Shenmue_Legend wrote: I just wanted to say that I LOVE Sonic Heroes! One of my most favourite Sonic games ever. That is all
MiTT3NZ wrote: I think Sonic Heroes is what turned me off Sonic. There was a point where instead of bearing his teeth with a confident grin he opened his mouth and showed his tongue. It's subtle, but it changed the direction of the character from "Cocky arrogant hero who always wins" to "Cmon guys, let's beat Dr. Eggman with the power of friendship!"
Sokora wrote: Sonic games have been fucking rubbish since Sonic & Knuckles. As soon as Sonic had a voice and there was a soft metal soundtrack it was completely different, and shit.
Kintor wrote:Sokora wrote: Sonic games have been fucking rubbish since Sonic & Knuckles. As soon as Sonic had a voice and there was a soft metal soundtrack it was completely different, and shit.
This line of reasoning has never made much sense. In reality Sonic has always been a character that has had a voice. From the earliest days of the series you had the cartoons and comics giving Sonic a voice, expanding upon the story of the games in ways that simply wasn't possible on the Mega Drive. This is why voice acting was included in Sonic Adventure, the power of the Dreamcast finally made allowed Sega bring all those details about Sonic's universe into the games themselves. So when Sonic talked in Sonic Adventure it was completely natural and expected, Sonic had already been talking to audiences since the beginning.
Sokora wrote: But why did they have to make him sound a twat?
Kintor wrote:Shenmue_Legend wrote: I just wanted to say that I LOVE Sonic Heroes! One of my most favourite Sonic games ever. That is all
Yeah, Sonic Heroes got a lot of flak because of its unique gameplay style but I really like it as a game. Honestly, the team-up stages in Sonic Forces, where you control both the Avatar and modern Sonic, got me thinking. I'd love to see Sonic Heroes 2 one day, just to see how far the concept could be pushed with modern game hardware.
The footage here is my second play-through of the game with all moments where you can't control the character in 3D edited out. Specifically:
- menus/cut-scenes, of course
- classic sonic and 2D sections of the 3D characters
- long automated sequences (the train in that one avatar stage)
- the boss fights, while most are 3D, they are essentially padding and come out as tedious wait-fests.
- the slide, because fuck the slide
All that's left is about 15 minutes of 3D sonic(and avatar). And even then a-lot of this game-play is grinding on solo rails or just boosting straight with little challenge or player input required. And I didn't even take the fastest routes.
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