I'm using Spriter Pro to create many (many!) rigged 2D Shenmue characters and animations for those characters. I figured I'd share every character as I go, because I know there might be a few people who want to use similar things in their projects, or perhaps simply play around with posing Shenmue characters.
I'm doing this for my own fangame called The Hazuki Legacy, so you can expect many more. So far the only character I've rigged with bones is Ryo Hazuki, and it's more of a test run than anything else (I'd like to do them in higher resolution and with smoother edges). He currently has only 2 animations, but I'll re-upload it each time I add an animation to his project file, or when I replace his body parts with higher res images.
Each of the following files are saved in .scml format, which is an extension used for Spriter Pro projets. If you don't have Spriter and you'd like me to export an animation to Unity or even a sprite sheet image, please let me know:
Ryo Hazuki
Current animations: walk, run.
Example gif2: