Shenmue in CryEngine

(Chapter 1 | General Series Discussion)

Re: Shenmue in CryEngine

Postby Martin » Sun Sep 09, 2012 8:00 pm

The thing which makes it look shit is that the lighting is too intense, giving it a kind of 'Wolfenstein 3D one shade of lightness anywhere' vibe. Also, I had the same thought as well, Mittz. The guy could have at least recreated Yamanose or something before showing. He could definitely at least gotten his lighting right.
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Re: Shenmue in CryEngine

Postby Dorian » Sun Sep 09, 2012 8:01 pm

MiTT3NZ wrote: Should probably have gone about it in a much more diplomatic manner, but let's face it, the way you reply to posts such as that does suggest that whilst you have a good grasp of English grammar, you don't have a good grasp of the English language.

I hope Peter will not mind me replying to you since you make it so personal.

I won't debate about my own 'grasp of the English language', but I can say that you don't understand anything I'm saying not because of language barriers. It's because you are basing your entire rationalization of reality on wrong a priori assertions and negativism towards other people. You assumed I think you're against gay marriage when I only stated that I'm disliking what you said on the topic of gay marriage - I actually didn't like the way you approach the topic of gay marraige, how you degrade it with your parochial understanding of society and your vulgar way of approaching the matter of adoption by married gay couples. It's a sign of a pseudo-intellectual individual to make such simplifications and to assume things based on an overblown ego that leads the said individual to spiteful harangues.
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Re: Shenmue in CryEngine

Postby Yokosuka Martian » Sun Sep 09, 2012 8:04 pm

At least this bland design now matches their facial expressions XD
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Re: Shenmue in CryEngine

Postby Peter » Sun Sep 09, 2012 8:05 pm

It doesnt feel the same without piggy on the table. :cry:

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Re: Shenmue in CryEngine

Postby south carmain » Sun Sep 09, 2012 8:07 pm

Peter wrote: It doesnt feel the same without piggy on the table. :cry:

rest in pieces piggy :sad:
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Re: Shenmue in CryEngine

Postby Yokosuka Martian » Sun Sep 09, 2012 8:09 pm

:eekwtf: Isn't the piggy in Fuku-San's room?

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Re: Shenmue in CryEngine

Postby south carmain » Sun Sep 09, 2012 8:10 pm

Yokosuka Martian wrote: :eekwtf: Isn't the piggy in Fuku-San's room?

sheeeeet... you're right
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Re: Shenmue in CryEngine

Postby Peter » Sun Sep 09, 2012 8:11 pm

Yea! Your right! Its ok Piggys alive. False alarm :lol:
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Re: Shenmue in CryEngine

Postby south carmain » Sun Sep 09, 2012 8:12 pm

Peter wrote: Yea! Your right! Its ok Piggys alive. False alarm :lol:

not after what fuku san did to him :???:

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Re: Shenmue in CryEngine

Postby Yokosuka Martian » Sun Sep 09, 2012 8:22 pm

Image

Just like that, but a bit more dramatized.
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Re: Shenmue in CryEngine

Postby Peter » Sun Sep 09, 2012 8:27 pm

Is it at the very end when Fuku-sasn gives you the money? I cant remember if its possible to go back into his room to see if its there in one piece or not.
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Re: Shenmue in CryEngine

Postby south carmain » Sun Sep 09, 2012 8:28 pm

Peter wrote: Is it at the very end when Fuku-sasn gives you the money? I cant remember if its possible to go back into his room to see if its there in one piece or not.

I can't remember exactly as it has been 2 years since I last played but I think it might be before you try and purchase the ticket for the first time, when they rip you off
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Re: Shenmue in CryEngine

Postby Yokosuka Martian » Sun Sep 09, 2012 8:33 pm

Greeeat now I gotta replay it to find out.
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Re: Shenmue in CryEngine

Postby Takumi » Sun Sep 09, 2012 9:29 pm

Possibly somewhat off-topic, but why don't we actually start creating our own game? I've seen numerous topics on the subject over the last 10 years, but no one has actually pulled the trigger. I feel with the advancement of modern day engines and the current pool of dojo talent surrounding modelling / texturing, surely we should be able to come up with SOMETHING (I'm not saying it will be brilliant, and the scope would have to be REALISTIC).

I could always start a github repo just to light a fire.

I don't really care what Engine we use, but anything cpp / java based would be fine with me. It seems you guys know more about what engines make sense than I do as I've only ever messed around with Unity and Source.
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Re: Shenmue in CryEngine

Postby south carmain » Sun Sep 09, 2012 9:34 pm

Takumi wrote: Possibly somewhat off-topic, but why don't we actually start creating our own game? I've seen numerous topics on the subject over the last 10 years, but no one has actually pulled the trigger. I feel with the advancement of modern day engines and the current pool of dojo talent surrounding modelling / texturing, surely we should be able to come up with SOMETHING (I'm not saying it will be brilliant, and the scope would have to be REALISTIC).

I could always start a github repo just to light a fire.

I don't really care what Engine we use, but anything cpp / java based would be fine with me. It seems you guys know more about what engines make sense than I do as I've only ever messed around with Unity and Source.

unity would work fine it's just that we are too little to make it, with our current numbers it would take way too much work for us to handle, if we could somehow find more volunteers who are willing to invest a significant amount of time in to the project then with good direction it could be done
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