I tweeted cedric Biscay some thoughts since he said he's listening to us.
https://twitter.com/cedricbiscay/status ... 0369732612
Amir wrote: Thanks mjq jazz bar for favouriting my tweet to Michael Huber suggesting he do a Skype Interview with Suzuki
https://twitter.com/resnate/status/614845858916474881
Yokosuka wrote:Amir wrote: Thanks mjq jazz bar for favouriting my tweet to Michael Huber suggesting he do a Skype Interview with Suzuki
https://twitter.com/resnate/status/614845858916474881
Depends if Suzuki agrees again. He could have the feeling that he has nothing to say more as the Twitch Q&A was boring to him, with the same questions and same answers to deliver.
Amir wrote: Suzuki is an amazing game developer, but he does not seem to be particularly business-minded.
Riku Rose wrote:Amir wrote: Suzuki is an amazing game developer, but he does not seem to be particularly business-minded.
You only have to read some of the stories about Shenmue to realize Yu shouldn't handle your bank account. The only reason we're getting Shenmue III is because Sony have started looking at getting some of the most requested titles on their systems. YSNet has been a company for 7 years now and all they have to show for it is Shenmue City which was like a fart in the wind. Every interview his done in the last few years he has mentioned how he is looking for investors for projects and then 2 years later he said he was still looking. One interview said his office was just an apartment he sat in and wrote game ideas down in.
I think Yu is a great idea man but his someone like George Lucas or Stan Lee who needs people around him to steer him in the right direction to make it great. I just hope that now he hasn't got anyone to answer to Shenmue III doesn't turn out like the Phantom Menace.
YUmakemygame wrote: I didn't really find any fault with the Twitch stream at all. I think maybe the red shirted man was nervous about having to answer to thousands of fans live, so it's understandable that he seemed a bit awkward. I honestly would be too. The blue shirted gentleman was patient and concise. All in all, Yu Suzuki was very polite and didn't seem at all bothered about the handling of his Q & A, so that's what's important to me.
In retrospect, some people may say that it could have been more polished, but I also find that in business it makes things easier to work with people who have similar rapport and do not make their colleagues or fan base uncomfortable. I wouldn't have enjoyed it if it were someone who didn't understand the gaming industry and were very stiff and parochial. I just chalk it up to a bad case of nerves for these folks.
As far as the questions go, I think perhaps they were addressing the topics that were being asked ad nauseum and were not clarified before. I'm really excited about Corey Marshall and the possibility of all the original voice-over actors. And it would make me very happy to see the HD releases, if possible. I give Yu Suzuki top marks for trying to make his fans happy... he genuinely cares about what we think and do. It's just a shame that some people cannot reciprocate the same respect for him and his team.
Moreover, in my opinion adding more rewards tiers at the going percentage rate (20-25%) could possibly be detrimental to the production cost, considering that the focus would be put toward producing merchandise rather than the actual game even at the ~72% budget schematic. I worry about that, as I see Suzuki and his team scrambling for more ideas in terms of rewards--- each product is going at a considerable markup to cover the ~25% budget set aside for it. But I also understand the consumer model and know that people would like to be aptly rewarded for their investments.
I truly appreciate Suzuki's incredible display of diplomacy and repose. I think between the immense burden of acquiring the rights, putting together a suitable development + financing + public relations team, and pleasing the prospective buyer, he appears verily composed.
Amir wrote: Suzuki is an amazing game developer, but he does not seem to be particularly business-minded. Awesome Japan seems like the kind of company that was probably referred to him by a friend. Were there not issues with video codecs and the like in the original Shenmue being outsourced to companies with which Suzuki had some kind of personal connection?
Bambi wrote:
Which one are you?
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