Oppy wrote:^You can just upgrade your ram. cheaper then buying a new pc.
Master Kyodai wrote:Obviously you "captured" Ryo here from an emulator and with 3D Ripper DX and you took the capture while you saw Ryos back. So due to backface culling you only captured Ryos back, that's why his back looks quite Okay and his front like "wtf?". It's unfortunately a limitation of the engine, a trick to cut off the polygons which are not in view of the camera, saves computing power for the dreamcast. Not much you can do about it other than just doing 2 captures from front and behind and stich them together. Or capture the low poly Ryo from Shenmue 2, Shenmue 2 does not use backface culling as much as S1, so you have quite good chances to get a complete (lower res though) Ryo in one capture. RAm doesn't have anything to do with this.
dotsona wrote:^^ Well 3d ripper does work, but only for Shenmue 2. When you use it on Shenmue 1 to extract models you get half a model (because of the backface culling issue) but Shenmue 2 does NOT seem to have this problem. So in that case it will work with Shenmue 2. Yazgoos extractor is still way to far off to be a handy tool for model ripping. Hopefully some day it will finally be complete
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