by Luvly KM » Fri Nov 01, 2013 9:14 am
As an internet forum which values discussion, why don't we detail why we choose Shenmue et al. i.e. what did you tell empire?
Myself:
1. Shenmue II
Fondest memory: The final chapter where one must simply walk through the countryside and converse with a local upon topics of nature, life and friendship. There are no cuts or forced concessions to gaming action, the player is simply allotted the time and freedom to appreciate the essence of gaming. This final chapter is gaming by way of Akira Kurosawa and for myself, there is no higher accolade...
2. Shenmue
Fondest memory: The audacity of having to earn a living every game day, physically travelling to work with no ellipses placed upon time and meeting quota with your menial warehouse job, this is a game which is closer to Italian neorealism than its brethren in the stable of adventure games.
And most importantly, it is this stark setting within the mundane which elevates its eventual action to that of a crescendo: contrast and juxtaposition working its wonders. A gaming feat well ahead of the mediums current fixation in its own peculiar version of the exploitation milieu.
3. Star Wars: Knights of the old Republic
The twist and how it is only through gaming that it could work so brilliantly... You chasing yourself over an epic course of exploration, companionship and well-judged D20 action....
4. Killer7
Fondest memory: An ode to insanity: How the glasses of the main character's schizophrenia is filtered over the player in all of its cackling enemies, brooding ambience and enigmatic tone. I do recall shooting floating rubber ducks over a maniacal score of bizarre happiness. Master, this is hot!
5. Shadow of the Colossus
It is the solemn quietude of the environment, the howl of the wind and distant birds which beautifully underline this tale of love and what one must do to sustain it.
Fondest Memory would be the sincere emptiness of the environment...
Luvly KM has received a thanks from: Giorgio