Really encouraging to see and read the continual updates since the project has launched. To me, the initial Shunmue III reveal and campaign had a 'last minute' quality to it, as if they had to cobble together some art/assets to present, come up with some quick ideas for stretch goals, and basically rush it out the door in time for E3. For a project so seemingly long in gestation, the tone felt off.
I had been curious if this would, in turn, result in particularly sloppy handling as the kickstarter went on and picked up steam. I feel like it's moving in the right direction, though - lots of updates/communication, publicity, and responses to feedback. The new tier is great & will surely be scooped up by those who have decent financial flexibility.