about the essence of Shenmue hasn't been shared before, and it is one to progressively reflect upon as time go by.

[...] human eyes represent one of the most sensitive and delicate parts of the human body and functions [...] "a full-action game having a sensitive point of view".

Shenmue is full of and has delicate details for the delicate and sensitive eyes of the player; both the world and the player react to each other; the world reacts to the interactions of the player, and the player reacts to images/messages of the world.
I don't agree with the "full-action" part; Shenmue's aesthetic is generally calm/relaxed immersion in a nostalgic or exotic atmosphere.

"What’s really important is communicating a message to the people that play, and the thing I’m most afraid of is that the message I want to tell gets disrupted for some reason like the game being too difficult . For this day and age, I want to properly convey to children those precious things that should be held dear. That’s the strong wish I have, and I hope to be able to make that kind of story." (emphasis mine)

The main-stream and the majority of the mass public considers Shenmue as "boring", because of: the slow pacing (you need patient, concetration, focus and you have to wait); the low frequency of fights etc. I wonder if Yu Suzuki never thought of including elements that will entertain the masses. However, I don't think so. I believe he was fully aware, and that is reflected in this interview :
[...] From the very beginning, just with that, they told me that my game will not sell. But we went even further!

Yu Suzuki has a pioneer spirit. For example, he changed the audience in the arcades with Hang On. I believe he wanted to change the market/audience (who plays entertainment software and what?) once again, with a project of a massive scale, in order to impact a certain part of the masses.

Even nowadays the mass public neglects the appeal of Shenmue and ridicules it and its fans. From experience, this happen when something has spirit. And Shenmue has spirit. It's not the game-play that changes people's lives. But the information/messages, emotions, empathy and everything that touches the player's heart, and is not necessarily reflected as data, scores etc in-game. But it's part of the player's psyche and memories.
Yu Suzuki undestood that from the point of view of the players, in this interview , and lately with all the pouring of fans' deep love of Shenmue through the Kickstarter that was also expressed creatively (videos, art etc):
When we made the game, we put a lot of feelings.

Interactive story-telling/narrative/fiction seems to have a long way to go to become one of the main ways for the mass public to have entertainment. But lately things seem to change. And titles like Beyond: Two Souls, Life is Strange, Until Dawn etc are becoming million sellers and critically acclaimed. While general game buffs turn their face to the idea of this, a certain part of the mass public are charmed by the same idea to interact with worlds that is more about to feel empathy with humanness, than mainly having challenges to beat and win.

The words from Robin Hunicke (co-creator of Journey ) really reverberate the desires of these underserved players:
“Our culture is one that prides itself on the immediacy of everything, from hamburgers to information. That expectation and hunger for feedback right now causes challenges for game designers who want to encourage players to slow down , think , and feel emotions that are deeper – or at least different – than quick adrenaline shots.”
by Giorgio
Sun Aug 30, 2015 1:31 pm
 
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Re: Tokyo Otaku Mode interview with Yu Suzuki

Best interview of Yu Suzuki since ages.

Some of my most interesting/favourite quotes:

[...] for Shenmue 3 they were cheering as if a deceased child just came back to life (laughs). It was like witnessing a supernatural phenomenon, something resurrecting from the deepest depths of the underworld.

Among the characteristics of Shenmue, there are the keywords of “nostalgy” and “the presence of everydays.” I’m not planning on doing anything grandiose, I just want to draw out the interestingness that lies concealed behind the curtains of everydays.

I want to include developments with a sense of distance and atmosphere in mind, such as when a character couldn’t say what he/she wanted to due to influences of the moment and workings of the heart.
It proves once again that Shenmue's spirit is about the quality of everydays in mind and in heart, with real world standards, serving entertainment more as a lifelike experience, while maintaining refreshing moments in due time with action and mini-games.

Yeah, interesting quotes.. Certainly Yu Suzuki operates on a different level to other people. Probably why we appreciate his work so much in Shenmue.

In terms of the translation, it captures some deep meaning however, it appears to be missing the editorial of a native English speaker. The meaning isn't lost which is a good thing.

Among the characteristics of Shenmue, there are the keywords of “nostalgy” and “the presence of everydays.” I’m not planning on doing anything grandiose, I just want to draw out the interestingness that lies concealed behind the curtains of everydays.

For example, my edit would be:
Among the characteristics of Shenmue, there are the keywords of nostalgia and the awareness of everyday life. "I'm not planning on doing anything grandiose, I want to draw out the interesting aspects that lies concealed behind the curtains of everyday life.

Excellent interview.
by fittersau
Wed Sep 02, 2015 8:20 am
 
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Re: Translation requests here!

2. 道可道非常道 - "The Way that can be told of is not an unvarying way" (the first line of the Tao Te Ching). I haven't seen it anywhere else in the game.
I should have noticed earlier, but that's one of the scrolls hung in Hazuki Dojo.
So, those three hanging scrolls are all duplicates of the ones in Shenmue, after all.
by Kiyuu
Fri Sep 04, 2015 1:37 am
 
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Game Informer: Why Do People Love Shenmue?

A 2 page article published in the latest issue of Game Informer

http://imgur.com/sBtWLk1,cICdUWi
by Technophilz
Thu Sep 10, 2015 5:28 pm
 
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Making of Shenmue

Just came across this video posted yesterday by youtube user "Mo To" who has been registered on Youtube since january 2010 but never posted a video before yesterday. No information about him, no comment about the video. Nothing but this 59 minutes video called "Making Of Shenmue".

https://www.youtube.com/watch?v=YbrSmqnegIk

I don't know if this is worth a new thread or even if this video is new or not, but I've never seen those footage before and despite beeing japanese language only, it's very interesting!

Enjoy :)
by Kiske
Thu Sep 10, 2015 4:13 am
 
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Re: New Famitsu Interview with Yu (Sept 8th)

Amazing work as always Switch, I will update the newspost as you progress! Thank you!
by Sonoshee
Sat Sep 12, 2015 9:54 am
 
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Yu Suzuki New Interview

FR / フランス語 :

Aujourd'hui, j'ai eu l'occasion de passer une bonne partie de la journée et de la soirée en compagnie de Yu Suzuki !

On a beaucoup discuté, de la vie de tous les jours, de nourriture et bien évidemment de Shenmue III !

L'interview ne sera pas disponible de suite, je reviendrai donc vers vous dès qu'elle sera terminée.

Je tiens également à indiquer que d'autres belles choses vont arriver, donc continuez à apporter votre soutien, y'a du lourd en route !

En dehors de Yu Suzuki, j'ai eu l'occasion de rencontrer dans les locaux où le jeu est développé, une bonne partie de l'équipe en charge. Ils travaillent tous les jours du matin au soir pour vous apporter le meilleur et de ce que j'ai vu... c'est sur la bonne voie ! Ils sont aussi super gentils, c'était génial.

La prochaine étape sera le TGS (le 17 et 18 septembre) où je reverrai peut-être Yu Suzuki mais rien de sûr. En attendant, je retourne bosser sur ce qu'il y a à traduire.

Des journées comme celles-là, j'en voudrai tous les jours !

EN / 英語 :

Hey guys !

Today, I had the opportunity to spend most of my time with Yu Suzuki.

We've talked about many things from everyday's life to food and of course,
Shenmue III !

The interview's content won't be available right away and will get back to you once It's done.

I also ask all Shenmue fans to keep providing their support as some beautiful things are on the way, trust me !

Beside the fact that I've met Yu Suzuki, I also had the chance to meet the team in charge of Shenmue III where It's actually being developed.

They're working hard everyday to provide the best experience possible and from what I saw, It's going to be good.

The next step is Tokyo Game Show now (September 17th & 18th) where I might be able to meet Yu Suzuki again but nothing has been decided yet.

Until then, I am going back to work and will try provide another great interview !

See you soon !

David

JP / 日本語 :

皆様、

本日、鈴木裕さんのインタビューを行わせて頂きました。

インタビューの内容を掲載するまで、時間がかかると思います。

これからも、シェンムーを応援してくださるよう皆さんのご協力をお願い致します。

次は東京ゲームショウです。17日から20日までセガのブースで様々なグッズが発売されるようになりますので、興味のある方は、是非、足を運んでみてください!

鈴木さん、今日は色々ありがとうございました。大変感謝しております。

今後とも、宜しくお願い致します。

デュビル・ダビッド
by DEVILLE_David
Mon Sep 14, 2015 11:39 am
 
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Re: Yu Suzuki officially announces Paypal support for Shenmu

According to this tweet (by Cedric Biscay), PayPal funding for Shenmue 3 will last for about 4 months.

This is unexpected for me. I expected it will last almost until the end (more than a year) and it will raise $80M or something, haha. However! I can understand that they want to know the exact budget at some point, so as to plan exactly/accurately what they are going to implement, and thus bring the product as close to the promised release date.
by Giorgio
Tue Sep 15, 2015 10:44 am
 
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Re: Translation requests here!

Just wanna say Switch, you have been absolutely golden with the translation work since coming on board. =D>

Absolutely amazing job. Hats off sir :nice!:
by Peter
Wed Sep 16, 2015 6:49 pm
 
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SEGA TGS 2015 Live Stream Discussion Topic

Image

Watch SEGA's live stream of TGS 2015 on Youtube.

Links: Shenmue 3 PayPal
by Ziming
Wed Sep 16, 2015 8:03 pm
 
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Re: Shenmue Prototype

He is cool to do an interview.
Dear shengoro86,

Hi James -- I would be more than happy to do an interview. I briefly popped in on the site a few years back. I love that there is such a great place for Shenmue fans to hang out. I am going to load the game up again tonight and try to cycle through the main menu debug screen. I recall that you could use the triggers to pull different stuff up on that screen as well. Maybe there is a version number there? I think you could also go straight into playing Hang On or Space Harrier from that screen as well. We had a tester high-score list for all the games within Shenmue. I think I held the darts high score. One of my guys killed it on Hang On. Anyway thanks again for the interest.

I'll handle it from here
by shengoro86
Sat Sep 19, 2015 11:33 am
 
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