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Re: KS. Update #20: Corey Marshall returns & new reward adde

I'm a bit surprised to see so much negativity in regards to this update here, when this is pretty much the only thing that Awesome Japan have not completely fucked up in about 2 weeks now. When I saw this update I thought "oh wow, they're actually salvaging this."

I don't really agree with the "English dub is a waste of resources" argument. I don't like the English dub, and I will be playing it in Japanese with subtitles in 99% of my playthroughs if that's an option, but if that was the only way to play it, Shenmue III would flop ten times harder than the first 2. It's not for me, personally, but it'll make the game appeal to about a thousand times more people than a Japanese-only version, so it's money well spent as far as I'm concerned.
by ElephantStone
Wed Jul 01, 2015 2:43 pm
 
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Re: The Know is going to ruin SH3

I used to quite like these guys, they do a podcast called The Patch, which i've been listening to every week whilst working, but lost a lot of respect now, left this comment for them:

I listen to The Patch whilst working every Thursday, but really lost a lot of respect for these guys. Obviously i'm a massive Shenmue fan and biased, but even so, if this is just a 'let us know what you think in the comments below' discussion type of video, why label it so poorly and use the word Scam, and talk about Scam, and say Scam...especially when your own facts about Sony's involvement are incorrect. I don't understand why if you are interested in the game, are a fan of the first 2 and would be excited about a third and buy it in a shop, would you not spend $29 now...which is already rediculously cheap for a AAA game, essentially preordering it to help make it a better experience when it is actually released? Seems crazy to me.
by James Brown
Wed Jun 24, 2015 11:55 am
 
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Re: Why I Sympathize with Shenmue Fans - A Kotaku Article

Guys, Phil Owen is not Kotaku, just like Joel Tess is not Shenmue III. Jason Schreier is clearly our friend in this and I don't see why any of you would insist on making him and all of Kotaku an enemy.

Clickbait? Can you point me to one single article on any video game news/reviews site that is NOT clickbait? This is positive Shenmue III press, it's a little piece of media exposure which is of great benefit to Shenmue III, Shenmue I&II HD and the franchise in general.
by Monkei
Mon Jul 06, 2015 4:20 pm
 
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Re: Why I Sympathize with Shenmue Fans - A Kotaku Article

Regardless of what we think about Kotaku I think it was a nice editorial. And any fan of Suikoden can't be bad people :)
by Drakul
Tue Jul 07, 2015 12:50 am
 
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Re: What's wrong with some users

Sorry Supa, just want to highlight what's going on....

Octacon, you have answered your question in your response.

Firstly, when a topic is locked, its locked for a reason. You don't make up another topic to discuss a locked topic, that's internet forums 101. But you are not a troll and seem like a good guy so i will explain.

Since Shenmue 3 was announced, imagine 14 years of emotion pent up, only to be released into the wild at the announcement of your wildest dreams coming true. Over the course of the past 4 weeks, the dust has settled and the manifestation of those emotions have came out in many shapes and forms from a lot of people. I am guilty of it too! When those emotions clash, things get all kinds of negative. Some of the events during this time certainly haven't helped matters either.

But recently those emotions have turned in the tides to being majorally negative due to a few factors including a poorer KS total than what we had expected, plus the release of updates and rewards which a lot of people didnt particulary approve. Now, its fine to have an opinion, but sometimes those opinions come out wrong, and clash with others opinions, who also are not handling themselves well, and that's when things get ugly.

Phong made a topic which you can see more than demonstrates that. Oks he may have valid points, but his timing and place of voicing those opinions was completely wrong. Thats not to sham on his opinions, but today of all days, right after hitting a serious milestone in the Kickstarter process isn't exactly smart to create a topic which was essentially negative. Not even in a productive way either. Thats not good for the community and its a responsibility we all have to make a judgement call when to voice certain opinions and when not to. The natural progression of the board can usually be seen if you take a step back and read a few comments, and his second topic regarding magic was a snap reaction to his comments, and comments directed towards him regarding the released trailer.

Oks, some of the responses he got back were childish, idiotic... use whatever adjective you want, but the crux of it all was his behaviour by opening the topic in the first place. I mean thinking about removing your pledge? Questioning that Shenmue is a magical game? He has been aware of Shenmue for 14 years, and if he doesn't know the general overview of the story to this point, then i have to refrain from calling him a derogatory name or two. Its in the prologue of Shenmue, and the first thing you read when looking in the manual, reading a guide, heck, you even hear it during and at the end of Shenmue! Its not rocket science.
His reaction to the trailer is moot, as our all of our opinions on the trailer because its concept. Its not the final product nor could it even be in the game! So starting board drama over it does him, other members and the entire community nothing but harm.

I am guilty of many things here too over these past 4 weeks, but all i can do is to ask all members to remain calm and keep your emotions in check. Respect must be given by everyone, to all members. Anyone who flies off the handle will have to suffer the consequence. Instead of going off on other members because you have differing opinions, listen to each other and talk it out, that's how learning is done. The Dojo has never been this crazy ever, so even us as staff are having to learn and evolve each day with the changes in the Shenmue community. So please guys, just think before you post. Think about how the general consensus is about something and tailor your post to fit in with the atmosphere and direction of the forums. If you have a differing opinion or disagree with someone, then tell them. But tell them respectfully, and be open to listening to what others have to say too. We are making history today of all days, lets try and move on together without arguments, negativity, locked topics, warnings and bannings. There is no hard feelings on my part, and if a topic gets locked, don't take it personally.
by Peter
Wed Jul 15, 2015 7:18 pm
 
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Re: Demul v0.7 alpha released. (Dreamcast Emulator)

This is the error I get when I click 'Run Dreamcast'

http://s9.postimg.org/6ws39rqb3/demul_error.png

It's probably something stupid but I can't find any reference for this error online. Have you guys seen this before?


you need the BIOS and you need it in your ROMS folder, unfortunately I cannot provide information where to obtain it.

I have made a video however in regards to my settings.

http://www.youtube.com/watch?v=CN7mtk6QSDE
by PILMAN
Fri Jul 17, 2015 2:19 am
 
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Re: Demul v0.7 alpha released. (Dreamcast Emulator)

Demul is a really good Dreamcast emulator, and unlike NullDC it's still being worked on. It requires a more powerful PC to run smoothly at this current stage but it's being optimised and more bugs are being fixed. One of the things you can do to minimise the sound-distortion bug that happens every now and then is to make sure v-sync is unchecked.

The next Demul alpha release will bring a cool Shenmue II fix: After Burner II in Shenmue II will be playable for the first time on a PC emulator, stay tuned.

http://i71.fastpic.ru/big/2015/0718/b5/9a4ec4088cd1b0c6547b2c0a5e57c8b5.png
http://i71.fastpic.ru/big/2015/0718/da/d198642b90b55ec2029a5eb8187372da.png
by masterchan777
Sat Jul 18, 2015 12:55 pm
 
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Re: Shenmue 2 Full English Xbox Speech mod for Sega Dreamcas

If I am not mistaken the shen2 eng version that is for emulators only was posted at snesorama about a month after my 80min and 99min versions were uploaded.
It is a direct file swap of the shen2 xbox .ahx files.
No downsampling, No compression, Nothing ripped.

If anyone wants to create a version like this...
Simply swap the xbox files and create a selfboot cdi.
Done!
It is definately the perfect version for emulators.
And it should also be the perfect version for gd rom emulators and dc-ide? <--has anyone tested?

Anthony817 is correct.
I never wanted to make the 99min version at all.
I was fine with the 80min cd-r version since anyone can burn the iso with no need for special disks or burners.
The 99min version uses compression only, no downsampling.
I have never even played the 99min version.
by sm1th
Fri Jun 26, 2015 7:51 pm
 
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Re: "Play as 1 of 4 characters" - April Edition '99 of GameP

While it's clear that the journalist that wrote this had no idea what he was talking about, it's pretty cool that they had Aberdeen, Guilin, and and Kowloon in these screenshots. I can't tell where Ryo is in the two pictures that are farthest left.


On those shots I'd guess:

The furthest left is an early design for the thin street which you pursue Zhu's assistant first time you meet him when he gets captured by Yuan's thugs. Think it's called White Dynasty Qr. That's the street with the long QTE amidst the market stalls in S2. It's also the place where you can do the Chawan Sign and get the cutscene with the abused boy.

The second is another early scene from S2. It's where Ryo jumps the fence following Wong at the beginning. (Notice how the fence is broken underneath which is where Wong crawls in through). Early textures. Fence looks amateur. Gives hope to those early concept renders for Shenmue 3 eh?
by LucBu
Tue Jul 21, 2015 9:32 am
 
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Re: Awkward moment for Ryo

He'd be applying what he learned from the Four Wude.

Dan - Be brave and stay calm to make the right decision
Jie - Judge yourself without conceit and do not show moves thoughtlessly
Yi - To act without hesitation, to do what is right
Gon - Everyday, without neglect, to keep training

...In that order.
by Henry Spencer
Tue Jul 21, 2015 1:38 pm
 
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Shenmue Gaiden on Hiatus

Shenmue Gaiden has been placed on hold for the time being due to Esspiral no longer working on the project. While, I currently have a some assets for the game, more are needed in order to achieve the desired result.

I'll have to wait for more assets to become available from the modding community

The project will be released at a later date. Stay tuned for further updates.

Apologies, if this disappoints some of you, but it is what it is.

In the mean time, look forward to other community projects coming out on a regular basis on the shenmuedojo forums.

Thanks again.


http://i.imgur.com/YDMwskX.png
November 2015 update
Greetings everyone. Today, I thought id update you all on the Shenmue Gaiden project. Everything is going according to plan and we're making great progress. It's certainly a very ambitious project, but i'm confident we can all make it a reality.
http://i.imgur.com/vJbGkUY.png

http://i.imgur.com/NsmXXW3.png

Shenmue Gaiden currently has two types of models, original and new. The upcoming demo will contain the original models, whilst the full game will contain the new detailed versions. These new renders take time unfortunately. Here's a sample of both types.

http://i.imgur.com/EtlN19o.png

The image on the right is the newer model. It has improved lighting, textures, details and special effects. Esspiral continues to improve and his work is simply amazing. I wish I could show you more :)

http://i.imgur.com/BA0DjKD.png

Fully animated weather has now been implemented into Shenmue Gaiden. Currently, only rain is functional. Expect more in the full game.

http://i.imgur.com/d6JmoEJ.png

Although this is a still image, the rain particles are fully animated when playing. This effect gives the game a more professional a authentic feel.

http://i.imgur.com/9uUtQUX.png

We now have the original Shenmue Modder, LanDC working with us. LanDC will be composing music for the title. I've heard a few sample tracks from him already and they sound GREAT!!!. Check out his latest public Shenmue remix below.

http://i.imgur.com/N0DBZvI.png

https://www.youtube.com/watch?v=sH7gkAC0dQU

In addition to, we've also been given some other great amazing music for the project. Samples to come in following updates.

http://i.imgur.com/g9XBb1X.png

I'm happy to say that after some testing, Characters will now be able to blink and have their mouths move when speaking in a conversation. Here is a prototype shot of one of the characters.

http://i.imgur.com/BZ4uKDm.png

http://i.imgur.com/PUKK8w2.png

During certain periods of the game, you'll be able to freely explore various areas. To do so, we've implemented a world map containing the playable areas of Guilin. Simply choose an area which you wish Ryo to visit and you'll be taken there instantly. Pick carefully, as each area will have different sub stories.

http://i.imgur.com/7V0h5PV.png

http://i.imgur.com/D15nNTQ.png

Throughout the game, you'll be given the option to spend more time with certain characters. You'll be given a ton of choices to choose from when engaging in conversation. Choose wisely. Each choice will alter the character's response and perception of you.

http://i.imgur.com/GcAENhi.png


http://i.imgur.com/K1N3dpo.png

We now have a sample script for those who wish to do voice acting. Please record as many characters as you'd like and upload your demo reel to youtube or email them directly to [email protected]

DOWNLOAD THE SAMPLE SCRIPT HERE
http://www.filedropper.com/shenmuegaidensamplelines



http://i.imgur.com/432rOpt.png

Finally, we'll be posting a new help thread in the community section. This thread will be use to request specific help from everyone. We can't make this project fully without your input. Please help as much as you can. Link to follow.


That's Novembers update for you. Please give us your feedback, suggestions and questions. If you'd like to help out on the project, please send us an email. [email protected]

Thanks everyone.
http://i.imgur.com/woLj5CP.png
Weekly update
- New Shenmue Gaiden Facebook Page
- https://www.facebook.com/ShenmueGaiden
- New staff
- Amazing new voice actress
- More Faqs
- Exclusive release items
- General updates to the page
- Click the following link for the full breakdown
http://www.shenmuedojo.net/forum/viewtopic.php?f=37&t=48739&start=26

Send all your questions and requests to [email protected]
Facebook Page https://www.facebook.com/ShenmueGaiden

Hey Shenmue fans. So over the last few months, me and the amazing Esppiral have been working together on a special project. We originally planned to reveal it back in June but chose to delay it as Shenmue 3 was announced. Never saw that coming lol.

Without further delay, the Shenmue Community would like to present to you all.....

http://www.mediafire.com/convkey/2f1b/1n2d8flu354074fzg.jpg

http://www.mediafire.com/convkey/119f/h6m5os6gaxz7jstzg.jpg

INFO
Title : Shenmue Gaiden
Platform : PC/????
OS: Windows XP/7/8 / ????
Release date : 2016 / (Demo 2015)
Game Type: Visual Novel
Story: Non-Cannon. (This is a fan made game. Do not take the story seriously. It's something we threw together and does not represent the actual Shenmue story at all.)

All images are a work in progress. Expect massive improvements as the year goes on.

http://www.mediafire.com/convkey/3010/44j2m79m4vqbnsozg.jpg

http://www.mediafire.com/convkey/ed88/e5uj3pwqrzi5952zg.jpg

Shenmue Gaiden will be a spin off non-canon story and take place just before Ryo reaches Shenhua's house in Guilin. A second story based in Hong Kong will also be included. Shenmue Gaiden will focus on the Shenmue Online characters. The lady in red and Lan di will be involved, however, they will take more of a background role. This will be done as we dont wont to interfere with the original story too much. We would like it to feel as authentic as humanly possible.

PLOT 1
After walking through the beautiful forest of Guilin for hours, Ryo and Shenhua finally reach their destination. This brief moment of peace is quickly interrupted as the pair are approached by a young girl begging for help. The Xiangjin village has been attacked by a woman dressed in red and group of men wearing black suits. Ryo and Shenhua make their way to the village to investigate. What sort of danger awaits them?

PLOT 2
After being defeated by Ryo and his friends, Dou Niu and Yuan are determined to get revenge. They team up with an old foe and seek out the Heavens and Xiuying within Hong Kong.

http://www.mediafire.com/convkey/58b4/au3guk13n9lg55gzg.jpg

http://www.mediafire.com/convkey/5614/en2ppm9qtrv6pgpzg.jpg

Ryo - Hero of the series. He promises Lui Hui that he'll find the people responsible for the attack on Xiangjin village.
Shenhua - Heroine of the series. She is good friends with the children of Xiangjing village and accompanies Ryo throughout his travels in Guilin.

http://www.mediafire.com/convkey/5a44/qb1g1a3ux6kwbgdzg.jpg

Lan Di - The main villain of Shenmue. His reasons for being in Guilin continue to be a mystery.
????? - Mysterious woman dressed in red.

http://www.mediafire.com/convkey/bd28/5hr6akhagja4245zg.jpg

Xiuying - One of the masters of Hong Kong. A very strong and independent woman. She is determined to stop Dou Niu and Yuan once and for all.
Ren - Leader of the Heavens. Nemesis to Dou Niu.

http://www.mediafire.com/convkey/0af0/uihdvgsfv72g0mbzg.jpg

Luihui - An orphan child from Xiangjin village. She looks up to and respects Shenhua.
Shui - Another child from Xiangjin village. He is good friends with Lui Hiu
Maggie - A fearsome and mysterious woman

http://www.mediafire.com/convkey/8f91/ffouvzeq56b8z2mzg.jpg

Chi You Men - The Henchmen of a mysterious organisation.

More to be added.......

http://www.mediafire.com/convkey/7933/8izbrdnoseo3vczzg.jpg

All characters sprites will be in full HD and receive noticeable upgrades to their models. Different expressions will also be added to their faces depending on the situation. This will allow us to deliver an extra layer of realism.

Lighting
Sprites will also receive various lighting effects depending on the background and time of day.

Animation
Finally, each sprite will have their eyes and mouths move when speaking or on screen.
Hopefully, all of these improvements will add an extra layer of realism and provide a better overall experience.

Character Model Improvements list
- HD Models
- Dynamic lighting
- Animated faces

http://www.mediafire.com/convkey/0bc6/3a1a00x3mn24jxwzg.jpg

All backgrounds in Shenmue Gaiden will be in FULL HD and optimized to support widescreen. Those who played the previous visual novel may have noticed the game running at a 800x600 resolution. This new entry will run at a minimum 1080x720 and support other resolutions.

The backgrounds will also received noticeable upgrades such as lighting and special effects.

Guilin Langhuishan Area

http://www.mediafire.com/convkey/c140/cwuijho436l9mlrzg.jpg

http://www.mediafire.com/convkey/119e/dz8zianlzz05jzzzg.jpg

Textboxes has been customized to reflect the feel of Shenmue. The text itself is a work in progress. Here are some sample images from the game.

Ren And Joy

http://www.mediafire.com/convkey/fcb7/hngvfg7ttol5x52zg.jpg

Yuan and ???

http://www.mediafire.com/convkey/157f/mk7ivn7e075ma7vzg.jpg

Chi You And Village Boy

http://www.mediafire.com/convkey/5239/zvqtou6cug4us3lzg.jpg

Ryo and M
http://www.mediafire.com/convkey/959b/e1pq19oc6sgpjv9zg.jpg

http://www.mediafire.com/convkey/af06/3ugl8uwj069n1i2zg.jpg

Cutscene images will also make a return. However, this time they will be custom made and not directly ripped from Shenmue 1 or 2.

Ryo Training

http://www.mediafire.com/convkey/a1b7/n3nqmhutnq0949azg.jpg

Ryo and Shenhua by a campfire

http://www.mediafire.com/convkey/d786/8994y1vrkjtp8rxzg.jpg

Shenhua

http://www.mediafire.com/convkey/7215/kxmmo3ubjbg11ygzg.jpg

Ryo and Shenhua walking through the forest

http://www.mediafire.com/convkey/8f69/9oxy0lcayfubbrzzg.jpg

http://www.mediafire.com/convkey/c006/20j9ndolvmdp7n9zg.jpg

Mechanics / Others

Shenhua's House
Each night, you'll return to Shenhua's house. Before you go to sleep, you'll be able to discuss the current events of the story, along with having a general discussion about every day life.

Shenhua will also teach you the game's system mechanics and give you advice about future events.

http://www.mediafire.com/convkey/1655/8qrncb8n5ew7swvzg.jpg

Choices, Choices, Choices

Image maps
Certain sections of the game will give you options to explore various areas at your leisure. Each path leading to a different area of the game.

Conversation choices
Those who played the first game knows that it was full of conversation choices which led to different responses. This game will have the same features but expand on them further.

Voiced characters
One feature we would really love to include is voiced characters. We would love the community to contribute to this. Adam Koralik, his girlfriend and others have already expressed their interest in doing voice over work.

Jobs
More unique jobs than the first visual novel.

??????

http://www.mediafire.com/convkey/d98c/ezx02fkxubbbqigzg.jpg

Music will consist of tracks from Shenmue online, Shenmue Orchestra, Fan made music and Shenmue 2 Guilin music.

https://www.youtube.com/watch?v=bWm8Gml8w4w

https://www.youtube.com/watch?v=Nm9rIfVbMqg

https://www.youtube.com/watch?v=sH7gkAC0dQU

More info to be revealed soon!!!

http://i.imgur.com/uBEeiOP.png

Q - What type of game is this?
A - This is a visual novel title. A visual novel is an interactive narrative driven game using static images, text and sometimes video clips. Think Pheonix Wright.

Q - Why did you make this?
A - This is a passion project and was made for the Shenmue Community. We haven't had a Shenmue game in 15 years, so we thought it would be nice to create one.

Q - How many people do you think will play this title
A - Not many. Maybe around 50 - 100.

Q - The character portraits look strange?
A - Esspiral is practically remaking the character models. Its hard work. Expect them to improve in the final game.

Q - Copyright /Sega/Ys net/Cedric Biscay
A - This is a non profit simple fan game. There are hundreds of Sega fangames all over the internet. That said, if Sega, Yu Suzuki, Cedric Biscay or anyone else involved with Shenmue want us to stop the project, then we will cancel it immediately. No questions asked.

Q - How did you make Niao S......i mean the lady in red
A - Me and Esspiral broke into SEGA HQ and stole the plans for Shenmue 5. In all seriousness, Esspiral has put a ton of work into creating this model. The result is magnificent as you can see.

Q - Can I help on the project?
A - Absolutely. Scroll down to the bottom of the thread and see the list of available jobs. Whichever one suits you, send us an email and we will go from there.

Q - You shouldn't interfere with the Shenmue story
A - This game is non canon and will focus on the characters that have been written off from the series (Shenmue online characters). Lady in red and Lan di will take a more background role.

Q - Can you make chapter 2? (Ryo traveling to Hong Kong via boat)
A - Its possible. One day, we may try it.

More FAQs coming soon....

http://i.imgur.com/mLqvVcR.png

The following individuals have shown interest in taking part in the Shenmue Gaiden project. More staff will be added in the coming weeks. Some individuals may want to withdraw from their current positions in the future. Staffing not final. Wishlist staff are the ones we would like to recruit. Current staff, please email us regarding any additional info. [email protected]

http://i.imgur.com/eKs3MjB.png http://i.imgur.com/YfW6JmU.png http://i.imgur.com/ZcW9B5Z.png
- ShenSun (Producer/Director)
- Esspiral (Producer/Director)
- David Diville (Shenmue Master/French coordinator)

Wishlist
http://i.imgur.com/kItuLD1.png http://i.imgur.com/oGzY3AL.png http://i.imgur.com/HUlPP3h.png
- Shengoro James (Shenmue 500k coordinator)
- Ziming
- Yama

http://i.imgur.com/DijpcKE.png

A sample of various phrases/lines/part of the script will be sent out to the voice over team in the coming weeks. Casting of characters will then take place.

http://i.imgur.com/S1VWA39.png http://i.imgur.com/RfZJjlR.png http://i.imgur.com/kItuLD1.png http://i.imgur.com/n9JOBuL.png http://i.imgur.com/ebFmJYB.png http://i.imgur.com/VlABMCN.png http://i.imgur.com/ZcW9B5Z.png http://i.imgur.com/xfp5QCp.png http://i.imgur.com/K9D21dN.png http://i.imgur.com/vUWrTH7.png http://i.imgur.com/ZXT5gdL.png http://i.imgur.com/xbtqFGV.png
- Adam Koralik & Mrs Claus
- Adoxographist
- Shengoro James
- Laura Eliza
- Axm
- David Diville
- Ceej & Brother
- T'Pei
- Heather Chu Bishop
- Giorgio
- Ryo911
- Bryan Figueroa
- More to be added.....

Shown interest. Awaiting Confirmation.
http://i.imgur.com/HSoSKzO.png http://i.imgur.com/LRClNnN.png
- Eternal Dragon
- Happy Console Gamer

Wishlist

http://i.imgur.com/X5oqc4S.png

http://i.imgur.com/YfW6JmU.png http://i.imgur.com/p4EeY2R.png
- Esspiral
- Riken productions

http://i.imgur.com/t42a5I4.png

http://i.imgur.com/Ad0Ppqx.png http://i.imgur.com/gJunkH0.png
- Matthew Velazquez
- François Bilodeau
- More to be added

Needs to confirm
http://i.imgur.com/5U88sTt.png
- David Formston

Wishlist
http://i.imgur.com/N0DBZvI.png
- LanDC

http://i.imgur.com/uowhKt3.png

http://i.imgur.com/YmujWHr.png http://i.imgur.com/gJunkH0.png http://i.imgur.com/gJunkH0.png
- Miles Prower
- Adrian Farrugia (Editor)
- Redandwhite

http://i.imgur.com/YyU9uJT.png

http://i.imgur.com/jmUcEnu.png
- ShenmueP1

http://www.mediafire.com/convkey/9eb9/2wb07e1djc7hothzg.jpg

If you would like to help on the project, let us know. This is a community project, so all help is welcome.

Current jobs
-- Voice Overs (To voice certain characters in the game)
- Fan Artist (To draw Shenmue fanart)
-- Voice Ripper (To rip voice files of specific characters from Shenmue 1/2)
-- Editor (Read the script for spelling and grammar mistakes)
-- Video Editor (Create trailers for game and to demonstrate updates on youtube)
-- Photoshop Designer (Create wallpapers and promotional images for the game)
-- Music Creator (To remaster or create original Shenmue inspired soundtracks)
--Any other unique skill that you may have, let us know. Contact us at [email protected] or message us through Shenmuedojo

http://i.imgur.com/uPvOqpJ.png

The following is the development plan for the rest of the year. If we stick to this vague schedule, we should be able to release a demo on Christmas day. Some crucial info may be missing. Updates to the page as we notice them.

October 21st - 31st 2015
• Base game / engine built. (COMPLETE)
• import all current backgrounds / characters (COMPLETE)
• complete basic structure for Guilin demo chapter (COMPLETE)

November 1st - 30th
• Incorporate events, ?, story branches, social events, image maps, music etc.
• Shenmue Gaiden update on the 3rd

December 1st - 10th
• proofread script
• Shenmue Gaiden update on the 3rd
• hand script over to David Deville for French translation
• Receive final demo script
• Have script voiced by voice actors

December 19th - 24th
• Have script voiced by voice actors
• TEST TEST TEST
• MORE TESTING
• Send copy to david and esspiral for approval.

December 25th
• Eat Christmas dinner and open presents
• Release Shenmue Gaiden Demo
• Presents for all.

December 31st - 1st January
• New announcements
• Feedback
• Party

Updates will continue, with major updates being released on the 3rd of each month.

Many Thanks.

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If you would like to speak to me or Esspiral about the project, jobs, or anything else then please send us a private message through the Shenmuedojo forums. Alternatively Email us at [email protected]

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Shenmue Gaiden Facebook Page
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Thanks a million guys. We hope you all enjoy the game.

#SaveShenmue

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by ShenSun
Tue Jul 21, 2015 10:28 pm
 
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Re: nullDC 1.0.4 r150 with two Shenmue fixes by masterchan77

Hi and thanks for this nice nullDC version.
I found a strange way to fix the shaddow problem. If you diasble the "Auto hide Menu" option and open a menupoint,
you can play with normal shaddows and no errors as long as you dont close the menupoint.
This works on my Win7 x64 with 1.0.4 r150.
Maybe someone can use this info to fix the shaddowproblems.

EDIT:
OK, i have upgraded my PC to Win 10 and now this wouldn't work anymore.
No idea why.


http://noerg.net/kram/SM_1.jpg

http://noerg.net/kram/SM_2.jpg
by El_Euko
Tue Jul 21, 2015 12:35 pm
 
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Re: Does The Gang Edition know about this recent news?

I'm with this MiTT3NZ guy, those movies sucked balls.
by Ocky27
Sun Jul 26, 2015 1:46 am
 
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Re: Does The Gang Edition know about this recent news?

Hey James - yes, the movies are all still on sale at our website, though at the moment, I'm working on putting them all on a single blu-ray disc and releasing that in the next week for the 1 or 2 people who might actually want to buy it, lol.

To answer the original question of this topic - yes, we obviously heard about Shenmue III and are very excited to finally see this game come out. It was a crazy night for us when the E3 announcement was made, because at the same time, the Chicago Blackhawks were winning the Stanley Cup Championship. So I was engrossed in the game with my friends, then went on Facebook to celebrate only to see my feed blowing up about Shenmue III of all things! I called Terry in LA right away, first to yell about the Hawks (he was watching the game too) and also to yell about Shenmue III.

Another movie is pretty unlikely at this point, but I'll never say never - a lot can happen between now and the release of Shenmue III. Several cast members from Shenmue III: TGE were at my 30th birthday earlier this month, and we all talked about how ridiculous it is that this game is coming out after all these years and how even more ridiculous it would be for us to try doing another movie with everything that's going on in everyone's lives. We did take this picture however:
http://www.gangentertainment.org/files/shenmue3cast.jpg
In case you can't recognize us cause we're so fucking old, that's Niao Sun, Ren, Wong, me, and Shen Hua.

I'll also say I'm very excited to be a part of the Shenmue documentary that's currently in production. Adam and his crew came out to interview me in Chicago a few months ago, and they just interviewed Terry in LA last week. Pretty neat!
http://www.gangentertainment.org/files/mikedoc.jpg
http://www.gangentertainment.org/files/terrydoc.jpg
by Ocky27
Sun Jul 26, 2015 2:06 pm
 
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Re: Keep Friends

http://i.imgur.com/W0PLCog.jpg

I'm gonna frame this and hang it in my home someday.

Well, sure, outside of the Shenmue world, the line sounds like basic, straightforward etiquette; within the context of the game, however, it takes on a much darker meaning: that of a dying man's warning.
It's always stuck me as a "don't repeat my mistakes" type of warning. Not exactly a confession but maybe an admission that his murder was something partially wrought by his own doing.

I don't find it to be non-wisdom. I think we take our friends and people who care about for granted. Ryo certainly does in I as he alienates all of them.
Yeah, he's not heeding the advice at all, in fact he's almost doing the exact opposite but then again this is kind of all on Iwao again for shaping Ryo into that kind of person. Ine even referenced Iwao's stubbornness when she admitted it was impossible to stop Ryo "who could tell the son of Iwao Hazuki..."
by Bambi
Wed Jul 29, 2015 2:00 pm
 
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Re: Is Shenhua "really" on the candy bars???

Not only are they canon in the game, that shit is canon in real life son. Just head down to your local 7-11 to enjoy our new Baisha Berry Shenhua chocolate bars! They're Lan Di Licious!
by Rakim
Sun Aug 16, 2015 2:57 pm
 
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Re: Shenmue 3 demo

I believe that the last KS update said that the game was still in the R&D stage?
Sorta. Final phases, it said. Ryan Payton gave a more detailed answer when asked on Twitter, and revealed prototyping was complete (bar a few new ideas maybe sneaking in). That's a big development milestone, all things considered.

Can Shenmue III be finished in 12 months? It's possible. We don't know the extent of additional resources being added to development for full production (YSnet itself is only one part of the whole team), nor the undoubtedly crazy hours the devs will be pulling from here on out. As Peter has been quick to remind us since his trip to Japan - more work has been done on the game than any of us know about.

I've quoted this before but "the last 10% of game development takes the longest". What that may mean in the context of Shenmue III is unknown right now, but until they come out and say December 2017 will not happen, the developers at least believe it to be possible; and they'd be the ones to know.
by Spaghetti
Wed Feb 01, 2017 11:17 pm
 
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Re: Kickstarter Update #65: Dev room update

It's the little things that get me excited the most, such as we will indeed have a notebook, we will have Excite QTE 3 and QTE Fighter retextured, a watch always in the corner....

Not only all those "Shenmue", touches but if some of you remember, i went into detail about the conversation in Japan with Yu about colours and how he was looking to obtain that "Shenmue" look. When i look at that warehouse shot, with the arcade cabinets, i cannot emphasise it enough how that's my absolute favourite screenshot we have seen in an update. Seriously, just look at it. Look at the textures on the warehouse door, the design of the arcade, the positioning of them (in the back of some dingy warehouse), the colour pallette and how it does indeed feel wet and you can feel it through the screen. It looks like an unused screenshot from Shenmue 2 due to all of these aspects alone.

As for E3, PSX was a stark reminder of how plans can change. We were told straight up what was happening at PSX and obviously those plans changed over the course of a 10 week period. We don't know if there are HD remakes even in development, we don't know if this game will indeed be delayed etc, but my stance is quite simple. I will get beyond hyped for E3 like i did PSX and i don't care at all if there's another no show. Why? Because every event like this is worthy of getting super hyped about, since we now have a legitimate reason in that Shenmue 3 is very real. It's been a 2 year celebration for me, trying to be positive and come up with ideas to help Shenmue. I will never apologise for trying to be positive all the time, and i am sure some people may get sic of it, but i will never understand people complaining about character models, logo fonts and designs, game elements not being up to scratch.... Shenmue 3 is real and long may the fun updates and hype around gaming events continue because one day, all of this will be over and we would give anything to go back to these times.
by Peter
Mon Mar 20, 2017 7:23 am
 
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Re: Kickstarter Update #84 - Survey Info #1: Survey Started!

By the way, if you haven't received your survey yet (they're going out in waves) but don't want to wait, go to https://fulfillment.fangamer.com/kindling/shenmue3/survey_support, enter the email you used to pledge, and you'll get it immediately.
by Spaghetti
Thu Jun 28, 2018 6:10 am
 
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Re: Random Shenmue HD Thoughts

Now think about cutscenes. In comparison to gameplay, these are intricately staged and the player was never meant to "see beyond" what was on the screen at a single time.

I'm reminded of something I read about the remastered versions of Star Trek: The Next Generation episodes. The episodes were shot on 35mm film and then edited for television to 4:3. So some fans are like, "release the remasters in widescreen!" However, since the cinematographers knew that 4:3 was the target format and they framed their shots with that in mind, the widescreen footage contains things that shouldn't be seen in frame... abrupt edges of the sets, boom microphones, crew members at work, and so on.

With Shenmue's cutscenes, of course there aren't mics or crew members, but the characters sometimes freeze immediately when going out of the 4:3 frame. Then there's the suggestion (or, for some, the furious demand) that D3T reframe the shot - somehow zoom it in until it fills the 16:9 frame. Well, this may be possible, though it's not likely to be as easy as we imagine based on the camera controls in contemporary game engines. But beyond the technical issues of working with source code from a 20-year-old game that runs on its own custom engine, changing the zoom, camera placement, lens angle or however else you would achieve the new shot, is the artistic issue of changing the director's original vision. As furious as some consumers get about not having every pixel of their widescreen TV lit up at all times, that's as uncomfortable as some creators get about having their work altered by others. Particularly in film with regards to matters of framing and cropping. And Shenmue is one of the first truly filmic games, so it's easy to imagine that Yu Suzuki would not be comfortable with handing the keys to the Ferrari over to the work-for-hire guys at D3T and allow them to make those kind of creative decisions.

But then one might say, well... all the rest of the gameplay has been altered to 16:9 - isn't that changing the creator's vision? I suppose it is, in a way. But I would say there's a significant difference between a cutscene, which is fully directed to convey the story in a particular way, and gameplay in which the player has agency to choose the view (within limits).

Ultimately there's no clear solution that will satisfy everyone, so I also think there's no reason for anyone to become irate about their preference not "winning." (No reason to be furious on the internet? Yeah, right!) There are difficult technical challenges and difficult artistic decisions and it's really a damned-if-you-do, damned-if-you-don't position for the developers. So I say take a deep breath and just enjoy the games for what they are.
by Centrale
Thu Jul 05, 2018 10:47 am
 
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Re: Random Shenmue HD Thoughts

Ok, I was curious and did some analysis using the stream uploaded on youtube, timelines are in the pictures and you can check yourselfs too.

Window in Dojo isn't rendered, it's passable I guess but noticeable:
https://i.imgur.com/2r8u8T1.png

Camera inside Ryo's arm, noticeable:
https://i.imgur.com/cuIxDZA.png

Camera inside lights, not very noticeable:
https://i.imgur.com/a7JqhoP.png

Kid stuck in the back, very noticeable:
https://i.imgur.com/NaHs1Ne.png

Camera inside Ryo's head, very noticeable:
https://i.imgur.com/ftKwcSu.png

Fisherman stuck in the back, very noticeable:
https://i.imgur.com/NLUKtAf.png

Camera inside Hisaka-san arm, noticeable:
https://i.imgur.com/v2rK3KE.png

Camera inside Ryo's arm, noticeable:
https://i.imgur.com/hPa5Q4L.png

Camera inside Ryo's head, very noticeable:
https://i.imgur.com/AmRSgAS.png

Actually it's kind what I was expecting, keep in mind that this is what I noticed (could be more) and I only did it until reaching the beginning of disc 2, didn't feel like continuing.
As you can see there's a lot of problems just for this portion of the game alone.

As for Shenmue 2 I didn't try looking at it yet but its a mixed bag, one would expect to be the best game to support 16:9 because of the letterbox already implemented but the game just keeps jumping from 19:6 to 4:3 in cut scenes with QTEs. Probably would be very jarring, everything would need to be cropped I guess...

Probably disc 4 would be passable since there's almost no QTEs there. I'm curious what they will do with this game actually...
by Mestre Ziming
Mon Jul 09, 2018 6:48 am
 
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