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Indy game Tokyo Dark comes out on PC 7th September.

PostPosted: Mon Aug 14, 2017 1:39 pm
by Ash
Tokyo Dark is a 2D horror point and click game. Police Detective Ayami Ito is searching for her partner, and as her investigation takes her around Tokyo, she ends up fighting to maintain her sanity.

One of the main themes of Tokyo Dark is making decisions and living with the consequences of those decisions. One of the features is the "SPIN" system, Sanity, Professionalism, Investigation, and Neuroticism. Actions and dialogue options taken can affect one or more of these attributes, and this may also have eventual consequences, for example, Ito will start hallucinating, if her sanity gets too low, or people may be less willing to talk to her if her neuroticism becomes too high. Tokyo Dark has a total of eleven endings, with the eleventh, only being available after completing the game once.

Supposedly, there's more than one way to solve every puzzle in Tokyo Dark (an early game example, do you shoot a off a lock, or do you persuade the person in charge of the key to give it up?) and a large amount of dialogue branches.

https://www.kickstarter.com/projects/114971883/tokyo-dark/description

(The creators are Shenmue fans, and named Shenmue as one of their inspirations.)

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