Rikitatsu wrote: I think we need to look at this while noting that Shenmue's scope and targets are different from the other KS projects.
For example, for a 2D Platformer like Bloodstained, $5.5M is a huge success.
But for Shenmue which is an intricate open world franchise, having just $4M is not something special... Especially when considering the fact that Suzuki said he needs $10M to make the Shenmue 3 he wants to make, and the one people wanted to have.
Kickstarter and crowdfunding is still a very new concept, and the fact that a franchise that's been dormant for 14 years can compete with a huge and active franchise (Castlevania) is huge. Factor in that Shenmue III is on two platforms while Bloodstained is on ten. It's insane to think "anything less than double the most ever is a FAILURE!".
Things will figure themselves out. The most important thing is that we've proven there's a demand for this game. It's possible higher tier rewards, the 30onthe3rd, physical rewards for PS4, and paypal (especially post KS campaign) get the project much closer to what it needs.