The only things I would really want are...
1080p widescreen
Carrying save game files from I to II to III
And a New Game Plus feature
Anything else would be an added bonus
We also know people keep asking for classic and other well received games to be ported for PC and new consoles. What games are demanded the most? Would you like to work on a certain title?
Hahaha, clearly Shenmue, people don’t stop asking us about Shenmue!. The truth is that this game needs to be approached with a lot of respect, it’s a big game, and there is a lot of work to do in order to create a great port. Even more, it’s hard to know how much it would cost exactly, what creates a complicated problem in our side: the estimated budget. If you ask for a high quantity, you risk losing the project because it’s too risky in terms of money, but if you ask for a small quantity in order to secure the project, you can exhaust the budget mid-port, and having to finish it quickly.
Thanks a lot for your time. Any final message you’d like to share with your followers?
Thanks to you! We would like to tell SEGA games fans that they don’t cease to ask for ports of great games like Shenmue or Jet Set Radio Future, we are the first ones that would like to port these games. In change.org or similar webs there are several requests about that.
So, back in the day Sega announced the return of the mythical Sonic CD for consoles and PC and we discovered that behind the excellent conversion was a totally unknown company. How was Blitworks born, and what’s their objective in the videogames industry?
As you can imagine, you don’t end up working with Sega in a day; it was the conclusion to a long process that curiously enough started just as a hobby. Miguel Ángel Horna (also known as ElSemi) had a long experience with emulators, and one day he realized he had emulators for System 16, System 32, Mega Drive (Genesis) and Dreamcast. Then we thought it would be a good idea to showcase Sonic CD, Jet Set Radio and Shenmue working on the emulators to Sega, with the prospect of a commercial release for the consoles of that time.
yugo wrote: Just reconsider what "HD remaster" means.
johnvivant wrote: sonic boom cost 20 million! omg what a waste.
HD ports - i would like 1080p and 60fps which seems extremely feasible on current gen.
Zoltor wrote:johnvivant wrote: sonic boom cost 20 million! omg what a waste.
HD ports - i would like 1080p and 60fps which seems extremely feasible on current gen.
Lmfao if that's not further proof that publishers haven't a clue on how to spend money on development in this industry, I don't know what is.
Sonic Boom is more like a crappy project, a college student would make. Lol get the hell out of here Sega, 20m my ass.
To topic: The only thing with worse odds of Sega doing, is coming out with a Dreamcast 2, so I don't see them even doing straight up ports of the past Shenmue games, let alone release HD Remasters of them.
Englishhedgehog wrote:Zoltor wrote:johnvivant wrote: sonic boom cost 20 million! omg what a waste.
HD ports - i would like 1080p and 60fps which seems extremely feasible on current gen.
Lmfao if that's not further proof that publishers haven't a clue on how to spend money on development in this industry, I don't know what is.
Sonic Boom is more like a crappy project, a college student would make. Lol get the hell out of here Sega, 20m my ass.
To topic: The only thing with worse odds of Sega doing, is coming out with a Dreamcast 2, so I don't see them even doing straight up ports of the past Shenmue games, let alone release HD Remasters of them.
Just wanna point that the Sonic Boom show is pretty successful.
mjq jazz bar wrote: Was the Yakuza 1 remake really the "big" announcement?
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