by bill cosby » Sun Jul 02, 2006 3:05 pm
Come on guys that’s ruff it’s possible to get a game released even in these EA days
Although the majority of replies where on the somewhat cynical side I am glad it at least received some responses. I’ll try to answer your questions in the order in which they appear.
1. Rensuzuki - Q: uh games for major systems are made by big companies. Little guys don't just get games on Xbox 360. Sounds a little fishy
A: The game will be for a portable system while we where able to come up with a number of uses for the Nintendo Ds but right now we are shooting for the Psp as there is more software available via hacks to develop for the system. This will ultimately reduce costs which will be our advantage over council developers. We are also trying to keep the team relatively small as we will not be able to afford a hundred plus member team. I’m almost positive that if you where to check back and see the development sizes of teams from systems passed to the ones of today the sizes have only increased over the years and that there was a time when small teams could develop great high selling games. In addition I’m not asking for your money so if that’s not what you meant by sounds fishy, please explain so I can clarify it better for you and the rest of the members.
2. Clever Sleazoid Q: hilarious
A: clever
3. Martin Q: I’ll join but only if we get to make Shenmue III
A: I really admire Yu Suzuki and love the Shenmue series but Shenmue is Suzuki’s baby to have any one else other than him and Am2 (which I recently heard has been disbanded and reintegrated into Sega) head the project would not be a faithful continuation of the series. If Yu Suzuki upon seeing the success of this first release decides to give us some of his time and all of his resources I wouldn’t think twice about taking the project. I can’t give you something I don’t own eh?
4. Clint: Q: Please tell us what the game is about.
A: None of the material we have created thus far has been copyrighted. Due to this the information on this project has to be given out in a very delicate way as to not give away the original concepts but inform those who are interested in the project.
1. System: PSP
2. Genre: Plat former /Action/Adventure game (in the veins of Castlevania, Viewtiful Joe, and Most Treasure Games)
3. Design: We will be using a mix of 3D models and 2D sprites with kingdom hearts esque character design
4. Target Audience: Everyone – accessible to and enjoyable for gamers of all ages
B.t.w. great movie list
5. Silas Q: That’s not true Rensuzuki, little companies do make big games. But I’m going to say this here and now, they don’t recruit in June for a game in July of the following year! There ain’t no way this is going to be done, particularly on an amateur basis. If you have a good idea for a video game, you need to try to raise money to get it made, from venture capitalists maybe. This is not hard or as daunting as it might seem. But forget about 7/7/07
A: 1- This development time is to finish game not necessarily the date it will be on store shelves but when development will end.
2- The money won’t become a problem as most of the tools can be acquired for a low cost if not free the team including myself will not get paid until we receive the return from its sales + the major money will be provided by the publisher for mass production of the units as well as system royalty fees.
6. Rome - Q: LOL what kind of game you plan on makin?
A: LOL a good one
7. and finally Rensuzuki Q again: What I meant was for consoles it is rare. At least computer games can be distributed on the net, but console games you basically need someone to produce it. Now maybe this is easier than I think it would be, but I think you'd have to have at least a decent company. This guyt doesn't even seem like a company, just some guys who want to get together and make a video game. I bet this ends in nothing.
A: I’m currently working with another artist who will serve as the projects assistant art director so far its him and I. Obviously Ren you’ve missed the point of this post its to find recruits to form a what you might call a “decent company” (really it’s a development studio) I’ll keep you in my thoughts as I continue development on this project.
“This guyt doesn't even seem like a company, just some guys who want to get together and make a video game. I bet this ends in nothing.”
Will be our equivalent of John Lennon’s Aunt telling him “the guitar is nice as a hobby John but you’ll never make a living out of it” the more I hear people talk like this the more drive it gives me (as well as my other person team as of now) to succeed