Demul v0.7 alpha build 180428 - Updated 28/04/18

(Modding and other series related projects)

Re: Demul - Now with a new Shenmue II fix

Postby Ceej » Fri Jul 24, 2015 3:56 pm

masterchan777 wrote:
Ceej wrote:
Is Afterburner the only classic game that works with this release? I remember Space Harrier and other games would always cause NullDC to crash.


Outrun, Space Harrier and AfterBurner II work perfectly fine in this release of Demul.
Outrun (partially) works in NullDC, but Space Harrier and AfterBurner II cause NullDC to freeze.


Awesome!! Thanks for the info.
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Re: Demul - Now with a new Shenmue II fix

Postby chai22 » Sat Jul 25, 2015 5:22 pm

Shenmue II`s Hang-On is playable, too, I guess.
Thanks for this great emulator!
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Re: Demul - Now with a new Shenmue II fix

Postby mrslig100 » Sat Jul 25, 2015 5:27 pm

Whys there no good linux dreamcast emulators?
Why is there ANOTHER windows one?
Why am I such a miserable prick!?
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Re: Demul - Now with a new Shenmue II fix

Postby masterchan777 » Sat Jul 25, 2015 9:55 pm

chai22 wrote: Shenmue II`s Hang-On is playable, too, I guess.


Yes, Shenmue II's Hang-On is fully playable on both NullDC and Demul.
The next Demul update will contain a fix for What's Shenmue, stay tuned.

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Re: Demul - Now with a new Shenmue II fix

Postby Snoopbob2006 » Mon Jul 27, 2015 3:00 am

masterchan777 wrote:
chai22 wrote: Shenmue II`s Hang-On is playable, too, I guess.


Yes, Shenmue II's Hang-On is fully playable on both NullDC and Demul.
The next Demul update will contain a fix for What's Shenmue, stay tuned.

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Keep up the good work! Will continue to test your releases. Thanks
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Re: Demul - Now with a new Shenmue II fix

Postby Breadarms » Thu Jul 30, 2015 4:46 pm

Great job masterchen, much respect for this, now how on earth do I transfer over my vmu saves? I've tried copy and pasting the vmu 01 file but that apparently does nothing,hmmmm..
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Re: Demul - Now with a new Shenmue II fix

Postby masterchan777 » Thu Jul 30, 2015 5:51 pm

Breadarms wrote: Great job masterchen, much respect for this, now how on earth do I transfer over my vmu saves? I've tried copy and pasting the vmu 01 file but that apparently does nothing,hmmmm..

Copy your NullDC "vmu_data_port01.bin" memory card file and paste it into Demul's "memsaves" folder, then rename your file to "vms00.bin".
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Re: Demul - Now with a new Shenmue II fix

Postby Breadarms » Thu Jul 30, 2015 6:01 pm

sorry I meant I'm trying to copy my file from a previous demul build, I tried copying and pasting the same file into the memcard folder but when i booted the new build of demul up it just didnt find itfor some reason
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Re: Demul - Now with a new Shenmue II fix

Postby Breadarms » Thu Jul 30, 2015 6:04 pm

yep I just got it to work somehow, strange, sorry for being a dick :P
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Re: Demul - Now with a new What's Shenmue fix - 31/07/15

Postby masterchan777 » Fri Jul 31, 2015 3:22 pm

OP has been updated with the latest build of Demul, this one has a few nice improvements and fixes and one nice fix for What's Shenmue.

I would like for you to give it a test with Shenmue, Shenmue II and What's Shenmue, and please provide feedback on any issues you may find.

There have been rumors on a "dialogue skipping" issue when playing emulated Shenmue games (on NullDC, Reicast and Demul) so please let me know if you encounter such issue with NullDC or Demul. I'd very much appreciate it if you could provide a save file at the spot when you notice such bugs if possible.

masterchan777 has received a thanks from: theseabass
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Re: Demul - Now with a new What's Shenmue fix - 31/07/15

Postby Snoopbob2006 » Sun Aug 02, 2015 8:47 am

Thanks for the new release! Just complete Shenmue 1 using 110715 with V Sync on. Main audio drop was from reading the notebook! Tried the latest build with Shenmue 2 and notice a lot of slow down with new version and 110715 as there is a lot more going on than in Shenmue 1. Guess I am going to have to sacrifice that smoothness for better sound! Bye bye VSync! :P
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Re: Demul - Now with a new What's Shenmue fix - 31/07/15

Postby PILMAN » Sun Aug 02, 2015 7:44 pm

Running 1080p with 2x internal resolution, still get some pops every now and then with sound or glitchy sound, but it is very smooth and runs great. Seems like turning off vsync fixes sound issues, hopefully long term this will be fixed and the emulator will be perfect.

I'm hoping at some point that extra geometry can be used that works properly via demul as well.
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Re: Demul - Now with a new What's Shenmue fix - 31/07/15

Postby Yokosuka » Sun Aug 02, 2015 9:05 pm

It should have an option to read image disc files in the menu rather modify the .ini file.
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Re: Demul - Now with a new What's Shenmue fix - 31/07/15

Postby masterchan777 » Mon Aug 03, 2015 9:56 am

Yokosuka wrote: It should have an option to read image disc files in the menu rather modify the .ini file.

Which GD-ROM plugin are you using? and what type of disc image files?
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Re: Demul - Now with a new What's Shenmue fix - 31/07/15

Postby chai22 » Tue Aug 04, 2015 11:39 am

@masterchan777:
I have the original Dreamcast controller connected to my PC.
It`s having problems with the triggers (left and right triggers).
I cannot run slowly like when using my xbox one controller.

Also, the timer (10 sec.) does not appear, when assigning the buttons in the controls-config.
I have to press the buttons before I click to assign them! Then it works. Just not for the triggers.

Any solution to this? :-) Thanks.
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