What style for the fights ?
"I would like to get fights not too nervous like in Virtua Fighter, but more strategic with the use of the environment for instance. A lot of video game devs are working on. I really want physical chain reaction with falling elements and making fall other ones. I want to embed a mechanic where the enemies could find you and you could escape by leading them in a corridor to take them one by one instead fight all five of them at the same time which would be dangerous."
"In Shenmue I and II, I wanted to focus on the martial arts of North of China with their wide movements. In Shenmue III, it will be more South martial arts, more about the clinch, the velocity. I would like to put a lot of fights in close spaces like corridors or stairs."
"In very cinematographic video games like Shenmue, we often have combats like Virtua Fighter which are finally not very realistic. In Shenmue III, I want to be closer of realistic one of real life."
"Chai is one of my favorite characters so I would like to introduce him again. I think we'll reach a graphical level higher than I expected. He makes me think of Gollum from Lord of Rings. They're look alike a bit and are scary, very scary! He's not really attractive in appareance. I would enjoy to do little key rings with him."
About faces :
"I got many, many different opinions about the Ryo and Shenhua faces. I think people who waited 15 years have keep their faces in mind, I hope I can get closer to this. I'm still working on a lot and I will show you their new faces soon, they will look closer to the original idea."
Will be a Bad Ending ?
"In Shenmue III, there will be a close mechanic. There will be a limited time in some scenes and you could lose when it's over.
other quotes here but I have to go :
http://www.gameblog.fr/news/57097-shenm ... -pour-de-n