mue 26 wrote: I couldn't give a shit about whether Raiden is "in character" or not, personally. This game looks absolutely batshit mental...and I like it!
OL wrote:I'm kind of torn on that video...
I mean, from a gameplay standpoint I'm now completely sold. It all looks fantastic.
But -- and maybe this just comes from the fact that I haven't been religiously following all the hype and whatnot for it -- what the hell is up with Raiden's characterization? The voiceover sounds like Quinton Flynn is trying to do David Hayter's Solid Snake "gravel," while the writing is making Raiden out to be a total psychopath.
I wouldn't be bothered by it if it were anything else; give me something with a completely new character who just happens to be a slicing and dicing psycho, and I'd be game.
But this is Raiden. An established character with established fans, who's never acted like that before. Hearing him, specifically, talk about "getting off" on cutting people up actually kind of bothers me.
So is there any kind of explanation so far for this complete change in character, or am I the only one seeing that this is just as bad as (if not worse than) new Dante's constant "fuck you's"?
Henry Spencer wrote: MGS4 Snake was a drastic change from MGS2 Snake as well, though. And that was from Kojima. Don't see the difference.
OL wrote:Henry Spencer wrote: MGS4 Snake was a drastic change from MGS2 Snake as well, though. And that was from Kojima. Don't see the difference.
How was he changed? Seemed about the same to me. If there was any change at all, it was just from the fact that he was supposed to have aged a bit (and they definitely went out of their way to make him seem older).
It's nowhere near the same as going from "mission-focused soldier" to "foaming-at-the-mouth nutjob". It's a huge difference.
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