Shenmue articles from Japanese magazines

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Shenmue articles from Japanese magazines

Postby Phong » Sat Jul 25, 2015 6:24 pm

Here are some articles that I found recently. I don't know enough Japanese to translate them, and they don't appear to contain anything we don't already know, but I thought you guys might enjoy them anyways. Maybe someone out there is making an online scrapbook or archive of Shenmue articles? That'd be a great thing to have.

Four pages Project Berkley coverage from Sega Saturn Magazine in 1998:
http://imgur.com/a/nlALB

Three pages of continuing coverage of Shenmue from Dreamcast Fan issue #04 in February 1999
http://imgur.com/a/3hmfM

Two more pages from Dreamcast Fan #14
http://imgur.com/a/LAD8r

And four pages from Famitsu DC in July 2001 about Shenmue II
http://imgur.com/a/ItuXr


They're scanned very large at 600 DPI so they'd be easier to read and for archival purposes. Probably wait to get home if you're on a mobile data plan.

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Re: Shenmue articles from Japanese magazines

Postby Brian SII DC vs Xbox » Mon Jul 27, 2015 10:44 am

Thanks, These are very interesting.
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Re: Shenmue articles from Japanese magazines

Postby johnvivant » Mon Jul 27, 2015 10:53 am

lol, these lock my computer up completely - (very old computer) - thanks anyway. ;-)
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Re: Shenmue articles from Japanese magazines

Postby amiga1200 » Mon Jul 27, 2015 11:04 am

:mrgreen: YOINK!
phpBB [video]
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Re: Shenmue articles from Japanese magazines

Postby Miles Prower » Tue Jul 28, 2015 4:48 am

Notice the 'Magic Maze' system is mentioned in this one :D
http://i.imgur.com/PzfD3aN.jpg

I can't say I've seen the screenshots featured in the Dreamcast Fan #4 scans before, either (the early shots of stuff that would end up in S2)

Thanks for these Phong ^_^

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Re: Shenmue articles from Japanese magazines

Postby Phong » Wed Jul 29, 2015 9:45 pm

Miles Prower wrote: Notice the 'Magic Maze' system is mentioned in this one :D
http://i.imgur.com/PzfD3aN.jpg


I noticed that too. I wonder if the article says anything about what was planned for those scenes and if it turned out differently?
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Re: Shenmue articles from Japanese magazines

Postby Supa » Wed Aug 26, 2015 9:02 pm

Super cool.
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Re: Shenmue articles from Japanese magazines

Postby Switch » Sat Aug 29, 2015 8:22 pm

Phong wrote:
Miles Prower wrote: Notice the 'Magic Maze' system is mentioned in this one :D
http://i.imgur.com/PzfD3aN.jpg


I noticed that too. I wonder if the article says anything about what was planned for those scenes and if it turned out differently?

Nothing like that unfortunately, just a general description. Here's what the Magic Maze part says:

MAGIC MAZE – Walk through an expansive map with no disk access required!

As the story moves forward, the setting moves to Guilin, a place surrounded by nature. This is where there is a scene where you walk around in the forest, and although it’s not something that is easily noticed, in fact this is where AM2’s technology is subtly on display. It’s a vast area, as you will realize as you walk through it. Despite this, the game doesn’t go to read from the GD-ROM. Almost everything is being processed in-memory! AM2 is truly amazing!
[Caption 1] Ryo walks and walks through the forest in Guilin. I wonder if this is the right way?
[Caption 2] The forest gets complicated. Um... whereabouts is this? If you place a marker on your map, you may not get lost?
[Caption 3a] After passing through the forest, there’s a naturally-formed stone bridge.
[Caption 3b] If you move the wrong way and are about to fall, there is a QTE. This makes it possible to recover.
[Caption 4] At the bottom-left of the screen, a map displays your current location.
[Caption 5] Apart from the forest, there’s also a rocky area.
[Caption 6] Ryo keeps to the path with the Run action, even if the path twists somewhat.

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