RELEASE: Shenmue Exploration Mod V 1.3

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RELEASE: Shenmue Exploration Mod V 1.3

Postby shengoro86 » Wed Aug 12, 2015 11:34 am

OUTDATED. PLEASE USE 1.4!
http://shenmuedojo.net/forum/viewtopic.php?f=37&t=50503


Hello.

I am proud to announce that the Shenmue Exploration Mod has hit version 1.3!
UPDATES:
-What's Shenmue Dobuita improved mapinfo hack
-YOU Arcade now hacked with Abe Store Pre-ECAM Metrics with removed warp zone
Video:
phpBB [video]

-Tomato Convenience Store now hacked with Abe Store Pre-ECAM Metrics with removed warp zone
Video:
phpBB [video]


What is it?
This is a mod of Shendream's BETA release of Shenmue 1 Disc 3.
This mod allows you to walk around most areas without clipping. This allows you to walk through walls and most objects.
It also contains playable maps for Dobuita in Whats Shenmue, Beta Yamanose, Beta Sakuragaoka, and Wish Road!

Why?
I made this for my own purpose but I wanted to share it with everyone. I always wanted to go wherever I wanted to when inside of shops and stuff. It was also made as a framework for my upcoming bike mod.

How?
Each mapinfo.bin has been hacked to remove all clipping data.

Who?
The original clipping method was developed by Giorgio.
The ECAM warp zone removals were developed by Me.
The beta maps were hacked by Wude.
The Beta itself was released by Shendream.
The grunt work was done by me :)

Which areas can I free roam?
Here is the list:
D000 - Retail Dobuita
JD00 - Retail Sakuragaoka
JD01 - Beta Sakuragaoka
JHD0 - Hazuki Residence
JOMO - Ryo's House
JU00 - Retail Yamanose
JU01 - Beta Yamanose
MFSY - Harbor
MKSG - Old Warehouse District
DCBN - Tomato Convenience Store
DYKZ - Nagai Industries
DURN - Lapis Fortune Teller
DTKY - Maeda Barber Shop
DSLT - Slot House
DSLI - Bar Linda
DSKI - Global Travel Agency
DRSA - Russiya China Shop
DRME - Manpukuken Ramen
DPIZ - Bob's Pizzaeria
DKTY - Antique Shop
DKPA - Nana's Karaoke Bar
DJAZ - MJQ Jazz Bar
DGCT - You Arcade
DCHA - Ajiichi
DBYO - Bar Yokosuka
DBHB - Heartbeats Bar
TATQ - Tattoo Parlor
JABE - Abe Store Candy Shop
MKYU - Harbor Lounge
YDB1 - Hazuki Basement
D001 - Wish Road
D002 - What's Shenmue Dobuita NEW TO VERSION 1.2!!!!!!


How do I use it?
Just like in the original beta release, you can call these specific maps up with the main debug menu.
For the shops that are closed when you go into them with the menu, just use the 4th player controller debug menu to set the time in the game to a time where the shop is open!


Are there bugs?
Yes! Like all arcane Shenmue hacks, bugs will exist.
-What's Shenmue Dobuita has a soda machine that is fused with the retail soda machine. (This is easily fixed)
-Ryo's House is completely broken and invisible.
-Random textures disappear and pop in when you are walking through walls. (This is normal and cannot be fixed.)

NOTE: You cannot play through this as normal!!!!!! It is disc 3 AND the maps are hacked to the point where the normal game will not flow and cutscenes may not trigger. It is for exploring only!

What can I play it on?
Confirmed working on NullDC, DEmul, Reicast, Chankast, and actual DC hardware via CD-R or GDEMU.

WARNING: NOT COMPLETELY STABLE ON ACTUAL HARDWARE. KNOWN FREEZING ISSUES IN BETA SAKURAGAOKA WHEN TOUCHING POTENTIAL LOADING ZONES

Photos:
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How do I download it?
Send me a pm and I'll share it with you.
I don't want to get my MEGA account banned.
Last edited by shengoro86 on Mon Dec 19, 2016 4:00 pm, edited 2 times in total.

shengoro86 has received 6 thanks from: Anthony817, Esppiral, Fenix, fittersau, Hyo Razuki, Switch
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Re: RELEASE: Shenmue Exploration Mod V 1.3

Postby ReeceKun » Wed Aug 12, 2015 7:07 pm

I had an idea, when you use Trip Skip from the house you can select each area you want to load into, would be cool if there was something similar in this mod to select all available map areas. instead of using the Debug Menu
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Re: RELEASE: Shenmue Exploration Mod V 1.3

Postby shengoro86 » Thu Aug 13, 2015 10:16 am

I am working on that actually. Right now, it is not possible to add more, but I can change the text and the area codes you warp to with it.

shengoro86 has received a thanks from: ReeceKun
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Re: RELEASE: Shenmue Exploration Mod V 1.3

Postby richterw » Sat Sep 12, 2015 12:00 pm

Just curious, but...
Let's say, if you just want to walk around in normal mode, but not following the history or anything, it's possible?
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Re: RELEASE: Shenmue Exploration Mod V 1.3

Postby shengoro86 » Mon Sep 14, 2015 10:52 am

richterw wrote: Just curious, but...
Let's say, if you just want to walk around in normal mode, but not following the history or anything, it's possible?


Nope! You will not be able to walk around and move through the towns as normal. This is due to the fact that the maps have no clipping data.

I could remedy this by making two map modes by duplicating maps but thatll make the cdi size wayyyy tooooooo huge.
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Currently playing: Shenmue III (PC)


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