Well ive been dying to know but no-one seems to know what engines and softwares ect ect where used in the first two games, A certain they know who they are
asked me to make a lucky hit flash game for teamyu.net, now we all know flash is terrible for realtime physics so ive got a real challenge ahead of me if im gonna live up to shenmue 2. ive looked at tonnes of realtime and none of it no matter who or what can live up to shenmue 2's lucky hit. seems odd but Ive ran massive realtime physics from passing spacecraft to golf balls on my pc and nothing can beat lucky hits realtime physics. even sega's current games which graphically and physically outperform anything today (Dont believe my try running anything they've made recently on your PC
). anyways, what im trying to say is nothing will outperform shenmue 1 and 2 unless their made with the same effort and love and imperfection tat they were over 12 years ago., no matter what they do even if they are better they wont be, and thats why I want to know more on their making. (And Manchester city rules
)