Kickstarter Update #65: Dev room update

(Chapter 7 and beyond)

Re: Kickstarter Update #65: Dev room update

Postby Gromber » Thu Mar 16, 2017 6:58 am

Finally an update!!! but i want more hahaha
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Re: Kickstarter Update #65: Dev room update

Postby ShenGCH » Thu Mar 16, 2017 7:06 am

Lovely little update! Finally, some more NPC concept artwork (at 0:50)! The one on the far right looks like an elderly Ren :P

I have one concern:

Image

WHERE IS RYO'S ARSE?!

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Re: Kickstarter Update #65: Dev room update

Postby Amir » Thu Mar 16, 2017 7:19 am

GIVE IT TO ME NOW

I'm pretty excited.
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Re: Kickstarter Update #65: Dev room update

Postby Anonymous81 » Thu Mar 16, 2017 7:24 am

Well that was much sooner and far more substantial than I expected! Super stoked by what was shown! Things are taking shape. I CAN'T BELIEVE THIS GAME IS GOING TO EXIST!
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Re: Kickstarter Update #65: Dev room update

Postby Peter » Thu Mar 16, 2017 7:30 am

So the notebook seems to have coloured tabs on the left?

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Also, QTE Title is beside the Excite QTE cabinet. Sweet!

Image

It seems like they are just in the back of some warehouse building. Not a dedicated arcade. I can live with that.

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Re: Kickstarter Update #65: Dev room update

Postby ShenSun » Thu Mar 16, 2017 8:11 am

Awesome footage. Im guessing the ChiYou kidnap Shenhua whilst Ryo is out investigating. He comes back to the house in a mess?
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Re: Kickstarter Update #65: Dev room update

Postby shenhaZ » Thu Mar 16, 2017 8:12 am

Nice update, but now I'm kinda sad that they did not hold these game screenshots for trailer
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Re: Kickstarter Update #65: Dev room update

Postby Jibby » Thu Mar 16, 2017 8:12 am

Kiske wrote:Image

This gives off such a Shenmue vibe :-o
I can't wait!
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Re: Kickstarter Update #65: Dev room update

Postby InsanityIsCrazy » Thu Mar 16, 2017 8:19 am

Once again:

Image

My man.

They should open a second kickstarter for Yu's liquor fund.

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Re: Kickstarter Update #65: Dev room update

Postby Let's Get Sweaty » Thu Mar 16, 2017 8:19 am

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Re: Kickstarter Update #65: Dev room update

Postby life_247 » Thu Mar 16, 2017 8:22 am

And to everyone who complained before - the lighting is correct!! Yay!

The change to the lighting dynamics and hue and also turning off the rediculous HDR bleeds - it looks like Shenmue :)

I reckon they've got a super detailed version of the Ryo model that they are possibly keeping for E3 but it looks nice and advanced. Playable mini games etc. as well as the anciallary parts of the game like the notebook. I'm pretty confident of it hitting is schedule-ish now. I fully expect it will get delayed into 2018, always have.

I assume (I've not really been keeping tabs on this in detail) that they have access to all the old files and resources from SI and SII because those sound effects seem spot on. Too excited now!

Looks like SEGA need to pull their finger out on those ShenmueHD ports. Or at least smash some new water effects in on the SIIx engine, bang up the res and pump it out there. Should turn them a tidy enough profit for little work.
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Re: Kickstarter Update #65: Dev room update

Postby Himuro » Thu Mar 16, 2017 8:24 am

I love how they're teasing this game. When it's revealed in full I'm going to lose my shit.
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Re: Kickstarter Update #65: Dev room update

Postby redline » Thu Mar 16, 2017 8:33 am

for me, ryo's model will take a little getting use.. after 14+ years, ive kinda gotten overly attached to the s1/s2's old style graphics/models.

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Image
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Re: Kickstarter Update #65: Dev room update

Postby SheepheadCG » Thu Mar 16, 2017 8:47 am

Peter wrote: So the notebook seems to have coloured tabs on the left?


That's what I thought at first, but the more I look at it, the more I am convinced that it kinda just looks like the way the shadow/light is shining on the cover of the book. Tabs would be a nice addition though. Maybe to read back through S1 and S2??
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Re: Kickstarter Update #65: Dev room update

Postby Peter » Thu Mar 16, 2017 8:48 am

Kiske wrote:
Image



Either Dr Who has showed up, or that must be the phone box in the little village where you can make your phone calls back home (on the right)

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