by MiTT3NZ » Fri Sep 21, 2012 8:44 am
No, no, no, no, youz have got it all wrong. The industry's biggest problem, that thing that it's missing is REAL FUCKING STEALTH GAMES. I still feel cheated about bein tricked into buyin Assassin's Creed coz it was billed as a stealth game (despite lovin it)
The only time I wanna feel invincible in a game is when I'm Batman, Duke Nukem, or Sonic after just poppin the relevant pod/TV. And quit it with the constant checkpoints, I want a sense of peril when playin games, not "oh well, I'll just reload from my checkpoint five seconds back", they're makin games too easy so there's relatively little challenge anymore (also one of the main reasons online gaming has taken over this gen)
I'm playin Deus Ex: HR right now on Give Me Deus Ex, and it's just too easy. I've won every trophy and award possible on FM 2012 for the last two seasons runnin. I only ever died on RDR by accidentally jumpin off a cliff or goin too far into water. They're just too much of a breeze.
I remember gettin frustrated as fuck on the final level on Sonic 1 for the MS, no rings, three lives, one hit and I'm dead, no saves. It was tense as fuck, and you'd have to keep it turned on overnight if you want another crack at it. That shit was challengin. Nowadays, the only ones that do pose any sort of challenge are either too unappealing or absolute shite. They need to take that same shit and inject it into games that people actually give a damn about.
MiTT3NZ has received a thanks from: Yukupo