staplepuffs27 wrote: Curious, what company ported the Xbox version originally? I've heard Yu was not involve at all
TheThirdComing wrote: I have to confess, I don't think reviews are going to be kind to this, I'm really hoping it doesn't get as slated as the PS3 release of Sonic Adventure does - A release I actually enjoyed: http://www.ign.com/articles/2010/09/23/ ... ure-review
GYO6161 wrote: Honestly i hope these modern review outlets outright skip this release. They are not gonna make these games justice.
There's no need for them to review and trash it because it isn't like the typical modern AAA game release and its a little dated for modern reviewers standards.
In any case i hope these reviews don't scare off newcomers since many of them like to rely on reviews, metacritic, word of mouth, what their friends think, whats trendy ect. We need newcomers to buy and support this re-release to secure the franchise's future.
ShenGCH wrote:GYO6161 wrote: Honestly i hope these modern review outlets outright skip this release. They are not gonna make these games justice.
There's no need for them to review and trash it because it isn't like the typical modern AAA game release and its a little dated for modern reviewers standards.
In any case i hope these reviews don't scare off newcomers since many of them like to rely on reviews, metacritic, word of mouth, what their friends think, whats trendy ect. We need newcomers to buy and support this re-release to secure the franchise's future.
I think we need to give a little credit to people's autonomy here. First of all, it isn't the 90s or the era of Metacritic dominance any more; video game critics are the least powerful they have ever been, and it's only going to get worse for them. Secondly, anyone who is seriously interested in diving into the series will either go in head-first or do a little research on the games before laying down the cash; chances are they will come across videos, articles, forum posts, and even tweets from the passionate fans singing the games' praises, weigh them against what the critics are saying, and make their decision based on those factors.
mrandyk wrote: Even if the re-releases were perfect I think they would do nothing to help sales of Shenmue 3, and will probably hurt them in all likelihood. People who have never played these games aren't going to enjoy them. I'm sure the majority of video game revenues are from individuals too young to have played a Dreamcast and won't be able to enjoy a game from that era. They might have been curious about Shenmue 3 to begin with, but won't be if they pick up 1+2 first (or read the reviews from others in their same situation).
That being said, this is looking like a nearly bare minimum effort. Fans have made better looking results through emulation. The bait-and-switch on Shenmue 2 cutscenes says it all. It's going to be critically panned no matter what, but that doesn't mean it isn't warranted.
Robfozz wrote: I think they could've done better on the new post processing too. We've seen what's possible on emulators with reshades. These new effects look like garbage in Shenmue 1 plain and simple.
Robfozz wrote:I just think they couldve done better in a few areas. Shenmue 1 cutscenes being 4:3 is fine, I could care less. I've played Espiral's hack and the cutscenes really don't translate well like people claim they do. What I think is unacceptable though is Shenmue 2 still being letterboxed. It's been said over and over already but Shenmue 2s cutscenes could be zoomed in with no lost picture. For God's sake they even do it in the trailers.
Centrale wrote:Some interesting things have been done with emulators. But they are usually accompanied with some serious caveats that would prevent them from ever being released commercially. Like the depth of field effect that looks cool in still images but is a glitchy mess in gameplay. It's a long road from 'this kind of works most of the time' to 'this is ready to be professionally released' and when you're on it, you often find that it ends up being even longer than you thought.
DigitalDuck wrote:Robfozz wrote:I just think they couldve done better in a few areas. Shenmue 1 cutscenes being 4:3 is fine, I could care less. I've played Espiral's hack and the cutscenes really don't translate well like people claim they do. What I think is unacceptable though is Shenmue 2 still being letterboxed. It's been said over and over already but Shenmue 2s cutscenes could be zoomed in with no lost picture. For God's sake they even do it in the trailers.
How do you handle scenes like this, where the black bars pull away into a "full" 4:3 image for the QTE?
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