Part Three! YS Interview + images [DenFamiNicoGamer 26 Dec]

(Chapter 7 and beyond)

Part Three! YS Interview + images [DenFamiNicoGamer 26 Dec]

Postby Switch » Mon Dec 26, 2016 3:30 am

--------------------------------------------------------------------------------------------------
Edit (Feb 1, 2017):
Part Three of the interview translation is now ready.

Read the translated article here on the Phantom River Stone blog:
Part One: http://www.phantomriverstone.com/2016/1 ... art-1.html
Part Two: http://www.phantomriverstone.com/2017/0 ... rview.html
Part Three: http://www.phantomriverstone.com/2017/0 ... rview.html
Part Four: Coming soon
--------------------------------------------------------------------------------------------------


A glimpse of a new illustration for Shenmue III plus some original images / documents from the days of working on "Virtua Fighter RPG" / Shenmue I & II.

These are from a new Japanese-language interview with Yu Suzuki & Katsuhiro Harada (from the Tekken series) published online at denfaminicogamer.jp.

Regarding an English translation of the Shenmue-related parts of the article, I am working on this and will post up a separate thread about it once ready.

For now, here are the Shenmue-related images from the article:

Shenmue III: Yu showing Tulou illustration
Image

"Ren's hideout"
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"Pier at Langhuishan"
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"Shelves at Tomato Convenience Store"
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"Suspension bridge"
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"Interior of Hong Kong restaurant"
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"Aberdeen"
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"Hong Kong: Bird Street"
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"Part Time Job: Breaking Tiles" [translated version]
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”Fishing” [translated version]
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"Washing spot" [translated version]
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"Interior of the Yuki Dojo"
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Article source: http://news.denfaminicogamer.jp/projectbook/virtua_fighter
Last edited by Switch on Tue Jan 31, 2017 10:09 pm, edited 8 times in total.

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Re: New Shenmue I/I/III images [Dec 26 interview]

Postby khmlight3 » Mon Dec 26, 2016 3:57 am

That's cool will you be able to use the washing spot in Shemmue III and is the breaking tile minigame in Shenmue III and the Tomato Convenient store?
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Re: New Shenmue I/I/III images [Dec 26 interview]

Postby Karimov » Mon Dec 26, 2016 4:52 am

this should v been a kickstarter update? this is no photoshopping or any bullshit we got previously. this is raw material that even shows a spoiler of a very good wanted mini game inside the game. i also like how the market place is.
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Re: New Shenmue I/I/III images [Dec 26 interview]

Postby Switch » Mon Dec 26, 2016 4:57 am

khmlight3 wrote: That's cool will you be able to use the washing spot in Shemmue III and is the breaking tile minigame in Shenmue III and the Tomato Convenient store?

Well Yu doesn't give away anything in the interview about whether these will show up in Shenmue III or not (apart from the first photo of the Tulou). So it is up to your imagination!

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Re: New Shenmue I/I/III images [Dec 26 interview]

Postby Spaghetti » Mon Dec 26, 2016 6:06 am

Neat. I guess they've started scanning stuff for the art book.

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Re: New Shenmue I/I/III images [Dec 26 interview]

Postby Spaghetti » Mon Dec 26, 2016 6:31 am

The Google Translate version of Yu's bio is hilarious.

The latest work "Champagne III" will be released on PC and PS 4 in December 2017.


Champagne III. Karim was right! :lol:

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Re: New Shenmue I/I/III images [Dec 26 interview]

Postby Anonymous81 » Mon Dec 26, 2016 6:34 am

Awesome. I look forward to a good translation by some gracious person, as I'm sure Google translate is less than in context lol. Though, it's amusing to read its attempts:


Suzuki said:
 "Shenmue" together with a primary architect of acquaintance, because I make a really habitable room.

Harada said:
 goody.


:lol:
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Re: New Shenmue I/I/III images [Dec 26 interview]

Postby Karimov » Mon Dec 26, 2016 7:06 am

Spaghetti wrote: The Google Translate version of Yu's bio is hilarious.

The latest work "Champagne III" will be released on PC and PS 4 in December 2017.


Champagne III. Karim was right! :lol:


so i got it figured. the top 3 in yu shezookis planning is.

1. drink wine chatteau 1943
2. re^placing shenmue 3 with champagne 3
3. thats still a secret i dont want to spoil here

so it basically will be winemore 3 and shomewine 4
ryo at the end of the saga becomes an alcoholic collecting those jet colas to get some money
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Re: New Shenmue I/I/III images [Dec 26 interview]

Postby Sappharad » Mon Dec 26, 2016 5:33 pm

I can't wait to read the translations of this. A part-time job breaking shit sounds rather unique, so it'll be interesting to see how they make that make sense.

The intentionally destroying a bridge sounds to me like a QTE we'll be getting in III.
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Re: New Shenmue I/I/III images [Dec 26 interview]

Postby Jibby » Tue Dec 27, 2016 12:04 am

Spaghetti wrote: The Google Translate version of Yu's bio is hilarious.

The latest work "Champagne III" will be released on PC and PS 4 in December 2017.


Champagne III. Karim was right! :lol:


CONFIRMED!

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Re: New Shenmue I/I/III images [Dec 26 interview]

Postby Let's Get Sweaty » Tue Dec 27, 2016 4:48 am

Champaign 1 & 2 were my favorite games on the Drinkassed.
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Re: New Shenmue I/I/III images [Dec 26 interview]

Postby punkmanced » Tue Dec 27, 2016 5:43 am

Mystery behind Suzuki sleeping at the office and never changing shirts = solved.
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Re: New Shenmue I/I/III images [Dec 26 interview]

Postby ChiefNeo » Tue Dec 27, 2016 10:27 am

Although none of this has been confirmed to be in the game, it feels surprisingly close to a spoiler...

I think...I may completely ignore this game from now on. I went into shenmue 1 and its sequel completely blind. I think I better do that again.
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Re: New Shenmue I/I/III images [Dec 26 interview]

Postby sand4fish » Tue Dec 27, 2016 2:55 pm

Jibby wrote:
Spaghetti wrote: The Google Translate version of Yu's bio is hilarious.

The latest work "Champagne III" will be released on PC and PS 4 in December 2017.


Champagne III. Karim was right! :lol:


CONFIRMED!
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FTFY ;-)

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Re: New Shenmue I/I/III images [Dec 26 interview]

Postby sand4fish » Tue Dec 27, 2016 7:30 pm

Oh there's also a concept art for the the Hazuki Dojo:

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*Note the Shenmue name was not even there yet (left lower corner)

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