Ryo Hazuki Vector Art (Need Advice)

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Ryo Hazuki Vector Art (Need Advice)

Postby Jibby » Fri Aug 22, 2014 1:17 pm

Sorry if this is in the wrong section!
Hey everyone, recently I've been trying to get into vector art. I did a few Dreamcast related images that I was quite pleased with so I thought I'd try something a little more difficult and do a character (Ryo Hazuki obviously). This is what I have so far:

Old Versions:
Image


Image

Here are some things I know I'm going to change:
Redraw + Recolour lips
Redraw eyebrows
Add more detail to hair
Add more shading to jacket - DONE!
Add more details to the patch

But aside from that, does anyone have some advice on what else I could do to make this look a little better. Thanks! :)
Last edited by Jibby on Fri Aug 22, 2014 9:32 pm, edited 3 times in total.

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Re: Ryo Hazuki Vector Art (Need Advice)

Postby lavrentis » Fri Aug 22, 2014 3:40 pm

Are you actually going to make it a vector and scalable? The purpose of a vector image is so it can upscale without losing quality.

I am terrible at drawing but it is a good effort, try and make straight lines though. Much better than I could do.
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Re: Ryo Hazuki Vector Art (Need Advice)

Postby Jibby » Fri Aug 22, 2014 3:46 pm

Yes, this is just a preview. I could render this at a much higher resolution and there would be no reduction in quality. Thanks for the feedback!
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Re: Ryo Hazuki Vector Art (Need Advice)

Postby Jibby » Fri Aug 22, 2014 9:29 pm

So I completely re-did the jacket and added some shading into it and I'm a lot happier with the way it turned out:
Image

However I feel I may revisit it to add some more shades in at a later point
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