Kickstarter Update #63: Campaign and Progress Update

(Chapter 7 and beyond)

Kickstarter Update #63: Campaign and Progress Update

Postby Spaghetti » Wed Dec 14, 2016 11:51 pm

https://www.kickstarter.com/projects/ysnet/shenmue-3/posts/1764527

Greetings Everyone!

Lots to update this month, so here we go!

PC Version Available on Shenmue.link

There have been many requests for the PC version pre-order option during the Slacker Backer Campaign, and now that agreements by all affiliated parties have been finalized, Shenmue.link is accepting Shenmue III PC version pre-orders as of today. As always, sales from the PC version will also help towards the Stretch Goals.

Just as with the Kickstarter, backers will be able to choose whether they would like the PS4 version or the PC version. For example, if you have pledged for the PS4 version, you can still switch to the PC version, or vice versa. Backers will be able to make their choice during the backer surveys. (More on the surveys below.)

Game Development

R&D for various game elements is on course as the development team shifts its focus towards production. Main game scenarios are nearing completion, motion capture tests are well under way, and voicing tests with the cast have begun. Yu-san and the production staff are happy to say they are enjoying the work as they continue to diligently make progress on the mini-games, events, and battles.

“I have been absorbed in developing the game and I stay in the studio all night time to time. My life is all about Shenmue day and night.”-Yu Suzuki

Backer Surveys

Currently backer surveys are currently planned for the summer of 2017. On the surveys, we will ask you for your reward preferences that pertain to the different tiers and for your shipping information if you have pledged for physical rewards. There will be further updates ahead with more information regarding the surveys.


New Work-in-Progress Visuals

These are still work-in-progress and are subject to change.

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Re: Kickstarter Update #63: Campaign and Progress Update

Postby Snoopbob2006 » Wed Dec 14, 2016 11:53 pm

All aboard the hype train!
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Re: Kickstarter Update #63: Campaign and Progress Update

Postby Spaghetti » Wed Dec 14, 2016 11:55 pm

Choo choo.

I know some people pitched a fit about one screen in particular, but in the context of the whole update (with added emphasis of being WIP and where they are in development), I don't think it's that bad at all.

I really, really like the temple gate picture.

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Re: Kickstarter Update #63: Campaign and Progress Update

Postby Sappharad » Wed Dec 14, 2016 11:59 pm

I just realized the biggest point as to why the Ryo image is photoshopped. The shadows on his face are cast in the wrong direction. In the image, the sun appears to be coming from the left side mostly, as the left side of the objects in the image are brighter. But Ryo's face is the opposite, the right side is brighter as if the light is being cast from the opposite direction, even though his jacket clearly is reflecting light from the left.

This is why the face looks so unnatural. I hope they comment on that. Otherwise the screenshots look really good, especially the one with the grass. The quality is very good, I am mostly pleased aside from the photoshopping. I can't wait to see it in motion.
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Re: Kickstarter Update #63: Campaign and Progress Update

Postby ChiefNeo » Thu Dec 15, 2016 12:02 am

They clearly have spent the time working mainly on the mechanics and systems. They wanted to have all the tools and toys ready. Now is time to make the game!!!!

Hope the Photoshop doesn't lead to controversy though. What is up with those cows?
Last edited by ChiefNeo on Thu Dec 15, 2016 12:52 am, edited 1 time in total.
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Re: Kickstarter Update #63: Campaign and Progress Update

Postby Spaghetti » Thu Dec 15, 2016 12:04 am

Beats me. The cows look goofy. In a good way, but still goofy. Glad Yu managed to fit a forklift mini-game in like he wanted.
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Re: Kickstarter Update #63: Campaign and Progress Update

Postby ChiefNeo » Thu Dec 15, 2016 12:05 am

Spaghetti wrote:I really, really like the temple gate picture.


Change the ugly logo to the original one and it's like magic. The picture improves, good as it is, 100 %. You need the logo for familiarity. This just shows how the new one is not working.

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Re: Kickstarter Update #63: Campaign and Progress Update

Postby Switch » Thu Dec 15, 2016 12:07 am

A familiar silhouette in front of the moon.

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Re: Kickstarter Update #63: Campaign and Progress Update

Postby shredingskin » Thu Dec 15, 2016 12:11 am

ChiefNeo wrote: What is up with those cows?


I guess they're toys, looks like they are 30/40 cm tall.
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Re: Kickstarter Update #63: Campaign and Progress Update

Postby Spaghetti » Thu Dec 15, 2016 12:13 am

A night fight with Chai at that temple sounds very, very cool.
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Re: Kickstarter Update #63: Campaign and Progress Update

Postby SMDzero » Thu Dec 15, 2016 12:14 am

Wait a minute... is Yu Suzuki remaking Majora's Mask instead of Shenmue 3?????

It wasn't exactly what I wanted.... but hey I'm down!

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Re: Kickstarter Update #63: Campaign and Progress Update

Postby shredingskin » Thu Dec 15, 2016 12:18 am

Spaghetti wrote: A night fight with Chai at that temple sounds very, very cool.


A bus killing chai offscreen sounds even cooler :P
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Re: Kickstarter Update #63: Campaign and Progress Update

Postby SegaMon » Thu Dec 15, 2016 12:26 am

I really, really like these screenshots. The only problem being cropping Ryo's face... it would have been best to just explain why they did this or not do it. Otherwise the screens are awesome! I love the Yu Suzuki quote the most in this update. :D
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Kickstarter Update #63: Campaign and Progress Update

Postby Axm » Thu Dec 15, 2016 12:29 am

Nice! The game is looking great. And photoshopped face or not, this is obviously the intentional look they are aiming for and it looks spot on to his original face. So if thats what they do in the end then thats all that matters for now.
And Chai (probably) in the background of that temple! Holy hint. Cant wait to kick his ass again.
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Re: Kickstarter Update #63: Campaign and Progress Update

Postby shredingskin » Thu Dec 15, 2016 12:35 am

Axm wrote: this is obviously the intentional look they are aiming for and it looks spot on to his original face.


Because they photoshoped the original face ? :lol:
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