Shenmue III Update #67: Developer Room Update 3

(Chapter 7 and beyond)

Re: Shenmue III Update #67: Developer Room Update 3

Postby Peter » Wed May 31, 2017 1:37 pm

I sent ShenSun a PM explaining the Dojo side of it, so hopefully it sheds some more light on the issue.

This was all dealt with at lunchtime privately and civilised so why it's mud slinging in public now, I don't know.

Peter has received a thanks from: Bluecast
User avatar
Peter
Shenmue Dojo Owner
Shenmue III
 
Joined: February 2004
Location: Belfast
PSN: TheGasmeter
Favorite title: Shenmue II
Currently playing: Shenmue 2x

Re: Shenmue III Update #67: Developer Room Update 3

Postby Let's Get Sweaty » Wed May 31, 2017 1:40 pm

500K is a large, busy Facebook group. When news like a Kickstarter update drops, it receives countless duplicate new threads on the subject, by people who can't be bothered to scroll three seconds to find an existing thread to add their opinions to. These duplicates get deleted so as not to annoy other members or spread discussion of the same thing across multiple posts.

James might think his opinions warrant a thread of their own because he expressed them in a video instead of text, but that is where the admins disagree. Nothing to do with his opinions themselves. Crying censorship over Twitter is a little presumptuous toward people who'd offered their help with a charity stream he's trying to organize.
Let's Get Sweaty
Machine Gun Fist
Machine Gun Fist
 
Joined: January 2012
Favorite title: Shenmue IIx
Currently playing: truant

Re: Shenmue III Update #67: Developer Room Update 3

Postby Shenmue_Trilogy » Wed May 31, 2017 2:04 pm

ShenSun wrote:
phpBB [video]



This thumbnail shows perfectly whats wrong with this character design IMO. The completely over exaggerated face features except the nose and ears:

- jaw
- joker mouth
- cheekbones
- whats wrong with the eyes?
- why are the eyelashes missing?
- what about the feminin eyebrows and the curve?

..also the lack of defined textures and the lighting makes the character doesn't look real. He looks like an action figure.
Don't get me wrong: I know Shenmue 1 & 2 had some freaky characters like chai but even they look more natural.
I have just made a few changes to his face in 5minutes and this is how he looks:

Image

Original:
Image

I really hope this is by FAR not the final design because after two years to see this kind of character design is disappointing for me :(

Shenmue_Trilogy has received a thanks from: O Rei do Frango Assado
User avatar
Shenmue_Trilogy
Master of the Three Blades
Master of the Three Blades
 
Joined: July 2015

Re: Shenmue III Update #67: Developer Room Update 3

Postby Centrale » Wed May 31, 2017 2:09 pm

Shenmue_Trilogy wrote:I have just made a few changes to his face in 5minutes and this is how he looks:

Image

Original:
Image

I really hope this is by FAR not the final design because after two years to see this kind of character design is disappointing for me :(


I appreciate your work, but both look just about equally stylized to me... yours just looks a bit more like Lan Di.
User avatar
Centrale
Man Mo Acolyte
Man Mo Acolyte
 
Joined: June 2015
Favorite title: Shenmue

Re: Shenmue III Update #67: Developer Room Update 3

Postby Shenmue_Trilogy » Wed May 31, 2017 2:13 pm

Well, its not about the style its about the natural look or lets say realistisc look. The eyes, eye brows and mouth makes him look way more natural. Change the lighting and add some more textures and the look is even better.
User avatar
Shenmue_Trilogy
Master of the Three Blades
Master of the Three Blades
 
Joined: July 2015

Re: Shenmue III Update #67: Developer Room Update 3

Postby Centrale » Wed May 31, 2017 2:19 pm

Maybe so, but your character displays a completely different personality and attitude. The "official" character looks perhaps smug, overconfident, at ease, gangsta if you will, while yours looks more intense, focused and angry. But in any case I think we should all acknowledge that we're discussing rather subjective aspects... when it comes to matters of taste there's really only opinions.
User avatar
Centrale
Man Mo Acolyte
Man Mo Acolyte
 
Joined: June 2015
Favorite title: Shenmue

Re: Shenmue III Update #67: Developer Room Update 3

Postby Mystere » Wed May 31, 2017 2:20 pm

Photoshopped one does look a lot more 'Shenmue'.
User avatar
Mystere
Man Mo Acolyte
Man Mo Acolyte
 
Joined: December 2003
Location: UK

Re: Shenmue III Update #67: Developer Room Update 3

Postby Shenmue_Trilogy » Wed May 31, 2017 2:42 pm

Here is the older version of this guy with higher forehead. This is just a paint job in 30sec....

Image
User avatar
Shenmue_Trilogy
Master of the Three Blades
Master of the Three Blades
 
Joined: July 2015

Re: Shenmue III Update #67: Developer Room Update 3

Postby Peter » Wed May 31, 2017 2:44 pm

But will his face no have motion capture applied once full body testing has been done? Also, voicework added with lip sync? We can only judge on UE stock at the moment, once this character is given better skin shading, detail, facial animations and a voice we will see him truly come to life.
User avatar
Peter
Shenmue Dojo Owner
Shenmue III
 
Joined: February 2004
Location: Belfast
PSN: TheGasmeter
Favorite title: Shenmue II
Currently playing: Shenmue 2x

Re: Shenmue III Update #67: Developer Room Update 3

Postby Shenmue_Trilogy » Wed May 31, 2017 2:48 pm

Centrale wrote: Maybe so, but your character displays a completely different personality and attitude. The "official" character looks perhaps smug, overconfident, at ease, gangsta if you will, while yours looks more intense, focused and angry.


I know what you mean but its not the style which makes my character looks more natural. Its just the unnatural look how the original character was designed. here is the gangster version of him designed by me in 1min:

Image
Image

Lets see how the character will be in the final..
User avatar
Shenmue_Trilogy
Master of the Three Blades
Master of the Three Blades
 
Joined: July 2015

Re: Shenmue III Update #67: Developer Room Update 3

Postby darksniper » Wed May 31, 2017 3:01 pm

Even though the most recent character model was "meh" at best. We'll really know where the game stands when we see the character models of the more pivotal characters.

Waiting to see Ren and Lan Di. Hopefully they get those right.
User avatar
darksniper
Man Mo Acolyte
Man Mo Acolyte
 
Joined: February 2010

Re: Shenmue III Update #67: Developer Room Update 3

Postby Verderame » Wed May 31, 2017 3:21 pm

I think they just need to nail the skin shader, and that's kinda it.

Verderame has received 3 thanks from: Bluecast, KidMarine, Spaghetti
User avatar
Verderame
Master of the Three Blades
Master of the Three Blades
 
Joined: March 2016
Favorite title: Shenmue
Currently playing: Outrun

Re: Shenmue III Update #67: Developer Room Update 3

Postby Bluecast » Wed May 31, 2017 4:55 pm

I just realized who he reminds me of and this is not a knock. Just in the face kinda reminds me of Phantom Dust.
Image
Image
User avatar
Bluecast
Jean Valjean
Banned
 
Joined: August 2003
PSN: Ryudoadam
XBL: Dogi99
Nintendo FC: Segata
Steam: Ryudo2k9
Favorite title: Shenmue
Currently playing: Some weeb game as always.

Re: Shenmue III Update #67: Developer Room Update 3

Postby ShenSun » Wed May 31, 2017 5:59 pm

Let's Get Sweaty wrote: Okay ShenSun, you've had your rant, good for you.

Now did it occur to you at any point to get 500K's side of the story?


Thanks Peter. Much appreciated. It provides a lot of context to the situation.

Let's Get Sweaty wrote: Okay ShenSun, you've had your rant, good for you.

Now did it occur to you at any point to get 500K's side of the story?


Its not good for me, its good for the community to address all issues that affect its members. I've spoken to many people on 500k, Dojo, FB, Twitter, Youtube to hear all sides and there's a lot more to it then a post being deleted, both in this case and others.

I understand the community sites perspective but I can also see why certain members feel they need to step away for a bit. I'm sure everyone will come back together again sooner or later once we have proper gameplay footage.

Let's have no more drama, especially over updates and no shows of the game. Hell, even me still speaking of the issue is adding to that drama, but out of respect, i thought it was right to respond to your question.

Moving on to where the thread naturally progressed to.

Kiske wrote:
Image

Image


The color balance does make a nice difference. Those environments look so damn nice.

Image

Image

Loving the character mods you guys are making.
User avatar
ShenSun
Alpha Trading Boss
Alpha Trading Boss
 
Joined: December 2011
Favorite title: Shenmue

Re: Shenmue III Update #67: Developer Room Update 3

Postby Hazuki00 » Wed May 31, 2017 6:08 pm

In my opinion, the modeling of this new character is incredible, much better than the last version of Ryo that we saw in March. Which makes me think that when they show the definitive model of Ryo will impress us.

This character has an incredible amount of detail, far superior to the Shenmue passport. And all this still unfinished and without animations. The artist who is doing this really knows what he is doing.

You may or may not like the style of the character, but you can not deny what a good job. I really want to see characters like Ren or Xiuying.

On the other hand, if they definitely delay the game, I hope they show a video that leaves us with our mouths open and with a bit of luck we can have the demo this year.

Hazuki00 has received 4 thanks from: Anonymous81, Rikitatsu, Spaghetti, Suzuki Yu
User avatar
Hazuki00
Man Mo Acolyte
Man Mo Acolyte
 
Joined: July 2016
Location: Spain
Favorite title: Shenmue II
Currently playing: Waiting for Shenmue 3

PreviousNext

Return to Shenmue III

Who is online

Users browsing this forum: No registered users and 1 guest

Powered by phpBB © 2000-
ShenmueDojo.net