See how you've all been fooled? It's a game, so even the work parts are a game. That's how I think of it - it isn't boring because I've got my eye on the bonus or even on moving all 20 boxes before the shift ends or there's a cutscene which take up my earning time.ChaiOgawa wrote:Racing them was fun btu working got old on about the third day.
Talk of the cutscenes I once managed to do that thing from Shenmue: The Movie where the roughs came into Warehouse 18 to beat me up - well I pulled the trigger and pressed A to do the cyclone, and knocked out three guys at once! Best move I ever did!
Shifting crates in Shenmue II is boring, because they made the game elements crap. There isn't enough variation between sessions, so you can practically predict what Delin is going to say. You will always shift exactly 6 crates no matter what happens, because if you drop a crate, Delin doesn't say anything at the end, but if you don't he goes into a little speech, thus balancing out the time. I really believe they didn't think that one through.