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My theory about Shenmue 3

Hey guys i'm new to this board but liking it since i'm lurking here a while.
I'm a german gamer and played my whole life videogames but nothing just ocarina of time and shenmue got me so addicted. Btw: please excuse my bad english.
Love Shenmue since i got my hands on it in the early 00's and can't wait for an HD collection and hope SIII will hit the stores in the near future!

Now i want to discuss with you about my theory about SIII, so lets start:

a couple of days ago i got bored of all those new games like cod, assasins creed and other moneymaking commercial games and i surfed the internet about good old times in gaming history and so on but then i informed me about the upcoming nintendo console the wii u and watched a tech demo which was presented on e3 2011, here the link http://www.youtube.com/watch?v=I9bhS_mMjPU. as you can see this demo shows japanese houses and has for me a bit of this virtua fighter and a bit of shenmue look. furthermore this tech demo is a bit similar to the shenmue intro with the eagle flying around http://www.youtube.com/watch?v=BNDChSl42Xw

and here a worker of nintendo of america about the tech demo, interesting at the end so about the 6. minute the interviewer asked who made the demo he must declined but take a look http://www.youtube.com/watch?v=PJ5KXO4hQ8k

Ok this isn't really convincingly that this can be a note for shenmue 3 on the wii u but i got more informations that it could be possible that nintendo want the shenmue franchise so look at this article
http://www.destructoid.com/rumor-shenmue-hd-has-been-done-for-awhile-now-223972.phtml

so hold those hd collection back for future plans ? hmmm well ok another thing that got me up was that someone here in the forums got a link to a page were its written that nintendo plans to make with sega some deals


what do u guys think about that ?? could there any connections ?? i mean if the hd collection is done for over a year why poor sega didn't released them on xboxonline and on the psn ?? it sounds so strange to me
by Strikeout
Sun Nov 25, 2012 6:50 am
 
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Re: Shenmue Anime

There is already a shenmue anime
http://www.youtube.com/watch?v=JxFZ1CZbwX0

Also Check this post
http://www.shenmuedojo.net/forum/viewtopic.php?t=35914

I made a post about this but could not find it.
Anyway in that anime there is a Gui Zhang
http://www.sixfortyfive.com/temp/vfanimekowloon.jpg

, Lan Di and There is even the battle scene from shenmue 2!


http://www.sixfortyfive.com/temp/vfanimeshenmue.jpg

Since shenmue was basically the story of young Akira but changed some aspect latter.
This anime is almost exactly how a shenmue anime would be like.
Ryo character would totally be changed and made into an idiot like most animes to increase views or something.
Also watch Street Fighter anime too Ryu there has almost same personality as Akira in this anime and he dress just like Ryo Hazuki... Also he uses Elbow move too..

I have the entire VF anime on DVD and if Shenmue ever turns into that, I'll flip a shit.
by shengoro86
Thu Nov 29, 2012 6:07 pm
 
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Re: Shenmue Anime

Id love a Shenmue anime. More specificly one that covers material and events other than those weve already seen in game. Such as life with Iwao before his death, Ryo growing up, Back story of Fuuku san, Nozomi, Ryo's friends. All that. Theirs alot of potential to help develop a more detailed universe there.
by Axm
Sun Dec 02, 2012 4:11 am
 
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Re: Fan-Made...Town Simulator?

People round these parts hate a suggester. But I have to =D> for this one, because it's a great idea. I've wanted more "Town Sims" since I first played Shenmue. Sadly, there's nothing else like it. On the bright side, that's exactly what makes Shenmue so special.

A very old game with a similar virtual world vibe... well, it's not really a game, per se, but a slightly interactive "world"/screensaver of characters who go about their daily lives, and you just kind of watch and talk to them... was this cartoony sim called The Chronicles of Jaruu Tenk . Very fun. Spent loads of time hanging around, getting to know all the characters, seeing what they'd end up doing. It was a really cool idea. It's all about anthropomorphic animal explorers and scientists who live on an island doing research and surviving, and they talk to each other and you can ask questions, research their world using their computers, etc. Reminds me a bit of Animal Crossing.

Nothing like Shenmue's magic-realism or story, but it's the only "town sim" I know of.

http://www.old-games.com/download/4307/chronicles-of-jaruu-tenk-the
by KiBa
Wed Dec 05, 2012 2:44 am
 
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Re: Your Favourite Theories

The one i remember is that Ryo fights all the way through the Chiyoumen HQ and finally gets to LanDi, but its where he learns that Lan Di was a puppet for the "Tentai" of the organisation. Lan Di realises that he was on the wrong side all along, and that he, like Ryo is fatherless. Together they take on the entire Chiyoumen Double Dragon style :lol:

I like the sound of that! I found my theory ! Basically, the theory was (fuck it, IS ) that Ryo is so emotionless because he was sexually-abused as a child by Iwao. It ends with Shenmue III starting as Ryo wakes from a dream to find his dad on top of him. The idea was to craft a theory that explained everything , if I remember.

It is my belief that the truth of Shenmue underlies the beautiful fecade of asian culture, and 1980s espionage. I believe that my theory explains anomalies/inconsistancies within the game, and it's storyline. You've definitely never heard a Shenmue theory quite like this one, so please open your minds, and consider these things (a closed mind is like a closed fist).

To begin with, let's consider the facts (every good theory starts with the facts). What do we have? A young man (Ryo Hazuki), avenging his fathers' (Iwao Hazuki) death, in 1980s Asia (Japan and China, thus far). Said young man embarks upon an adventure across a whole continent. From his little suburban paradice in a little Yokosuka culdesac, the the lush sweeping landscape of Guilin (thus far). It's an adventure, alright. However, I believe that there is more here than meets the eye.

Now, where do I start? I believe that Iwao was an extremely abusive father, who ruled the Hazuki household with an iron fist, ever since Ryo has known him (" Eat your FUCKING carrots! "), up to the day he was killed. Where do I get this idea from? Well, one look at Ryo should be enough. Any psychiatrist could take one look at Ryo, and tell you that he has some very deep-seated problems, stemming from an extremely troubled childhood (anything from mental, to extreme sexual abuse).

You can see it with the way he interects with the world around him. He clearly sees everything through a child's eyes. His sheer sense of wonder at picking random objects up, and scrutinizing them, is textbook child behavior. His fascination with toys is a more obvious example of this. Collecting capsule toys of SEGA games is something children do, and 18-year-old men do neither of the above.

You can also see it in the way he interects with others. Ryo never seems at ease with strangers, especially members of the opposite sex (even ones that he knows). He is often quite rude (unintentionally), and clearly doesn't know how to communicate, on a first-time basis. You don't just go up to complete strangers, asking " Excuse me, where can I find some sailors around here? ". Of course, we all know this, and would go about asking the same question very differently.

However, because of Ryo's troubled upbringing, he lacks communication skills for a person of his age. Where you or I would take time out to introduce ourselves, explain our plight (at least a little), and slowly introduce our question, so that it will not seem so worryingly obscure and random, Ryo happily blurts out all these weird and wonderful inquesitions just as they appear to him in his head. 18 year-olds do not act in this manner.

The juxtaposition of Ryo's 'quest' is also a part of my theory. If Ryo is determined enough not to let the sexual advances of gorgeous women get in the way of his mission (he could have at least kissed Nozomi, with tongues, on several occasions, and Joy asked him to stay at her apartment , obviously for sex), then how can things like arcades, capsule toy machines, arm-wrestling, darts (etc..) so easily distract him? Surely sex would be the top of any 18-year-old males' list? Not Ryo. Everything he does and says bleeds innosense.

What I am leading up to, is that Ryo clearly has the mental age of a child, brought about by severe physical, mental, and possibly even sexual abuse, at the hands of his father, Iwao. Sexual abuse? Notice how, not once, not ever does Ryo change his clothing. It's not because he's lazy, or that he doesn't believe in washing, or even simply that he is a slob. No. Ryo is afraid of nudity, specifically; being naked himself .

This irrational fear obvisouly inhibits his ability to wear fresh clothing everyday, and is (in my view) brought on by the sexual abuse he experianced as a child. He thinks, in that little immature mind of his, that if he never takes his clothes off, then daddy can't come into his room at night and sodomise him, whilst stroking his face and whispering " You're daddy's little boy, aren't you? ". He thinks that daddy will never be able to hurt him, ever again, if he doesn't get undressed. Doing so brings it all back.

Next on my 'hit-list' is Ryo's mother. Her 'death' fits in perfectly with my theory. I believe she was possibly murdered by Iwao, or left him for another man. Iwao, being the extremely abusive, and probably sexualy distant man that he was, drove his wife to the brink of dispair. For, how can you maintain a loving relationship with a man who not only physically abuses you, but is also non-existant in the bedroom? She couldn't, and left for China (where she almost certainly came from, judging by her belongings in the basement). Either of the above would fit. I'm in two minds of which is the correct version of events, so I mentioned both possibilities.

Now we must consider Ine-san and Fuku-san. They are like polar opposites, both to each other, and to Ryo. Ine-san is the very image of a broken woman. For many years she has lived under constant fear of the master of the house, and has probably been the victim/witness of many beatings, assaults, and general Hazuki household nastiness. She was no doubt the individual charged with the task of explaining away Ryo's odd behavior and physical injuries to his mother. Ryo pities her, and sees her as a maturnal figure, but a pitiful one. She may have even been a sexual slave of Iwao's, though I doubt this.

From the evidence at hand, I believe Iwao was a closet homosexual, who felt it his duty (long standing tradition) to wed with a beautiful woman, and concieve an heir to his legacy. As such, Iwao felt that the birth of Ryo satisfied this 'need'. However, this invariably led to Iwao taking his sexual frustrations out on Ryo, and much of his anger (resultant from his sexual frustrations) out on his wife, and Ine-san/Ryo, to a lesser extent. At this time in Japan, it was definitely not exceptable for a man of Iwao's status to be gay. Iwao was indeed a monster that society created.

While I'm on the subject, I do not believe that Ryo's mother cared much for Ryo, for she would have either killed Iwao (instead of being killed by him as I stated in possibility 1), or taken him with her (instead of just leaving as I stated in possibility 2). Not that she had always been so flippant about her son. Far from it. She most likely spent much of her time in that household, under constant fear for her very life. Suffering from such conditions, for such a prolonged period of time (we're talking years ) wears a person down, eventually to a point where they don't care about anything.

This inevitably leeds to Ryo's mother becoming a heavy drinker. Iwao was a man of exacting ruthlessness. He would never allow something like alcohol to cloud his terrifying judgement whilst at home, to make him appear weak. Ryo's mother, on the other hand, needed an escape, and almost certainly found one in alcohol. Anything to numb the pain. The only thing readily available to a Japanese housewife of this period to fit the bill was of course; Alcohol. This leads to a conclusion, almost without doubt, that (at least in her later years, before she died/left) Ryo's mother was hitting the bottle everyday, and hitting it hard. She probably didn't even know she had a son, by the end.

Back to Fuku-san. Herepresents an anomoly in the Hazuki household. In the game, when speaking of Iwao, Fuku-san is the only one who seems truly sad at his passing. Ine-san seems like an emotionally-scarred, physically fragile woman (potentially from years of beatings), who seems asif she should be upset, not that she actually is (of course she isn't). Ryo seems so distant, and emotionally handicapped, both from a life of physical and mental torture, and from conflicting feeling at his father's demise, of what he should feel, and what he actually does. Fuku-san is the odd one out of the household. Why is this..?

Well, I believe that Fuku-san was never exposed to Iwao's evil side. The latest to join the household, I think that Fuku-san represents Iwao's opportunity to change, to start again. For Iwao wasn't truly evil. He wanted to be a good man. It was too late for Ryo, who he had already sodomised and beaten. He could never have a real father/son relationship with Ryo. He could scare Ryo into pretending (and he often did), but they both knew it was a sham. He could never give Ryo back his innocense. However, Fuku-san joining the house presented an opportunity for Iwao to play 'father' with someone who didn't know any better. With a boy who was very ugly, and posed no attractiveness on any sexual level. Iwao revelled in this newfound relationship.

This can be seen in-game, when Fuku-san is generally appalled at Iwao's death. Iwao was like a father to him. A role which Iwao no-doubt cherished and lived to it's fullest, just to feel normal (if only for a little while). He lovingly refers to him as 'Hazuki-sensei', a statement not to be ignored or under-minded. If this is the case, then shouldn't Ryo hate Fuku-san? No. Ryo sees Fuku-san as the only innocent person in the Hazuki household. He reminds him of how he should have been raised. In these solumb thoughts, Ryo finds comfort, if only a little bit. Fuku-san represents the only remaining ounce of purity in that house, which has not been defiled by it's master, or failed to speak out and end Ryo's suffering (something which Ryo holds contemp for his Ine-san, and in particular, his mother).

Nozomi is also another ingredient in this mix, which perpetuates Ryo's self-torment. For, while Ryo is mentally immature, he does recognise that he should be doing certain things. Things like dating, etc. Nozomi represents a small attemped on his part, to reach out for the life that he should be leading, which is downplayed and eventually ruined by Ryo's own haphazardness in these situations, brought on by mental instability, self-loathing, and general feelings of worthlessness. Ryo is in many ways, the complete negative of his father. Where Iwao definitely had a superiority-complex (brought on by his secret homosexualty, and his attemps to compensate and appear normal), Ryo, by contrast, suffers from an inferiority -complex. This is evident throughout his entire adventure, though becomes less prominent, the further into his quest he gets.

So if all this is true, why does Ryo chase Lan Di? Shouldn't he be relieved at his father's murder, and just live the rest of his life a happy man, finally free from the tirrany of Iwao Hazuki? Well, her's where Ryo's sense of self-loathing, brought on by his confused and under-developed emotions comes in. Firstly, Ryo thinks that, if he avenges his father's death, he will show loyalty to his father's legacy (important in Japanese society). Secondly (more importantly), if Ryo succeeds, he will finally have 'beat' his father. Iwao instilled feelings of self-hate, and worthlessness within Ryo. Completing such a long, dangerous quest will prove to Iwao, and to himself that he is not 'worthless', and can accomplish great things. Doing so would mean that Ryo no longer lives in his father's terrifying shadow. Maybe then, the nightmares, the self-loathinfg, and constant feeling of utter dread will go away. Lan Di is just the key. The treasure at the end of the rainbow, if you will.

As Ryo's journey takes him to Hong Kong and beyond, we see him begin to come out of his shell, the invisible barrier he uses to keep the world at bay, to protect himself. He starts to show feelings of indepenace, and self-worth. In Shenmue II, partakes in things such as gambling, street fighter (for money, not self-defence), etc. Things which his father would never permit. Ryo begins, if only slightly, to rebel against Iwao, against his memory, and what he stood for. The cave sequence near the end of the second game is further evidence of this. Ryo is alone , at night , with a pretty girl . Sure, nothing happens, and Ryo is still obviously battling his demons at this point (otherwise he'd have shagged her), but he is slowly recovering from years of abuse.

Normally, Ryo would never ever allow himself to get into this situation, with an attractive member of the opposite sex. Remember the several occasions where he practically shuns Nozomi, or the time he turns down the opportunity of staying at a gorgeous biker babes' home, in favour of a cold lonely bed, in a unfriendly hotel, run by a shady man obsessed with gambling. This is the first time that Ryo begins to allow nature to take it's course, the first time that he is not outwardly afraid of his feelings towards the opposite sex, or their advances towards him. He is at this point, beginning to understand his feelings of sexual attraction towards women, instead of running away from them.

This (I believe) is brought on by his slowly increasing feelings of independance and self-worth. Also, Shen Hua is not a member of everday society, that which shunned him and cursed him to an eighteen year nightmare. Shen Hua presents no threat to him, only feelings of awe and wonder. She is also innocent, naive, and quite child-like. She reminds him of himself, and he feels very comfortable with her. The cave sequence is the first time his 'shell' truly starts to crack. The first time he really starts to open up to someone.

Which brings me to my theory, in it's ultimate form. My theory ends in one of two possibilities, of which the reader (you) must decide for youselves which you believe in. Given everthything that has been said, Ryo's journey is not to avenge his father at all, but to prove his own worth , and to 'beat' his father. If he succeeds, daddy can never hurt him. Never again. Then the nightmares, the self-loathing, everything. It'll all stop, and Ryo will be able to get on with his life, and grow as a person, and not fear that which cannot hurt him anymore. That is the first, and most immediate possibility.

The second, and more 'out there' possibility, is the one I happen to adhere to, for it provides all the same answers that Actual Theory Possibility 1 does, while answering/addressing some anomolies which 'Possibility 1 does not. I believe, that, all said and true to this point, the entire journey is fake. I believe it is nothing but a dream. I believe Ryo is dreaming his adventure. It would explain how Ryo magically arrives in Hong Kong in less than 10 minutes from finishing Shenmue I, to starting Shenmue II. More importantly, it would explain how he can spontaneously and flawlessly communicate with the chinese-speaking Hong Kong/Kowloon/Guilin populus.

It would in fact, provide a good answer for the whole journey, and it's general surreal quality, and lack of realism. Dreams often become wilder and more strange the further you get into them. I believe the introduction of supernatural occurances is no coinsidence, and it merely the consequence of a dream, taking his natural course. Ryo getting beaten to a pulp by a bunch of punks, then waking up safe and sound on Wong's boat seems very unlikely to me. That, and the event's inconsistancy with the events that transpired at the end of the first game, namely, the 70 man battle. If Ryo can take on and beat 70 men (admittedly with the help of Guizang), then surely a few punks should pose little problem.

Who placed all those planks? Why was that jumbo jet suicidely skimming the tops of the fucking buildings? These strange occurances, and many more (magical mirrors, mystical trees), are (in my opinion) simply the result of a dream taking it's natural course, becoming more obscure as it goes on. Shenmue is merely a dream which Ryo is having. Ryo lives in utter dread of his father, and his dreams are the only place where he can truly be free. Iwao can't take his dreams away from him. The end of Shenmue II (at the point where it is at it's most obscure) seems to be the end of the dream. Everything goes all strange looking, everything stops, the sound fades away. I think these symbolise Ryo slowly drifting out of sleep and into conciousness.

As such, I predict that Shenmue III, if ever released, will start with Ryo opening his eyes, and seeing his father's shadowy figure over him, carressing his face and softly whispering " You're daddy's little boy.. ". This would also explain why Shenmue III has never been released, and will never be released, as the game/concept becomes to outlandish for SEGA execs to condone, and give the green light to. My theory explains everything. All the inconsistancies, Ryo's lack of character, all the symbolism, everything. Everything . I believe there's not a Shenmue-related question you could pose which my theory couldn't provide a good possible answer to. I don't think you could say that about any other Shenmue theory. Hence the title.

Discuss.

Damn, I was awesome back then!

:lol:
by Martin
Wed Sep 12, 2012 4:12 am
 
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Re: Son Goku eraser?

jalvarez82 wrote: He's a Pisces too. They do anything for money.

[youtube]http://www.youtube.com/watch?v=JM-_KlY5WaE[/youtube]
Tatsuya 6 years after shenmue
by Bluecast
Sun Mar 10, 2013 11:52 pm
 
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Shenmue (and Sonic Adventure) Environments on Minecraft

Enjoy... (the Shenmue preview starts at around the 1 hour 19 minutes mark)

[youtube]http://www.youtube.com/watch?v=xdLYLznq73M[/youtube]
by MiTT3NZ
Tue Nov 13, 2012 2:02 am
 
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Re: Project: Sekai

I wouldn't call games such as Steins;Gate, Clannad, Little Busters!,and Robotics;Notes hentai... Also just because there's eroge doesn't necessarily mean it's hentai either. That's like calling any movie with nudity in it porn.

My game will feature four entirely new stories and well as four adaptations of what we already know Shenmue's origins to be. It will be released in four parts, each containing one new story and one retelling.

So, I've animated some more backgrounds (Originally captured by Ziming). Worry not, these are just .Gif versions of the animations and thus the resolution and frame-rate are seriously compromised. They're actually much better quality in-game. I could upload an HD video to youtube, but, it'd only be 1sec long and well, who wants that? :lol:

First, (WIP Golden QR at night. I'll have to redo some of this, mainly the right street. I also have to animate some lights from buildings. There's only one done in this version, and I don't think you can even tell.

http://i.minus.com/itrwOBAbXgmMm.gif

You probably can't tell but each light is very SLIGHTLY off balanced to the rest.

Second, Hazuki Dojo bathed in sunlight.

http://i.minus.com/iCFTvJWWiPd6s.gif

It may be hard to believe but this actually took me longer to do than Golden QR. (this took many hours, the former only a few) I couldn't figure out what exactly to do with the light and the clouds. Since the scene was already majorly lit, I did what I thought best, and just did a small animation, and then there's the I thought it would be weird to just have static clouds, so I tried to do something with that.

Also, I'm using GImp, (laugh, if you will) which, I'm still learning how to use actually.

Anyway, I should have another video update within a week or two or so.

What's done so far.

11 animated backgrounds
Message Box animations and design
12 Pages of script (story) that includes various branching paths.
by ShenmueTree
Tue Apr 30, 2013 2:20 pm
 
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Re: Shenmue Erotic (Ryo/Ren/Joy Threesome)(Fangmei Rape Vide

Topic is full of win

I'm sorry but Xuiying would get it HARD I have a thing about dominating the dominant.
Everyone one else IS JUST A TOY!



































I also wouldn't mind her dominating me, yes leather and whips

God I need help.
by DoubleO_Ren
Wed Jul 07, 2010 7:43 pm
 
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Xiuying in real life. well sort of.. Watch: http://www.youtube.com/watch?v=oe4fAuag ... onse_watch
by Cinostic
Sat Jun 06, 2009 6:34 pm
 
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Lol

Best post ever.

I loved the Joy one. :laugh:
by GameFreac
Sun May 10, 2009 10:39 pm
 
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The Joy threesome was fucking hilarious!! I was almost on the floor laughing it was so funny.
by Jesus
Sun May 10, 2009 2:57 am
 
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That one with Joy is fucking brilliant! Must have taken ages to make.
by Razzmatazz
Sat May 09, 2009 1:07 pm
 
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HAHAHAHA

HAHAHAHAH

my jaws hurting from laughing. :D
by dino
Fri May 08, 2009 4:00 am
 
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Re: Project: Sekai

Okay, R3N. Just for you. :lol:

http://www.youtube.com/watch?v=Qyn9XECUYt8&

Watch in 1080p

(Youtube compressed it weird. Ugh!)

Here's a .avi file instead. Just put VLC on repeat.
https://mega.co.nz/#!sc4DgSpC!NhVSOXM5pmg8q7oDVczghRGWHwZ7yJaGHvklMAzAZQI


Also, instead of just redoing some of it, I'm going to try to do what Ryudo and MiTT3NZ suggested as well as completely reanimate it. Instead of only 8 frames looping, I think I'll make it 30 frames. Animating layer by layer is a bitch. xD.

BTW, anyone have any tutorials on removing objects/and ripping models from nulldc? I tried to follow the one here but there's quite a few dead links.
by ShenmueTree
Wed May 01, 2013 9:49 am
 
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Re: Do you even shave bro?

I still can't comprehend self respecting men shaving their nether region. The bush is hot, ladies love it. You just look like some pre pubescent man child if you go for the clean shave down there. Get outta here with that.
by mue 26
Thu Apr 11, 2013 10:57 pm
 
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Re: Do you even shave bro?

Rakim wrote:I expect all my concubines to be au natural.


8)
by mue 26
Fri Apr 12, 2013 11:02 am
 
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Re: Project: Sekai

This is a WIP as I have to redo the stars and animate the building lights. It's my attempt to remove the people on the walk.

WIP
http://i.minus.com/iblIgE7ixJg0RK.gif

Original
http://i.minus.com/itrwOBAbXgmMm.gif

I'm also going to redo the lighting overall so it looks more luminescent and display the night better.
by ShenmueTree
Mon Jul 29, 2013 7:33 pm
 
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Re: Ryo Hazuki Mod for GTA San Andreas Please

that's the problem with free hosting #-o
by wude
Fri Jul 12, 2013 11:37 pm
 
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Re: HAHA, fucking dancing bronies n shit.

This is what happens when so much hidden homosexual tention built up in the brain that they need a outlet like being a bronie express it.
by Axm
Thu Sep 26, 2013 12:33 pm
 
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Re: HAHA, fucking dancing bronies n shit.

There would definitely be arm wrestling.
by Raithos
Tue Oct 08, 2013 4:44 pm
 
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Re: Two added stretch goals

Not really stretch goals, more like markers or something. Nice idea to keep people motivated! :)

Beating Bloodstained is absolutely within the realm of possibility and I'm incredibly excited to see if SIII can do it. Just upped my pledge from 100 to 300.
by Monkei
Thu Jul 16, 2015 4:06 am
 
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Re: Two added stretch goals

Well done! That's the spirit!
by Hyo Razuki
Thu Jul 16, 2015 4:11 am
 
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Re: Two added stretch goals

We need more fans to make a new account and pledge again to get both physical or downloadable version of Ps4 and PC.
This doesn't look great we running out of time We need 430k
We need to get today atleast 130k and tomorow 200k or we not going to make it.

I explained this on this thread.
http://www.shenmuedojo.net/forum/viewtopic.php?f=5&t=48506
Shenmue has to win we need that publicity.
Claiming 2 records would really really benefit Shenmue brand.


to emphasize the value for people from Great Britain, $29 digital tier works out £18.57. which is insane good value. if you've already secured physical version on a higher tier, open another account and get digital too. also digital is great as gift for friends and family. you can open an unlimited number of accounts and use the same card on all of them without any problems, i've got 6 accounts and no problems at all so far. well done everyone for making this kickstarter so successfull. that video game record NEEDS TO BE OURS!
by johnvivant
Thu Jul 16, 2015 6:19 am
 
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Re: Two added stretch goals

I messaged them and they replied saying it shouldn't be a problem.

Kickstarter Support (Kickstarter)

Jul 8, 11:51 AM

Hi James,

You should be totally fine! Let us know if you need anything else.

Best,
Alfie

skilljim

Jul 8, 9:58 AM

Hi, I am a big Shenmue fan and have backed for the $1500 tier on this account. I also wanted to get the $80 tier so I would be able to receive both rewards, and I have backed this tier on a second account. I have backed it using the same debit card as I thought this would be okay, but I wanted to just double check before the project finishes that my card will be successfully charged twice, one for each of these 2 accounts. I needed to use 2 accounts, as it's not possible to back more than one unique reward tier, that the Shenmue 3 Kickstarter project happens to have.

Thank you for your time and help :)
James.
by James Brown
Thu Jul 16, 2015 10:02 am
 
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Re: Shengirl

Where's Megumi? This list is full of grandmas.


I chose Shenhua because as the Prophet Suzuki(Peace Be Upon Him) said, "She has always been my favorite character".
by Rakim
Sat Jun 20, 2015 4:28 pm
 
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Here's what we do...

Okay, so here is what we do...

Step one, we need to invent a time machine. OL, I'm putting you in charge of this one.

Step two, we all use the time machine to travel back to the nineteen fifties.

Step three, we systematically accuse the mothers and fathers of all current IGN employees of being communists and communist sympathizers.

Step four, we track down our own relatives and convince them to invest heavily in various stocks through out the years, apple, microsoft and such like.

Step five, travel back to the present

step six, track down all IGN employees (from the original list, as in new continuity they may not be IGN employees).

Step seven, we shit in their corn flakes.

Step eight, we use a portoin of our families' wealth to defend ourselves against corn flake shitting related law suits.

Justice is served.
by dubkor
Wed Dec 02, 2009 1:31 am
 
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Re: NEW SHENMUE III KICKSTARTER UPDATE - INTERVIEW WITH YU

More than length, it's very important to me to see the chapters set in Xi'an, Luoyang, Mengcun and Beijing. Perhaps the chapter in Suzhou would have to be cut.

If Shenmue III is successful, Shenmue IV could reasonably be produced at a budget where those 4 cities are rendered at the scale of Wanchai with implied/depicted larger areas that you don't access. I'm guessing that building on Shenmue III's resources and with a bigger budget pending Shenmue III sales, Shenmue IV could be around Shenmue II's overall size or slightly bigger, and fittingly conclude the series if produced at a budget of 20-25 million.

Condensing all that to IV is already cutting out a lot of content, so perhaps some of the remaining cities could only be depicted as event areas rather than fully explorable environments. I think it's reasonable though.

Ending it in Shenmue III in Guilin means no Xi'an, no Luoyang/Shaolin, no Mengcun where Iwao trained with and may or may not have killed Zhao Sunming, and that's just really sad because those areas would have made for amazing Shenmue settings. As cool as Guilin is, that was going to be the next level.

Ryo becoming a master by the end of the next game would feel inauthentic to the entire pace and established storyline of SI and II.

I really hope that he is just configuring the plot in order to put SOME of the elements from cut chapters into III so that IV could be a bigger game that depicts as many of the planned settings as possible and still concludes the series. Depending on Shenmue III's sales, if it's a runaway hit it might even be possible to produce 2 more games so it could end at a 5th game. But it needs to be 4 at the very least.
by shenmue852
Mon Aug 31, 2015 9:40 am
 
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Re: nullDC 1.0.4 r150 with two Shenmue fixes by masterchan77

For 1gb cdi images that seem to be much superior to emulating the 99 min version of the English speech grab it here.

https://mega.nz/#!HNETzDgQ!E_hoqpOIUNNXEW5z6f5Wb6z7g0ANcDEzwFBVKRNu7HQ

This fixed my sound problems in NullDC and you should always run this game in PAL mode, you can still tell it to run in 60hz at the menu, but PAL mode seems to fix the audio lag. Also try using Cable Type VGA(1) under NullDC settings this seems to make it look better to me.
by Anthony817
Thu Jun 25, 2015 7:39 pm
 
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Ryo Hazuki: Final Fantasy VII Mod!

Hey guys, I just wanted to share this picture.

I'd like to start a new game mod. Actually I'm donwloading all needed programs to extract a re-model characters.

Here's the preview pic :mrgreen:

http://oi58.tinypic.com/35jdy6v.jpg


More info in a few days.

Editing:

Download links and videos on first post:

https://mega.co.nz/#!vA5HUZ7L!cT3Usb7wZhRAQvqTBev9oZay2ODjMLW1mzdIAUYNR_c

First video I made:
https://www.youtube.com/watch?v=ybP2SSF4mmo

Another video showing the motorcycle chase:
https://www.youtube.com/watch?v=c0obBITIsQg
by Fenix
Wed Mar 26, 2014 2:05 pm
 
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BlueMue Shenmue videos

I'm currently working on the final phase of putting together a couple of videos with multiple rare, funny or otherwise interesting scenes and also other videos about Shenmue.

I'll start with what I've already uploaded in the past. Some of those are really old, starting in 2008.
This topic will house every Shenmue related video that I've made from now on. :D

http://www.youtube.com/watch?v=gYUgJHfttbo

http://www.youtube.com/watch?v=GQBlHis9LI4

http://www.youtube.com/watch?v=t3bGDpukwCM

http://www.youtube.com/watch?v=lePAYlRoTR4
by BlueMue
Mon Jan 20, 2014 2:57 pm
 
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Re: What sort of ending will Shenmue III have?

I think it ends with Lan Di's death. I think about Project Berkeley and in the game developer conference Yu Suzuki said the entire game could be categorized into four parts:

1. Sadness (Tragedy strikes the main character, he goes on a mission)
2. Depature (The character goes to China for revenge)
3. Fight (The character confronts the villian, I think this is where Lan Di will die as Shenmue so far seems to have followed Project Berkeley.)
4. Starting afresh (From what I remember, this is about Akira struggling in life, unsure what to do next and finding a new calling)

http://s23.postimg.org/y7iwy86bf/image.png
by ConanTheKing
Sat Jul 18, 2015 7:34 pm
 
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Re: Two added stretch goals



to emphasize the value for people from Great Britain, $29 digital tier works out £18.57. which is insane good value. if you've already secured physical version on a higher tier, open another account and get digital too. also digital is great as gift for friends and family. you can open an unlimited number of accounts and use the same card on all of them without any problems, i've got 6 accounts and no problems at all so far. well done everyone for making this kickstarter so successfull. that video game record NEEDS TO BE OURS!

Have you done this in the past though? I'm super paranoid about this not working. I've successfully backed with two accounts now, but when it comes to taking payment in two days time the pledges might get declined at that point.
by ConanTheKing
Thu Jul 16, 2015 6:25 am
 
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Re: Two added stretch goals



to emphasize the value for people from Great Britain, $29 digital tier works out £18.57. which is insane good value. if you've already secured physical version on a higher tier, open another account and get digital too. also digital is great as gift for friends and family. you can open an unlimited number of accounts and use the same card on all of them without any problems, i've got 6 accounts and no problems at all so far. well done everyone for making this kickstarter so successfull. that video game record NEEDS TO BE OURS!

Have you done this in the past though? I'm super paranoid about this not working. I've successfully backed with two accounts now, but when it comes to taking payment in two days time the pledges might get declined at that point.


as a precaution put your main 'large pledge' on one card, and all your smaller pledges on another.
contact your bank/credit card company and advise that a number of small payments from a foreign company with coming out on: 18th - or whatever date it is for your region.

i believe that if they are declined, kickstarter has some system for trying again anyway. does anyone know anything about that?

edit ok just found this info;
Depending on your locale, Kickstarter/Amazon/Stripe will take up to 14 days to retry the charge (asking the backer to update their payment information along the way).
by johnvivant
Thu Jul 16, 2015 6:30 am
 
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Re: The Key we need to Make Shenmue last push succesful Now!

Dude don't worry about second account and same card, they told me it should be fine.

Kickstarter Support (Kickstarter)

Jul 8, 11:51 AM

Hi James,

You should be totally fine! Let us know if you need anything else.

Best,
Alfie

skilljim

Jul 8, 9:58 AM

Hi, I am a big Shenmue fan and have backed for the $1500 tier on this account. I also wanted to get the $80 tier so I would be able to receive both rewards, and I have backed this tier on a second account. I have backed it using the same debit card as I thought this would be okay, but I wanted to just double check before the project finishes that my card will be successfully charged twice, one for each of these 2 accounts. I needed to use 2 accounts, as it's not possible to back more than one unique reward tier, that the Shenmue 3 Kickstarter project happens to have.

Thank you for your time and help :)
James.
by James Brown
Thu Jul 16, 2015 10:09 am
 
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Re: The Key we need to Make Shenmue last push succesful Now!

I made a second account and pledged again- mainly as I want it to take the record from bloodstained!
by joka
Thu Jul 16, 2015 10:58 am
 
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Re: PayPal: the magic answer for Shenmue 4 (and maybe 5)

With Shenmue 3 underway, and knowing that it will not complete the story, I'm sure all of us fans are wanting to make sure that Shenmue 4 and possibly 5 are made to ensure that the story is completed. I was doing some number crunching and looked at possible price ranges for what the likely digital format will be when it hits retail. Unless Sega releases Shenmue 1 & 2 in HD form, then I fear that Shenmue 3 could end up remaining a niche game with few sales. That guesstimate coupled with what many gamers are willing to pay for an unknown to them IP equates to around $30-$40 for a digital game. Remember, this is all guess work.

If Shenmue 3 releases digital only on PS4 and PC at $30, a lowball estimate I know, take a look at the chart below:

$30 x 200,000 buyers = $6 million
$30 x 500,000 buyers = $15 million
$40 x 200,000 buyers = $8 million
$40 x 500,000 buyers = $20 million

Remember, these are lowball estimates on both what the game will cost and they number of potential buyers. I'm curious though, how much money will Shenmue 3 have to make after release in order for the 4th to be made? That's the question that many of us are wondering... and of course, if Sega pulls their head from their balloon knot and releases the first two games again then that would increase the userbase significantly.
by Telekill
Sat Jul 18, 2015 9:42 am
 
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Re: PayPal: the magic answer for Shenmue 4 (and maybe 5)

I bet Shenmue 4 would be much less expensive to make than Shenmue 3, because they can re-use the same character model (or just change it a little bit like they did in S2) and a lot of the same animations (walking, running, the alread-existing moves, etc) will already have been motion-captured, so it won't be as time consuming as starting from scratch like they're doing now.

Anyway, I will gladly donate for Shenmue 4 and 5 when it's time to do so.
by Three Blades
Sun Jul 19, 2015 9:46 am
 
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Re: Fan Request to Yu for donation Ryu jacket to school in G

R3N wrote:
phpBB [video]
by Riku Rose
Sun Jul 19, 2015 1:56 pm
 
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Re: Demul v0.7 alpha released. (Dreamcast Emulator)


Can anyone else confirm that about Blitter Limit Pix/Sec?
I have no idea what Blitter Limit Pix/Sec and doing google search was not helpful.
Does this makes a difference in certain scene that I can check myself?
I am trying to find the best performance settings available.
I have no idea what it does but the difference is like night and day for me. However these things can be hardware dependent and what works well on my PC might not work so well on yours. Try it and see if it does anything for you. Spending an hour or so tweaking settings to find the best config for your machine is really worth it. It's all trial and error in the end.
by Jibby
Tue Jul 21, 2015 6:58 pm
 
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Re: Demul v0.7 alpha released. (Dreamcast Emulator)

The amount of layers impacts performance quite a lot. Be aware though that some transparencies like smoke or dust will look glitchy if you set it too low. I think the smoke from the pots outside Man Mo Temple only look 100% right with 32 layers.
by BlueMue
Wed Jul 22, 2015 11:57 am
 
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Re: Demul v0.7 alpha released. (Dreamcast Emulator)

From my tests 16 layers is all you need for Shenmue.
The amount of layers impacts performance quite a lot. Be aware though that some transparencies like smoke or dust will look glitchy if you set it too low. I think the smoke from the pots outside Man Mo Temple only look 100% right with 32 layers.
Yep I can confirm the smoke pots showed some glitching at 16 layers. But for me it's now so close to perfect emulation. The fixed audio is like a godsend. I've moved my play through over to this version, and am having a blast.
by Motooni
Wed Jul 22, 2015 12:22 pm
 
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Re: Demul v0.7 alpha released. (Dreamcast Emulator)

I have the same card and a 3570k clocked at 4.2ghz. I use 3x scaling with 32 layers. If I go higher than 3x I get Slowdown's. Also found out that you set Slowdown's the first time you run the emulator. Think it's to do with the cache folder setting up.
by Chowchilla
Wed Jul 22, 2015 5:49 pm
 
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Re: Demul v0.7 alpha released. (Dreamcast Emulator)

At 6x resolution 16 layers is the max. The emulator keeps running at 32 and even 64 but the graphics get messy with a lot of the screen being black. I guess it's running out of VRAM or something, even though it seems to only draw about 900MB.

At 5x resolution and 16 layers Shenmue II runs pretty much full speed all the time, except when there is some kind of smoke on screen.
by BlueMue
Wed Jul 22, 2015 6:00 pm
 
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Shenmue Undub [Japanese Speech Mod] [CD-R 80/99/GDI]

http://kogami.free.fr/Photo/Shenmue/logo.jpg

Shenmue is a 1999 adventure video game developed by Sega AM2 and published by Sega for the Dreamcast, produced and directed by Yu Suzuki. Suzuki coined a genre title for its nonlinear gameplay, "FREE" (Full Reactive Eyes Entertainment), for the game, based on the interactivity and freedom he wanted to give to the player. Suzuki intended to achieve this by simulating aspects of real life through the game, such as the day and night system, real-time variable weather effects (unheard of in a game of this kind at the time), fully voiced non-player characters with their own daily schedules, quick time events, and various other interactive elements such as vending machines, arcades, and convenience stores.

This version made by me offers users the ability to play Shenmue with Japanese voices and English subtitles. I used the official English translation for this undub version, but the Japanese version of Shenmue contains more dialogue, there is approximately 3% of Japanese text retained in my version (I have not yet managed to find a translator that is able to translate the remaining Japanese sentences into English for me).

I used the translation from "US Shenmue" to make this Undub version.

For this release, I copied all the necessary directories (Sound + Japanese Subtitle) into a PAL ISO for Shenmue and I changed most of the Japanese text into English one line at a time. Thanks to the translation tools that Sizious released.

The advantage of this method:
-Less errors/Synchronization bugs (lip sync)
-The subtitles for the dialogue are in good working order in the game
-I replaced the designs of the vending machines with the original Japanese versions
-For the CD-R 80 version, I downsampled some of the voices to avoid deleting any audio from the game (as a result all of the characters have speech)

Unfortunately, there is still some Japanese text in the script (3%) Because the Japanese script contains more text than the English script, and I am not able to translate them (This only concerns the NPCs).

Thus this version of Shenmue Undub corrects some of the errors that plagued Smiths version.

Two version are available (CD-R 80 and CD-R 99) with some difference to make it fit in the appropriate sizes,

----------------------------------------------------------------------------------------
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Shenmue Undub "Disc 1" [PAL-E] (CD-R 80):
-I downsampled the NPC audio only (not cutscene) in FREE01.AFS from 14000hz to 11025hz.
-The language menu and text is in English only.

Shenmue Undub "Disc 2" [PAL-E] (CD-R 80):
-I downsampled the NPC audio only (not cutscene) in FREE02.AFS from 14000hz to 8000hz.
-The language menu and text is in English only.

Shenmue Undub "Disc 3" [PAL-E] (CD-R 80):
-I downsampled the NPC audio only (not cutscene) in FREE03.AFS from 14000hz to 8000hz.
-The language menu and text is in English only.
-Arcade game remove (Hang On/Space Harrier)
-Track CDDA remove ("Wish..." song motorcycle cutscene)

Download:
[Link removed]
[Link removed]
[Link removed]
----------------------------------------------------------------------------------------
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Shenmue Undub "Disc 1" [PAL-E] (CD-R 99):
Shenmue Undub "Disc 2" [PAL-E] (CD-R 99):
Shenmue Undub "Disc 3" [PAL-E] (CD-R 99):
-Everything is untouched on the disk, no changes have been made.

Download: .mdf / .mds format "Alcohol 120%"
Shenmue Undub Disc 1 (CD-R 99)
Shenmue Undub Disc 2 (CD-R 99) [reupload bug fix 07/2015]
Shenmue Undub Disc 3 (CD-R 99)

Download: .cdi format "DiscJuggler"
Shenmue Undub Disc 1 (CD-R 99) CDI
Shenmue Undub Disc 2 (CD-R 99) CDI [reupload bug fix 07/2015]
Shenmue Undub Disc 3 (CD-R 99) CDI

----------------------------------------------------------------------------------------
----------------------------------------------------------------------------------------

Shenmue Undub [PAL-E] .GDI for GDEMU/USB-GDROM/Emulator: [News 07/11/15]
-Everything is untouched on the disk, no changes have been made.

Download:

Mediafire ( Disc 1,2,3) - Re-uploaded by shengoro86.

Shenmue Undub Disc 1 (GDI)
Shenmue Undub Disc 2 (GDI)
Shenmue Undub Disc 3 (GDI)

The savegame for this version is compatible with the PAL version of Shenmue II.

You will need Alcohol 120% to burn the file (.mdf / .mds).
Alcohol 120% trial v2.0.2.5830

Follow these instructions for burning to CD-R 80 and CD-R 99 discs:
Tuto Burning part 1
Tuto Burning part 2

Special thanks: Manic, Sizious, Shendream, Hiei-, MagicSeb, FamilyGuy.

Preview video:
http://www.youtube.com/watch?v=jHMLu5FZ7Jk

http://img11.hostingpics.net/pics/564304Sanstitre2.jpg
by kogami
Wed Feb 19, 2014 12:53 pm
 
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