Master Kyodai wrote: Interesting idea. If it is possible to replace textures then that would be great to make some high res videos, i mean some textures are ultra low res, replacing them with professional high res textures would prolly make the game look so much better. I take it the video tutorial for replacing textures is not online yet?
nagates wrote:Master Kyodai wrote: Interesting idea. If it is possible to replace textures then that would be great to make some high res videos, i mean some textures are ultra low res, replacing them with professional high res textures would prolly make the game look so much better. I take it the video tutorial for replacing textures is not online yet?
I've often wondered this too, could the Shenmue textures be replaced with higher res textures? I want to say no for sure playing on the actual hardware, but could nulldc hand this? I still think no, because the game engine wouldn't know how to load them, that or the hardware emulation would be too accurate it would suffer from performance issues? perhaps someone else can give some input on this, I would love to know.
Master Kyodai wrote:nagates wrote:Master Kyodai wrote: Interesting idea. If it is possible to replace textures then that would be great to make some high res videos, i mean some textures are ultra low res, replacing them with professional high res textures would prolly make the game look so much better. I take it the video tutorial for replacing textures is not online yet?
I've often wondered this too, could the Shenmue textures be replaced with higher res textures? I want to say no for sure playing on the actual hardware, but could nulldc hand this? I still think no, because the game engine wouldn't know how to load them, that or the hardware emulation would be too accurate it would suffer from performance issues? perhaps someone else can give some input on this, I would love to know.
Well the engine can handle high res textures since some are actually high res. On a real Dreamcast it depends. If you swap one or two textures for high res versions then no problem, but if you do it for all textures then it would prolly lag or even run out of memory. In nullDC this should be less of a problem.
shengoro86 wrote: Currently, I was only doing same resolution sized stuff. This was to make it compatible with DC hardware. I would go into High Res textures but I dont have the time to make them sadly.
Himuro wrote: Can't wait for you to mod Shenmue III!
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