Spaghetti wrote:punkmanced wrote:My only concern is with the Xbox version’s more controversial effects (e.g. bloom; motion blur); does anyone know if these can be turned off or reduced?
Not yet, however the FAQ says these are new post-processing effects - which is reflected in the much subtler implementation of bloom we can see in the pre-order trailer. They've effectively been redone.
Telekill wrote: The only question I have left is what about the Passport Disc? The Passport Disc hasn't been mentioned at all at this point. I wonder if it's being skipped entirely?
GYO6161 wrote: Bloom can be turned off confirmed by Sega Europe
https://twitter.com/SEGA_Europe/status/ ... 1229370368
Reprise wrote: I really hope the vile Xbox motion blur effect from the Shenmue 2 fights can be turned off. That would be awesome.
asdfguy wrote:Reprise wrote: I really hope the vile Xbox motion blur effect from the Shenmue 2 fights can be turned off. That would be awesome.
Sega said it can on their Twitter Account, so praise Jesus
Reprise wrote:asdfguy wrote:Reprise wrote: I really hope the vile Xbox motion blur effect from the Shenmue 2 fights can be turned off. That would be awesome.
Sega said it can on their Twitter Account, so praise Jesus
Did they? Souce? I know they said bloom could be, but they didn't directly mention motion blur.
asdfguy wrote:Reprise wrote:asdfguy wrote:Reprise wrote: I really hope the vile Xbox motion blur effect from the Shenmue 2 fights can be turned off. That would be awesome.
Sega said it can on their Twitter Account, so praise Jesus
Did they? Souce? I know they said bloom could be, but they didn't directly mention motion blur.
Oh that. I’m doubt that can be turned off. It’s hard coded into the Xbox version of Shenmue II’s game engine. The motion blue you see in fighting sequence is actually duplicate character modes with different transference set. The motion blur closest to ther character has 20% transparency and the furthest one has 80% transience.
Reprise wrote:asdfguy wrote:Reprise wrote:asdfguy wrote:Reprise wrote: I really hope the vile Xbox motion blur effect from the Shenmue 2 fights can be turned off. That would be awesome.
Sega said it can on their Twitter Account, so praise Jesus
Did they? Souce? I know they said bloom could be, but they didn't directly mention motion blur.
Oh that. I’m doubt that can be turned off. It’s hard coded into the Xbox version of Shenmue II’s game engine. The motion blue you see in fighting sequence is actually duplicate character modes with different transference set. The motion blur closest to ther character has 20% transparency and the furthest one has 80% transience.
Noooo!
Return to Shenmue I & II Re-Release
Users browsing this forum: No registered users and 1 guest
Powered by phpBB © 2000-