OL wrote:killthesagabeforeitkillsu wrote:Tell your friend QTEs are just a mini game and that the game is mainly a 3D beat them up RPG with a strong narrative.
Well... that's not really what it is either, if we look at it honestly.
The beat-em-up elements are only as prominent as the QTE sequences, so you may as well call them a minigame as well. It's no more a beat-em-up than Indigo Prophecy/Farenheit was.
And calling it an "RPG" is, especially in the modern videogame sense of the genre, wholly misleading. It was a branding that the devs put on the game back in the day mainly because RPGs were the top-selling genre in Japan, so just about everything was being advertised as "RPG." The only RPG-esque thing about it is the fact that you can improve your moveset through use, but nowadays everything from Devil May Cry to Call of Duty to Dead By Daylight to Assassin's Creed has that.
It's always been strange to me that the series' fans rarely ever refer to the series with the most obvious genre label available: Adventure.
It's vague, sure, but it's far more accurate than most other labels the series tends to get saddled with. I'd say the series really has more in common, from a pacing and progression standpoint, with old point-n-click adventure games, just with more freedom and variety.
I was trying to help
You can always give him a 2 page report.
Adventure games are indeed a lost art. RPG also used to mean something different, nowadays is follow X mark on minimap and use detective vision to complete side quest or main quest.