Onimusha has a fixed camera system too, at least the first ones did.
That makes a HUGE difference.
OL wrote: They haven't "become" anything. The games stay exactly the same as they ever were. We're the ones that change. If you're not enjoying them now, it's not because the games are shit (they were fine back in the day), it's just because your preferences and ideas of what makes a game "good" have altered. Give it twenty years, and we might eventually be remarking about how shitty Red Dead Redemption or something is.
That being said, I'm not sure who's been telling you that TR2 is the best in the series, but that's kind of a silly sentiment to me. Personal preferences and all that, sure, but TR2 was pretty obviously kind of a hastily-churned-out sequel after the first game was so popular, and it shows. I agree with Peter though, The Last Revelation was easily the best. Been meaning to replay it actually.
sand4fish wrote:By the way OL, I mean to tell you I enjoyed your YouTube channel. You got a pretty good voice. I liked specially your Time Crisis series history. It's such an overlooked gem. Have you had the chance to play the newest one? It has a dual pedal mechanic. I got to play it briefly but the ability to change cover at will to shoot the enemy's weak spot felt awesome!
MiTT3NZ wrote: Have you made a new account on there or summat? Just looked and you've only got about ten videos or summat.
"[...] as gaming technology has matured, so have the the narratives delivered within them, showing that just because “game” is in the name, doesn’t mean that real feelings and issues can’t be addressed.
These intertwined stories culminate to create a ... narrative that feels true to life. Realistic graphics and gameplay may be considered the most important part of gaming innovation by some, but making these characters feel this real is equally important.
[...] invite introspection, they bring another reality to the fore.
[...] games, like movies, books, and television programs, can deliver mature themes and stories, despite being games.
[...] if gamers continue to clamor for real meaningful content [...] gaming will move forward in the right direction."
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