FlagshipFighter wrote: Bring it on David Cage! I was a bit lukewarm of this game at this years E3 but after trying the demo at EGX and seeing today's trailer I'm really excited for this project again. It won't be too long till this comes out either now so that's good, very promising.
Mr357 wrote:FlagshipFighter wrote: Bring it on David Cage! I was a bit lukewarm of this game at this years E3 but after trying the demo at EGX and seeing today's trailer I'm really excited for this project again. It won't be too long till this comes out either now so that's good, very promising.
What was the gameplay like? I've been very interested in this game since it was first revealed, but I'm concerned that it will have too little player involvement and interactivity. I'm not too keen on the formula used for Fahrenheit (aka Indigo Prophecy), Heavy Rain, etc.
Domestic abuse and child abuse is quite extreme as these things go.
David Cage: Let me ask you this question. Would you ask this question to a film director, or to a writer? Would you?
Yes.
David Cage: You would ask the same question?
Yes. I'd ask the same question. Why is it interesting to you? Why did you want to explore domestic abuse and child abuse?
David Cage: Why did I want to do this? For me it's a very strong and moving scene, and I was interested to put the player in the position of this woman. I chose her point of view. If I'd have chosen the point of view of the man it could have been a totally different story and with totally different emotions, but in this case I chose her point of view. There's a context in the story, there's a reason for that - where she comes from and where she's going to go. What's important to me, and what's important in Detroit is to say that a game is as legitimate as a film or a book or a play to explore any topic such as domestic abuse.
So why did you choose to use domestic abuse to illustrate these points?
David Cage: You don't choose to talk about domestic abuse. It's not like I was like 'oh, let's write a scene about domestic abuse'. It's not how it works. When you're a writer you talk about things that move you, that you feel really deep inside you that's something that moves you, and you hope it'll move people too. You know there are two ways you can do this - 'oh let's do something cool and let's have someone beaten by a man', that's one way of doing things, because people are going to write about it and it's going to sell my game. That's one way of doing it.
The other way is to say I'm working on something important, something meaningful and something moving. There's a meaning behind it, there's a strong story I need to tell - it goes through dark moments, but I think the story I have to tell it as it's something important for me. And I think when you do this, you do your work as an author, you do your work as a writer. You go into dark places, in order to create something positive about it. It's never a conscious decision to say let's talk about something cool and violence - no, I want to talk about something moving and meaningful, that's my job as a writer. I'm the first judge, and I hope that people will feel the same.
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