Suzuki/Okayasu interview - Dorimaga Best Script award 2000
Posted: Sat Sep 10, 2016 7:17 pm
The second translated part of the Dreamcast magazine article awards from March 2000 is now up.
Shenmue also claimed first place in the award for Best Script ("Best Scenario" in Japanese).
It has an interview with Yu Suzuki and Keiji Okayasu.
The common theme that stands out from their comments is how much in flux the script for the game was. One part that particularly stood out for me is the reference to the decision announced at the March 1999 Tokyo Game Show, to release the game in several parts with the first part (Chapter One) all taking place in Yokosuka. It has been hinted at before, but working on Shenmue was clearly a pretty draining experience for the whole development team.
Keiji Okayasu: "It was a real ordeal! Figuring out how to adjust the script, and how to build the excitement up to form Chapter One, set within Yokosuka".
Blog post here:
http://www.phantomriverstone.com/2016/0 ... cript.html
Shenmue also claimed first place in the award for Best Script ("Best Scenario" in Japanese).
It has an interview with Yu Suzuki and Keiji Okayasu.
The common theme that stands out from their comments is how much in flux the script for the game was. One part that particularly stood out for me is the reference to the decision announced at the March 1999 Tokyo Game Show, to release the game in several parts with the first part (Chapter One) all taking place in Yokosuka. It has been hinted at before, but working on Shenmue was clearly a pretty draining experience for the whole development team.
Keiji Okayasu: "It was a real ordeal! Figuring out how to adjust the script, and how to build the excitement up to form Chapter One, set within Yokosuka".
Blog post here:
http://www.phantomriverstone.com/2016/0 ... cript.html